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mesa: remove st_cache.c
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1 changed files with 0 additions and 181 deletions
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Zack Rusin <zack@tungstengraphics.com>
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*/
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#include "st_cache.h"
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#include "st_context.h"
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#include "pipe/p_state.h"
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#include "cso_cache/cso_cache.h"
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#include "cso_cache/cso_hash.h"
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/* Those function will either find the state of the given template
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* in the cache or they will create a new state from the given
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* template, insert it in the cache and return it.
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*/
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/*
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* If the driver returns 0 from the create method then they will assign
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* the data member of the cso to be the template itself.
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*/
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const struct cso_blend * st_cached_blend_state(struct st_context *st,
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const struct pipe_blend_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state));
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struct cso_hash_iter iter = cso_find_state_template(st->cache,
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hash_key, CSO_BLEND,
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(void*)templ);
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if (cso_hash_iter_is_null(iter)) {
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struct cso_blend *cso = malloc(sizeof(struct cso_blend));
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memcpy(&cso->state, templ, sizeof(struct pipe_blend_state));
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cso->data = st->pipe->create_blend_state(st->pipe, &cso->state);
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if (!cso->data)
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cso->data = &cso->state;
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cso->delete_state = (cso_state_callback)st->pipe->delete_blend_state;
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cso->context = st->pipe;
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iter = cso_insert_state(st->cache, hash_key, CSO_BLEND, cso);
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}
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return ((struct cso_blend *)cso_hash_iter_data(iter));
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}
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const struct cso_sampler *
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st_cached_sampler_state(struct st_context *st,
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const struct pipe_sampler_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
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struct cso_hash_iter iter = cso_find_state_template(st->cache,
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hash_key, CSO_SAMPLER,
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(void*)templ);
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if (cso_hash_iter_is_null(iter)) {
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struct cso_sampler *cso = malloc(sizeof(struct cso_sampler));
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memcpy(&cso->state, templ, sizeof(struct pipe_sampler_state));
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cso->data = st->pipe->create_sampler_state(st->pipe, &cso->state);
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if (!cso->data)
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cso->data = &cso->state;
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cso->delete_state = (cso_state_callback)st->pipe->delete_sampler_state;
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cso->context = st->pipe;
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iter = cso_insert_state(st->cache, hash_key, CSO_SAMPLER, cso);
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}
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return (struct cso_sampler*)(cso_hash_iter_data(iter));
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}
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const struct cso_depth_stencil_alpha *
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st_cached_depth_stencil_alpha_state(struct st_context *st,
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const struct pipe_depth_stencil_alpha_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ,
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sizeof(struct pipe_depth_stencil_alpha_state));
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struct cso_hash_iter iter = cso_find_state_template(st->cache,
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hash_key,
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CSO_DEPTH_STENCIL_ALPHA,
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(void*)templ);
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if (cso_hash_iter_is_null(iter)) {
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struct cso_depth_stencil_alpha *cso = malloc(sizeof(struct cso_depth_stencil_alpha));
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memcpy(&cso->state, templ, sizeof(struct pipe_depth_stencil_alpha_state));
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cso->data = st->pipe->create_depth_stencil_alpha_state(st->pipe, &cso->state);
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if (!cso->data)
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cso->data = &cso->state;
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cso->delete_state = (cso_state_callback)st->pipe->delete_depth_stencil_alpha_state;
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cso->context = st->pipe;
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iter = cso_insert_state(st->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso);
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}
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return (struct cso_depth_stencil_alpha*)(cso_hash_iter_data(iter));
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}
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const struct cso_rasterizer* st_cached_rasterizer_state(
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struct st_context *st,
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const struct pipe_rasterizer_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ,
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sizeof(struct pipe_rasterizer_state));
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struct cso_hash_iter iter = cso_find_state_template(st->cache,
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hash_key, CSO_RASTERIZER,
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(void*)templ);
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if (cso_hash_iter_is_null(iter)) {
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struct cso_rasterizer *cso = malloc(sizeof(struct cso_rasterizer));
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memcpy(&cso->state, templ, sizeof(struct pipe_rasterizer_state));
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cso->data = st->pipe->create_rasterizer_state(st->pipe, &cso->state);
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if (!cso->data)
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cso->data = &cso->state;
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cso->delete_state = (cso_state_callback)st->pipe->delete_rasterizer_state;
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cso->context = st->pipe;
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iter = cso_insert_state(st->cache, hash_key, CSO_RASTERIZER, cso);
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}
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return (struct cso_rasterizer*)(cso_hash_iter_data(iter));
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}
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const struct cso_fragment_shader *
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st_cached_fs_state(struct st_context *st,
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const struct pipe_shader_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ,
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sizeof(struct pipe_shader_state));
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struct cso_hash_iter iter = cso_find_state_template(st->cache,
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hash_key, CSO_FRAGMENT_SHADER,
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(void*)templ);
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if (cso_hash_iter_is_null(iter)) {
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struct cso_fragment_shader *cso = malloc(sizeof(struct cso_fragment_shader));
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memcpy(&cso->state, templ, sizeof(struct pipe_shader_state));
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cso->data = st->pipe->create_fs_state(st->pipe, &cso->state);
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if (!cso->data)
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cso->data = &cso->state;
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cso->delete_state = (cso_state_callback)st->pipe->delete_fs_state;
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cso->context = st->pipe;
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iter = cso_insert_state(st->cache, hash_key, CSO_FRAGMENT_SHADER, cso);
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}
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return (struct cso_fragment_shader*)(cso_hash_iter_data(iter));
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}
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const struct cso_vertex_shader *
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st_cached_vs_state(struct st_context *st,
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const struct pipe_shader_state *templ)
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{
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unsigned hash_key = cso_construct_key((void*)templ,
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sizeof(struct pipe_shader_state));
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struct cso_hash_iter iter = cso_find_state_template(st->cache,
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hash_key, CSO_VERTEX_SHADER,
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(void*)templ);
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if (cso_hash_iter_is_null(iter)) {
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struct cso_vertex_shader *cso = malloc(sizeof(struct cso_vertex_shader));
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memcpy(&cso->state, templ, sizeof(struct pipe_shader_state));
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cso->data = st->pipe->create_vs_state(st->pipe, &cso->state);
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if (!cso->data)
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cso->data = &cso->state;
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cso->delete_state = (cso_state_callback)st->pipe->delete_vs_state;
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cso->context = st->pipe;
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iter = cso_insert_state(st->cache, hash_key, CSO_VERTEX_SHADER, cso);
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}
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return (struct cso_vertex_shader*)(cso_hash_iter_data(iter));
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}
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