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https://gitlab.freedesktop.org/mesa/mesa.git
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mesa: implement ARB_bindless_texture
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
parent
6649b840c3
commit
1fe7b1f972
8 changed files with 960 additions and 7 deletions
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@ -133,6 +133,7 @@
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#include "varray.h"
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#include "version.h"
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#include "viewport.h"
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#include "texturebindless.h"
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#include "program/program.h"
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#include "math/m_matrix.h"
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#include "main/dispatch.h" /* for _gloffset_COUNT */
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@ -855,6 +856,7 @@ init_attrib_groups(struct gl_context *ctx)
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_mesa_init_transform_feedback( ctx );
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_mesa_init_varray( ctx );
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_mesa_init_viewport( ctx );
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_mesa_init_resident_handles( ctx );
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if (!_mesa_init_texture( ctx ))
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return GL_FALSE;
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@ -1339,6 +1341,7 @@ _mesa_free_context_data( struct gl_context *ctx )
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_mesa_free_transform_feedback(ctx);
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_mesa_free_performance_monitors(ctx);
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_mesa_free_performance_queries(ctx);
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_mesa_free_resident_handles(ctx);
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_mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
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_mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
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@ -1050,6 +1050,23 @@ struct dd_function_table {
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GLintptr offset, GLsizeiptr size,
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GLboolean commit);
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/*@}*/
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/**
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* \name GL_ARB_bindless_texture interface
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*/
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/*@{*/
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GLuint64 (*NewTextureHandle)(struct gl_context *ctx,
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struct gl_texture_object *texObj,
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struct gl_sampler_object *sampObj);
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void (*DeleteTextureHandle)(struct gl_context *ctx, GLuint64 handle);
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void (*MakeTextureHandleResident)(struct gl_context *ctx, GLuint64 handle,
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bool resident);
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GLuint64 (*NewImageHandle)(struct gl_context *ctx,
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struct gl_image_unit *imgObj);
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void (*DeleteImageHandle)(struct gl_context *ctx, GLuint64 handle);
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void (*MakeImageHandleResident)(struct gl_context *ctx, GLuint64 handle,
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GLenum access, bool resident);
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/*@}*/
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};
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@ -47,6 +47,7 @@
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#include "main/formats.h" /* MESA_FORMAT_COUNT */
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#include "compiler/glsl/list.h"
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#include "util/bitscan.h"
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#include "util/u_dynarray.h"
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#ifdef __cplusplus
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@ -988,6 +989,10 @@ struct gl_sampler_object
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GLenum CompareFunc; /**< GL_ARB_shadow */
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GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */
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GLboolean CubeMapSeamless; /**< GL_AMD_seamless_cubemap_per_texture */
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/** GL_ARB_bindless_texture */
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struct util_dynarray Handles;
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bool HandleAllocated;
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};
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@ -1052,6 +1057,11 @@ struct gl_texture_object
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/** GL_ARB_shader_image_load_store */
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GLenum ImageFormatCompatibilityType;
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/** GL_ARB_bindless_texture */
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struct util_dynarray SamplerHandles;
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struct util_dynarray ImageHandles;
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bool HandleAllocated;
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};
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@ -1404,6 +1414,8 @@ struct gl_buffer_object
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unsigned MinMaxCacheHitIndices;
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unsigned MinMaxCacheMissIndices;
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bool MinMaxCacheDirty;
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bool HandleAllocated; /**< GL_ARB_bindless_texture */
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};
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@ -3212,6 +3224,11 @@ struct gl_shared_state
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/** GL_ARB_sampler_objects */
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struct _mesa_HashTable *SamplerObjects;
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/* GL_ARB_bindless_texture */
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struct hash_table_u64 *TextureHandles;
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struct hash_table_u64 *ImageHandles;
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mtx_t HandlesMutex; /**< For texture/image handles safety */
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/**
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* Some context in this share group was affected by a GPU reset
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*
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@ -4515,6 +4532,19 @@ struct gl_subroutine_index_binding
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GLuint *IndexPtr;
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};
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struct gl_texture_handle_object
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{
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struct gl_texture_object *texObj;
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struct gl_sampler_object *sampObj;
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GLuint64 handle;
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};
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struct gl_image_handle_object
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{
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struct gl_image_unit imgObj;
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GLuint64 handle;
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};
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/**
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* Mesa rendering context.
