Commit graph

68 commits

Author SHA1 Message Date
Marek Olšák
1b749dc34f gallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
This is required for any serious constant buffer support.
Constant buffer offsets on ATI and NVIDIA DX10 and DX11 GPUs must be
a multiple of 256.

In OpenGL, this can be queried via GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT.
2012-04-30 01:09:57 +02:00
Marek Olšák
437ab1d6df gallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_USER_CONSTANT_BUFFERS 2012-04-30 01:09:57 +02:00
Marek Olšák
978c1aa1d0 gallium drivers: report that user vertex buffers are supported 2012-04-24 01:39:21 +02:00
Brian Paul
6f89f5a524 svga: add case for PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS 2012-04-16 10:35:36 -06:00
Brian Paul
ecc480524b svga: add missing cases for PIPE_CAP_x queries
Return 0 for features we don't support.  Added debug_printf()
warnings when we fail to handle a new PIPE_CAP_x case.  That will
alert us to interfaces changes in the future.  We don't want to
just ignore new PIPE_CAPs and possibly miss something important.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-04-06 14:10:50 -06:00
Brian Paul
d7707ef5a5 svga: return 1 for PIPE_CAP_VERTEX_COLOR_UNCLAMPED query
Before, we weren't clamping the vertex colors produced by ARB vertex
programs.  This could result in some rendering being too bright (in
ETQW, for example).

Also add cases for PIPE_CAP_VERTEX_COLOR_CLAMPED and
PIPE_CAP_FRAGMENT_COLOR_CLAMPED with comments to be complete.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-04-06 14:10:50 -06:00
José Fonseca
9773370eda svga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.
Backends usually advertise a SVGA3D_DEVCAP_MAX_POINT_SIZE between 63 and
256, so an hardcoded max point size of 80 is often incorrect.

This limitation does not apply for anti-aliased points (as they are done
via draw module) but we still advertise the same limit for both, because
all others pipe drivers do.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-02-28 15:38:53 +00:00
José Fonseca
e567b34f0d svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.
Some backends may advertise more temps than SVGA3D_TEMPREG_MAX, but the
driver is hardwired to only support up to the value defined by
SVGA3D_TEMPREG_MAX, so clamp to it.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-02-27 19:24:42 +00:00
Marek Olšák
04e3240087 gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
r600g is the only driver which has made use of it. The reason the CAP was
added was to fix some piglit tests when the GLSL pass lower_output_reads
didn't exist.

However, not removing output reads breaks the fallback for glClampColorARB,
which assumes outputs are not readable. The fix would be non-trivial
and my personal preference is to remove the CAP, considering that reading
outputs is uncommon and that we can now use lower_output_reads to fix
the issue that the CAP was supposed to workaround in the first place.
2012-02-27 02:03:23 +01:00
Brian Paul
e0095548c0 svga: fix use of SVGA3D_x vs. PIPE_FORMAT_x in svga_is_format_supported()
Two of the switch cases used PIPE_FORMAT_ tokens instead of SVGA3D_ tokens.
As it happens, the token values are equal for these formats so there's no
net change.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2012-02-24 10:15:37 -07:00
Christoph Bumiller
8b4f7b0672 gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Just let the hardware do it if it can and avoid drivers having to
check for the special case on each draw call.

v2: update the draw module
2012-02-09 15:01:34 +01:00
Brian Paul
a9eda41539 svga: change PIPE_CAPF_MAX_TEXTURE_LOD_BIAS from 16.0 to 15.0
The legal range for the device is apparently [-16.0, +15.0].
Limiting the range to [-15, +15] fixes piglit's lodbias test.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-01-18 10:44:05 -07:00
Brian Paul
78028dc2bd svga: add switch cases for PIPE_SHADER_CAP_OUTPUT_READ
Silences unhandled switch case warning.
Return 0 since we don't want to read from output regs.
2012-01-07 14:16:27 -07:00
Jakob Bornecrantz
2bb9c64489 svga: Fix texture cube param cap
Spotted by Thomas Hellstrom.

Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2012-01-05 17:23:32 +01:00
Marek Olšák
bb71f9249a gallium: separate out floating-point CAPs into its own enum
The motivation behind this is to add some self-documentation in the code
about how each CAP can be used.

