Michel Dänzer
57b85e197b
gallium: Don't link x86sse.c into libmesa.a.
...
Otherwise we get a symbol clash with the copy in src/gallium/util .
2008-04-22 12:18:31 +01:00
José Fonseca
b4b3a73bdf
pipebuffer: Temporarily allow simultaneous CPU writes.
...
Also, fast path for re-fencing the same buffer multiple times with the same fence.
2008-04-22 19:47:12 +09:00
Keith Whitwell
57987ea673
draw: disable broken edgeflag code - didn't work & was killing performance
2008-04-22 11:26:07 +01:00
Keith Whitwell
6a9f6625b3
xlib: shortcircuit no-op makecurrent
2008-04-22 11:15:51 +01:00
Keith Whitwell
d07ed9216c
xlib: implement SP_NO_RAST env var
2008-04-22 11:02:24 +01:00
Keith Whitwell
a5b87f249e
softpipe: implement SP_NO_RAST env var
2008-04-22 11:02:24 +01:00
Keith Whitwell
09b6686158
softpipe: make NUM_ENTRIES 32 so that div/mods are easier
2008-04-22 11:02:24 +01:00
Michal Krol
83fec372b4
cso: Fix build on Win32.
2008-04-22 11:26:26 +02:00
Xiang, Haihao
6e620162a1
i965: fix DEPTH_TEXTURE_MODE (bug #14220 )
2008-04-22 16:25:23 +08:00
Zou Nan hai
c9c64a100d
[i965] This is to fix random crash in some maps of Ut2004 demo.
...
e.g. bridge of fate.
If vs output is big, driver may fall back to use 8 urb entries for vs,
unfortunally, for some unknown reason, if vs is working at 4x2 mode,
8 entries is not enough, may lead to gpu hang.
2008-04-22 15:50:40 +08:00
Xiang, Haihao
f61e51ee98
i965: save the offset of target buffer after last execution, not relocatee buffer.
2008-04-22 11:11:42 +08:00
Zack Rusin
ed187d39a6
make the api consistent (all set functions return pipe_error status)
2008-04-21 16:40:27 -04:00
Zack Rusin
0879237725
handle some of the possible allocation failures within the hash itself
2008-04-21 16:10:55 -04:00
Zack Rusin
9fe6392901
initial stab at error handling in cso
2008-04-21 16:10:03 -04:00
Keith Whitwell
9a0e6860d3
cso: disable not-really-working cso_set_*_shader() funcs
2008-04-21 21:05:11 +01:00
Keith Whitwell
e406ad5912
draw: squash a couple of memory leaks
2008-04-21 21:01:38 +01:00
Keith Whitwell
01dfa6cde1
use cso fs/vs handle functions
2008-04-21 20:52:54 +01:00
Keith Whitwell
1dc5e56f3e
cso: provide functions to bind fs/vs handles directly
2008-04-21 20:52:54 +01:00
Keith Whitwell
c2afa182f3
mesa: remove st_cache.c
2008-04-21 20:52:53 +01:00
Zack Rusin
fb1c09305e
Use llvm 2.3 (2.2 won't work because of a lot of problems, e.g.
...
lack of constant vectors handling in execution engine)
2008-04-21 15:18:13 -04:00
Keith Whitwell
a945420ae6
rtasm: debug some missing funcs
2008-04-21 19:48:21 +01:00
Keith Whitwell
73706deef5
rtasm: quieten sse_enabled debug
2008-04-21 19:48:08 +01:00
Keith Whitwell
73c2711bb1
rtasm: clean up debug dumping a little
2008-04-21 19:43:53 +01:00
Keith Whitwell
785831fc6f
cso: propogate one easy error - many more
2008-04-21 19:12:08 +01:00
Keith Whitwell
d3db46eb82
translate: fail on x86 rtasm fail
2008-04-21 19:12:08 +01:00
Keith Whitwell
b17e123a8f
rtasm: propogate errors in x86 emit
2008-04-21 19:12:08 +01:00
Michel Dänzer
65efe807b9
gallium: Use CSO cache for shaders.
2008-04-21 17:51:39 +01:00
Zack Rusin
0824fb1d6a
actually write the results
2008-04-21 12:42:37 -04:00
Keith Whitwell
30b4dc2909
draw: more propogation -- pstipple stage.
2008-04-21 17:17:27 +01:00
Keith Whitwell
0d4ece4c5a
draw: propogate lots of errors
2008-04-21 17:03:37 +01:00
Keith Whitwell
0cd90a917d
draw: propogate errors out of aapoint stage
2008-04-21 16:45:41 +01:00
Keith Whitwell
69ecc2a577
draw: propogate errors out of aaline stage
2008-04-21 16:38:09 +01:00
Keith Whitwell
a918a9c744
draw: consolidate all the passthrough line/tri/point funcs
2008-04-21 16:16:16 +01:00
José Fonseca
d3045ebb06
gallium: Hash the fragment shader tokens, instead of pipe_shader_state.
...
PS: pipe_shader_state should probably go away now that it is reduced to a single pointer.
2008-04-22 00:16:04 +09:00
José Fonseca
e29583afcb
gallium: Include dependent header.
2008-04-22 00:14:08 +09:00
José Fonseca
13d8b1b211
gallium: Set all state via cso_context in blit/gen_mipmap utils.
...
cso_restore_* functions are implemented on top of cso_set_*, therefore
they require full knowledge of the current pipe state to work correctly.
Directly calling pipe's set_*_state functions will lead to undefined state.
Also save and restore shaders.
2008-04-21 22:26:33 +09:00
José Fonseca
08717d9461
gallium: Do not mistake pipe state objects for state tracker state objects.
2008-04-21 22:23:31 +09:00
Keith Whitwell
76a3590046
util: work around freaky win32 math.h
2008-04-21 14:19:15 +01:00
Keith Whitwell
615cdd3a53
tgsi: use new float math funcs, drop local disassembly code
2008-04-21 13:14:30 +01:00
Keith Whitwell
f30f320612
util: add wrappers for float math functions on windows
2008-04-21 13:14:30 +01:00
Keith Whitwell
b6c9d2ef2c
rtasm: add dump facility for x86 (from tgsi_sse2.c)
2008-04-21 13:14:30 +01:00
Xiang, Haihao
7c2a3fced8
intel: fix an assertion failure. fix bug #15575
2008-04-21 17:34:00 +08:00
Xiang, Haihao
33107357a1
i965: clear the PRESUMED_OFFSET flag from bo_req.hint, not bo_req.flags. fix #15574
2008-04-21 14:02:50 +08:00
Zack Rusin
201ac414d4
make llvm draw paths compile with the latest changes
...
switch the method of distribution of builtins (to get rid of the
llvm2cpp dependency)
2008-04-21 00:26:18 -04:00
José Fonseca
40e0439db4
gallium: Centralize SSE usage logic.
2008-04-21 13:02:59 +09:00
Peter Winters
b20acef906
nv10: enable viewport clipping
2008-04-20 22:48:50 +02:00
Peter Winters
e7bdf047f2
nv10: fix random stuff
2008-04-20 16:07:04 +02:00
José Fonseca
29858e1b55
gallium: Refcount textures.
...
Pipe driver does refcount textures. If cso_context does not, dangling
pointers appear.
2008-04-20 14:41:29 +09:00
Keith Whitwell
68a7cb21fa
draw: rearrange debug code
2008-04-19 20:20:40 +01:00
Keith Whitwell
d0a4bf08b1
translate: fix several bugs
...
- specify cdecl calling convention on WIN32
- fix load bgra8 function
- fix previous don't crash fix.
2008-04-19 20:18:40 +01:00