Commit graph

171671 commits

Author SHA1 Message Date
Faith Ekstrand
6ec177b116 vulkan: Rework vk_render_pass_state::attachments
The new bitfield has a separat flag for each of the color attachments.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
c09c086c12 vulkan: Add a vk_render_pass_state_has_attachment_info() helper
We already have a helper like this internally.  Give it a better name
and expose it.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Faith Ekstrand
9f62008bff vulkan: Add runtime code for VK_EXT_shader_object
This adds a new base vk_shader object along with vtables for creating,
binding, and working with shader objects.

Unlike other parts of the runtime, the new shader object code is a bit
more sanitized and opinionated than just handing you the Vulkan
entrypoints.  For one thing, the create_shaders() calback takes a NIR
shader, not SPIR-V.  Conversion of SPIR-V into NIR, handling of magic
meta NIR shaders, etc. is all done in common code.  [De]serialization is
done via `struct blob` and the common code does a checksum of the binary
and handles rejecting invalid binaries based on shaderBinaryUUID and
shaderBinaryVersion.  This should make life a bit easier for driver
authors as well as provides a bit nicer interface for building the
common pipeline implementation on top of shader objects.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Connor Abbott
0d225c9e43 vk/graphics_state: Add stubs required by VK_EXT_shader_objects
Because these functions were introduced by VK_EXT_shader_objects, we
technically have to expose them even though they have to do with NV
extensions that no one else supports.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Connor Abbott
657b8e5264 vk/graphics_state: Remove bogus assert in CmdSetSampleMaskEXT
We're supposed to just ignore samples above what we support, and there's
no VU matching this assert. Fixes a crash in
dEQP-VK.pipeline.shader_object_unlinked_spirv.extended_dynamic_state.misc.sample_shading_dynamic_sample_count.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:08 +00:00
Faith Ekstrand
6ad294202e vulkan: Move the descriptor set limit to vk_limits.h
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:08 +00:00
Faith Ekstrand
498d58a5f8 vulkan: Add a vk_get_subgroup_size() helper
No reason to duplicate this logic between pipelines and shader objects.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:08 +00:00
M Henning
af2cea8f84 nak: Remove assert on nir->info.outputs_written
nir->info.outputs_written isn't used for fragment shaders except as an
early out a few lines above this, so we don't rely on this property.

My best guess is that this was intended to check if the information
from nir_gather_info is stale, but dead variables fail the assert
even if the info is up to date.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27595>
2024-02-27 21:58:08 +00:00
David Rosca
82ff9204ab frontends/va: Only set VP9 segmentation fields when segmentation is enabled
Workaround for ffmpeg setting segmentation_update_map to 1 with
segmentation_enabled == 0.

Fixes decoding sample from https://github.com/mpv-player/mpv/issues/13533

Cc: mesa-stable

Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27816>
2024-02-27 20:54:48 +00:00
Ruijing Dong
eb74aa8515 frontends/va: get av1 encoding ref frame infos for L0.
Reference frame list is formed by each of the provided
recon_frame, while the assumption here is to use the API
provided by VAAPI interface, when a frame is marked as
"long term reference" by

av1->picture_flags.bits.long_term_reference

Its recon_frame will be kept in DPB marked by its
recon_frame as signature. When a future input requests
refering to it, it can go this way:

1. set av1->ref_frame_ctrl_l0.field.search_idx2 to indicate
   which ref_frame_idx slot will be used.
   x = av1->ref_frame_ctrl_l0.field.search_idx2;
2. n = av1->ref_frame_idx[x-1];
   av1->reference_frames[n] as the signature to compare with.
   if av1->reference_frames[n] is pointing to the
   same video buffer (signature) as the one marked as
   "long term reference". Then the new input is refering to
   it only.
3. in SVC case, long terms are used for temproal_id 0 only,
   because using long term means potentially scene change
   could happen.
4. the "long term reference" recon_frame should be kept,
   instead of being reused until it is no longer needed to
   avoid signature duplication.

Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27771>
2024-02-27 20:20:46 +00:00
Ruijing Dong
4b92fa9e10 radeonsi/vcn: vcn4 av1 long term ref support
Add vcn4 av1 long term reference support.

So that frames can be controlled from application
side to refer to the identified reference, which
usually could provide better coding efficiency in
the case of scene chagne back and forth, just it
needs to identify and mark these frames before
using them.

We assume 2 long term reference frames should be
good in a key frame period, and these long term
references can be overwritten by marking new ones.

Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27771>
2024-02-27 20:20:46 +00:00
Ruijing Dong
5663221bdb radeonsi/vcn: data structure av1 enc long term reference.
Here it borrowed the term "long term reference" to represent
the customized reference frame rather than the default ones used.

