Two drivers use this file, and both support line strips.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Two drivers use this file, and both support lines.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Two drivers use this file, and neither supports quads.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Two drivers use this file, and neither supports quad strips.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This is used everywhere else in this file because it avoids problems
when count is zero (due to trimming).
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38109
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: Marius Predut <marius.predut@intel.com>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
This was missing in the HAVE_TRIANGLES path, and that could cause
incorrect rendering.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38109
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: Marius Predut <marius.predut@intel.com>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
The value passed in count previously was "vertex after the last vertex
to be processed." Calling that "count" was misleading and kind of mean.
Looking at the code, many functions immediately do "count-start" to get
back the true count. That's just silly.
If it is better for the loops to be 'for (j = start; j < (start +
count); j++)', GCC will do that transformation.
NOTE: There is some strange formatting left by this patch. That was
done to make it more obvious that the before and after code is
equivalent. These will be fixed in the next patch.
No piglit regressions on i915 (G33) or radeon (Radeon 7500).
v2: Fix a remaining (count-start) in render_quad_strip_verts.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com> [v1]
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
Gen6 MATH instructions can not execute in align16 mode, so swizzles or
writemasking are not allowed.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92033
Reviewed-by: Matt Turner <mattst88@gmail.com>
From section 9.2. Binding and Managing Framebuffer Objects:
"Upon successful return from Get*FramebufferAttachmentParameteriv, if
pname is FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, then params will contain
one of NONE, FRAMEBUFFER_DEFAULT, TEXTURE, or RENDERBUFFER, identifying
the type of object which contains the attached image."
And then it clarifies further:
"If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is NONE, then
either no framebuffer is bound to target; or the default framebuffer is
bound, attachment is DEPTH or STENCIL, and the number of depth or stencil
bits, respectively, is zero"
Currently, if the default framebuffer is bound, we always return
GL_FRAMEBUFFER_DEFAULT for FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, but
according to the spec, when GL_DEPTH or GL_STENCIL attachments are
the ones being queried, we should return GL_NONE if they don't exist.
Fixes the following dEQP test:
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Patch fixes a crash in conformance test that tries out different
invalid arguments for glShaderSource and glGetShaderSource:
ES2-CTS.gtf.GL.glGetShaderSource.getshadersource_programhandle
This is a regression from commit:
04e201d0c0
Additions in v2 also fix following failing deqp test:
dEQP-GLES[2|3].functional.negative_api.shader.shader_source
v2: cleanup function, do check earlier (Iago Toral)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
We don't use any of the code after the switch anyway. Since we check for
num_components == 1 and early-return, it doesn't get executed so
everything's ok. However, it makes it much clearer what's going on if we
simply do an early return.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
v2 (Ken):
- Squash together commits for HS, DS, and TE, as well as fixes.
- Add INTEL_MASK variants so we can use SET_FIELD if we want.
- Rename GEN7_HS_INSTANCE_CONTROL to GEN7_HS_INSTANCE_COUNT to match
the documentation.
- Add some more fields from the PRMs.
- Add Broadwell variants.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
"r600g: apply disable workaround on all scissors" forgot to update
num_dw, fix it.
Fixes: fbb423b433 "r600g: apply disable workaround on all scissors"
Reported-and-tested-by: Markus Trippelsdorf <markus@trippelsdorf.de>
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Now it is more similar to brw_fs_copy_propagation, with three
clear stages:
1) Build up the value we are propagating as if it were the source of a
single MOV:
2) Check that we can propagate that value
3) Build the final value
Previously everything was somewhat messed up, making the
implementation on some specific cases, like knowing if you can
propagate from a previous instruction even with type mismatches, even
messier (for example, with the need of maintaining more of one
has_source_modifiers). The refactoring clears stuff, and gives
support to this mentioned use case without doing anything extra
(for example, only one has_source_modifiers is used).
Shader-db results for vec4 programs on Haswell:
total instructions in shared programs: 1683842 -> 1669037 (-0.88%)
instructions in affected programs: 739837 -> 725032 (-2.00%)
helped: 6237
HURT: 0
v2: using 'arg' index to get the from inst was wrong
v3: rebased against last change on the previous patch of the series
v4: don't need to track instructions on struct copy_entry, as we
only set the source on a direct copy
v5: change the approach for a refactoring
v6: tweaked comments
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
The function was a no-op and if the ctx->Driver.BindFramebuffer pointer
is null, Mesa won't try to use it.
Reviewed-by: Matt Turner <mattst88@gmail.com>
According to OpenGL ES 3.1 specification 10.3.1:
"An INVALID_OPERATION error is generated if buffer is not zero
or a name returned from a previous call to GenBuffers,
or if such a name has since been deleted with DeleteBuffers."
This error check was previously limited to OpenGL Core.
Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
This was correct but not our usual style.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
The only functional change here is that we now set EmitNoIndirectOutput and
EmitNoIndirectTemp for compute shaders. Compute shaders don't have outputs
per-se and we should have been setting EmitNoIndirectTemp all along.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
All SKL SKUs except the lowest one which has half the L3 size actually have 384K
of URB per slice.
For once, I can explain how this mistake was made and how it was missed in
review... Historically when we enable a platform and put the production sizes,
you can simply look at the "smallest" SKU and see what its URB size is (and we
assumed it was the 1 slice variant). Since on newer platforms the URB sizes are
scaled automatically by HW, this was sufficient. On SKL, this is a bit different
as the lowest SKU actually has half of the L3 fused off. GT2 is the 1 slice (not
GT1) variant and it has 384K.
There are no Jenkins tests fixed (or regressions) and we don't expect any fixes
here because you can always run with less URB size.
Thanks to Sarah for bringing this to my attention.
Cc: Sarah Sharp <sarah.a.sharp@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Designated initializers are not allowed in C++ (not even C++11). Since
nir_lower_samplers is now using nir_builder, and nir_lower_samplers is in
C++, this breaks the build on some compilers. Aparently, GCC 5 allows it
in some limited extent because mesa still builds on my system without this
patch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92052
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
With the only C++ function having its own wrapper we can 'demote' this
file to a normal C one. This allows us to get rid of extern C { #include
<foo.h> } 'hacks'. Plus some of the headers may use C99 initializers,
which are not supported by the ISO standard.
This may cause build issue on incremental builds. If so run the
following:
sed -i -e 's|samplers\.cpp|samplers.c|' src/glsl/nir/.deps/nir_lower_samplers.Plo
Fixes: ef8eebc6ad5(nir: support indirect indexing samplers in struct arrays)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reported-by: Gottfried Haider <gottfried.haider@gmail.com>
Tested-by: Gottfried Haider <gottfried.haider@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
This will allow us to convert nir_lower_sampler.cpp to C.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Gottfried Haider <gottfried.haider@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
compr4 is represented by setting the high bit on the MRF number.
We need to mask it out before sanity checking the register number.
Fixes ~8000 assert fails on Ironlake and G45.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92066
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>