Commit graph

8576 commits

Author SHA1 Message Date
Dave Airlie
51840bbdce nir: add a deref slot counter that handles compact
Conor suggested this, so we can mark slots properly
in the io marking.

This fixes a problem seen when rewriting llvmpipe to use
nir info instead of tgsi info.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24803>
2023-09-18 16:47:30 +00:00
Alyssa Rosenzweig
b318b3d520 nir: Remove nir_ssa_for_src
It is now unused and has no real use cases now that nir_register is gone.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25247>
2023-09-18 10:25:17 -04:00
Alyssa Rosenzweig
55333fce77 treewide: Remove remaining nir_ssa_for_src
Coccinelle missed these, a few manual changes here.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25247>
2023-09-18 10:25:17 -04:00
Alyssa Rosenzweig
d1eb17e92e treewide: Drop nir_ssa_for_src users
Via Coccinelle patch:

    @@
    expression b, s, n;
    @@

    -nir_ssa_for_src(b, *s, n)
    +s->ssa

    @@
    expression b, s, n;
    @@

    -nir_ssa_for_src(b, s, n)
    +s.ssa

Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25247>
2023-09-18 10:25:17 -04:00
Alyssa Rosenzweig
4bcb62d203 nir/opt_sink: Also consider load_preamble as const
Acts like constants, schedule them like constants. This lets us move lowered
frag coord code down. Results on dolphin ubers:

   total instructions in shared programs: 195144 -> 196633 (0.76%)
   instructions in affected programs: 175737 -> 177226 (0.85%)
   helped: 28
   HURT: 27
   Instructions are HURT.

   total bytes in shared programs: 1379980 -> 1388308 (0.60%)
   bytes in affected programs: 1244250 -> 1252578 (0.67%)
   helped: 28
   HURT: 27
   Bytes are HURT.

   total halfregs in shared programs: 13591 -> 13557 (-0.25%)
   halfregs in affected programs: 2176 -> 2142 (-1.56%)
   helped: 12
   HURT: 2
   Inconclusive result (%-change mean confidence interval includes 0).

   total threads in shared programs: 233728 -> 234112 (0.16%)
   threads in affected programs: 3264 -> 3648 (11.76%)
   helped: 6
   HURT: 0
   Threads are helped.

Results on Android shader-db:

   total instructions in shared programs: 1775324 -> 1775912 (0.03%)
   instructions in affected programs: 155305 -> 155893 (0.38%)
   helped: 353
   HURT: 548
   Instructions are HURT.

   total bytes in shared programs: 11676650 -> 11678454 (0.02%)
   bytes in affected programs: 1058924 -> 1060728 (0.17%)
   helped: 370
   HURT: 547
   Inconclusive result (value mean confidence interval includes 0).

   total halfregs in shared programs: 484143 -> 471212 (-2.67%)
   halfregs in affected programs: 98833 -> 85902 (-13.08%)
   helped: 2478
   HURT: 674
   Halfregs are helped.

Instr count changes due to losing the RA lottery.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:16 -04:00
Alyssa Rosenzweig
aead5316d2 nir/opt_sink: Move ALU with constant sources
In general, sinking ALU instructions can negatively impact register pressure,
since it extends the live ranges of the sources, although it does shrink the live range
of the destination.

However, constants do not usually contribute to register pressure. This is not a
totally true assumption, but it's pretty good in practice, since...

* constants can be rematerialized (backend-dependent)
* constants can often be inlined (ISA-dependent)
* constants can sometimes be promoted to free uniform registers (ISA-dependent)
* constants can live in scalar registers although the ALU destination might need
  a vector register (and vector registers are assumed to be much more expensive
  than scalar registers, again ISA-dependent)

So, assume that constants have zero effect on register pressure. Now consider an
ALU instruction where all but one source is a constant. Then there are two
cases:

1. The ALU instruction is moved past when its source was otherwise killed. Then
   there is no effect on register pressure, since the source live range is
   extended exactly as much as the destination live range shrinks.

2. The ALU instruction is moved down but its source is still alive where it's
   moved to. Then register pressure is improved, since the source live range is
   unchanged while the destination live range shrinks.