The idea is:
- enum pipe_cap is only valid in get_param
- enum pipe_capf is only valid in get_paramf

Which CAPs are floating-point have been determined based on how everybody
except svga implemented the functions. svga have been modified to match all
the other drivers.

Besides that, the floating-point CAPs are now prefixed with PIPE_CAPF_.
2011-11-22 20:56:50 +01:00
Marek Olšák
2a0126932b gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Only i965g does not enable GLSL, but that driver has been unmaintained and
bitrotting for quite a while anyway.
2011-11-22 20:56:50 +01:00
Brian Paul
94b219b9e2 svga: remove support for shader model 2.0
We've been requiring SM 3.0 all along so this just removes unused code.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2011-10-11 09:30:09 -06:00
Marek Olšák
f5bfe54a34 gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
This removes:
- PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
- PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
in favor of the that new per-shader cap.

Reviewed-by: Brian Paul <brianp@vmware.com>
2011-09-30 23:19:52 +02:00
Marek Olšák
557c3febdf gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
All drivers support it (well, except Cell). The boolean option is going away
from core Mesa too.

This is a follow-up to Ian Romanick's patch
"mesa: Remove ARB_texture_mirrored_repeat extension enable flag".

Reviewed-by: Brian Paul <brianp@vmware.com>
2011-09-30 23:19:52 +02:00
Brian Paul
9bd15aef86 svga: implement texture swizzling
This exposes the GL_EXT_texture_swizzle extension and allows the various
depth texture modes to be implemented properly.  This, plus a follow-on
texture/shadow change fixes quite a few piglit GLSL shadow sampler test
failures.
2011-09-23 07:58:48 -06:00
José Fonseca
974b6413f4 svga: Cleanup format capability checking.
Accurately describe what operations are supported when a format caps
entry is not advertised by the host, and which formats are never
supported, instead of making ad-hoc and often incorrect assumptions.
2011-09-23 07:58:47 -06:00
José Fonseca
ffeed5da6e svga: Don't use the new depth formats for surfaces that will never be sampled from.
Mitigates issues with hosts where support for these new depth formats is
flaky.
2011-09-23 07:58:46 -06:00
José Fonseca
6759ad53e2 svga: Add a comment about depth format selection. 2011-09-23 07:58:45 -06:00
Jakob Bornecrantz
4e0ae3e34f svga: Expose the new depth formats 2011-09-23 07:58:45 -06:00
Brian Paul
0295ac9c8e svga: include LLVM in name string in debug builds 2011-08-26 13:57:23 -06:00
Brian Paul
971905bf39 svga: add missing switch case for PIPE_SHADER_CAP_INTEGERS 2011-08-09 08:58:47 -06:00
Bryan Cain
17b695e6e7 gallium: add PIPE_SHADER_CAP_INTEGERS 2011-08-01 17:59:07 -05:00
Marek Olšák
4a7f013f9d gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some drivers 2011-04-01 13:48:01 +02:00
Marek Olšák
e968975cb5 gallium: remove the geom_flags param from is_format_supported 2011-03-11 21:39:30 +01:00
Marek Olšák
bfe88e6998 gallium: cleanup fence_signalled and fence_finish
So that they don't have the driver-specific param and return type.
2011-03-11 21:39:30 +01:00
José Fonseca
8308272291 svga: Add a new winsys entry point to query the hw version. 2011-03-09 13:34:21 +00:00
Marek Olšák
b39bccbd4e gallium: add timeout parameter to fence_finish
This is a follow-up to the ARB_sync patch for st/mesa and completes
the ARB_sync implementation.
2011-03-08 23:52:37 +01:00
José Fonseca
697a3eb832 svga: Don't fake DXT compression ability. 2011-02-16 16:50:24 +00:00
José Fonseca
2d95885308 svga: Don't advertise pixel shader addr register support.
It's not fully supported.
2011-02-09 18:31:21 +00:00
Vinson Lee
f39d0c791a svga: Remove unnecessary header. 2010-12-22 00:42:23 -08:00
Roland Scheidegger
4c70014626 gallium: support for array textures and related changes
resources have a array_size parameter now.
get_tex_surface and tex_surface_destroy have been renamed to create_surface
and surface_destroy and moved to context, similar to sampler views (and
create_surface now uses a template just like create_sampler_view). Surfaces
now really should only be used for rendering. In particular they shouldn't be
used as some kind of 2d abstraction for sharing a texture. offset/layout fields
don't make sense any longer and have been removed, width/height should go too.
surfaces and sampler views now specify a layer range (for texture resources),
layer is either array slice, depth slice or cube face.
pipe_subresource is gone array slices (or cube faces) are now treated the same
as depth slices in transfers etc. (that is, they use the z coord of the
respective functions).

