Jon Taylor
4e96ac080a
Fixed GGIMesa build problems.
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Swrast triangle drawing fixes.
2000-12-28 02:00:27 +00:00
Keith Whitwell
a884b4b811
try and force a log message
2000-12-27 23:01:25 +00:00
Keith Whitwell
4292e9c06b
try and force a log message
2000-12-27 22:59:46 +00:00
Keith Whitwell
20911cb17c
try and force a log message
2000-12-27 22:57:13 +00:00
Keith Whitwell
1b686cedf4
try and force a log message
2000-12-27 22:55:09 +00:00
Keith Whitwell
376d022e4a
fix demos/fire, enable lazy vertex flushing
2000-12-27 22:52:45 +00:00
Keith Whitwell
ae8ec0b30d
Fix evalpoints bug (samples/nurb)
2000-12-27 22:30:29 +00:00
Keith Whitwell
93259cdfa1
fix sproingies bug
2000-12-27 21:49:40 +00:00
Keith Whitwell
719344b23e
Fixes for compiling assembly (disable unused 'masked' versions)
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Fixes for compiling without debug.
Fix line clipping
Fix unfilled polygon clipping (should be correct now).
2000-12-27 19:57:37 +00:00
Keith Whitwell
770169f230
The array cache.
2000-12-26 15:14:04 +00:00
Keith Whitwell
9ef50d5826
fix xscreensaver cores
2000-12-26 07:41:32 +00:00
Keith Whitwell
cab974cf6c
Major rework of tnl module
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New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
2000-12-26 05:09:27 +00:00
pesco
d1ff1f6798
* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.
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* demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus:
Essentially the same.
Program files updated to include "readtex.c", not "../util/readtex.c".
* demos/reflect.c: Likewise for "showbuffer.c".
* Makefile.am (EXTRA_DIST): Added top-level regular files.
* include/GL/Makefile.am (INC_X11): Added glxext.h.
* src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include
Mesa GGI headers in dist even if HAVE_GGI is not given.
* configure.in: Look for GLUT and demo source dirs in $srcdir.
* src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch].
More source list updates in various Makefile.am's.
* Makefile.am (dist-hook): Remove CVS directory from distribution.
(DIST_SUBDIRS): List all possible subdirs here.
(SUBDIRS): Only list subdirs selected for build again.
The above two applied to all subdir Makefile.am's also.
2000-12-24 22:53:54 +00:00
pesco
05ecec6f49
* include/GL/Makefile.am: ENABLE_GLUT_BUILD -> NEED_GLUT
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* bootstrap: Fixed stupid mistakes.
* configure.in (LIBGL_VERSION): Include Mesa version as tiny number.
(LIBGLU_VERSION): Likewise.
2000-12-21 20:04:14 +00:00
Brian Paul
9da422c639
set visual->MRD to 2.0
2000-12-16 00:21:28 +00:00
Brian Paul
f1d6b38441
Polygon._OffsetAny wasn't being computed
2000-12-16 00:19:12 +00:00
Brian Paul
74e2dd38ed
minor fog clean-ups (Klaus Niederkrueger)
2000-12-15 16:42:30 +00:00
Brian Paul
783d7dfcbf
added more GLX extension function stubs
2000-12-15 04:02:50 +00:00
Brian Paul
083e466f88
Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
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Now add BaseLevel in _MaxLevel computation.
2000-12-14 20:25:56 +00:00
Brian Paul
daabce72db
updated glXSet3DfxModeMESA() prototype types
2000-12-14 17:44:42 +00:00
Brian Paul
4536021a62
added some more GLX extension entrypoints (fix GLUT link problems when using glxext.h)
2000-12-14 17:44:08 +00:00
Brian Paul
a2003c2895
fixed conformance problems in min/max and histogram result packing
2000-12-13 23:13:45 +00:00
Brian Paul
b0dbd3ed13
replaced GLfixed with GLfloat in _mesa_fog_ci_pixels() (Klaus Niederkrueger)
2000-12-13 17:35:43 +00:00
Brian Paul
ac522d4756
use inverted Y coordinate for choosing dither value (conformance fixes)
2000-12-13 16:24:39 +00:00
Brian Paul
813882526d
added glReadPixels item
2000-12-13 00:48:02 +00:00
Brian Paul
3cbbef53bc
tweaked truecolor dither kernel setup code
2000-12-13 00:47:10 +00:00
Brian Paul
062bc07bde
improved precision of glReadPixels for colorbuffers < 24bpp
2000-12-13 00:46:21 +00:00
Brian Paul
75639547e7
disabled two optimized textured triangle functions because of texcoord interpolation errors
2000-12-12 00:31:45 +00:00
Brian Paul
b38ad54c41
clipping, fog, texture optimizations (Klaus Niederkrueger)
2000-12-12 00:27:51 +00:00
Brian Paul
3afb7a0f70
disabled GLX_SGIS_multisample (temporarily) since its tokens aren't defined
2000-12-11 15:42:53 +00:00
Brian Paul
b04bcd14ee
minor changes to fix compile problems/warnings
2000-12-11 15:41:47 +00:00
Jon Taylor
14586916b9
Added a new configure.in flag, --enable-glut-build.
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This defaults to "off", so GLUT is not built by default.
2000-12-11 05:22:11 +00:00
Brian Paul
90f042ae8d
generate GL_INVALID_OPERATION error for bad image format/type combinations
2000-12-10 19:23:19 +00:00
Brian Paul
8aa019d2ef
_MultiTextureEnabled was being computed incorrectly
2000-12-09 22:09:50 +00:00
Brian Paul
ab6e78f3a0
adjust texture size for convolution in glCopyTex[Sub]Image[123]D()
2000-12-09 21:30:43 +00:00
Brian Paul
89c9a4cbf2
set default table size to 0, minor error check fix
2000-12-09 20:51:12 +00:00
Brian Paul
2f911cdf17
define GL_ARB_imaging
2000-12-09 20:36:18 +00:00
Brian Paul
67adba15a2
initialize convolution filters to zero
2000-12-09 20:35:54 +00:00
Brian Paul
90f8ebfd8f
added queries for convolution enables
2000-12-09 20:35:32 +00:00
Brian Paul
2e5819270b
added GL_RESCALE_NORMAL cases
2000-12-09 19:55:18 +00:00
Brian Paul
ec15398681
more detailed texture error messages
2000-12-08 18:09:33 +00:00
Brian Paul
23b1503d79
include glxext.h unless GLX_GLXEXT_LEGACY is defined
2000-12-08 18:08:15 +00:00
Brian Paul
fed386cdc0
standardized GLX extensions header
2000-12-08 18:06:35 +00:00
Brian Paul
536ede7e00
fixed bug 123918: glXCopySubBuffer() y position off by one
2000-12-08 17:37:00 +00:00
Brian Paul
1c6701e1e1
added LL_MESA_sprite_point extension
2000-12-08 00:28:59 +00:00
Brian Paul
cba2ca94f1
initial draft
2000-12-08 00:21:02 +00:00
Brian Paul
06d05afdd6
Initial work on GL_MESA_sprite_point extension.
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Still need to resolve clipping issues, finalize the spec.
2000-12-08 00:20:15 +00:00
Brian Paul
fb7899bfec
Compute attenuated point size in a new pipeline stage.
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Store computed point size in the SWvertex struct.
2000-12-08 00:18:39 +00:00
Brian Paul
c1b97d91c7
minor comments, clean-up
2000-12-08 00:09:24 +00:00
Brian Paul
83886a5a7f
call glFinish() before getting t1 time
2000-12-07 21:50:39 +00:00