So, as a heuristic, we always move ALU instructions where n-1 sources are
constant. As an inevitable special case, this also (necessarily) moves unary ALU
ops, which should be beneficial by the same justification. This is not 100%
perfect but it is well-motivated. Results on AGX are decent:

   total instructions in shared programs: 1796101 -> 1795652 (-0.02%)
   instructions in affected programs: 326822 -> 326373 (-0.14%)
   helped: 800
   HURT: 371
   Inconclusive result (%-change mean confidence interval includes 0).

   total bytes in shared programs: 11805004 -> 11801424 (-0.03%)
   bytes in affected programs: 2610630 -> 2607050 (-0.14%)
   helped: 912
   HURT: 462
   Inconclusive result (%-change mean confidence interval includes 0).

   total halfregs in shared programs: 525818 -> 515399 (-1.98%)
   halfregs in affected programs: 118197 -> 107778 (-8.81%)
   helped: 2095
   HURT: 804
   Halfregs are helped.

   total threads in shared programs: 18916608 -> 18917056 (<.01%)
   threads in affected programs: 4800 -> 5248 (9.33%)
   helped: 7
   HURT: 0
   Threads are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:16 -04:00
Alyssa Rosenzweig
561df40211 nir/opt_sink: Do not move derivatives
At the moment, this does nothing. It will prevent problems from the next patch,
however.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:16 -04:00
Alyssa Rosenzweig
469fd36fba nir/opt_sink: Sink frag coord instructions
load_input-like. ubershaders:

   instructions in affected programs: 72392 -> 72522 (0.18%)
   helped: 8
   HURT: 18
   Inconclusive result (value mean confidence interval includes 0).

   total bytes in shared programs: 1468550 -> 1469170 (0.04%)
   bytes in affected programs: 560486 -> 561106 (0.11%)
   helped: 10
   HURT: 17
   Inconclusive result (value mean confidence interval includes 0).

   total halfregs in shared programs: 13946 -> 13898 (-0.34%)
   halfregs in affected programs: 3642 -> 3594 (-1.32%)
   helped: 21
   HURT: 0
   Halfregs are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:16 -04:00
Alyssa Rosenzweig
c07a9dca65 nir/opt_sink: Sink load_local_pixel_agx
This is the AGX version of load_output, which shaders can use for framebuffer
fetch. It is beneficial to sink framebuffer fetch as late as possible, both to
reduce register pressure but also to reduce serialization of overlapping
fragments.

Results on a collection of ubershaders:

   total bytes in shared programs: 1468928 -> 1468550 (-0.03%)
   bytes in affected programs: 495300 -> 494922 (-0.08%)
   helped: 24
   HURT: 0
   Bytes are helped.

   total halfregs in shared programs: 14162 -> 13946 (-1.53%)
   halfregs in affected programs: 5148 -> 4932 (-4.20%)
   helped: 27
   HURT: 0
   Halfregs are helped.

   total threads in shared programs: 216896 -> 217664 (0.35%)
   threads in affected programs: 6912 -> 7680 (11.11%)
   helped: 12
   HURT: 0
   Threads are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:16 -04:00
Alyssa Rosenzweig
596682ad4b nir/opt_sink: Sink load_constant_agx
By the time this runs, we will have already lowered load_ubo and load_vbo to
load_constant_agx so we need to handle the backend version.

This is very important for reducing register pressure in monolithic VS+GS
shaders on AGX. Since no other backend has _agx intrinsics, there's no need for
an option to gate this.

The additional instruction count is from more frequent wait instructions due to
fewer instructions grouped together. This should be mitigated in the future with
an ACO-style latency-reducing scheduler in the backend, after register pressure
is reduced by opt_sink.

total instructions in shared programs: 1793385 -> 1796101 (0.15%)
instructions in affected programs: 199816 -> 202532 (1.36%)
helped: 3
HURT: 941
Instructions are HURT.

total bytes in shared programs: 11799628 -> 11805004 (0.05%)
bytes in affected programs: 1345656 -> 1351032 (0.40%)
helped: 34
HURT: 919
Bytes are HURT.

total halfregs in shared programs: 533151 -> 525818 (-1.38%)
halfregs in affected programs: 40335 -> 33002 (-18.18%)
helped: 613
HURT: 42
Halfregs are helped.