Squashed commit of the following:

commit a45bd509014743d21a532194d7b658a1aeb00cb7
Merge: 1aeca28 32e1e59
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Dec 2 04:32:06 2010 +0100

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/drivers/i915/i915_resource_texture.c
    	src/gallium/drivers/i915/i915_state_emit.c
    	src/gallium/drivers/i915/i915_surface.c

commit 1aeca287a827f29206078fa1204715a477072c08
Merge: 912f042 6f7c8c3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Dec 2 00:37:11 2010 +0100

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/state_trackers/vega/api_filters.c
    	src/gallium/state_trackers/vega/api_images.c
    	src/gallium/state_trackers/vega/mask.c
    	src/gallium/state_trackers/vega/paint.c
    	src/gallium/state_trackers/vega/renderer.c
    	src/gallium/state_trackers/vega/st_inlines.h
    	src/gallium/state_trackers/vega/vg_context.c
    	src/gallium/state_trackers/vega/vg_manager.c

commit 912f042e1d439de17b36be9a740358c876fcd144
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Dec 1 03:01:55 2010 +0100

    gallium: even more compile fixes after merge

commit 6fc95a58866d2a291def333608ba9c10c3f07e82
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Dec 1 00:22:26 2010 +0100

    gallium: some fixes after merge

commit a8d5ffaeb5397ffaa12fb422e4e7efdf0494c3e2
Merge: f7a202f 2da02e7
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Tue Nov 30 23:41:26 2010 +0100

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/drivers/i915/i915_state_emit.c
    	src/gallium/state_trackers/vega/api_images.c
    	src/gallium/state_trackers/vega/vg_context.c

commit f7a202fde2aea2ec78ef58830f945a5e214e56ab
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Nov 24 19:19:32 2010 +0100

    gallium: even more fixes/cleanups after merge

commit 6895a7f969ed7f9fa8ceb788810df8dbcf04c4c9
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Nov 24 03:07:36 2010 +0100

    gallium: more compile fixes after merge

commit af0501a5103b9756bc4d79167bd81051ad6e8670
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Tue Nov 23 19:24:45 2010 +0100

    gallium: lots of compile fixes after merge

commit 0332003c2feb60f2a20e9a40368180c4ecd33e6b
Merge: 26c6346 b6b91fa
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Tue Nov 23 17:02:26 2010 +0100

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/auxiliary/gallivm/lp_bld_sample.c
    	src/gallium/auxiliary/util/u_blit.c
    	src/gallium/auxiliary/util/u_blitter.c
    	src/gallium/auxiliary/util/u_inlines.h
    	src/gallium/auxiliary/util/u_surface.c
    	src/gallium/auxiliary/util/u_surfaces.c
    	src/gallium/docs/source/context.rst
    	src/gallium/drivers/llvmpipe/lp_rast.c
    	src/gallium/drivers/nv50/nv50_state_validate.c
    	src/gallium/drivers/nvfx/nv04_surface_2d.c
    	src/gallium/drivers/nvfx/nv04_surface_2d.h
    	src/gallium/drivers/nvfx/nvfx_buffer.c
    	src/gallium/drivers/nvfx/nvfx_miptree.c
    	src/gallium/drivers/nvfx/nvfx_resource.c
    	src/gallium/drivers/nvfx/nvfx_resource.h
    	src/gallium/drivers/nvfx/nvfx_state_fb.c
    	src/gallium/drivers/nvfx/nvfx_surface.c
    	src/gallium/drivers/nvfx/nvfx_transfer.c
    	src/gallium/drivers/r300/r300_state_derived.c
    	src/gallium/drivers/r300/r300_texture.c
    	src/gallium/drivers/r600/r600_blit.c
    	src/gallium/drivers/r600/r600_buffer.c
    	src/gallium/drivers/r600/r600_context.h
    	src/gallium/drivers/r600/r600_screen.c
    	src/gallium/drivers/r600/r600_screen.h
    	src/gallium/drivers/r600/r600_state.c
    	src/gallium/drivers/r600/r600_texture.c
    	src/gallium/include/pipe/p_defines.h
    	src/gallium/state_trackers/egl/common/egl_g3d_api.c
    	src/gallium/state_trackers/glx/xlib/xm_st.c
    	src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c
    	src/gallium/targets/libgl-gdi/libgl_gdi.c
    	src/gallium/tests/graw/tri.c
    	src/mesa/state_tracker/st_cb_blit.c
    	src/mesa/state_tracker/st_cb_readpixels.c

