Commit graph

143919 commits

Author SHA1 Message Date
Alyssa Rosenzweig
6dfdeea213 panfrost: Remove unneeded quirks from T760
Will cause trouble later in the series when we start garbage collecting
unneeded code.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11383>
2021-08-23 20:54:33 +00:00
Boris Brezillon
6b7b8eb046 panfrost: Add explicit padding to pan_blend_shader_key
So the hash function doesn't end up hashing uninitialized values.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reported-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Fixes: bbff09b952 ("panfrost: Move the blend shader cache at the device level")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11383>
2021-08-23 20:54:33 +00:00
Tomeu Vizoso
27367cf018 panfrost: Add padding to pan_blit_blend_shader_key
So the hashtable helpers know the correct size of the struct.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11383>
2021-08-23 20:54:33 +00:00
Kenneth Graunke
9cc303ffbb iris: Mark the aux table buffers with EXEC_OBJECT_CAPTURE.
Having these could be useful when tracking down GPU hangs.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12420>
2021-08-23 13:28:23 -07:00
Kenneth Graunke
7bb4ada8e0 iris: Bypass the BO cache when allocating buffers for aux map tables
When freeing a buffer, we may return a non-idle buffer to the cache,
which means we cannot unmap aux entries at that time.  Instead, we
defer unmapping the stale aux entry until we reuse a BO from the cache.

Unfortunately, this can lead to a recursive locking issue:

1. intel_aux_map_add_mapping wants to set up a new aux entry

   It takes the intel_aux_map_context::mutex lock, then calls:

   add_mapping -> get_aux_entry -> add_sub_table -> add_buffer ->
   intel_aux_map_buffer_alloc -> iris_bo_alloc

2. iris_bo_alloc tries to allocate a BO from the cache, doing:

   alloc_bo_from_cache -> intel_aux_map_unmap_range ->
   intel_aux_unmap_range

   ...which then tries to take the intel_aux_map_context::mutex lock.
   But it is already locked.

One solution would be to rework the aux map handling code to allocate
BOs without holding its lock, but that looks to be painful.  Another
is to make the lock recursive, but we try and avoid that.  A third
option wuold be to add a BO_ALLOC flag that makes alloc_bo_from_cache
skip any buffers with aux_map_address != 0 so we don't have to unmap,
making the less cache effective but fixing the recursive lock.

A fourth option is to simply bypass the BO cache altogether for the
buffers that hold the aux map itself.  Allocating new BOs for the aux
tables should be relatively rare, so there's probably not a lot of
benefit in using the BO cache.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5191
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12420>
2021-08-23 13:28:22 -07:00
Yiwei Zhang
e9be86adda venus: scrub ignored fields of pipeline info when rasterization is disable
v2: use vk_alloc instead of vk_zalloc because of full memcpy

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com> (v1)
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12499>
2021-08-23 20:00:58 +00:00
Yiwei Zhang
b816167312 venus: fix all missing vn_object_base_fini
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12498>
2021-08-23 18:51:38 +00:00
Matt Turner
c600494a8e tu: Enable VK_KHR_uniform_buffer_standard_layout
This extension relaxes the alignment requirements to allow the GL std430
layout to be used. freedreno/ir3 already supports this (via
PIPE_CAP_LOAD_CONSTBUF).

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12495>
2021-08-23 18:30:22 +00:00
Samuel Pitoiset
07cd30ca29 nir/opt_algebraic: optimize fmax(-fmin(b, a), b) -> fmax(b, -a)
Found with Cyberpunk 2077.

fossils-db (GFX10.3):
Totals from 128 (2.34% of 5465) affected shaders:
CodeSize: 769720 -> 767656 (-0.27%); split: -0.27%, +0.00%
Instrs: 145748 -> 145229 (-0.36%)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11604>
2021-08-23 17:53:38 +00:00
Dave Airlie
0cddfba328 vulkan/wsi/sw: wait for image fence before submitting to queue
With hw devices, when you submit a present, implicit sync will
make sure the work submitted to the gpu on the client will end
up happening before the present work submitted on the server.

However with sw paths there is no real GPU, the lavapipe fake
GPU thread is client side only and presenting is done directly
from the pixmap (or later shared pixmap). In order for this to
make sense the wsi common code should wait for the fence on the
image before queueing the submit to the server so that all
client works has been flushed to the pixmap before the copy or
present operation is submitted.

