mesa/src/compiler
Caio Oliveira 3890c60584 compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions
GLSL doesn't use that type.  SPIR-V used for a while but later started
relying on its own data structures and stopped using it.
See ca62e849d3 ("nir/spirv: Stop using glsl_type for function types")

If we were ever to add this one again, would be better to have a way to
grab a key for lookup that did not require allocations, right now that's
needed to inject return type as the first element in params array.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
2023-09-12 23:18:12 +00:00
..
clc nir: move the libclc lowering over to functions file. 2023-09-12 01:57:50 +00:00
glsl compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions 2023-09-12 23:18:12 +00:00
isaspec isaspec: Make possible to obtain gpu_id in <expr> blocks 2023-09-05 16:19:29 +00:00
nir compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions 2023-09-12 23:18:12 +00:00
spirv nir: add driver_functions option to avoid inlining. 2023-09-12 01:57:50 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions 2023-09-12 23:18:12 +00:00
glsl_types.h compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions 2023-09-12 23:18:12 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions 2023-09-12 23:18:12 +00:00
nir_types.h compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions 2023-09-12 23:18:12 +00:00
shader_enums.c nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
shader_enums.h nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
shader_info.h nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00