commit 26c6346b385929fba94775f33838d0cceaaf1127
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Aug 2 19:37:21 2010 +0200

    fix more merge breakage

commit b30d87c6025eefe7f6979ffa8e369bbe755d5c1d
Merge: 9461bf3 1f1928d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Aug 2 19:15:38 2010 +0200

    Merge remote branch 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/drivers/llvmpipe/lp_rast.c
    	src/gallium/drivers/llvmpipe/lp_rast_priv.h
    	src/gallium/drivers/r300/r300_blit.c
    	src/gallium/drivers/r300/r300_screen_buffer.c
    	src/gallium/drivers/r300/r300_state_derived.c
    	src/gallium/drivers/r300/r300_texture.c
    	src/gallium/drivers/r300/r300_texture.h
    	src/gallium/drivers/r300/r300_transfer.c
    	src/gallium/drivers/r600/r600_screen.c
    	src/gallium/drivers/r600/r600_state.c
    	src/gallium/drivers/r600/r600_texture.c
    	src/gallium/drivers/r600/r600_texture.h
    	src/gallium/state_trackers/dri/common/dri1_helper.c
    	src/gallium/state_trackers/dri/sw/drisw.c
    	src/gallium/state_trackers/xorg/xorg_exa.c

commit 9461bf3cfb647d2301364ae29fc3084fff52862a
Merge: 17492d7 0eaccb3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jul 15 20:13:45 2010 +0200

    Merge commit 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/auxiliary/util/u_blitter.c
    	src/gallium/drivers/llvmpipe/lp_rast.c
    	src/gallium/drivers/llvmpipe/lp_surface.c
    	src/gallium/drivers/r300/r300_render.c
    	src/gallium/drivers/r300/r300_state.c
    	src/gallium/drivers/r300/r300_texture.c
    	src/gallium/drivers/r300/r300_transfer.c
    	src/gallium/tests/trivial/quad-tex.c

commit 17492d705e7b7f607b71db045c3bf344cb6842b3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Fri Jun 18 10:58:08 2010 +0100

    gallium: rename element_offset/width fields in views to first/last_element

    This is much more consistent with the other fields used there
    (first/last level, first/last layer).
    Actually thinking about removing the ugly union/structs again and
    rename first/last_layer to something even more generic which could also
    be used for buffers (like first/last_member) without inducing headaches.

commit 1b717a289299f942de834dcccafbab91361e20ab
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 17 14:46:09 2010 +0100

    gallium: remove PIPE_SURFACE_LAYOUT_LINEAR definition

    This was only used by the layout field of pipe_surface, but this
    driver internal stuff is gone so there's no need for this driver independent
    layout definition neither.

commit 10cb644b31b3ef47e6c7b55e514ad24bb891fac4
Merge: 5691db9 c85971d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 17 12:20:41 2010 +0100

    Merge commit 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/docs/source/glossary.rst
    	src/gallium/tests/graw/fs-test.c
    	src/gallium/tests/graw/gs-test.c

commit 5691db960ca3d525ce7d6c32d9c7a28f5e907f3b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 17 11:29:03 2010 +0100

    st/wgl: fix interface changes bugs

commit 2303ec32143d363b46e59e4b7c91b0ebd34a16b2
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Jun 16 19:42:32 2010 +0100

    gallium: adapt code to interface changes...

commit dcae4f586f0d0885b72674a355e5d56d47afe77d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Jun 16 19:42:05 2010 +0100

    gallium: separate depth0 and array_size in the resource itself.

