This would be possible to implement, but we don't know of any app where
it would help.
Now glthread fully handles all non-VBO uploads except glDrawIndirect.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
glthread didn't implement uploading non-VBO vertices if indices were
in a buffer. This implements that.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
Some callers (not visible here) silently ignore the return value. Remove
the return value and handle the failure in multi_draw_elements_async.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
Surprisingly, the GL compatibility profile allows these in both
glEnableClientState and glEnable.
Fixes: 0b1dd18591 - glthread: track which vertex array attribs are enabled
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
It was wrong. For example, if the draw vertex count was 10 and the upload
vertex count was 150, u_vbuf wouldn't unroll the draw and would instead
memcpy 150 vertices. This fixes that case.
Fixes: 068a3bf0d7 - util: move and adjust the vertex upload heuristic equation from u_vbuf
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
This has to be before the MI_BATCH_BUFFER_END otherwise it has no
effect.
This also was messing around with you batch length alignment.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b9aa66d5d0 ("anv: disable preemption for 3DPRIMITIVE during streamout")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20802>
this is a costly function, and we want to avoid loading random struct data
as much as possible
these struct members aren't accessed anywhere else in the function, so eliminating
access avoids some cpu overhead
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20751>
DXIL doesn't have a "subgroup ID" or "num subgroups" construct,
so add lowering to construct them. Subgroup ID is done using
once-per-subgroup atomics on a workgroup-shared variable, and
then broadcasting that (using read_first_invocation) to the other
threads. Num subgroups is just a division with the workgroup size.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20777>
this is an artifact of very old code before the dynamic state was set
for all graphics pipelines
now the checks only cause blend constants to not be updated, which triggers
bugs and validation failures
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20799>
I added this FIXME 2 years ago because it was unclear if it was
broken or not. Since, CTS coverage improved and the number of tests
with depth/stencil on the compute queue increased a lot. vkd3d-proton
also widely uses depth/stencil with GENERAL on GFX10+ and likely with
async compute as well. No issues so far.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4048
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20785>
The problematic sequence of draws is pretty rare. But there are a small
handful of games which do not exhibit the problematic sequence and for
which invalidating LRZ on draws with blend plus depthwrite enabled hurts
performance slightly. This driconf option enables opting in to the
previous behavior.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20708>
Writing depth with blend enabled means we need to invalidate LRZ,
because the written depth value could mean that a later draw with
depth enabled (where we would otherwise write LRZ) could have
fragments which don't pass the depth test due to this draw. For
example, consider this sequence of draws, with depth mode GREATER:
draw A:
z=0.1, fragments pass
draw B:
z=0.4, fragments pass
blend enabled (LRZ write disabled)
depth write enabled
draw C:
z=0.2, fragments don't pass
blend disabled
depth write enabled
Normally looking at the state in draw C, we'd assume we could
enable LRZ write. But this would cause early-z/lrz to discard
fragments from draw A which should be visible due to draw B.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8065
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20708>
Don't emit the NGG query user SGPR if its state doesn't change.
Based on original work by Mike Blumenkrantz.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18819>
Field must be disabled if any render targets have integer
format, additionally for Gfx12+ field must be disabled when
num multisamples > 1 or forced multisample count > 1.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7892
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20671>
Field must be disabled if any render targets have integer format.
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20671>
Field must be disabled if any render targets have integer
format, additionally for Gfx12+ field must be disabled when
num multisamples > 1 or forced multisample count > 1.
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20671>