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svga: add missing cases for PIPE_CAP_x queries
Return 0 for features we don't support. Added debug_printf() warnings when we fail to handle a new PIPE_CAP_x case. That will alert us to interfaces changes in the future. We don't want to just ignore new PIPE_CAPs and possibly miss something important. Reviewed-by: José Fonseca <jfonseca@vmware.com>
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d7707ef5a5
commit
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1 changed files with 42 additions and 7 deletions
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@ -120,6 +120,7 @@ svga_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
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return 15.0;
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default:
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debug_printf("Unexpected PIPE_CAPF_ query %u\n", param);
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return 0;
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}
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}
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@ -197,11 +198,6 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
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return 1;
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case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
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return 0;
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case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
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return 0;
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case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
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return 1; /* The color outputs of vertex shaders are not clamped */
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@ -210,7 +206,36 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
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return 0; /* The driver can't clamp fragment colors */
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/* Unsupported features */
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case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
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case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
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case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
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case PIPE_CAP_SM3:
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case PIPE_CAP_SHADER_STENCIL_EXPORT:
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case PIPE_CAP_DEPTH_CLIP_DISABLE:
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case PIPE_CAP_SEAMLESS_CUBE_MAP:
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case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
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case PIPE_CAP_INDEP_BLEND_ENABLE:
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case PIPE_CAP_INDEP_BLEND_FUNC:
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case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
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case PIPE_CAP_PRIMITIVE_RESTART:
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case PIPE_CAP_TGSI_INSTANCEID:
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case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
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case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
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case PIPE_CAP_MIN_TEXEL_OFFSET:
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case PIPE_CAP_MAX_TEXEL_OFFSET:
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case PIPE_CAP_CONDITIONAL_RENDER:
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case PIPE_CAP_TEXTURE_BARRIER:
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case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
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case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
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case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
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case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
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case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
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case PIPE_CAP_GLSL_FEATURE_LEVEL:
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return 0;
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default:
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debug_printf("Unexpected PIPE_CAP_ query %u\n", param);
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return 0;
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}
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}
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@ -266,6 +291,9 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
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return 0;
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case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
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return 16;
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default:
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debug_printf("Unexpected vertex shader query %u\n", param);
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return 0;
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}
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break;
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case PIPE_SHADER_VERTEX:
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@ -309,12 +337,19 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
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return 0;
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case PIPE_SHADER_CAP_INTEGERS:
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return 0;
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case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
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return 0;
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default:
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break;
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debug_printf("Unexpected vertex shader query %u\n", param);
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return 0;
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}
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break;
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case PIPE_SHADER_GEOMETRY:
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/* no support for geometry shaders at this time */
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return 0;
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default:
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break;
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debug_printf("Unexpected vertex shader query %u\n", param);
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return 0;
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}
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return 0;
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}
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