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*
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@ -4869,6 +4899,14 @@ struct gl_context
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GLfloat PrimitiveBoundingBox[8];
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struct disk_cache *Cache;
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/**
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* \name GL_ARB_bindless_texture
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*/
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/*@{*/
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struct hash_table_u64 *ResidentTextureHandles;
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struct hash_table_u64 *ResidentImageHandles;
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/*@}*/
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};
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/**
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@ -38,6 +38,7 @@
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#include "main/macros.h"
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#include "main/mtypes.h"
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#include "main/samplerobj.h"
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#include "main/texturebindless.h"
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struct gl_sampler_object *
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@ -61,6 +62,7 @@ static void
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delete_sampler_object(struct gl_context *ctx,
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struct gl_sampler_object *sampObj)
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{
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_mesa_delete_sampler_handles(ctx, sampObj);
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mtx_destroy(&sampObj->Mutex);
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free(sampObj->Label);
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free(sampObj);
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@ -132,6 +134,10 @@ _mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name)
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sampObj->CompareFunc = GL_LEQUAL;
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sampObj->sRGBDecode = GL_DECODE_EXT;
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sampObj->CubeMapSeamless = GL_FALSE;
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sampObj->HandleAllocated = GL_FALSE;
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/* GL_ARB_bindless_texture */
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_mesa_init_sampler_handles(sampObj);
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}
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/**
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@ -39,6 +39,7 @@
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#include "shaderapi.h"
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#include "shaderobj.h"
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#include "syncobj.h"
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#include "texturebindless.h"
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#include "util/hash_table.h"
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#include "util/set.h"
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@ -84,6 +85,9 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
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/* GL_ARB_sampler_objects */
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shared->SamplerObjects = _mesa_NewHashTable();
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/* GL_ARB_bindless_texture */
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_mesa_init_shared_handles(shared);
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/* Allocate the default buffer object */
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shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0);
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@ -373,6 +377,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
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_mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx);
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_mesa_DeleteHashTable(shared->TexObjects);
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_mesa_free_shared_handles(shared);
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mtx_destroy(&shared->Mutex);
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mtx_destroy(&shared->TexMutex);
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@ -43,6 +43,7 @@
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#include "texstate.h"
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#include "mtypes.h"
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#include "program/prog_instruction.h"
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#include "texturebindless.h"
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@ -311,6 +312,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
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obj->DepthMode = ctx->API == API_OPENGL_CORE ? GL_RED : GL_LUMINANCE;
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obj->StencilSampling = false;
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obj->Sampler.CubeMapSeamless = GL_FALSE;
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obj->Sampler.HandleAllocated = GL_FALSE;
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obj->Swizzle[0] = GL_RED;
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obj->Swizzle[1] = GL_GREEN;
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obj->Swizzle[2] = GL_BLUE;
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@ -320,6 +322,9 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
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obj->BufferObjectFormat = GL_R8;
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obj->_BufferObjectFormat = MESA_FORMAT_R_UNORM8;
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obj->ImageFormatCompatibilityType = GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE;
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/* GL_ARB_bindless_texture */
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_mesa_init_texture_handles(obj);
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}
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@ -397,6 +402,9 @@ _mesa_delete_texture_object(struct gl_context *ctx,
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}
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}
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/* Delete all texture/image handles. */
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_mesa_delete_texture_handles(ctx, texObj);
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_mesa_reference_buffer_object(ctx, &texObj->BufferObject, NULL);
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/* destroy the mutex -- it may have allocated memory (eg on bsd) */
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@ -1461,6 +1469,11 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
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*/
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unbind_texobj_from_image_units(ctx, delObj);
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/* Make all handles that reference this texture object non-resident
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* in the current context.
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*/
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_mesa_make_texture_handles_non_resident(ctx, delObj);
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_mesa_unlock_texture(ctx, delObj);
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ctx->NewState |= _NEW_TEXTURE_OBJECT;
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@ -25,61 +25,899 @@
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#include "context.h"
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#include "enums.h"
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#include "imports.h"
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#include "macros.h"
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#include "hash.h"
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#include "mtypes.h"
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#include "shaderimage.h"
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#include "teximage.h"
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#include "texobj.h"
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#include "texturebindless.h"
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#include "util/set.h"
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#include "util/hash_table.h"
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/**
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* Return the gl_texture_handle_object for a given 64-bit handle.
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*/
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static struct gl_texture_handle_object *
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lookup_texture_handle(struct gl_context *ctx, GLuint64 id)
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{
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struct gl_texture_handle_object *texHandleObj;
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mtx_lock(&ctx->Shared->HandlesMutex);
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texHandleObj = (struct gl_texture_handle_object *)
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_mesa_hash_table_u64_search(ctx->Shared->TextureHandles, id);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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return texHandleObj;
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}
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/**
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* Return the gl_image_handle_object for a given 64-bit handle.
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*/
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static struct gl_image_handle_object *
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lookup_image_handle(struct gl_context *ctx, GLuint64 id)
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{
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struct gl_image_handle_object *imgHandleObj;
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mtx_lock(&ctx->Shared->HandlesMutex);
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imgHandleObj = (struct gl_image_handle_object *)
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_mesa_hash_table_u64_search(ctx->Shared->ImageHandles, id);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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return imgHandleObj;
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}
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/**
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* Delete a texture handle in the shared state.
