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_MultiTextureEnabled was being computed incorrectly
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1 changed files with 3 additions and 3 deletions
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@ -1,4 +1,4 @@
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/* $Id: s_context.c,v 1.6 2000/11/22 07:32:18 joukj Exp $ */
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/* $Id: s_context.c,v 1.7 2000/12/09 22:09:50 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -326,8 +326,8 @@ _swrast_validate_derived( GLcontext *ctx )
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_swrast_update_rasterflags( ctx );
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if (swrast->NewState & _NEW_TEXTURE)
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swrast->_MultiTextureEnabled = (ctx->Texture._ReallyEnabled &
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~ENABLE_TEX0);
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swrast->_MultiTextureEnabled =
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(ctx->Texture._ReallyEnabled > ENABLE_TEX0);
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if (swrast->NewState & _NEW_POLYGON)
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_swrast_update_polygon( ctx );
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