Dave Airlie
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00d2b873a9
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Add includes to make mach64 build
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2004-03-19 10:20:23 +00:00 |
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Brian Paul
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dde10b7c12
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remove redundant call to ctx->Driver.Viewport(), and clean-ups
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2004-03-18 18:17:33 +00:00 |
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Brian Paul
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ba9a2bd641
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additional configs (Dan Schikore)
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2004-03-18 16:02:27 +00:00 |
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Brian Paul
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c193bd0654
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assorted updates and new AIX support (Dan Schikore)
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2004-03-18 15:41:59 +00:00 |
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Ian Romanick
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6af3dca18a
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Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time.
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2004-03-18 00:16:44 +00:00 |
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Ian Romanick
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16c704e8f7
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Convert all uses of CARD32 and CARD8 to int32_t and int8_t.
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2004-03-17 20:50:12 +00:00 |
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Dave Airlie
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aae2fde0e6
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remove version number faking, shouldn't be needed anymore
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2004-03-15 23:27:33 +00:00 |
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Dave Airlie
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35de80d0cb
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extend SOLO code so the DDX version isn't checked
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2004-03-15 23:26:49 +00:00 |
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Keith Whitwell
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c5fb1b7922
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Sketch of codegen templates for t_vtx_api.c, not complete
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2004-03-15 15:41:46 +00:00 |
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Keith Whitwell
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5262dcccc8
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Streamline the error path in VertexAttrib functions. Makes things
slightly easier for codegen.
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2004-03-15 14:36:16 +00:00 |
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Daniel Borca
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d83e9d9c00
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unfinished SOLO driver for TDFX
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2004-03-15 09:17:07 +00:00 |
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Dave Airlie
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e8036d23d7
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couple of steps closer still not fully working.. something amiss in ring
buffer ..
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2004-03-15 06:30:37 +00:00 |
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Dave Airlie
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6ff468d19e
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Initial i810_dri.c for miniglx isn't fully functional yet...
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2004-03-15 05:20:08 +00:00 |
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Dave Airlie
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f4d07d4118
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use utility function to check versions
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2004-03-15 03:39:52 +00:00 |
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Brian Paul
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7d05e48478
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more TRIANGLE_WALK_DOUBLE tweaks (Justin Novosad)
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2004-03-14 18:12:06 +00:00 |
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Brian Paul
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3340a9ea9e
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fix stride bug in RGB and BGR span rendering
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2004-03-14 16:41:49 +00:00 |
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Brian Paul
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746e59f207
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GL_EXT_pixel_buffer_object test
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2004-03-13 18:31:14 +00:00 |
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Brian Paul
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fde4c53a7d
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Added some comments. Minor const, int->GLint type changes, etc.
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2004-03-13 18:27:06 +00:00 |
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Brian Paul
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7a6b71ef29
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Implementation of GL_EXT_pixel_buffer_object extension.
Note: extension may not be finalized yet - subject to change!
Note: implementation not fully suitable for h/w implementation yet.
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2004-03-13 18:21:40 +00:00 |
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Brian Paul
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5498e8b9f3
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more descriptive error messages for matrix stack over/underflows
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2004-03-13 16:32:58 +00:00 |
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Jon Smirl
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6ddfdff659
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Adjust includes to help DRI build
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2004-03-12 20:03:54 +00:00 |
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Jon Smirl
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d613cca2e4
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Adjust mga drivers to remove redundant h file for sarea and IOCTLs
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2004-03-12 05:22:13 +00:00 |
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Jon Smirl
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ba5c49ab42
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Make R128 driver use sarea/defines from DRM. removed r128_common.h
and r128_sarea.h since they are redundant now.
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2004-03-12 03:50:30 +00:00 |
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Jon Smirl
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5fb0763d2e
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These files are redundant now. Definitions come from DRM files.
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2004-03-12 01:18:19 +00:00 |
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Jon Smirl
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ae4a1cc066
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Adjustments to make everything use IOCTL/sarea defines in DRM instead
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
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2004-03-11 20:35:38 +00:00 |
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Michal Krol
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157ec8bcf8
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Moved from src/mesa/main.