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*/
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static void
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delete_texture_handle(struct gl_context *ctx, GLuint64 id)
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{
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mtx_lock(&ctx->Shared->HandlesMutex);
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_mesa_hash_table_u64_remove(ctx->Shared->TextureHandles, id);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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ctx->Driver.DeleteTextureHandle(ctx, id);
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}
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/**
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* Delete an image handle in the shared state.
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*/
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static void
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delete_image_handle(struct gl_context *ctx, GLuint64 id)
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{
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mtx_lock(&ctx->Shared->HandlesMutex);
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_mesa_hash_table_u64_remove(ctx->Shared->ImageHandles, id);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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ctx->Driver.DeleteImageHandle(ctx, id);
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}
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/**
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* Return TRUE if the texture handle is resident in the current context.
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*/
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static inline bool
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is_texture_handle_resident(struct gl_context *ctx, GLuint64 handle)
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{
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return _mesa_hash_table_u64_search(ctx->ResidentTextureHandles,
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handle) != NULL;
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}
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/**
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* Return TRUE if the image handle is resident in the current context.
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*/
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static inline bool
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is_image_handle_resident(struct gl_context *ctx, GLuint64 handle)
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{
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return _mesa_hash_table_u64_search(ctx->ResidentImageHandles,
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handle) != NULL;
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}
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/**
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* Make a texture handle resident/non-resident in the current context.
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*/
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static void
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make_texture_handle_resident(struct gl_context *ctx,
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struct gl_texture_handle_object *texHandleObj,
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bool resident)
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{
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struct gl_sampler_object *sampObj = NULL;
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struct gl_texture_object *texObj = NULL;
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GLuint64 handle = texHandleObj->handle;
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if (resident) {
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assert(!is_texture_handle_resident(ctx, handle));
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_mesa_hash_table_u64_insert(ctx->ResidentTextureHandles, handle,
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texHandleObj);
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ctx->Driver.MakeTextureHandleResident(ctx, handle, GL_TRUE);
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/* Reference the texture object (and the separate sampler if needed) to
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* be sure it won't be deleted until it is not bound anywhere and there
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* are no handles using the object that are resident in any context.
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*/
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_mesa_reference_texobj(&texObj, texHandleObj->texObj);
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if (texHandleObj->sampObj)
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_mesa_reference_sampler_object(ctx, &sampObj, texHandleObj->sampObj);
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} else {
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assert(is_texture_handle_resident(ctx, handle));
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_mesa_hash_table_u64_remove(ctx->ResidentTextureHandles, handle);
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ctx->Driver.MakeTextureHandleResident(ctx, handle, GL_FALSE);
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/* Unreference the texture object but keep the pointer intact, if
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* refcount hits zero, the texture and all handles will be deleted.
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*/
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texObj = texHandleObj->texObj;
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_mesa_reference_texobj(&texObj, NULL);
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/* Unreference the separate sampler object but keep the pointer intact,
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* if refcount hits zero, the sampler and all handles will be deleted.
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*/
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if (texHandleObj->sampObj) {
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sampObj = texHandleObj->sampObj;
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_mesa_reference_sampler_object(ctx, &sampObj, NULL);
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}
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}
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}
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/**
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* Make an image handle resident/non-resident in the current context.
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*/
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static void
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make_image_handle_resident(struct gl_context *ctx,
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struct gl_image_handle_object *imgHandleObj,
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GLenum access, bool resident)
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{
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struct gl_texture_object *texObj = NULL;
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GLuint64 handle = imgHandleObj->handle;
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if (resident) {
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assert(!is_image_handle_resident(ctx, handle));
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_mesa_hash_table_u64_insert(ctx->ResidentImageHandles, handle,
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imgHandleObj);
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ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_TRUE);
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/* Reference the texture object to be sure it won't be deleted until it
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* is not bound anywhere and there are no handles using the object that
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* are resident in any context.
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*/
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_mesa_reference_texobj(&texObj, imgHandleObj->imgObj.TexObj);
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} else {
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assert(is_image_handle_resident(ctx, handle));
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_mesa_hash_table_u64_remove(ctx->ResidentImageHandles, handle);
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ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_FALSE);
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/* Unreference the texture object but keep the pointer intact, if
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* refcount hits zero, the texture and all handles will be deleted.
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*/
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texObj = imgHandleObj->imgObj.TexObj;
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_mesa_reference_texobj(&texObj, NULL);
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}
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}
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static struct gl_texture_handle_object *
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find_texhandleobj(struct gl_texture_object *texObj,
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struct gl_sampler_object *sampObj)
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{
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util_dynarray_foreach(&texObj->SamplerHandles,
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struct gl_texture_handle_object *, texHandleObj) {
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if ((*texHandleObj)->sampObj == sampObj)
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return *texHandleObj;
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}
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return NULL;
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}
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static GLuint64
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get_texture_handle(struct gl_context *ctx, struct gl_texture_object *texObj,
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struct gl_sampler_object *sampObj)
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{
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bool separate_sampler = &texObj->Sampler != sampObj;
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struct gl_texture_handle_object *texHandleObj;
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GLuint64 handle;
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/* The ARB_bindless_texture spec says:
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*
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* "The handle for each texture or texture/sampler pair is unique; the same
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* handle will be returned if GetTextureHandleARB is called multiple times
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* for the same texture or if GetTextureSamplerHandleARB is called multiple
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* times for the same texture/sampler pair."
