Shortly, offset() will depend on the builder so we need it moved to some
place where it has access to that.
Reviewed-by: Iago Toral Quiroga <itoral@igali.com>
Acked-by: Francisco Jerez <currojerez@riseup.net>
Soon we will start using the builder to explicitly set all the execution
sizes. We could make a 32-wide builder, but the builder asserts that we
never grow it which is usually a reasonable assumption. Since this one
instruction is a bit of an odd-ball, we just set the exec_size explicitly.
v2: Explicitly new the fs_inst instead of using the builder and setting
exec_size after the fact.
v3: Set force_writemask_all with the builder instead of directly. The
builder over-writes it if we set it manually. Also, if we don't have
force_writemask_all in the builder it will assert-fail on SIMD32.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Acked-by: Francisco Jerez <currojerez@riseup.net>
Previously, fs_inst::regs_read() fell back to depending on the register
width for the second source. This isn't really correct since it isn't a
SIMD8 value at all, but a SIMD4x2 value. This commit changes it to
explicitly be always one register.
v2: Use mlen for determining the number of registers read
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Acked-by: Francisco Jerez <currojerez@riseup.net>
Previously, we were allocating the payload with different sizes per gen and
then figuring out the mlen in the generator based on gen. This meant,
among other things, that the higher level passes knew nothing about it.
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This makes things a little simpler, more efficient, and quite a bit more
readable.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Before, we would lazily emit a MOV whenever we encountered a use of a
constant. Now that we have a dedicated file for SSA values, we can
instead only emit the MOV's once, which is more consistent and prevents
us from relying on CSE to re-combine the constants when they aren't
absorbed into the instruction.
total instructions in shared programs: 6078991 -> 6073118 (-0.10%)
instructions in affected programs: 402221 -> 396348 (-1.46%)
helped: 1527
HURT: 0
GAINED: 8
LOST: 2
v2: split this out from the previous commit (Jason)
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Before, we would use registers, but set a magical "parent_instr" field
to indicate that it was actually purely an SSA value (i.e., it wasn't
involved in any phi nodes). Instead, just use SSA values directly, which
lets us get rid of the hack and reduces memory usage since we're not
allocating a nir_register for every value. It also makes our handling of
load_const more consistent compared to the other instructions.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
We already don't convert constants out of SSA, and in our backend we'd
like to have only one way of saying something is still in SSA.
The one tricky part about this is that we may now leave some undef
instructions around if they aren't part of a phi-web, so we have to be
more careful about deleting them.
v2: rename and flip meaning of flag (Jason)
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
0 is not used as a valid drawable id, as such there is no point in
attempting to query its geometry. Just bail out early and provide the
more meaningful EGL_BAD_NATIVE_WINDOW to the user.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Raise EGL_BAD_NATIVE_WINDOW instead of crashing.
v2: s/Rise/Raise/ (spotted by Michel)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Free the memory for dri2_surf in the unlikely case that one provides
NULL for native_window. Also set the relevant EGL_ERROR to provide
feedback to the user.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Previously we were unconditionally doing ttn_get_src() even for
instructions with no src's. Which created a lot of unnecessary
load_const instructions. These were mostly harmless since NIR opt
passes would strip them back out. But for an ENDIF following a
BRK, it would result in load_const instructions created after the
NIR break instruction. Which nir_validate dislikes.