    These fields are still mutually exclusive (since no 3d array textures exist)
    but it ultimately seemed to error-prone to adapt all code accept the new
    meaning of depth0 (drivers stick that into hardware regs, calculate mipmap
    sizes etc.). And it isn't really cleaner anyway.
    So, array textures will have depth0 of 1, but instead use array_size,
    3D textures will continue to use depth0 (and have array_size of 1). Cube
    maps also will use array_size to indicate their 6 faces, but since all drivers
    should just be fine by inferring this themselves from the fact it's a cube map
    as they always used to nothing should break.

commit 621737a638d187d208712250fc19a91978fdea6b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Jun 16 17:47:38 2010 +0100

    gallium: adapt code to interface changes

    There are still usages of pipe_surface where pipe_resource should be used,
    which should eventually be fixed.

commit 2d17f5efe166b2c3d51957c76294165ab30b8ae2
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Wed Jun 16 17:46:14 2010 +0100

    gallium: more interface changes

    In particular to enable usage of buffers in views, and ability to use a
    different pipe_format in pipe_surface.
    Get rid of layout and offset parameter in pipe_surface - the former was
    not used in any (public) code anyway, and the latter should either be computed
    on-demand or driver can use subclass of pipe_surface.
    Also make create_surface() use a template to be more consistent with
    other functions.

commit 71f885ee16aa5cf2742c44bfaf0dc5b8734b9901
Merge: 3232d11 8ad410d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Jun 14 14:19:51 2010 +0100

    Merge commit 'origin/master' into gallium-array-textures

    Conflicts:
    	src/gallium/auxiliary/util/u_box.h
    	src/gallium/drivers/nv50/nv50_surface.c
    	src/gallium/drivers/nvfx/nvfx_surface.c
    	src/gallium/drivers/r300/r300_blit.c
    	src/gallium/drivers/r300/r300_texture.c
    	src/gallium/drivers/r300/r300_transfer.c
    	src/gallium/drivers/r600/r600_blit.c
    	src/gallium/drivers/r600/r600_screen.h
    	src/gallium/include/pipe/p_state.h

commit 3232d11fe3ebf7686286013c357b404714853984
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Jun 14 11:40:04 2010 +0100

    mesa/st: adapt to interface changes

    still need to fix pipe_surface sharing
    (as that is now per-context).
    Also broken is depth0 handling - half the code assumes
    this is also used for array textures (and hence by extension
    of that cube maps would have depth 6), half the code does not...

commit f433b7f7f552720e5eade0b4078db94590ee85e1
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Mon Jun 14 11:35:52 2010 +0100

    gallium: fix a couple of bugs in interface chnage fixes

commit 818366b28ea18f514dc791646248ce6f08d9bbcf
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:42:11 2010 +0200

    targets: adapt to interface changes

    Yes even that needs adjustments...

commit 66c511ab1682c9918e0200902039247793acb41e
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:41:13 2010 +0200

    tests: adapt to interface changes

    Everything needs to be fixed :-(.

commit 6b494635d9dbdaa7605bc87b1ebf682b138c5808
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:39:50 2010 +0200

    st: adapt non-rendering state trackers to interface changes

    might not be quite right in all places, but they really don't want
    to use pipe_surface.

commit 00c4289a35d86e4fe85919ec32aa9f5ffe69d16d
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:38:48 2010 +0200

    winsys: adapt to interface changes

commit 39d858554dc9ed5dbc795626fec3ef9deae552a0
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:26:54 2010 +0200

    st/python: adapt to interface changes

    don't think that will work, sorry.