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*/
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mtx_lock(&ctx->Shared->HandlesMutex);
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texHandleObj = find_texhandleobj(texObj, separate_sampler ? sampObj : NULL);
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if (texHandleObj) {
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mtx_unlock(&ctx->Shared->HandlesMutex);
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return texHandleObj->handle;
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}
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|
||||
/* Request a new texture handle from the driver. */
|
||||
handle = ctx->Driver.NewTextureHandle(ctx, texObj, sampObj);
|
||||
if (!handle) {
|
||||
mtx_unlock(&ctx->Shared->HandlesMutex);
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexture*HandleARB()");
|
||||
return 0;
|
||||
}
|
||||
|
||||
texHandleObj = CALLOC_STRUCT(gl_texture_handle_object);
|
||||
if (!texHandleObj) {
|
||||
mtx_unlock(&ctx->Shared->HandlesMutex);
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexture*HandleARB()");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Store the handle into the texture object. */
|
||||
texHandleObj->texObj = texObj;
|
||||
texHandleObj->sampObj = separate_sampler ? sampObj : NULL;
|
||||
texHandleObj->handle = handle;
|
||||
util_dynarray_append(&texObj->SamplerHandles,
|
||||
struct gl_texture_handle_object *, texHandleObj);
|
||||
|
||||
if (separate_sampler) {
|
||||
/* Store the handle into the separate sampler if needed. */
|
||||
util_dynarray_append(&sampObj->Handles,
|
||||
struct gl_texture_handle_object *, texHandleObj);
|
||||
}
|
||||
|
||||
/* When referenced by one or more handles, texture objects are immutable. */
|
||||
texObj->HandleAllocated = true;
|
||||
if (texObj->Target == GL_TEXTURE_BUFFER)
|
||||
texObj->BufferObject->HandleAllocated = true;
|
||||
sampObj->HandleAllocated = true;
|
||||
|
||||
/* Store the handle in the shared state for all contexts. */
|
||||
_mesa_hash_table_u64_insert(ctx->Shared->TextureHandles, handle,
|
||||
texHandleObj);
|
||||
mtx_unlock(&ctx->Shared->HandlesMutex);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
static struct gl_image_handle_object *
|
||||
find_imghandleobj(struct gl_texture_object *texObj, GLint level,
|
||||
GLboolean layered, GLint layer, GLenum format)
|
||||
{
|
||||
util_dynarray_foreach(&texObj->ImageHandles,
|
||||
struct gl_image_handle_object *, imgHandleObj) {
|
||||
struct gl_image_unit *u = &(*imgHandleObj)->imgObj;
|
||||
|
||||
if (u->TexObj == texObj && u->Level == level && u->Layered == layered &&
|
||||
u->Layer == layer && u->Format == format)
|
||||
return *imgHandleObj;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static GLuint64
|
||||
get_image_handle(struct gl_context *ctx, struct gl_texture_object *texObj,
|
||||
GLint level, GLboolean layered, GLint layer, GLenum format)
|
||||
{
|
||||
struct gl_image_handle_object *imgHandleObj;
|
||||
struct gl_image_unit imgObj;
|
||||
GLuint64 handle;
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The handle returned for each combination of <texture>, <level>,
|
||||
* <layered>, <layer>, and <format> is unique; the same handle will be
|
||||
* returned if GetImageHandleARB is called multiple times with the same
|
||||
* parameters."