To enable that, it needs application to leverage VAAPI existing
interface to mark a frame as "long term reference", and then
it will be preserved in the DPB for later usage. This preserved
frame later could be refered to by having its signature used in
the ref_frame_idx[] list, and the index can be indicated by
RefFrameCtrl index2, which has not been used for other purpose.

Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27771>
2024-02-27 20:20:45 +00:00
Hans-Kristian Arntzen
2d3e7b6e9a wsi/wl: Fix deadlock in dispatch_queue_timeout.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Fixes: a00f9c401b ("loader/wayland: Add fallback wl_display_dispatch_queue_timeout")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27828>
2024-02-27 19:09:28 +00:00
Ian Romanick
a2292f53b5 nir: Optimize uniform vote_all and vote_any
No shader-db changes on any Intel platform.

fossil-db:

All Ice Lake and newer platforms had similar results. (Ice Lake)
Totals:
Instrs: 165513303 -> 165511820 (-0.00%)
Cycles: 15125314947 -> 15125211500 (-0.00%); split: -0.00%, +0.00%

Totals from 82 (0.01% of 656120) affected shaders:
Instrs: 544627 -> 543144 (-0.27%)
Cycles: 22616493 -> 22513046 (-0.46%); split: -0.46%, +0.00%

No fossil-db changes on Gfx9.

Suggested-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 09:44:32 -08:00
Ian Romanick
535caaf3e0 nir: Optimize uniform iadd, fadd, and ixor reduction operations
This adds optimizations for iadd, fadd, and ixor with reduce,
inclusive scan, and exclusive scan.

NOTE: The fadd and ixor optimizations had no shader-db or fossil-db
changes on any Intel platform.

NOTE 2: This change "fixes" arb_compute_variable_group_size-local-size
and base-local-size.shader_test on DG2 and MTL. This is just changing
the code path taken to not use whatever path was not working properly
before.

This is a subset of the things optimized by ACO. See also
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3731#note_682802. The
min, max, iand, and ior exclusive_scan optimizations are not
implemented.

Broadwell on shader-db is not happy. I have not investigated.

v2: Silence some warnings about discarding const.

v3: Rename mbcnt to count_active_invocations. Add a big comment
explaining the differences between the two paths. Suggested by Rhys.

shader-db:

All Gfx9 and newer platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 20300384 -> 20299545 (<.01%)
instructions in affected programs: 19167 -> 18328 (-4.38%)
helped: 35 / HURT: 0

total cycles in shared programs: 842809750 -> 842766381 (<.01%)
cycles in affected programs: 2160249 -> 2116880 (-2.01%)
helped: 33 / HURT: 2

total spills in shared programs: 4632 -> 4626 (-0.13%)
spills in affected programs: 206 -> 200 (-2.91%)
helped: 3 / HURT: 0

total fills in shared programs: 5594 -> 5581 (-0.23%)
fills in affected programs: 664 -> 651 (-1.96%)
helped: 3 / HURT: 1

fossil-db results:

All Intel platforms had similar results. (Ice Lake shown)
Totals:
Instrs: 165551893 -> 165513303 (-0.02%)
Cycles: 15132539132 -> 15125314947 (-0.05%); split: -0.05%, +0.00%
Spill count: 45258 -> 45204 (-0.12%)
Fill count: 74286 -> 74157 (-0.17%)
Scratch Memory Size: 2467840 -> 2451456 (-0.66%)

Totals from 712 (0.11% of 656120) affected shaders:
Instrs: 598931 -> 560341 (-6.44%)
Cycles: 184650167 -> 177425982 (-3.91%); split: -3.95%, +0.04%
Spill count: 983 -> 929 (-5.49%)
Fill count: 2274 -> 2145 (-5.67%)
Scratch Memory Size: 52224 -> 35840 (-31.37%)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 09:44:11 -08:00
Ian Romanick
c63ea755fe intel/fs: Use nir_opt_uniform_subgroup
shader-db:

All Skylake and newer platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 20300435 -> 20300384 (<.01%)
instructions in affected programs: 303 -> 252 (-16.83%)
helped: 2 / HURT: 0

total cycles in shared programs: 842810326 -> 842809750 (<.01%)
cycles in affected programs: 8374 -> 7798 (-6.88%)
helped: 2 / HURT: 0

fossil-db:

All Intel platforms (note below) had similar results. (Ice Lake shown)
Instrs: 165559735 -> 165551893 (-0.00%)
Cycles: 15133083961 -> 15132539132 (-0.00%); split: -0.00%, +0.00%
Spill count: 45262 -> 45258 (-0.01%)
Fill count: 74293 -> 74286 (-0.01%)

Totals from 854 (0.13% of 656120) affected shaders:
Instrs: 3461998 -> 3454156 (-0.23%)
Cycles: 154252729 -> 153707900 (-0.35%); split: -0.36%, +0.01%
Spill count: 2655 -> 2651 (-0.15%)
Fill count: 3881 -> 3874 (-0.18%)

DG2 did not see changes in spills or fills.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 08:38:45 -08:00
Ian Romanick
f10d1ef372 nir: Initial framework for optimizing uniform subgroup operations
The first commit just optimizes operation where the result of the
subgroup operation is the same as each of the individual channel
results.

This is a subset of the things optimized by ACO. See also
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3731#note_682802.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 08:38:31 -08:00
Ian Romanick
8fb37ef985 intel/fs: Add fast path for ballot(true)
This doesn't help very much now. A later commit adds a NIR optimization
pass, tentatively called nir_opt_uniform_subgroup, that converts many
kinds of subgroup operations to things involving
bitCount(ballot(true)). This commit makes a huge difference in the
results of that later commit.

No shader-db changes on any Intel platform.

Fossil-db results:

All Intel platforms had similar results. (Ice Lake shown)
Totals:
Instrs: 165558033 -> 165557519 (-0.00%)
Cycles: 15156188362 -> 15156178922 (-0.00%); split: -0.00%, +0.00%

Totals from 299 (0.05% of 656117) affected shaders:
Instrs: 88293 -> 87779 (-0.58%)
Cycles: 3709498 -> 3700058 (-0.25%); split: -0.28%, +0.03%

v2: Rebase on splitting ELK from BRW. Remove devinfo->ver >= 8 check.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 08:37:46 -08:00
Ian Romanick
c42830c64a intel/fs: Use constant of same type to write flag
Otherwise the compiler generates an extra MOV to load the constant into
a register first because reasons. 🤷 vote_any, vote_all, vote_ieq,
and vote_feq handling already do this.

No shader-db changes on any Intel plaform.

Fossil-db results:

All Intel platforms had similar results. (Ice Lake shown)
Totals:
Instrs: 165592451 -> 165557937 (-0.02%)
Cycles: 15133282615 -> 15133059360 (-0.00%); split: -0.00%, +0.00%

Totals from 33779 (5.15% of 656115) affected shaders:
Instrs: 4396576 -> 4362062 (-0.79%)
Cycles: 86867412 -> 86644157 (-0.26%); split: -0.37%, +0.11%

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 08:37:15 -08:00
Ian Romanick
b22fff90d5 intel/fs: Enable nir_opt_uniform_atomics in all shader stages
The problem seems to have been related to
nir_intrinsic_load_global_block_intel being marked as non-divergent.

No shader-db or fossil-db changes on any Intel platform.

v2: Rebase on splitting ELK from BRW. Remove devinfo->ver >= 8 check.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 08:37:05 -08:00
Ian Romanick
75de4458a1 nir: Mark nir_intrinsic_load_global_block_intel as divergent
This is divergent because it specifically loads sequential values into
successive SIMD lanes.

No shader-db or fossil-db changes on any Intel platform.

Fixes: 9f44a26462 ("nir/divergence: handle load_global_block_intel")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 08:36:42 -08:00
Ian Romanick
56a3f031f4 intel/fs: Delete stale comment in nir_intrinsic_ballot implementation
Discard actually uses f1.x, so this implementation of ballot is fine.

Trivial.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 08:36:34 -08:00
Ian Romanick
5da5106727 nir: Add documentation for subgroup_.._mask
v2: Fix reference to GL_ARB_shader_ballot. Noticed by Lionel.

Suggested-by: Lionel
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27044>
2024-02-27 08:36:09 -08:00
Samuel Pitoiset
727170fee0 radv/ci: enable RADV_PERFTEST=shader_object for vkcts-tahiti-valve
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27812>
2024-02-27 14:28:54 +00:00
Martin Roukala (né Peres)
83efcd6a72 radv/ci: add a vkcts-tahiti job
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27812>
2024-02-27 14:28:54 +00:00
Sebastian Wick
0fe7e06f5f vulkan/wsi/wayland: Use dispatch_queue_timeout in acquire_next_image
Signed-off-by: Sebastian Wick <sebastian.wick@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27511>
2024-02-27 13:10:13 +00:00
Sebastian Wick
a00f9c401b loader/wayland: Add fallback wl_display_dispatch_queue_timeout
This is almost a 1:1 copy of the same function in libwayland. If the version
with the symbol propagates far enough the fallback can be removed again.