Fixes: 8004fa9c95 ("vulkan/wsi: add sw support. (v2)")
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12502>
2021-08-24 03:30:17 +10:00
Rhys Perry
b23a9dd1f6 aco/scheduler: allow moving down VMEM stores to below VMEM loads
fossil-db (Vega10):
Totals from 93 (0.06% of 150305) affected shaders:
SGPRs: 4832 -> 4768 (-1.32%)
VGPRs: 4084 -> 4144 (+1.47%)
CodeSize: 316080 -> 317208 (+0.36%); split: -0.11%, +0.47%
MaxWaves: 589 -> 580 (-1.53%)
Instrs: 60229 -> 60511 (+0.47%); split: -0.15%, +0.61%
Latency: 636477 -> 540029 (-15.15%); split: -15.26%, +0.10%
InvThroughput: 293027 -> 283043 (-3.41%); split: -4.21%, +0.80%
VClause: 2557 -> 2716 (+6.22%); split: -0.35%, +6.57%
SClause: 1381 -> 1395 (+1.01%); split: -0.14%, +1.16%
Copies: 9424 -> 9728 (+3.23%); split: -0.74%, +3.97%

fossil-db (Sienna Cichlid):
Totals from 88 (0.06% of 150170) affected shaders:
VGPRs: 3840 -> 3872 (+0.83%)
CodeSize: 300544 -> 300960 (+0.14%); split: -0.09%, +0.23%
Instrs: 53714 -> 53871 (+0.29%); split: -0.05%, +0.35%
Latency: 489854 -> 462001 (-5.69%); split: -6.30%, +0.61%
InvThroughput: 100307 -> 95142 (-5.15%); split: -5.50%, +0.35%
VClause: 2322 -> 2564 (+10.42%); split: -0.39%, +10.81%
SClause: 1345 -> 1358 (+0.97%); split: -0.15%, +1.12%
Copies: 4113 -> 4351 (+5.79%); split: -0.66%, +6.44%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12211>
2021-08-23 16:48:31 +00:00
Erik Faye-Lund
eb60d8c7b9 llvmpipe: use preferred attribute interpolation for wide lines
When rasterizing legacy-lines, OpenGL defines the width as being an
extrusion along the minor axis, repeating varyings. While the spec
*does* allow for an alternative method that matches our current results,
the OpenGL ES CTS doesn't allow these results even if OpenGL ES has the
same wording of an alternative method.

This is technically speaking a bug in the OpenGL ES CTS, but it seems
like nobody else is using the alternative formulation, at least not
while passing the OpenGL ES CTS. On top of this, the OpenGL specification
explicitly lists the extrusion results as the preferred method.

So it seems like a good idea for us to do this the way the OpenGL
specification prefers regardless; it's going to give less surprising
results to applications, and it's helping us pass some tests.

This math to set these up would "trivially" be:

dx = (dx * dx + dy * dy) / dx
dy = 0

and:

dy = (dx * dx + dy * dy) / dy
dx = 0

...but since we've already calculated dxdy, we can reformulate this to
save a division.

This fixes the following dEQP test-cases:
- dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide
- dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide
- dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide
- dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide
- dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide
- dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide
- dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines_wide
- dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines_wide
- dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop_wide
- dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip_wide
- dEQP-GLES3.functional.rasterization.interpolation.basic.lines_wide
- dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide
- dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide
- dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11315>
2021-08-23 15:43:48 +00:00
Rhys Perry
2201f5a58c aco: remove label_extract if the extract is used by a non-VALU
If an extract is used by a non-VALU instruction, it can't be applied to
all instructions, so it's not beneficial to try to apply it.