|
||||
*/
|
||||
mtx_lock(&ctx->Shared->HandlesMutex);
|
||||
imgHandleObj = find_imghandleobj(texObj, level, layered, layer, format);
|
||||
if (imgHandleObj) {
|
||||
mtx_unlock(&ctx->Shared->HandlesMutex);
|
||||
return imgHandleObj->handle;
|
||||
}
|
||||
|
||||
imgObj.TexObj = texObj; /* weak reference */
|
||||
imgObj.Level = level;
|
||||
imgObj.Access = GL_READ_WRITE;
|
||||
imgObj.Format = format;
|
||||
imgObj._ActualFormat = _mesa_get_shader_image_format(format);
|
||||
|
||||
if (_mesa_tex_target_is_layered(texObj->Target)) {
|
||||
imgObj.Layered = layered;
|
||||
imgObj.Layer = layer;
|
||||
imgObj._Layer = (imgObj.Layered ? 0 : imgObj.Layer);
|
||||
} else {
|
||||
imgObj.Layered = GL_FALSE;
|
||||
imgObj.Layer = 0;
|
||||
}
|
||||
|
||||
/* Request a new image handle from the driver. */
|
||||
handle = ctx->Driver.NewImageHandle(ctx, &imgObj);
|
||||
if (!handle) {
|
||||
mtx_unlock(&ctx->Shared->HandlesMutex);
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetImageHandleARB()");
|
||||
return 0;
|
||||
}
|
||||
|
||||
imgHandleObj = CALLOC_STRUCT(gl_image_handle_object);
|
||||
if (!imgHandleObj) {
|
||||
mtx_unlock(&ctx->Shared->HandlesMutex);
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetImageHandleARB()");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Store the handle into the texture object. */
|
||||
memcpy(&imgHandleObj->imgObj, &imgObj, sizeof(struct gl_image_unit));
|
||||
imgHandleObj->handle = handle;
|
||||
util_dynarray_append(&texObj->ImageHandles,
|
||||
struct gl_image_handle_object *, imgHandleObj);
|
||||
|
||||
/* When referenced by one or more handles, texture objects are immutable. */
|
||||
texObj->HandleAllocated = true;
|
||||
if (texObj->Target == GL_TEXTURE_BUFFER)
|
||||
texObj->BufferObject->HandleAllocated = true;
|
||||
texObj->Sampler.HandleAllocated = true;
|
||||
|
||||
/* Store the handle in the shared state for all contexts. */
|
||||
_mesa_hash_table_u64_insert(ctx->Shared->ImageHandles, handle, imgHandleObj);
|
||||
mtx_unlock(&ctx->Shared->HandlesMutex);
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
/**
|
||||
* Init/free per-context resident handles.
|
||||
*/
|
||||
void
|
||||
_mesa_init_resident_handles(struct gl_context *ctx)
|
||||
{
|
||||
ctx->ResidentTextureHandles = _mesa_hash_table_u64_create(NULL);
|
||||
ctx->ResidentImageHandles = _mesa_hash_table_u64_create(NULL);
|
||||
}
|
||||
|
||||
void
|
||||
_mesa_free_resident_handles(struct gl_context *ctx)
|
||||
{
|
||||
_mesa_hash_table_u64_destroy(ctx->ResidentTextureHandles, NULL);
|
||||
_mesa_hash_table_u64_destroy(ctx->ResidentImageHandles, NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* Init/free shared allocated handles.
|
||||
*/
|
||||
void
|
||||
_mesa_init_shared_handles(struct gl_shared_state *shared)
|
||||
{
|
||||
shared->TextureHandles = _mesa_hash_table_u64_create(NULL);
|
||||
shared->ImageHandles = _mesa_hash_table_u64_create(NULL);
|
||||
mtx_init(&shared->HandlesMutex, mtx_recursive);
|
||||
}
|
||||
|
||||
void
|
||||
_mesa_free_shared_handles(struct gl_shared_state *shared)
|
||||
{
|
||||
_mesa_hash_table_u64_destroy(shared->TextureHandles, NULL);
|
||||
_mesa_hash_table_u64_destroy(shared->ImageHandles, NULL);
|
||||
mtx_destroy(&shared->HandlesMutex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Init/free texture/image handles per-texture object.
|
||||
*/
|
||||
void
|
||||
_mesa_init_texture_handles(struct gl_texture_object *texObj)
|
||||
{
|
||||
util_dynarray_init(&texObj->SamplerHandles, NULL);
|
||||
util_dynarray_init(&texObj->ImageHandles, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
_mesa_make_texture_handles_non_resident(struct gl_context *ctx,
|
||||
struct gl_texture_object *texObj)
|
||||
{
|
||||
mtx_lock(&ctx->Shared->HandlesMutex);
|
||||
|
||||
/* Texture handles */
|
||||
util_dynarray_foreach(&texObj->SamplerHandles,
|
||||
struct gl_texture_handle_object *, texHandleObj) {
|
||||
if (is_texture_handle_resident(ctx, (*texHandleObj)->handle))
|
||||
make_texture_handle_resident(ctx, *texHandleObj, false);
|
||||
}
|
||||
|
||||
/* Image handles */
|
||||
util_dynarray_foreach(&texObj->ImageHandles,
|
||||
struct gl_image_handle_object *, imgHandleObj) {
|
||||
if (is_image_handle_resident(ctx, (*imgHandleObj)->handle))
|
||||
make_image_handle_resident(ctx, *imgHandleObj, GL_READ_ONLY, false);
|
||||
}
|
||||
|
||||
mtx_unlock(&ctx->Shared->HandlesMutex);
|
||||
}
|
||||
|
||||
void
|
||||
_mesa_delete_texture_handles(struct gl_context *ctx,
|
||||
struct gl_texture_object *texObj)
|
||||
{
|
||||
/* Texture handles */
|
||||
util_dynarray_foreach(&texObj->SamplerHandles,
|
||||
struct gl_texture_handle_object *, texHandleObj) {
|
||||
struct gl_sampler_object *sampObj = (*texHandleObj)->sampObj;
|
||||
|
||||
if (sampObj) {
|
||||
/* Delete the handle in the separate sampler object. */
|
||||
util_dynarray_delete_unordered(&sampObj->Handles,
|
||||
struct gl_texture_handle_object *,
|
||||
*texHandleObj);
|
||||
}
|
||||
delete_texture_handle(ctx, (*texHandleObj)->handle);
|
||||
free(*texHandleObj);
|
||||
}
|
||||
util_dynarray_fini(&texObj->SamplerHandles);
|
||||
|
||||
/* Image handles */
|
||||
util_dynarray_foreach(&texObj->ImageHandles,
|
||||
struct gl_image_handle_object *, imgHandleObj) {
|
||||
delete_image_handle(ctx, (*imgHandleObj)->handle);
|
||||
free(*imgHandleObj);
|
||||
}
|
||||
util_dynarray_fini(&texObj->ImageHandles);
|
||||
}
|
||||
|
||||
/**
|
||||
* Init/free texture handles per-sampler object.
