DRI3 window back buffer is a client resource, so it's destroyed
when context switch drawable for native window.
But some application like Abaqus may leave a dirty back buffer
and reuse it when switch back. So add a driconf option for these
kind of app to keep the entire GLX drawable for native window.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14926>
If the file ptr is not NULL then foz_destroy will also try to destroy it.
Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14671>
many times it will be the case that an allocation for a block of data
needs to be done in one alloc() call such that the members of a struct as well
as some extra trailing data are all in the same allocation like
```
struct Test {
unsigned a[4];
unsigned c;
};
unsigned *b; //ptr to uint[8]
```
should be allocated as a single block of (13 * sizeof(unsigned)) memory using
C pointer offsets to allocate the memory as
```
| Test | b |
```
with something like
```
struct Test *t = malloc(sizeof(struct Test) + (8 * sizeof(unsigned)));
```
and then set `b` with
```
t->b = ((uint8_t*)t) + sizeof(struct Test);
```
this is annoying, awful to read, and (at least for dum-dums like me) prone to errors,
however, so having some utility functions which can deliver the same
functionality with better readability helps out this case by transforming it to
```
unsigned *b;
void **ptrs[] = {(void*)&b};
size_t sizes[] = {8 * sizeof(unsigned));
struct Test *t = ptralloc(sizeof(struct Test), 1, sizes, ptrs);
```
where `b` is now set to the appropriate offset in memory
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13678>
A rule with executable_regexp tag would match every executable
without this fix and force_glsl_extensions_warn would be always
set to true which breaks some dEQP tests.
Fixes: 5740ac3701 ("xmlconfig: Add static driconfig support")
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14562>
The game seems to expect fma to be unfused. Fixes depth-prepass artifacts.
I haven't tested the D3D12 version, but I think it doesn't work and needs
sparse depth/stencil images.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14458>
This splits application-provided FMA in vertex/geometry/tesselation/mesh
shaders.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14458>
This updates many places where 0 is used as NULL pointer.
There are a few warnings left when I build the default
configuration but they either relate to code
outside of mesa or where "None" is used instead.
Found with static analysis (smatch)
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12174>
By putting vertex store and indices all in one buffer the larger part
of the shared buffer might actually only be vertex data we are not
interested in. Hence only map the part of the buffer that contains the
index data for the currently active draw command.
This helps drivers where a mapping operation is expensive, like e.g. virgl.
v2: - add comment about ranged buffer mapping (Pierre-Eric)
- keep passing direct_draws[i].start to direct_draw_func, it looks
like the "start" parameter is properly set in
util_prim_restart_convert_to_direct
v3: Fix ws error (Mike)
Related: #5825
Fixes: f9d12bf50e
vbo/dlist: use a single buffer object
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14423>
With the Iris driver, the first tracepoint triggers the tracepoint for
"begin of command buffer" which leads to 2 tracepoints using the same
idx.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14254>
As needed on Android (as it is required) and by driconf flag otherwise.
The non-Android case would be on the host side for an Android VM.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14071>
Since this graph is actually not oriented, its adjacency matrix can be
represented using less than half bits required by full adjacency matrix.
It reduces memory consumption and number of cache misses. It also simplifies
logic of growing this matrix - no need to touch adjacency bits for previously
allocated number of nodes.
Move adjacency bits from nodes to graph to reduce the number of allocations.
No changes to shader-db.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kostiantyn Lazukin <kostiantyn.lazukin@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14189>
This allows us to force all shaders to offer shader features only
provided to compatibility shaders.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14040>
Widens the given bit mask by a multiplier, meaning that it will
replicate each bit by that amount.
For example: 0b101 widened by 2 will become: 0b110011
This is typically used in shader I/O to transform a 64-bit
writemask to a 32-bit writemask.
Moving this function here because it is used in multiple places.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14005>
When using the Vulkan API, command buffers can be recorded way before
perfetto is enabled. This can be problematic if you want already
recorded command buffers to produce traces.
This new environment variable makes perfetto enabled internally so
that command buffers are recorded with timestamps, even though no
perfetto recording happens.
v2: rename to GPU_TRACE_INSTRUMENT (Rob)
v3: Move instrumentation check to generated headers (Danylo)
Decouple instrumentation enabling from tracing (Danylo)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13911>
In order to capture the timestamp when things actually end on Intel
GPU HW, we need to know whether the timestamp should be capture at the
top or end of pipeline.
v2: use one line python if/else (Danylo)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13911>
to also get rid of the additional function that I introduced before.
Fixes: 82b261417e ("util/cpu_detect: Add flag for IBM Z (s390x)")
Signed-off-by: Marius Hillenbrand <mhillen@linux.ibm.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13958>
When cloning a chunk of tracepoints, we cannot just copy the elements
of the traces[] array. We also need the payloads associated with
those.
This change introduces a new u_trace_payloaf_buf object that is
refcounted so that we can easily import traces[] elements and their
payloads from one utrace to another.
v2: use u_vector (Danylo)
v3: Delete outdate comment (Danylo)
Fix assert (Danylo)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0565c993f9 ("u_trace: helpers for tracing tiling GPUs and re-usable VK cmdbuffers")
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13899>
As preparation for changing the behavior of LLVMpipe on IBM Z, add a
flag to detect that platform. As it is always known at compile-time, we
do not add it to the struct for cpu flags to avoid inflating that
struct's size.
Signed-off-by: Marius Hillenbrand <mhillen@linux.ibm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13927>
It is not portable to use initial-exec TLS in dlopened libraries. glibc
and FreeBSD allocate extra memory for extra initial-exec variables
specifically for libGL, but other libcs including musl do not.
Keep initial-exec disabled on FreeBSD since it is apparently broken for
some reason:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/966#note_39451281dbdb15d5
Enable TLS on OpenBSD and Haiku based on the u_thread.h comment that
emutls is better than pthread_getspecific, which seems plausible given
that emutls has strictly more information to work with.
Fixes#966.
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12722>
Thread sanitizer complains if it detects that the pthread_barrier
is destroyed when a thread might still blocked on the barrier.
Fix this by destroying the barrier only if pthread_barrier_wait
returns PTHREAD_BARRIER_SERIAL_THREAD which is the value for success.
In practice this shouldn't fix anything serious given that this code
is only called when the disk cache is destroyed.
Original patch from Timothy Arceri.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4342
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13861>
This fixes:
X Error of failed request: GLXBadWindow
Major opcode of failed request: 152 (GLX)
Minor opcode of failed request: 32 (X_GLXDestroyWindow)
Serial number of failed request: 9667
Current serial number in output stream: 9674
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13611>