The ARB_shader_objects spec says the following:
> The error INVALID_VALUE is generated by any command that takes one or
> more handles as input, and one or more of these handles are not an
> object handle generated by OpenGL.
And a long, long time ago, we used do to just that for
glDeleteObjectARB... Until 9ac9605de1, all the way back in February 2006,
where the error condition was removed without explanation.
Let's restore it, because it should really be there.
This was noticed by running the tests that are in the mesa-demos
repository, that actually tested this condition.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16211>
(cherry picked from commit ba9c917149)
We haven't been doing what the comment says for about a decade, it's
about time to update the comment!
Fixes: 5f60a00743 ("st/glx: remove STENCIL_BITS, DEFAULT_SOFTWARE_DEPTH_BITS")
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16213>
(cherry picked from commit 82b681db99)
This changes the code so that it only looks at the passed in families
when concurrent, otherwise it always allocates one.
Fixes: 48b3ef625e ("vulkan/wsi: handle queue families properly for non-concurrent sharing mode.")
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15331>
(cherry picked from commit 85a94be0fe)
This reverts commit d68b2db89c.
With this change, no regressions have been observed with the
dEQP-VK.synchronization* test group. There are regressions with
dEQP-VK.drm_format_modifiers.export_import.*, but those have been
root-caused to be test issues (see 3575).
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6125
Fixes: 57445adc89 ("anv: Re-enable CCS_E on TGL+")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15420>
(cherry picked from commit e2f0c859c2)
Without this being atomically incremented and decremented, I observed
this assert triggering in debug builds:
src/vulkan/wsi/wsi_common_x11.c:x11_present_to_x11_dri3():
assert(chain->sent_image_count <= chain->base.image_count);
I think this was happening since,
src/vulkan/wsi/wsi_common_x11.c:x11_handle_dri3_present_event()
which decrements chain->sent_image_count may be run in a separate
thread.
Fixes: d0bc1ad377 ("vulkan/wsi/x11: add sent image counter")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15908>
(cherry picked from commit 212fb25b26)
When the divisor is 0, the compiler should generate a different VS
prolog instead of re-using a previous prolog that uses nontrivial
divisors. This is because divisor == 0 and divisor > 1 should use
a different path to guarantee that the index is correctly computed.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16009>
(cherry picked from commit f525706e77)
My understanding of the signal masks is that they control what stages
must complete before the semaphore is signaled. Using 0 theoretically
means the semaphore could be signaled immediately without waiting on
anything. Use ~0 instead to say it depends on everything.
Fixes: 97f0a4494b ("vulkan: implement legacy entrypoints on top of VK_KHR_synchronization2")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16145>
(cherry picked from commit 02fea6c179)
Without this we might choose 8 or 16 width, while the app assumes 32.
With subgroup operations it may cause wrong calculations and thus bugs.
Examples of such games are Aperture Desk Job and DOOM Eternal.
v2: Make it a driconf option instead of applying unconditionally, move
from brw_required_dispatch_width to brw_compile_cs
v3: Rename allow_assuming_full_subgroups -> assume_full_subgroups.
Include assume_full_subgroups value in anv_pipeline_hash_compute().
v4: Move actual workaround code from brw_fs.c -> anv_pipeline.c.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6171
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15708>
(cherry picked from commit 28ca5636f6)
With mutable descriptor types, we can end up in a situation where a
binding can be, for instance, both a UBO and an acceleration
structure.
While we can promote the UBO to a binding table entry and the shader
can use it, this isn't true of acceleration structures that have no
surface state. In that case just skip the entry. The shader is already
compiled to use the descriptor entry.
In the non mutable case, the entry will not be created by
anv_nir_apply_pipeline_layout.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 63e91148b7 ("anv: Enable VK_VALVE_mutable_descriptor_type")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15969>
(cherry picked from commit fe413962b4)
Fixes dEQP-VK.ray_tracing_pipeline.misc.report_intersection_result
Fixes: c3d82a9 ("radv: Add pass to lower anyhit shader into an intersection shader.")
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16056>
(cherry picked from commit 4080f18163)
Computations for indexing in-memory data structures for ray queries
depend on this.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 4f9141607f ("intel: Add device info for DG2")
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15925>
(cherry picked from commit 107acf5a4a)
XFB varyings are considered as always active IO to prevent them to
be removed or compacted. Though, if the NIR linker doesn't mark XFB
varyings as unmoveable it still possible to remap other varyings to
the same location/component.
Fixes KHR-Single-GL46.enhanced_layouts.xfb_override_qualifiers_with_api
with Zink and a bunch of other dEQP XFB tests.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6301
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16092>
(cherry picked from commit 4ebb5391ac)
Conflicts:
src/gallium/drivers/zink/ci/zink-radv-fails.txt
Components need to be handled, otherwise if a shader has two XFB
varyings at the same location, only one will be marked as always active.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16092>
(cherry picked from commit 26f74f17d9)
The computation was wrong.
Fixes dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.*
with Zink on GFX6 (Pitcairn).
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16099>
(cherry picked from commit 6873da0e42)
We need to wait for cp dma if VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT or
VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT are set.
Closes: #5911
Fixes: 4b9bc4791b ("radv: only sync CP DMA for transfer operations or bottom pipe")
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit bbdf22ce13)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16126>
this is a legal query that cts uses, so don't just abort
Fixes: b1c32a6c8c ("mesa: add ARB_sparse_texture query in glGetInternalformativ")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16097>
(cherry picked from commit 272f6ede0d)