This check isn't needed because can_apply_extract()/can_use_SDWA() should
already handle non-VALU instructions.

fossil-db (Sienna Cichlid):
Totals from 1020 (0.68% of 150170) affected shaders:
SpillSGPRs: 1577 -> 1571 (-0.38%)
CodeSize: 7863668 -> 7858336 (-0.07%); split: -0.07%, +0.00%
Instrs: 1431583 -> 1431083 (-0.03%); split: -0.04%, +0.01%
Latency: 25891250 -> 25890916 (-0.00%); split: -0.01%, +0.01%
InvThroughput: 7248683 -> 7248655 (-0.00%); split: -0.01%, +0.01%
SClause: 49072 -> 49071 (-0.00%)
Copies: 126649 -> 126580 (-0.05%); split: -0.11%, +0.06%
Branches: 39129 -> 39120 (-0.02%); split: -0.03%, +0.01%
PreSGPRs: 53071 -> 52943 (-0.24%); split: -0.26%, +0.02%
PreVGPRs: 57437 -> 57435 (-0.00%); split: -0.01%, +0.01%

fossil-db (Polaris10):
Totals from 654 (0.43% of 151696) affected shaders:
CodeSize: 5814552 -> 5811568 (-0.05%); split: -0.05%, +0.00%
Instrs: 1105783 -> 1105049 (-0.07%); split: -0.07%, +0.00%
Latency: 20261458 -> 20259744 (-0.01%); split: -0.01%, +0.00%
InvThroughput: 9011785 -> 9011749 (-0.00%); split: -0.00%, +0.00%
Copies: 104693 -> 103904 (-0.75%); split: -0.76%, +0.00%
PreSGPRs: 36105 -> 36095 (-0.03%); split: -0.03%, +0.01%
PreVGPRs: 43813 -> 43809 (-0.01%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12212>
2021-08-23 14:56:37 +01:00
Samuel Pitoiset
e0353296da radv: allocate shaders to 32-bit address to skip PGM_HI
This reduces the number of emitted registers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12466>
2021-08-23 11:28:21 +00:00
Samuel Pitoiset
2dc90ca8a4 radv: don't use SQ_NON_EVENT before GE_PC_ALLOC for better perf on Navi1x
Seems it make the perf worse.
Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12466>
2021-08-23 11:28:21 +00:00
Daniel Schürmann
77ffdf41b1 aco: add more validation rules for SDWA operands
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12364>
2021-08-23 10:31:40 +00:00
Daniel Schürmann
077776a866 aco/opcodes: remove definition_size[]
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12364>
2021-08-23 10:31:40 +00:00
Daniel Schürmann
f6b281a1c2 aco/validate: simplify get_subdword_bytes_written()
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12364>
2021-08-23 10:31:40 +00:00
Daniel Schürmann
ec1bbfa608 aco/ra: refactor subdword operand stride
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12364>
2021-08-23 10:31:40 +00:00
Daniel Schürmann
c75138ed64 aco/ra: refactor subdword definition info
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12364>
2021-08-23 10:31:40 +00:00
Daniel Schürmann
e11b23f7cd aco: add instr_is_16bit() helper function
to indicate whether some instruction writes partial registers, only.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12364>
2021-08-23 10:31:40 +00:00
Daniel Schürmann
3d6ca41e44 aco: use VOPC_SDWA on GFX9+
Totals from 5138 (3.42% of 150170) affected shaders: (GFX10.3)
VGPRs: 409520 -> 409416 (-0.03%); split: -0.03%, +0.00%
CodeSize: 43056360 -> 43035696 (-0.05%); split: -0.06%, +0.02%
MaxWaves: 69296 -> 69310 (+0.02%)
Instrs: 8161016 -> 8153365 (-0.09%); split: -0.10%, +0.01%
Latency: 109397002 -> 109756208 (+0.33%); split: -0.05%, +0.38%
InvThroughput: 23238920 -> 23310761 (+0.31%); split: -0.11%, +0.42%
VClause: 135141 -> 135100 (-0.03%); split: -0.05%, +0.02%
SClause: 349511 -> 349489 (-0.01%); split: -0.01%, +0.00%
Copies: 388107 -> 387754 (-0.09%); split: -0.48%, +0.38%
Branches: 184629 -> 184503 (-0.07%); split: -0.08%, +0.01%
PreSGPRs: 258807 -> 258839 (+0.01%)
PreVGPRs: 372561 -> 372184 (-0.10%); split: -0.10%, +0.00%