total threads in shared programs: 18910464 -> 18916608 (0.03%)
threads in affected programs: 6144 -> 12288 (100.00%)
helped: 12
HURT: 0
Threads are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:16 -04:00
Alyssa Rosenzweig
d628be082b nir/gather_info: Use nir_op_is_derivative
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:15 -04:00
Alyssa Rosenzweig
6d3425653a nir/opt_gcm: Use nir_op_is_derivative more
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:15 -04:00
Alyssa Rosenzweig
e0246ed8e4 nir/opt_preamble: Use nir_op_is_derivative
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:15 -04:00
Alyssa Rosenzweig
1a788a86c1 nir: Hoist nir_op_is_derivative
Redefine in terms of the algebraic property. This correctly handles the
Mali-specific derivatives.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:15 -04:00
Alyssa Rosenzweig
b77dc9f7d7 nir: Add NIR_OP_IS_DERIVATIVE property
Like IS_SELECTION.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24833>
2023-09-18 08:38:15 -04:00
Caio Oliveira
edd3cd67c2 compiler/types: Use a string table for builtin type names
This avoids the relocations for each of the builtin type names, allowing
all the builtin data to be loaded in read-only memory.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25191>
2023-09-16 15:17:01 +00:00
Caio Oliveira
53149cdd6e compiler/types: Change glsl_type::name to be an uintptr_t
This will allow us later to store builtin names in a different way.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25191>
2023-09-16 15:17:01 +00:00
Caio Oliveira
bf01000a50 compiler/types: Use glsl_get_type_name() to access the type name
This will allow us later to store builtin names in a different way.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25191>
2023-09-16 15:17:01 +00:00
Caio Oliveira
d1e9e7699e compiler/types: Use Python to generate code for builtin types
Will be useful later to generate string tables for the builtin types.

Note we make some extra effort to ensure C++ client code doesn't need to change,
by keeping glsl_type::*_type pointers around.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com> (Python and Meson changes)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25191>
2023-09-16 15:17:01 +00:00
Caio Oliveira
c9b7639a7d compiler/types: Fix array name dimension flipping for unsized arrays
Rewrite the code to use linear_asprintf and always flip the
dimensions in place if the element type is an array.  The new
code will now (correctly) flip even in the case of unsized arrays.

The flipping is done by swapping the ranges [a, b) and [b, c), as
shown below, with element type int[...] and an array of length 4.

```
           +--------------- a: first bracket in the name
           |    +---------- b: end of the element name
           |    |  +------- c: end of the array name
           |    |  |
        int[...][4]$

will be transformed into

        int[4][...]$
```

Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23278>
2023-09-15 01:21:40 +00:00
Caio Oliveira
ea998ddd34 glsl: Annotate _mesa_glsl_error() with PRINTFLIKE
And fix all the errors it found.

Note that for the unsized array error, we will print the
toplevel type -- so that the fact that an inner array is
unsized can be seen.

Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25200>
2023-09-15 00:45:05 +00:00
Ian Romanick
f7472f23ba glsl/list: Clean up an inappropriate comment
🤦

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
2023-09-14 22:31:22 +00:00
Caio Oliveira
bc9277d81c compiler/types: Move builtin type initialization to C
While both clang and gcc can handle designated initializers in C++,
MSVC only does with the C++20 support enabled.  So move the initialization
of builtins to a C file.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:59 +00:00
Caio Oliveira
13d3efb2d1 compiler/types: Add workaround to use builtin_type_macros.h in C
In most versions of C, bool is defined as _Bool, so the macro for bool
gets generated with the wrong name.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
a67d4bde2c compiler/types: Make struct glsl_type visible to C code
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
69ade9a344 compiler/types: Use a linear (arena) allocator for glsl_types
They are only deallocated in bulk all at once, which is exactly
the use case for the linear allocator.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
5d804e833c compiler/types: Store builtin types directly as data
Remove constructors from glsl_type so it can be used as a
POD ("plain old data") struct, allowing the builtins to be
initialized directly in memory.

For other types, we now allocate them from glsl_type_cache's mem_ctx,
instead of using the global allocator.

As a side-effect of how the new helpers work, we can completely
create the mock key types for struct/interface lookup without
allocating any memory.

Note there's no `make_sampler_type` since all the sampler types
are created through direct initialization.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
492644dbef compiler/types: Move static asserts about glsl_type to a central place
Take it out of the way to reduce noise when reworking (and eventually
removing) the constructor code.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
7815f3cd3e compiler/types: Simplify clearing the glsl_type_cache
Since now all the data referenced by it is allocated with the cache's
mem_ctx, it is sufficient to just free it, and then reset the cache
state to be ready for a next initialization if it happens.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
8a62b669f2 compiler/types: Don't store a mem_ctx per type
These are used only by types created at runtime.  Since those will follow
the lifetime of the glsl_type_cache, we can use its mem_ctx for all the types.

Without a mem_ctx, there's nothing to be done in the destructor, so remove it.

Note some keys are calculated by building a mock type, so we need to create
a tmp_ctx in some cases.  We'll get rid of them in a later commit.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
4f1473ef97 compiler/types: Use type cache mem_ctx for hash tables
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
450c753f8d compiler/types: Add a mem_ctx for the glsl_type_cache
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
74d85abf00 compiler/types: Move local cache details to implementation file
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
6bf0654f4a compiler/types: Use designated initializer syntax to specify builtins
For now we use a temporary glsl_type_params struct, we will be able to
use the glsl_type directly once we make it a POD ("plain old data")
struct by getting rid of its constructors and destructors.