commit 6e9336bc49b32139cec4e683857d0958000e15e3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:26:07 2010 +0200

    st/vega: adapt to interface changes

commit e07f2ae9aaf8842757d5d50865f76f8276245e11
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:25:56 2010 +0200

    st/xorg: adapt to interface changes

commit 05531c10a74a4358103e30d3b38a5eceb25c947f
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:24:53 2010 +0200

    nv50: adapt to interface changes

commit 97704f388d7042121c6d496ba8c003afa3ea2bf3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:24:45 2010 +0200

    nvfx: adapt to interface changes

commit a8a9c93d703af6e8f5c12e1cea9ec665add1abe0
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:24:01 2010 +0200

    i965g: adapt to interface changes

commit 0dde209589872d20cc34ed0b237e3ed7ae0e2de3
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:22:38 2010 +0200

    i915g: adapt to interface changes

commit 5cac9beede69d12f5807ee1a247a4c864652799e
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:20:58 2010 +0200

    svga: adapt to interface changes

    resource_copy_region still looking fishy.
    Was not very suited to unified zslice/face approach...

commit 08b5a6af4b963a3e4c75fc336bf6c0772dce5150
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:20:01 2010 +0200

    rbug: adapt to interface changes

    Not sure if that won't need changes elsewhere?

commit c9fd24b1f586bcef2e0a6e76b68e40fca3408964
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:19:31 2010 +0200

    trace: adapt to interface changes

commit ed84e010afc5635a1a47390b32247a266f65b8d1
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:19:21 2010 +0200

    failover: adapt to interface changes

commit a1d4b4a293da933276908e3393435ec4b43cf201
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:19:12 2010 +0200

    identity: adapt to interface changes

commit a8dd73e2c56c7d95ffcf174408f38f4f35fd2f4c
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:18:55 2010 +0200

    softpipe: adapt to interface changes

commit a886085893e461e8473978e8206ec2312b7077ff
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:18:44 2010 +0200

    llvmpipe: adapt to interface changes

commit 70523f6d567d8b7cfda682157556370fd3c43460
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:18:14 2010 +0200

    r600g: adapt to interface changes

commit 3f4bc72bd80994865eb9f6b8dfd11e2b97060d19
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:18:05 2010 +0200

    r300g: adapt to interface changes

commit 5d353b55ee14db0ac0515b5a3cf9389430832c19
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:17:37 2010 +0200

    cell: adapt to interface changes

    not even compile tested

commit cf5d03601322c2dcb12d7a9c2f1745e2b2a35eb4
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:14:59 2010 +0200

    util: adapt to interface changes

    amazing how much code changes just due to some subtle interface changes?

commit dc98d713c6937c0e177fc2caf23020402cc7ea7b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Sat Jun 12 02:12:40 2010 +0200

    gallium: more interface fail, docs

    this also changes flush_frontbuffer to use a pipe_resource instead of
    a pipe_surface - pipe_surface is not meant to be (or at least no longer)
    an abstraction for standalone 2d images which get passed around.
    (This has also implications for the non-rendering state-trackers.)

commit 08436d27ddd59857c22827c609b692aa0c407b7b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 10 17:42:52 2010 +0200

    gallium: fix array texture interface changes bugs, docs

commit 4a4d927609b62b4d7fb9dffa35158afe282f277b
Author: Roland Scheidegger <sroland@vmware.com>
Date:   Thu Jun 3 22:02:44 2010 +0200

    gallium: interface changes for array textures and related cleanups

    This patch introduces array textures to gallium (note they are not immediately
    usable without the associated changes to the shader side).
    Also, this abandons pipe_subresource in favor of using level and layer
    parameters since the distinction between several faces (which was part of
    pipe_subresource for cube textures) and several z slices (which were not part
    of pipe_subresource but instead part of pipe_box where appropriate for 3d
    textures) is gone at the resource level.
    Textures, be it array, cube, or 3d, now use a "unified" set of parameters,
    there is no distinction between array members, cube faces, or 3d zslices.
    This is unlike d3d10, whose subresource index includes layer information for
    array textures, but which considers all z slices of a 3d texture to be part
    of the same subresource.
    In contrast to d3d10, OpenGL though reuses old 2d and 3d function entry points
    for 1d and 2d array textures, respectively, which also implies that for instance
    it is possible to specify all layers of a 2d array texture at once (note that
    this is not possible for cube maps, which use the 2d entry points, although
    it is possible for cube map arrays, which aren't supported yet in gallium).
    This should possibly make drivers a bit simpler, and also get rid of mutually
    exclusive parameters in some functions (as z and face were exclusive), one
    potential downside would be that 3d array textures could not easily be supported
    without reverting this, but those are nowhere to be seen.