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12364>
2021-08-23 10:31:40 +00:00
Daniel Schürmann
60e171af06 aco/print_ir: fix printing of VOPC_SDWA definitions
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12364>
2021-08-23 10:31:40 +00:00
Rhys Perry
8852c5448d aco: fix vectorized 16-bit load_input/load_interpolated_input
Seems we haven't encountered this before because
nir_lower_io_to_scalar_early usually scalarizes this.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12486>
2021-08-23 10:11:36 +00:00
Samuel Pitoiset
e4e2d45cc6 radv: remove useless DISABLE_{ZMASK,SMEM}_EXPCLEAR_OPTIMIZATION state
This has no effect without enabling EXPCLEAR.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12326>
2021-08-23 09:52:51 +02:00
Samuel Pitoiset
98d10eed48 radv: remove unused fast depth-stencil gfx clear path with expclear
This has never been used because it requires to know the previous
clear values which is not really possible in Vulkan.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12326>
2021-08-23 09:52:48 +02:00
Michel Zou
8bb9e9e76f lavapipe: fix missing VKAPI_CALL attribute
Fixes build on mingw

Fixes: c198adf7

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12484>
2021-08-21 16:46:43 +02:00
Ian Romanick
2b4b31044d util/xmlconfig: Test values set via the environment
driconf options can also be set via environment variables.  This is a
simple touch-test of that feature.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12477>
2021-08-21 00:53:18 +00:00
Ian Romanick
1a6d1e9309 util/xmlconfig: Make unit tests more resilient against user env settings
Before this, setting 'vblank_mode=0' in the environment would cause a
unit test to fail.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12477>
2021-08-21 00:53:18 +00:00
Marek Olšák
8f935317e6 frontend/dri: add environment variable DRI_NO_MSAA for performance comparisons
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12491>
2021-08-21 00:30:59 +00:00
Marek Olšák
aad7a1d79a radeonsi: remove vertices_per_patch parameter from draw-related functions
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12351>
2021-08-21 00:08:11 +00:00
Marek Olšák
10a46226b1 gallium: remove vertices_per_patch, add pipe_context::set_patch_vertices
We would like draw-only display lists to have immutable draw info and
this is the only GL non-draw state in pipe_draw_info (not counting
view_mask).

It also allows removing some code from draw_vbo for tessellation.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12351>
2021-08-21 00:08:11 +00:00
Connor Abbott
6d76112624 tu: Remove some stale bypass xfails
These were fixed by 09e0b29bb6 which was
missed during the suite conversion. For the remaining still-valid fail,
there is a CTS patch in progress.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12488>
2021-08-20 22:28:56 +00:00
Rob Clark
d889f5f282 freedreno/crashdec: Quiet spammy print in query mode
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12489>
2021-08-20 22:01:49 +00:00
Rob Clark
dbea4bb970 freedreno/crashdec: Decode full RB in verbose mode
This is useful to get a better view of previous commands in the
ringbuffer.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12489>
2021-08-20 22:01:49 +00:00
Rob Clark
ed8d3095ab freedreno/cffdec: Fix gpuaddr comparision
gpuaddrs are 64b, and they can be more than 2^^32 apart.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12489>
2021-08-20 22:01:49 +00:00
Rob Clark
32f13cb9bc freedreno/cffdec: Fix indentation
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12489>
2021-08-20 22:01:49 +00:00
Icecream95
295807e666 pan/bi: Extend bi_add_nop_for_atest for tilebuffer loads
Fixes framebuffer_fetch and blend_equation_advanced dEQP tests on v6.

v2: Use clause dependencies rather than comparing the message type
v3: Shift the BIFROST_SLOT_* constants before using them as a mask

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12375>
2021-08-20 21:38:01 +00:00
Matt Turner
e0bc11d9d2 tu: Free device->bo_idx and device->bo_list on init failure
Two related changes:

- in tu_device.c:tu_CreateDevice we need to free both pointers in the
  teardown path after tu_bo_finish(global_bo), which uses the pointers.
  They are allocated in the first call to tu_bo_init(), which happens
  when global_bo is allocated.

- in tu_drm.c:tu_bo_init we need to free bo_list if the bo_idx
  allocation fails. Convert to the goto teardown pattern as well.

