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Fixed texture tiling format for 8bit texels on ProSavage and Twister.
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1 changed files with 5 additions and 5 deletions
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@ -52,11 +52,11 @@
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* x 1
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*/
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static const savageTileInfo tileInfo_pro[5] = {
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{64, 64, 8, 8, 8, 8, {0x12, 0x02}}, /* 4-bit */
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{64, 32, 8, 4, 8, 8, {0x24, 0x04}}, /* 8-bit */
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{64, 16, 8, 2, 8, 8, {0x48, 0x08}}, /* 16-bit */
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{ 0, 0, 0, 0, 0, 0, {0x00, 0x00}}, /* 24-bit */
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{32, 16, 4, 2, 8, 8, {0x90, 0x10}}, /* 32-bit */
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{64, 64, 8, 8, 8, 8, {0x12, 0x02}}, /* 4-bit */
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{64, 32, 16, 4, 4, 8, {0x30, 0x20}}, /* 8-bit */
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{64, 16, 8, 2, 8, 8, {0x48, 0x08}}, /* 16-bit */
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{ 0, 0, 0, 0, 0, 0, {0x00, 0x00}}, /* 24-bit */
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{32, 16, 4, 2, 8, 8, {0x90, 0x10}}, /* 32-bit */
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};
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/* Size 1, 2 and 4 images are packed into the last two subtiles. Each
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