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Dave Airlie 0cddfba328 vulkan/wsi/sw: wait for image fence before submitting to queue
With hw devices, when you submit a present, implicit sync will
make sure the work submitted to the gpu on the client will end
up happening before the present work submitted on the server.

However with sw paths there is no real GPU, the lavapipe fake
GPU thread is client side only and presenting is done directly
from the pixmap (or later shared pixmap). In order for this to
make sense the wsi common code should wait for the fence on the
image before queueing the submit to the server so that all
client works has been flushed to the pixmap before the copy or
present operation is submitted.

Fixes: 8004fa9c95 ("vulkan/wsi: add sw support. (v2)")
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12502>
2021-08-24 03:30:17 +10:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci/freedreno: Move freedreno's deqp testing to suite support. 2021-08-17 20:00:49 +00:00
android AOSP: Add panfrost vulkan library suffix 2021-08-16 09:18:46 +00:00
bin python: drop python2 support 2021-08-14 21:44:32 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs frontend/dri: add environment variable DRI_NO_MSAA for performance comparisons 2021-08-21 00:30:59 +00:00
include dri: Reformat DRI context attribute #defines 2021-08-18 21:11:02 +00:00
src vulkan/wsi/sw: wait for image fence before submitting to queue 2021-08-24 03:30:17 +10:00
subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: enable CI for lima again 2021-08-17 11:22:59 +00:00
.mailmap mailmap: Add two more lines for Alyssa Rosenzweig 2021-07-12 23:45:34 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
meson.build meson: Check that bin/meson_get_version.py ran without an error 2021-08-17 15:18:03 -07:00
meson_options.txt meson: allow egl_native_platform to be specified 2021-07-21 23:12:58 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
REVIEWERS Fix up leftover "state_trackers" references to "frontends" 2021-07-02 07:35:05 +00:00
VERSION VERSION: bump version for 21.3 development cycle 2021-07-14 10:22:12 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.