Fixes the following dEQP-VK tests:
  dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail
  dEQP-VK.api.object_management.alloc_callback_fail.device
  dEQP-VK.api.object_management.alloc_callback_fail.device_group

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12481>
2021-08-20 20:30:14 +00:00
Alyssa Rosenzweig
61c8e39649 pan/bi: Use CLPER_V6 on Mali G31
Apparently, CLPER_V7 is missing from Mali G31, but CLPER_V6 works. Fixes
INSTR_INVALID_ENC faults and failures in
dEQP-GLES3.functional.shaders.derivate.* on Dvalin.

Technically not an errata but an implementation difference. I suspect
Mali G51 will need this as well, should we ever allowlist it.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12478>
2021-08-20 20:13:27 +00:00
Alyssa Rosenzweig
bfd3ae35c9 pan/bi: Use ST_TILE for multisampled blend output
ST_TILE lets us specify an explicit sample, whereas BLEND replicates to
all samples. This fully fixes the interaction between blend shaders and
multisampling on Bifrost, manifesting as
dEQP-GLES3.functional.fragment_ops.random.* failures with the
configuration rgba8888d24s8ms4.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12478>
2021-08-20 20:13:27 +00:00
Alyssa Rosenzweig
4a51366144 panfrost: Evaluate blend shaders per-sample
This varies the sample ID value, which will be used in the next commit.
This is less complicated than keying blend shaders to the content of
this flag and trying to make mega blend shaders covering all samples at
once ... complexity I'd rather not think about right now. The DDK does
it this way.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12478>
2021-08-20 20:13:27 +00:00
Alyssa Rosenzweig
16394dc71a pan/bi: Set the sample ID for blend shader LD_TILE
Use the explicit sample mode and set the sample ID in the pixel indices
structure to the current sample ID. This fixes tilebuffer loads in blend
shaders on multisampled framebuffers.

Make sure the new routine is broken out to a helper for use with ST_TILE
in the next commit.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12478>
2021-08-20 20:13:27 +00:00
Alyssa Rosenzweig
9f19a883bc pan/bi: Extract load_sample_id to a helper
Will be reused in the next commit.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12478>
2021-08-20 20:13:27 +00:00
Alyssa Rosenzweig
5c2a4eb1c2 pan/bi: Correct the sr_count on +ST_TILE
Otherwise we'll get validator fails when emitting +ST_TILE.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12478>
2021-08-20 20:13:27 +00:00
Alyssa Rosenzweig
710498e424 pan/bi: Don't set td in blend shaders
This breaks screen-space derivatives in a shader that uses multiple
render targets, if the derivative calculation is scheduled after a BLEND
instruction calling into a blend shader.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12478>
2021-08-20 20:13:27 +00:00
Alyssa Rosenzweig
0a26ec78b1 pan/bi: Set eldest_colour dependency for ST_TILE
I don't think we'll ever hit this in practice, since it's not needed for
blend shaders, but better to correct the code anyway.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12478>
2021-08-20 20:13:27 +00:00
Alyssa Rosenzweig
a7f7d74137 panfrost: Disable shader-assisted indirect draws
Although it is passing all of dEQP-GLES31, it is failing a few
KHR-GLES31.* tests. It also has performance issues at the moment. Invert
the existing noindirect debug flag to become a indirect debug flag. Set
this flag for dEQP-GLES31 CI on G52, to make sure the code doesn't bit
rot on the hope someone will pick this up later on.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12478>
2021-08-20 20:13:27 +00:00
Leandro Ribeiro
8107f67171 vulkan/wsi/wayland: memset members of image to zero
struct wsi_wl_image is only used as member of the swapchain, and during
the swapchain creation the image is already initialized to zero. So we
have no problems with members of the image being used uninitialized.

But for consistency, memset the members of this struct to zero in
wsi_wl_image_init(). This can help to avoid problems in the future.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12451>
2021-08-20 18:51:36 +00:00
Leandro Ribeiro
4cd187e71e vulkan/wsi/wayland: create swapchain using vk_zalloc()
In wsi_wl_surface_create_swapchain() we have a piece of code to init
some members of the chain to 0, in order to allow us to call
wsi_wl_swapchain_destroy() for cleanup.

Instead, we can use vk_zalloc() to allocate the chain, as it initializes
all members of the struct to zero. This help us to avoid problems when
people add new members to the struct and forget to initialize them.
Also, it makes the code look better.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12451>
2021-08-20 18:51:36 +00:00