|
||||
*/
|
||||
void
|
||||
_mesa_init_sampler_handles(struct gl_sampler_object *sampObj)
|
||||
{
|
||||
util_dynarray_init(&sampObj->Handles, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
_mesa_delete_sampler_handles(struct gl_context *ctx,
|
||||
struct gl_sampler_object *sampObj)
|
||||
{
|
||||
util_dynarray_foreach(&sampObj->Handles,
|
||||
struct gl_texture_handle_object *, texHandleObj) {
|
||||
struct gl_texture_object *texObj = (*texHandleObj)->texObj;
|
||||
|
||||
/* Delete the handle in the texture object. */
|
||||
util_dynarray_delete_unordered(&texObj->SamplerHandles,
|
||||
struct gl_texture_handle_object *,
|
||||
*texHandleObj);
|
||||
|
||||
delete_texture_handle(ctx, (*texHandleObj)->handle);
|
||||
free(*texHandleObj);
|
||||
}
|
||||
util_dynarray_fini(&sampObj->Handles);
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
is_sampler_border_color_valid(struct gl_sampler_object *samp)
|
||||
{
|
||||
static const GLfloat valid_float_border_colors[4][4] = {
|
||||
{ 0.0, 0.0, 0.0, 0.0 },
|
||||
{ 0.0, 0.0, 0.0, 1.0 },
|
||||
{ 1.0, 1.0, 1.0, 0.0 },
|
||||
{ 1.0, 1.0, 1.0, 1.0 },
|
||||
};
|
||||
static const GLint valid_integer_border_colors[4][4] = {
|
||||
{ 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 1 },
|
||||
{ 1, 1, 1, 0 },
|
||||
{ 1, 1, 1, 1 },
|
||||
};
|
||||
size_t size = sizeof(samp->BorderColor.ui);
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated if the border color (taken from
|
||||
* the embedded sampler for GetTextureHandleARB or from the <sampler> for
|
||||
* GetTextureSamplerHandleARB) is not one of the following allowed values.
|
||||
* If the texture's base internal format is signed or unsigned integer,
|
||||
* allowed values are (0,0,0,0), (0,0,0,1), (1,1,1,0), and (1,1,1,1). If
|
||||
* the base internal format is not integer, allowed values are
|
||||
* (0.0,0.0,0.0,0.0), (0.0,0.0,0.0,1.0), (1.0,1.0,1.0,0.0), and
|
||||
* (1.0,1.0,1.0,1.0)."
|
||||
*/
|
||||
if (!memcmp(samp->BorderColor.f, valid_float_border_colors[0], size) ||
|
||||
!memcmp(samp->BorderColor.f, valid_float_border_colors[1], size) ||
|
||||
!memcmp(samp->BorderColor.f, valid_float_border_colors[2], size) ||
|
||||
!memcmp(samp->BorderColor.f, valid_float_border_colors[3], size))
|
||||
return GL_TRUE;
|
||||
|
||||
if (!memcmp(samp->BorderColor.ui, valid_integer_border_colors[0], size) ||
|
||||
!memcmp(samp->BorderColor.ui, valid_integer_border_colors[1], size) ||
|
||||
!memcmp(samp->BorderColor.ui, valid_integer_border_colors[2], size) ||
|
||||
!memcmp(samp->BorderColor.ui, valid_integer_border_colors[3], size))
|
||||
return GL_TRUE;
|
||||
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
GLuint64 GLAPIENTRY
|
||||
_mesa_GetTextureHandleARB(GLuint texture)
|
||||
{
|
||||
return 0;
|
||||
struct gl_texture_object *texObj = NULL;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureHandleARB(unsupported)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_VALUE is generated by GetTextureHandleARB or
|
||||
* GetTextureSamplerHandleARB if <texture> is zero or not the name of an
|
||||
* existing texture object."