Note that since the name is statically allocated, there's no need to
strdup() it, deallocate it and also no need to have a mem_ctx.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
3a3318364b compiler/types: Add extra level of macro to builtin_macros
This will make easier to transition from the macro calling a constructor
to the macro using designated initializers for a struct.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
3bdd2ba194 glsl: Don't create struct type builtins
Unlike for simpler types, struct types have a runtime cache, that's used to
ensure same type can be compared to same pointer.  The existing code was bypassing
it, potentially breaking that invariant.  One potential issue would be when
decoding/encoding types, the resulting type would be pointer-different than what
was stored.

This hasn't caused a visible issue, but the (incomplete) special handling for struct
builtins is in the way of other changes.

Change the code to use get_struct_instance(), and also only ever load those if the
parser need the types, since some of them are deprecated types that we might never
want to load.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
78af1d0d9a glsl: Add missing glsl_types initialization to test_optpass
Will be needed when the builtin struct types will go through regular
initialization.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
f865905fac compiler/types: Move GLSL specific builtin structs into glsl/
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Timothy Arceri
718699b9f0 glsl: remove field from gl_shader_program
We don't need to carry this value around, its only used a single time in
the linker. Instead simply extract it from gl_shader when we need it.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25105>
2023-09-13 03:44:40 +00:00
Mike Blumenkrantz
06af083b93 glsl: check for xfb setting xfb info
this otherwise hits the default buffer=0 path, which is invalid
for drivers which don't support xfb

fixes #9763

cc: mesa-stable

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25082>
2023-09-13 03:04:14 +00:00
Dave Airlie
f423d91790 spirv: use a pointer sized int type for opencl event_t
llvm16 + opaque pointers uses a ptr to event for the opaque type,
llvm 17 fixes this properly, but the fix doesn't look too backportable.

Cc: mesa-stable
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25165>
2023-09-13 00:22:51 +00:00
Caio Oliveira
3890c60584 compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions
GLSL doesn't use that type.  SPIR-V used for a while but later started
relying on its own data structures and stopped using it.
See ca62e849d3 ("nir/spirv: Stop using glsl_type for function types")

If we were ever to add this one again, would be better to have a way to
grab a key for lookup that did not require allocations, right now that's
needed to inject return type as the first element in params array.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
2023-09-12 23:18:12 +00:00
Caio Oliveira
0f41da9160 compiler/types: Constify a couple of pointers in glsl_type
This will allow builtins to initialize those with read-only
data in the future.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
2023-09-12 23:18:12 +00:00
Caio Oliveira
412fe99ea6 compiler/types: Don't duplicate empty string
We can use the static version of the empty string.  There's no worry
about freeing that string incorrectly since what is being deallocated
later is the whole mem_ctx.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
2023-09-12 23:18:12 +00:00
Caio Oliveira
247f940d37 compiler/types: Use right hash for function types
No bug really materialized since function types
aren't currently being used.

Fixes: 26f456203c ("compiler/types: Use hash table pre-hashed functions for type caching")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
2023-09-12 23:18:12 +00:00
Illia Polishchuk
b8a54c50a6 nir: fix invalid sampler search by texture id
Sampler id cannot be mapped to a uniform object location

Fixes: 1a8dd84ec6 ("nir: Propagate the type sampler type change to the used variable.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9793

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Illia Polishchuk <illia.a.polishchuk@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25145>
2023-09-12 15:44:52 +00:00
Illia Polishchuk
5a7044d0bc zink: move find_sampler_var from zink to nir core
Avoid code duplication because it need to be used in following commits

Fixes: 1a8dd84ec6 ("nir: Propagate the type sampler type change to the used variable.")

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Illia Polishchuk <illia.a.polishchuk@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25145>
2023-09-12 15:44:52 +00:00
Rhys Perry
81d17246ec nir/lower_system_values change num_workgroups to uint32_t
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24882>
2023-09-12 14:31:07 +00:00
Dave Airlie
18ca6c37f0 nir: add a function usage tracker
allows dropping old fns

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
2023-09-12 01:57:50 +00:00
Dave Airlie
f5bf4657fb nir: add driver_functions option to avoid inlining.
This adds a driver control to instruct NIR to not inline
all functions.

It adds a very simple inlining heuristic that works for
what I've played with, but will probably need to grow some
better ideas.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24687>
2023-09-12 01:57:50 +00:00