But we can actually just dtrt by using NumSrcRegs instead.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
It isn't quite yet practical to enable TGSI_ANY_INOUT_DECL_RANGE shader
cap yet, at least not in drivers that need lower_to_scalar pass (which
right now is all of the ttn users), since the register arrays do not get
converted to SSA, which angers nir_lower_alu_to_scalar.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
It is silly to traverse back to find first instruction that writes part
of a larger "virtual" register many times per instruction (plus per use
as a src to later instructions). Cache this information so we only
figure it out once.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
The fanin source could be grouped, for example with shaders like:
VERT
DCL IN[0]
DCL IN[1]
DCL OUT[0], POSITION
DCL OUT[1], GENERIC[9]
DCL SAMP[0]
DCL SVIEW[0], 2D, FLOAT
DCL TEMP[0], LOCAL
0: MOV TEMP[0].xy, IN[1].xyyy
1: MOV TEMP[0].w, IN[1].wwww
2: TXF TEMP[0], TEMP[0], SAMP[0], 2D
3: MOV OUT[1], TEMP[0]
4: MOV OUT[0], IN[0]
5: END
The second arg to the isaml is IN[1].w, so we need to look at the fanin
source to get the correct offset.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Split out most of dump_info() from ir3_cmdline compiler into a function
that can be used both by cmdline compiler and also for the disasm debug
option. This way, for FD_MESA_DEBUG=disasm we also get to see intput/
output registers, etc.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Some piglit tests, like arb_fragment_program-sparse-samplers, result in
having a null samp#0 but valid samp#1.
TODO: a3xx probably needs similar fix
Signed-off-by: Rob Clark <robclark@freedesktop.org>
We can't rely on what we get from the assembler if we have indirect
addressing of constant file, since the assembler doesn't know the array
index. This got lost in the transition to NIR.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Desktop GLSL < 130 and GLSL ES < 300 allow sampler array indexing where
index can contain a loop induction variable. This extra check will warn
during linking if some of the indexes could not be turned in to constant
expressions.
v2: warning instead of error for backends that did not enable
EmitNoIndirectSampler option (have dynamic indexing)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
Patch provides new compiler option for backend to force unroll loops
that have non-constant expression indexing on sampler arrays.
This makes sure that we can never end up with a shader that uses loop
induction variable as sampler array index but does not unroll because
of having too much instructions. This would not work without dynamic
indexing support.
v2: change option name as EmitNoIndirectSampler
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
Dynamic indexing of sampler arrays is prohibited by GLSL ES 3.00.
Earlier versions allow 'constant-index-expression' indexing, where
index can contain a loop induction variable.
Patch allows dynamic indexing for sampler arrays when GLSL ES < 3.00.
This change makes 'sampler-array-index.frag' parser test in Piglit
pass + fishgl.com works when running Chrome on OpenGL ES 2.0 backend
v2: small change and some more commit message (Tapani)
v3: refactor checks to make it more readable (Ian Romanick)
v4: change warning comment in GLSL ES case (Curro)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84225
From the "apparently I don't know C" files...GCC apparently supports:
x ?: y
which is equivalent to
x ? x : y
except that it doesn't cause side-effects to occur twice. See:
https://gcc.gnu.org/onlinedocs/gcc/Conditionals.html#Conditionals
This was confusing and looked like a typo. It doesn't really buy us
anything, so just write the obvious code in normal C.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
A clear will do a partial validate, which will in turn reference all the
buffers in the bufctx again. However the fragprog last validated might
have already been deleted. So reset the bufctx when updating state.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This patch enables using XY_FAST_COPY_BLT only for Yf/Ys tiled buffers.
It can be later turned on for other tiling patterns (X,Y) too.
V3: Flush in between sequential fast copy blits.
Fix src/dst alignment requirements.
Make can_fast_copy_blit() helper.
Use ffs(), is_power_of_two()
Move overlap computation inside intel_miptree_blit().
V4: Use _mesa_regions_overlap() function.
Add check for src_buffer == dst_buffer.
Simplify horizontal and vertical alignment computations.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
In case of I915_TILING_{X,Y} we need to pass tiling format to libdrm
using drm_intel_bo_alloc_tiled(). But, In case of YF/YS tiled buffers
libdrm need not know about the tiling format because these buffers
don't have hardware support to be tiled or detiled through a fenced
region. libdrm still need to know buffer alignment value for its use
in kernel when resolving the relocation.
Using drm_intel_bo_alloc_for_render() for YF/YS tiled buffers
satisfy both the above conditions.
V2: Delete min/max buffer size restrictions not valid for i965+.
Remove redundant align to tile size statements.
Remove some redundant code now when there are no min/max buffer size.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>