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2004-03-10 18:02:01 +00:00 |
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Brian Paul
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ab928e57b9
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don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Merrill)
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2004-03-10 16:17:35 +00:00 |
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Michal Krol
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30e6dda368
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Fixed a number of typos.
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2004-03-10 14:54:47 +00:00 |
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Dave Airlie
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7463640e17
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add xmlconfig.c to solo build
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2004-03-10 03:45:28 +00:00 |
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Dave Airlie
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d4b6724253
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back port span changes from i810, these have been in my tree for a while seem
fine ..
|
2004-03-10 03:43:15 +00:00 |
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Brian Paul
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b2dd5095c4
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remove unneeded casts
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2004-03-09 18:04:04 +00:00 |
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Brian Paul
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1e4731f644
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Fix color index mode rendering.
Changed SWvertex's index field to GLfloat and fix a few other bits.
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2004-03-09 16:58:26 +00:00 |
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Daniel Borca
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7bcada8c27
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fxMesa: remove buffer_obj_ext, cos it breaks UT2004
|
2004-03-09 11:23:39 +00:00 |
|
Felix Kuehling
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15941b1d90
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Cleaned up and slightly optimized the texture upload code.
|
2004-03-08 23:01:47 +00:00 |
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Brian Paul
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f76314a69a
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remove redundant macros (also in m_matrix.h)
|
2004-03-08 18:30:45 +00:00 |
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Daniel Borca
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0c19008f09
|
Voodoo Rush fixes
|
2004-03-08 07:52:18 +00:00 |
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Felix Kuehling
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446d8d0b86
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Swapout textures who's space is claimed by a new texture. Don't destroy.
This finally really fixes assertion failures in savageBindTexture.
I think the same situation with several contexts is still broken though.
|
2004-03-08 00:34:43 +00:00 |
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Felix Kuehling
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a5c68c872d
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Fixed texture tiling format for 8bit texels on ProSavage and Twister.
|
2004-03-07 23:32:31 +00:00 |
|
Felix Kuehling
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156df3e834
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Rewrote tiled texture upload. Small mipmap levels work correctly now.
|
2004-03-07 20:41:42 +00:00 |
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Felix Kuehling
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2cd815b660
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Fixed two small problems in the vertex setup.
- make sure that vertex setup is initialized
- Savage seems to need the W coordinate for smooth shading
|
2004-03-07 01:36:50 +00:00 |
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Felix Kuehling
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2c8dacea5f
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Small texture management fixes. Should get rid of assertions some people were getting in savageBindTexture.
|
2004-03-04 22:11:38 +00:00 |
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Brian Paul
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9b71f621d1
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plug in _mesa_BlendFunc into dispatch table
|
2004-03-04 17:14:08 +00:00 |
|
Brian Paul
|
d5e4f29cb9
|
a bunch of assorted clean-ups, etc to fix warnings, etc
|
2004-03-04 16:22:01 +00:00 |
|
Brian Paul
|
ff6031c209
|
remove some unneeded macros
|
2004-03-04 16:20:38 +00:00 |
|
Brian Paul
|
f753320f0f
|
casts to silence warnings
|
2004-03-04 14:56:34 +00:00 |
|
Brian Paul
|
c26c1ddd56
|
silence warnings
|
2004-03-04 14:52:59 +00:00 |
|
Brian Paul
|
94ec525ba5
|
yet another take on VBO deleting and reference counting
|
2004-03-04 14:46:00 +00:00 |
|
Michal Krol
|
3f94cef027
|
Initial changes after moving from src/mesa/main/.
Needs testing - it havent been even compiled yet.
|
2004-03-04 13:15:32 +00:00 |
|
Michal Krol
|
a904b493a9
|
Added missing Copyrights.
|
2004-03-04 13:07:52 +00:00 |
|
Felix Kuehling
|
2462f6bfa0
|
Clearing rectangle was one too big in each direction.
|
2004-03-04 00:27:36 +00:00 |
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