    Also along with adjusting to new parameters, rename get_tex_surface /
    tex_surface_destroy to create_surface / surface_destroy and move them from
    screen to context, which reflects much better what those do (they are analogous
    to create_sampler_view / sampler_view_destroy).

    PIPE_CAP_ARRAY_TEXTURES is used to indicate if a driver supports all of this
    functionality (that is, both sampling from array texture as well as use a range
    of layers as a render target, with selecting the layer from the geometry shader).
2010-12-02 04:33:43 +01:00
Marek Olšák
9aa089eac0 gallium: add PIPE_SHADER_CAP_SUBROUTINES
This fixes piglit/glsl-vs-main-return and glsl-fs-main-return for the drivers
which don't support RET (i915g, r300g, r600g, svga).

ir_to_mesa does not currently generate subroutines, but it's a matter of time
till it's added. It would then break all the drivers which don't implement
them, so this CAP makes sense.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-11-22 12:41:22 +01:00
Marek Olšák
93edd15178 svga: fill out CAPs for indirect addressing
As per the ps_3_0 and vs_3_0 documentation.
The aL register in D3D9 is quite tricky to use, though.
2010-11-12 03:13:23 +01:00
Luca Barbieri
a508d2dddc gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Changes in v3:
- Also change trace, which I forgot about

Changes in v2:
- No longer adds tessellation shaders

Currently each shader cap has FS and VS versions.

However, we want a version of them for geometry, tessellation control,
and tessellation evaluation shaders, and want to be able to easily
query a given cap type for a given shader stage.

Since having 5 duplicates of each shader cap is unmanageable, add
a new get_shader_param function that takes both a shader cap from a
new enum and a shader stage.

Drivers with non-unified shaders will first switch on the shader
and, within each case, switch on the cap.

Drivers with unified shaders instead first check whether the shader
is supported, and then switch on the cap.

MAX_CONST_BUFFERS is now per-stage.
The geometry shader cap is removed in favor of checking whether the
limit of geometry shader instructions is greater than 0, which is also
used for tessellation shaders.

WARNING: all drivers changed and compiled but only nvfx tested
2010-09-14 06:07:41 +02:00
Jakob Bornecrantz
9ff10b67bc svga: Move bootstrap code to targets 2010-06-06 13:02:43 +01:00
Roland Scheidegger
992382762a Merge branch 'gallium-newclear'
Conflicts:
	src/gallium/state_trackers/python/p_context.i
2010-06-03 17:46:14 +02:00
Joakim Sindholt
8413b92a6f gallium: silence all debug_named_value related warnings 2010-06-03 13:45:05 +02:00
Roland Scheidegger
d1998962ef svga: adapt to clear interface changes
this should support separate stencil/depth clears just fine.
2010-05-29 01:22:23 +02:00
Roland Scheidegger
3293bcdc80 Merge branch 'gallium-msaa'
Conflicts:
	src/mesa/state_tracker/st_gen_mipmap.c
	src/mesa/state_tracker/st_texture.c
2010-05-21 20:02:22 +02:00
Roland Scheidegger
eb2b668b37 svga: adapt to interface changes
might need further cleanup. Using surfaces internally just to be able to use
the existing code might cause unnecessary copies afaict.
2010-05-17 21:30:01 +02:00
José Fonseca
723ab664f6 svga: Silent warning. 2010-05-03 17:01:20 +01:00
José Fonseca
b84590994c svga: Remove the screen private context.
All affected operations have already been moved to context.

More cleanup work can be done, in particular with the buffer transfers.
2010-05-03 00:13:36 +01:00
Vinson Lee
6edb18ee35 svga: Include svga_surface.h in svga_screen.c.
Fixes svga_screen_init_surface_functions implicit declaration warning.
2010-05-02 13:34:50 -07:00
Mathias Fröhlich
cdbd5f4203 gallium: EXT_timer_query support.
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2010-05-17 12:05:18 -07:00
José Fonseca
686215d9e5 svga: Advertise shader limits. 2010-05-12 14:11:28 +01:00