|
||||
*/
|
||||
if (texture > 0)
|
||||
texObj = _mesa_lookup_texture(ctx, texture);
|
||||
|
||||
if (!texObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetTextureHandleARB(texture)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by GetTextureHandleARB or
|
||||
* GetTextureSamplerHandleARB if the texture object specified by <texture>
|
||||
* is not complete."
|
||||
*/
|
||||
if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
|
||||
_mesa_test_texobj_completeness(ctx, texObj);
|
||||
if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureHandleARB(incomplete texture)");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_sampler_border_color_valid(&texObj->Sampler)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureHandleARB(invalid border color)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return get_texture_handle(ctx, texObj, &texObj->Sampler);
|
||||
}
|
||||
|
||||
GLuint64 GLAPIENTRY
|
||||
_mesa_GetTextureSamplerHandleARB(GLuint texture, GLuint sampler)
|
||||
{
|
||||
return 0;
|
||||
struct gl_texture_object *texObj = NULL;
|
||||
struct gl_sampler_object *sampObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureSamplerHandleARB(unsupported)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_VALUE is generated by GetTextureHandleARB or
|
||||
* GetTextureSamplerHandleARB if <texture> is zero or not the name of an
|
||||
* existing texture object."
|
||||
*/
|
||||
if (texture > 0)
|
||||
texObj = _mesa_lookup_texture(ctx, texture);
|
||||
|
||||
if (!texObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glGetTextureSamplerHandleARB(texture)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_VALUE is generated by GetTextureSamplerHandleARB if
|
||||
* <sampler> is zero or is not the name of an existing sampler object."
|
||||
*/
|
||||
sampObj = _mesa_lookup_samplerobj(ctx, sampler);
|
||||
if (!sampObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glGetTextureSamplerHandleARB(sampler)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by GetTextureHandleARB or
|
||||
* GetTextureSamplerHandleARB if the texture object specified by <texture>
|
||||
* is not complete."
|
||||
*/
|
||||
if (!_mesa_is_texture_complete(texObj, sampObj)) {
|
||||
_mesa_test_texobj_completeness(ctx, texObj);
|
||||
if (!_mesa_is_texture_complete(texObj, sampObj)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureSamplerHandleARB(incomplete texture)");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_sampler_border_color_valid(sampObj)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureSamplerHandleARB(invalid border color)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return get_texture_handle(ctx, texObj, sampObj);
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MakeTextureHandleResidentARB(GLuint64 handle)
|
||||
{
|
||||
struct gl_texture_handle_object *texHandleObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleResidentARB(unsupported)");
|
||||
return;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by MakeTextureHandleResidentARB
|
||||
* if <handle> is not a valid texture handle, or if <handle> is already
|
||||
* resident in the current GL context."
|
||||
*/
|
||||
texHandleObj = lookup_texture_handle(ctx, handle);
|
||||
if (!texHandleObj) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleResidentARB(handle)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_texture_handle_resident(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleResidentARB(already resident)");
|
||||
return;
|
||||
}
|
||||
|
||||
make_texture_handle_resident(ctx, texHandleObj, true);
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MakeTextureHandleNonResidentARB(GLuint64 handle)
|
||||
{
|
||||
struct gl_texture_handle_object *texHandleObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleNonResidentARB(unsupported)");
|
||||
return;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by
|
||||
* MakeTextureHandleNonResidentARB if <handle> is not a valid texture
|
||||
* handle, or if <handle> is not resident in the current GL context."
|
||||
*/
|
||||
texHandleObj = lookup_texture_handle(ctx, handle);
|
||||
if (!texHandleObj) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleNonResidentARB(handle)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_texture_handle_resident(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleNonResidentARB(not resident)");
|
||||
return;
|
||||
}
|
||||
|
||||
make_texture_handle_resident(ctx, texHandleObj, false);
|
||||
}
|
||||
|
||||
GLuint64 GLAPIENTRY
|
||||
_mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered,
|
||||
GLint layer, GLenum format)
|
||||
{
|
||||
return 0;
|
||||
struct gl_texture_object *texObj = NULL;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx) ||
|
||||
!_mesa_has_ARB_shader_image_load_store(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetImageHandleARB(unsupported)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_VALUE is generated by GetImageHandleARB if <texture>
|
||||
* is zero or not the name of an existing texture object, if the image for
|
||||
* <level> does not existing in <texture>, or if <layered> is FALSE and
|
||||
* <layer> is greater than or equal to the number of layers in the image at
|
||||
* <level>."
|
||||
*/
|
||||
if (texture > 0)
|
||||
texObj = _mesa_lookup_texture(ctx, texture);
|
||||
|
||||
if (!texObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(texture)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (level < 0 || level >= _mesa_max_texture_levels(ctx, texObj->Target)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(level)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!layered && layer > _mesa_get_texture_layers(texObj, level)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(layer)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!_mesa_is_shader_image_format_supported(ctx, format)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(format)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by GetImageHandleARB if the
|
||||
* texture object <texture> is not complete or if <layered> is TRUE and
|
||||
* <texture> is not a three-dimensional, one-dimensional array, two
|
||||
* dimensional array, cube map, or cube map array texture."