Signed-off-by: Sebastian Wick <sebastian.wick@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27511>
2024-02-27 13:10:13 +00:00
Sebastian Wick
df801bec1e util: Add timespec_sub_saturate to avoid negative time for deadlines
Signed-off-by: Sebastian Wick <sebastian.wick@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27511>
2024-02-27 13:10:13 +00:00
Connor Abbott
a80a23dc49 tu: Enable UBWC for storage images on a7xx
I'm not sure exactly when this was introduced. It doesn't work on a650,
but does work on a7xx, I'm not sure whether it works on the a660
generation.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27506>
2024-02-27 07:34:15 -05:00
Connor Abbott
b9e04f8293 tu: Enable UBWC for SNORM formats on a740+
The fast-clear value is now the same for SNORM and UNORM, so our trick
of reinterpreting SNORM as UNORM when copying now works with UBWC. We
can also freely reinterpret UNORM, SNORM, and UINT formats, as tested by
dEQP-VK.image.mutable.*.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27506>
2024-02-27 07:33:59 -05:00
Connor Abbott
4529b2ea54 tu: Reenable MSAA UBWC on a6xx gen1
This passes a full CTS run now, probably due to other fixes in the
meantime.

Closes: #7438
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27506>
2024-02-27 07:17:29 -05:00
Daniel Stone
dcbf61f5df egl/dri: Use pipe_format instead of DRI_IMAGE_FORMAT
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
68eaf820e1 st/dri: Use pipe_format from config directly
The driver already stores the pipe_format within the mode, so we can
just reuse that rather than trying to re-derive it back from a hardcoded
set of masks.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
832d814852 egl: Remove shifts/sizes from dri2_add_config argument
All the callers now do their own filtering on driver configs to decide
whether or not to add them.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
e66305d681 egl/x11: Compare config shifts/sizes locally
Rather than getting the egl_dri2 core to compare our shift/size arrays,
do it in the caller, as X11 is the only caller that constructs configs
like this.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
273e54391a egl/android: Remove hard-coded color-channel data
We don't need to write out tables of the shift/size of every colour
channel, because we already have that as part of the format description
if we use pipe_format.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
d8d153d4c2 gbm: Remove hardcoded color-channel data
We don't need to write out the shifts and sizes everywhere; we already
have them as part of the format description.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
a10f10c4ce gbm/dri: Query DRIImage for FourCC directly
No need to go through the DRIImage format query when we can just get the
FourCC directly.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
6b04b64a21 egl: Use pipe_format for pbuffer configs
There's no need to pass shifts and masks now; we can just take a list of
pbuffer configs to add.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
630fda2492 egl: Automatically set EGLConfig ID
There's no reason to make the users go through and count all their
configs; just set it ourselves in the core.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
487016796b egl/{surfaceless,device}: Remove check for EGLConfig presence
We now check in the EGL core that we actually have some configs for the
display, so no need to do it in the platform.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
e12a55c979 egl/android: Remove check for EGLConfig presence
We now check in the EGL core that we actually have some configs for the
display, so no need to do it in the platform.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
ac304d0393 egl/x11: Remove check for EGLConfig presence
We now check in the EGL core that we actually have some configs for the
display, so no need to do it in the platform.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
6770921918 egl/gbm: Remove check for EGLConfig presence
We now check in the EGL core that we actually have some configs for the
display, so no need to do it in the platform.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
bf7ebe6ff8 egl/wayland: Remove check for EGLConfig presence
We now check in the EGL core that we actually have some configs for the
display, so no need to do it in the platform.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
cbb6f62135 egl: Fail display creation if no EGLConfigs created
If we failed to create any EGLConfigs, throw an error and refuse to
create the display. This lets us eliminate a bunch of copy-and-wasted
code throughout the drivers.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
97c435c926 egl/wayland: Remove shift/size masks
We don't need these anymore.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
7889c9dc92 egl/wayland: Use pipe_format for format names
We don't need to carry our own strings.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
84bb6d0e0a egl/wayland: Remove WL_SHM_* format listings
We don't need to type all of these out, because they're exactly the same
as the DRM ones, with the exception of ARGB8888 and XRGB8888 which carry
their own format codes.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00
Daniel Stone
5ac70182e8 egl/wayland: Simplify alternate-format fallback for configs
Rather than doing everything to add the config twice, we can simply
reuse the helpers to check if the different formats are supported, then
add the config only once.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27709>
2024-02-27 10:51:03 +00:00