adjust texture size for convolution in glCopyTex[Sub]Image[123]D()

This commit is contained in:
Brian Paul 2000-12-09 21:30:43 +00:00
parent 89c9a4cbf2
commit ab6e78f3a0

View file

@ -1,4 +1,4 @@
/* $Id: teximage.c,v 1.66 2000/12/08 18:09:33 brianp Exp $ */
/* $Id: teximage.c,v 1.67 2000/12/09 21:30:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -1610,11 +1610,10 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
GLsizei width, GLint border, GLenum format,
GLenum type, const GLvoid *pixels )
{
GLsizei postConvWidth;
GLsizei postConvWidth = width;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage1D");
postConvWidth = width;
adjust_texture_size_for_convolution(ctx, 1, &postConvWidth, NULL);
if (target==GL_TEXTURE_1D) {
@ -1742,12 +1741,10 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
GLenum format, GLenum type,
const GLvoid *pixels )
{
GLsizei postConvWidth, postConvHeight;
GLsizei postConvWidth = width, postConvHeight = height;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage2D");
postConvWidth = width;
postConvHeight = height;
adjust_texture_size_for_convolution(ctx, 2, &postConvWidth,&postConvHeight);
if (target==GL_TEXTURE_2D ||
@ -2392,14 +2389,13 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
GLenum format, GLenum type,
const GLvoid *pixels )
{
GLsizei postConvWidth = width;
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLboolean success = GL_FALSE;
GLsizei postConvWidth;
postConvWidth = width;
adjust_texture_size_for_convolution(ctx, 1, &postConvWidth, NULL);
if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
@ -2462,15 +2458,13 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
GLenum format, GLenum type,
const GLvoid *pixels )
{
GLsizei postConvWidth = width, postConvHeight = height;
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLboolean success = GL_FALSE;
GLsizei postConvWidth, postConvHeight;
postConvWidth = width;
postConvHeight = height;
adjust_texture_size_for_convolution(ctx, 2, &postConvWidth,&postConvHeight);
if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
@ -2652,16 +2646,19 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
GLint x, GLint y,
GLsizei width, GLint border )
{
GLsizei postConvWidth = width;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage1D");
if (copytexture_error_check(ctx, 1, target, level, internalFormat,
width, 1, border))
return;
if (ctx->NewState & _NEW_PIXEL)
gl_update_state(ctx);
adjust_texture_size_for_convolution(ctx, 1, &postConvWidth, NULL);
if (copytexture_error_check(ctx, 1, target, level, internalFormat,
postConvWidth, 1, border))
return;
if (ctx->_ImageTransferState || !ctx->Driver.CopyTexImage1D
|| !(*ctx->Driver.CopyTexImage1D)(ctx, target, level,
internalFormat, x, y, width, border)) {
@ -2692,16 +2689,19 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint border )
{
GLsizei postConvWidth = width, postConvHeight = height;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage2D");
if (copytexture_error_check(ctx, 2, target, level, internalFormat,
width, height, border))
return;
if (ctx->NewState & _NEW_PIXEL)
gl_update_state(ctx);
adjust_texture_size_for_convolution(ctx, 2, &postConvWidth,&postConvHeight);
if (copytexture_error_check(ctx, 2, target, level, internalFormat,
postConvWidth, postConvHeight, border))
return;
if (ctx->_ImageTransferState || !ctx->Driver.CopyTexImage2D
|| !(*ctx->Driver.CopyTexImage2D)(ctx, target, level,
internalFormat, x, y, width, height, border)) {
@ -2731,16 +2731,19 @@ void
_mesa_CopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width )
{
GLsizei postConvWidth = width;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage1D");
if (copytexsubimage_error_check(ctx, 1, target, level,
xoffset, 0, 0, width, 1))
return;
if (ctx->NewState & _NEW_PIXEL)
gl_update_state(ctx);
adjust_texture_size_for_convolution(ctx, 1, &postConvWidth, NULL);
if (copytexsubimage_error_check(ctx, 1, target, level,
xoffset, 0, 0, postConvWidth, 1))
return;
if (ctx->_ImageTransferState || !ctx->Driver.CopyTexSubImage1D
|| !(*ctx->Driver.CopyTexSubImage1D)(ctx, target, level,
xoffset, x, y, width)) {
@ -2756,7 +2759,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
/* get image from frame buffer */
image = read_color_image(ctx, x, y, width, 1);
if (!image) {
gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D" );
gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D" );
return;
}
@ -2778,16 +2781,19 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
GLsizei postConvWidth = width, postConvHeight = height;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage2D");
if (copytexsubimage_error_check(ctx, 2, target, level,
xoffset, yoffset, 0, width, height))
return;
if (ctx->NewState & _NEW_PIXEL)
gl_update_state(ctx);
adjust_texture_size_for_convolution(ctx, 2, &postConvWidth,&postConvHeight);
if (copytexsubimage_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
postConvWidth, postConvHeight))
return;
if (ctx->_ImageTransferState || !ctx->Driver.CopyTexSubImage2D
|| !(*ctx->Driver.CopyTexSubImage2D)(ctx, target, level,
xoffset, yoffset, x, y, width, height )) {
@ -2825,16 +2831,19 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
GLsizei postConvWidth = width, postConvHeight = height;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage3D");
if (copytexsubimage_error_check(ctx, 3, target, level,
xoffset, yoffset, zoffset, width, height))
return;
if (ctx->NewState & _NEW_PIXEL)
gl_update_state(ctx);
adjust_texture_size_for_convolution(ctx, 2, &postConvWidth,&postConvHeight);
if (copytexsubimage_error_check(ctx, 3, target, level, xoffset, yoffset,
zoffset, postConvWidth, postConvHeight))
return;
if (ctx->_ImageTransferState || !ctx->Driver.CopyTexSubImage3D
|| !(*ctx->Driver.CopyTexSubImage3D)(ctx, target, level,
xoffset, yoffset, zoffset, x, y, width, height )) {