|
||||
*/
|
||||
if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
|
||||
_mesa_test_texobj_completeness(ctx, texObj);
|
||||
if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetImageHandleARB(incomplete texture)");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (layered && !_mesa_tex_target_is_layered(texObj->Target)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetImageHandleARB(not layered)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return get_image_handle(ctx, texObj, level, layered, layer, format);
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MakeImageHandleResidentARB(GLuint64 handle, GLenum access)
|
||||
{
|
||||
struct gl_image_handle_object *imgHandleObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx) ||
|
||||
!_mesa_has_ARB_shader_image_load_store(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleResidentARB(unsupported)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (access != GL_READ_ONLY &&
|
||||
access != GL_WRITE_ONLY &&
|
||||
access != GL_READ_WRITE) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glMakeImageHandleResidentARB(access)");
|
||||
return;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by MakeImageHandleResidentARB
|
||||
* if <handle> is not a valid image handle, or if <handle> is already
|
||||
* resident in the current GL context."
|
||||
*/
|
||||
imgHandleObj = lookup_image_handle(ctx, handle);
|
||||
if (!imgHandleObj) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleResidentARB(handle)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_image_handle_resident(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleResidentARB(already resident)");
|
||||
return;
|
||||
}
|
||||
|
||||
make_image_handle_resident(ctx, imgHandleObj, access, true);
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MakeImageHandleNonResidentARB(GLuint64 handle)
|
||||
{
|
||||
struct gl_image_handle_object *imgHandleObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx) ||
|
||||
!_mesa_has_ARB_shader_image_load_store(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleNonResidentARB(unsupported)");
|
||||
return;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by
|
||||
* MakeImageHandleNonResidentARB if <handle> is not a valid image handle,
|
||||
* or if <handle> is not resident in the current GL context."
|
||||
*/
|
||||
imgHandleObj = lookup_image_handle(ctx, handle);
|
||||
if (!imgHandleObj) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleNonResidentARB(handle)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_image_handle_resident(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleNonResidentARB(not resident)");
|
||||
return;
|
||||
}
|
||||
|
||||
make_image_handle_resident(ctx, imgHandleObj, GL_READ_ONLY, false);
|
||||
}
|
||||
|
||||
GLboolean GLAPIENTRY
|
||||
_mesa_IsTextureHandleResidentARB(GLuint64 handle)
|
||||
{
|
||||
return GL_FALSE;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glIsTextureHandleResidentARB(unsupported)");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION will be generated by
|
||||
* IsTextureHandleResidentARB and IsImageHandleResidentARB if <handle> is
|
||||
* not a valid texture or image handle, respectively."
|
||||
*/
|
||||
if (!lookup_texture_handle(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glIsTextureHandleResidentARB(handle)");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return is_texture_handle_resident(ctx, handle);
|
||||
}
|
||||
|
||||
GLboolean GLAPIENTRY
|
||||
_mesa_IsImageHandleResidentARB(GLuint64 handle)
|
||||
{
|
||||
return GL_FALSE;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx) ||
|
||||
!_mesa_has_ARB_shader_image_load_store(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glIsImageHandleResidentARB(unsupported)");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION will be generated by
|
||||
* IsTextureHandleResidentARB and IsImageHandleResidentARB if <handle> is
|
||||
* not a valid texture or image handle, respectively."
|
||||
*/
|
||||
if (!lookup_image_handle(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glIsImageHandleResidentARB(handle)");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return is_image_handle_resident(ctx, handle);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -30,6 +30,38 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \name Internal functions
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
void
|
||||
_mesa_init_resident_handles(struct gl_context *ctx);
|
||||
void
|
||||
_mesa_free_resident_handles(struct gl_context *ctx);
|
||||
|
||||
void
|
||||
_mesa_init_shared_handles(struct gl_shared_state *shared);
|
||||
void
|
||||
_mesa_free_shared_handles(struct gl_shared_state *shared);
|
||||
|
||||
void
|
||||
_mesa_init_texture_handles(struct gl_texture_object *texObj);
|
||||
void
|
||||
_mesa_make_texture_handles_non_resident(struct gl_context *ctx,
|
||||
struct gl_texture_object *texObj);
|
||||
void
|
||||
_mesa_delete_texture_handles(struct gl_context *ctx,
|
||||
struct gl_texture_object *texObj);
|
||||
|
||||
void
|
||||
_mesa_init_sampler_handles(struct gl_sampler_object *sampObj);
|
||||
void
|
||||
_mesa_delete_sampler_handles(struct gl_context *ctx,
|
||||
struct gl_sampler_object *sampObj);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name API functions
|
||||
*/
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue