When you're debugging some deqp test or app, it's irritating to page
through 8 MRT clear shaders in turnip to get to what you're looking for.
Use the info.internal flag to suppress those shaders. (but if you want to
IR3_SHADER_DEBUG=internal, then yeah, print them all).
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18002>
device is allocated with vk_zalloc() that zeroes the allocated memory.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17961>
We can use I915_DEFINE_CONTEXT_PARAM_ENGINES() to simply the filling
of engines_param.
As some compilers might not support VLA, defining struct with 64
engines, the maximum that i915 API supports.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17961>
previously this would just destroy and recreate pools, but it's much
smarter to instead store the pools and just reuse them when needed
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18065>
this may use a little more memory, but having direct access to the pool
without needing a lookup in a (potentially big) hash table is definitely
worth it
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18065>
it's been long enough, and there's no technical reason why drivers
shouldn't have this implemented
ZINK_DESCRIPTORS environment variable is preserved for future use
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18065>
A situation where it doesn't match is probably not possible, so this
probably doesn't fix anything.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18077>
If this is true, then the only instruction the loops visit is
p_logical_end and the loops are no-ops.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18077>
We shouldn't remove a p_cbranch_nz branch in this situation.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Fixes: b731be2e96 ("aco: Remove branch instruction when exec is constant non-zero.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18077>
The isConstant() check isn't useful. If it's a constant, then the
physReg() check will fail.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Fixes: baab6f18c9 ("aco: Optimize branching sequence during SSA elimination.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18077>
We would assemble an instruction writing vcc instead.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Fixes: 5ffc73896f ("aco/assembler: Fix v_cmpx with SDWA.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18077>
The old name is no longer accurate.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18077>
RADV supports VK_EXT_attachment_feedback_loop_layout now,
and DXVK is using since 63d582a6e7ab63e18503d1238101705a818f5ad0 which
will be in DXVK 2.0, so no need for these anymore.
Older versions of DXVK will still be affected by the issue however.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17920>
`tu_WaitForFences` and `tu_GetFenceStatus` ended up using `ioctl` instead of
`safe_ioctl` and as a result were responsible for handling `EAGAIN`/`EINTR`
but they weren't handled correctly in wait calls which led to dropping the
wait if the thread received a signal without automatic syscall restarting on
release builds and an assertion due to `errorno` being `EINTR` on debug
builds.
This fixes early wait returns which would lead to UB or cause crashes due to
hitting debug assertions in Skyline Emulator.
Signed-off-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18031>
Similar to VK_KHR_buffer_device_address which has also been promoted
from EXT.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18061>
RADV now uses vk_graphics_pipeline_state from Vulkan common code which
is more convenient for eg. graphics pipeline libraries.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18015>
This also converts VkAttachmentSampleCountInfoAMD which is part of
vk_render_pass_state.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18015>
The PSO still contain the topology class and some Vulkan drivers like
RADV need to know this.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18015>