Commit graph

13404 commits

Author SHA1 Message Date
Ian Romanick
66be2810c3 Cell: emit vertex shaders and uniforms more intelligently 2008-02-19 08:41:04 -08:00
Ian Romanick
4362c6e59d Cell: trivial clean-ups 2008-02-19 08:41:04 -08:00
José Fonseca
5480a6bc13 Fix windows build. 2008-02-19 18:57:25 +09:00
José Fonseca
b62f0ddd09 Portability fixes.
Eliminate C99/C++ constructs.

(We should actually disable gcc C99 syntax options if we are serious about
portability.)
2008-02-19 18:56:55 +09:00
José Fonseca
d710a7cfb2 Windows (DDK) compilation support.
It also works when cross compiling with Wine.
2008-02-19 18:53:16 +09:00
José Fonseca
b9da3791c9 Remove src/mesa and src/mesa/main from gallium source include paths. 2008-02-19 15:07:53 +09:00
José Fonseca
5d78212d75 Bring in ppc spe rtasm into gallium's rtasm module.
Moving files since these are not being used outside gallium.
2008-02-19 14:06:11 +09:00
José Fonseca
b0eef0dc25 Add run-time cpu capabilities detection stubs. 2008-02-19 14:06:11 +09:00
José Fonseca
90b2beb661 Simplify makefile boilerplate code.
Don't define ASM_SOURCES variable globally -- reserve that variable to be defined
locally by makefiles, together with C_SOURCES and CPP_SOURCES.
2008-02-19 14:06:11 +09:00
José Fonseca
f430d95a36 Use gallium's rtasm module. 2008-02-19 14:01:49 +09:00
José Fonseca
17158c2f00 Move mm.c code into util module.
Using the u_ prefix to distingish the c source files that support gallium
interfaces and those that have really no relation with gallium itself.
2008-02-19 14:01:49 +09:00
José Fonseca
d2f6c9ab10 Add copyright headers to all rtasm source files. 2008-02-19 14:01:49 +09:00
José Fonseca
39ea030842 Rename rtasm files. 2008-02-19 14:01:49 +09:00
José Fonseca
df8ab3140c Bring rtasm from mesa to gallium. 2008-02-19 14:01:49 +09:00
José Fonseca
e773a813cf Initial scons support to build gallivm.
Not yet complete.
2008-02-19 14:01:49 +09:00
José Fonseca
e279b1c57a More llvm -> gallivm.
Forgot this one on the last commit.
2008-02-19 14:01:49 +09:00
Brian
6c7f663cb9 gallium: move draw_set_viewport_state() call, plus code clean-up, remove obsolete comments 2008-02-18 18:39:55 -07:00
Brian
ae9931dad2 gallium: call draw_flush() for scissor/stipple state changes 2008-02-18 18:36:20 -07:00
Brian
478c14453b gallium: remove the prototype/unused wide_line_aa() function 2008-02-18 16:50:07 -07:00
Brian
aceeb80d4f gallium: antialiased line drawing
New draw/prim stage: draw_aaline.  When installed, lines are replaced by
textured quads to do antialiasing.  The current user-defined fragment shader
is modified to do a texture fetch and modulate fragment alpha.
2008-02-18 16:19:05 -07:00
José Fonseca
0448dbd64a Update for llvm -> gallivm rename. 2008-02-18 12:33:34 +00:00
José Fonseca
3f3b09d6d8 Rename llvm -> gallivm.
Following the directory == library name policy simplifies the build system.
2008-02-18 20:05:06 +09:00
José Fonseca
687a8b96ef Standardize on using the pipe/ include prefix. 2008-02-18 20:02:42 +09:00
José Fonseca
33ceb6716a Update scons build for new code layout. 2008-02-18 10:52:44 +00:00
José Fonseca
9df478d2f8 Add an "all" target alias for "default" target.
"all" is more commonly expected, expecially by many IDEs.
2008-02-18 16:47:35 +09:00
José Fonseca
1f2d011786 Build glx/x11. 2008-02-18 15:45:29 +09:00
José Fonseca
8450b14676 Cleanup depend files. 2008-02-18 15:37:52 +09:00
José Fonseca
39fe5851a5 Actually use GALLIUM_DRIVER_DIRS. 2008-02-18 15:07:17 +09:00
José Fonseca
bfd5916eaf Code reorganization: split gallium and mesa makefiles.
In other words, don't build src/gallium source code from within src/mesa/Makefile.

Also, allow to customize which gallium auxiliary dirs, driver driver, winsys
dirs get built from the config/* files.
2008-02-18 14:25:04 +09:00
José Fonseca
56bf73b1fb Update doxygen configuration file for new tree layout. 2008-02-18 12:08:35 +09:00
Zack Rusin
4a79156812 fix the build 2008-02-17 09:43:02 -05:00
Brian
0c6bbd41bd gallium: add missing mip level clamp 2008-02-16 13:55:47 -07:00
Brian
3b2a291888 gallium: tweak texture filter min/mag thresholds 2008-02-16 13:50:31 -07:00
Brian
08c9534107 gallium: implement min vs. mag filter determination for non-mipmapped textures
Fixes tests/minmag.c
2008-02-16 10:05:24 -07:00
Brian
f9973b1c3d Added minmag.c test
Test that different minification and magnification filters are chosen for the
non-mipmapped texture case.
2008-02-16 10:05:24 -07:00
Ian Romanick
3320b1874e Cell: Enable code gen for SPE attribute fetch
Doubles are still unsupported.
2008-02-15 11:03:54 -08:00
Ian Romanick
71071b7a9e Cell: Add missing back-slash in linux-cell config file 2008-02-15 10:36:48 -08:00
Ian Romanick
eb3f7aa6f8 Cell: Add INCLUDE_DIRS to SPU_CFLAGS to fix build. 2008-02-15 10:33:12 -08:00
Ian Romanick
b08d3fa249 Make this file build on non-SSE builds (e.g., Cell) 2008-02-15 10:00:31 -08:00
Ian Romanick
397b81bd1c Move cell_vertex_fetch.c for recent code reorg. 2008-02-15 09:43:13 -08:00
Ian Romanick
55e64b63ad Initial version of code gen for attribute fetch 2008-02-15 09:40:44 -08:00
Ian Romanick
2cc0c3b997 Correct the convert to and from float instructions 2008-02-15 09:40:44 -08:00
Keith Whitwell
c179bc9901 tgsi: pass through failure to sse-codegenerate for fragment programs too.
In particular, will fallback to interpreted execution for shaders with
TEX instructions.
2008-02-15 13:39:24 +00:00
Keith Whitwell
b29d8d2729 draw: subclass vertex shaders according to execution method
Create new files for shaders compiled/executed with llvm, sse, exec
respectively
2008-02-15 13:37:01 +00:00
Keith Whitwell
e822e09b89 softpipe: rename some functions to disambiguate 2008-02-15 13:35:46 +00:00
Keith Whitwell
30d0bacf7a Merge commit 'origin/gallium-0.1' into gallium-0.1 2008-02-15 11:18:04 +00:00
Keith Whitwell
6ac2c1cc0c Merge commit 'origin/gallium-0.1' into gallium-0.1
Conflicts:

	src/gallium/drivers/softpipe/sp_quad_fs.c
	src/gallium/drivers/softpipe/sp_state.h
	src/gallium/drivers/softpipe/sp_state_fs.c
2008-02-15 11:15:47 +00:00
José Fonseca
66f22aa3bf Code reorganization: s/aux/auxiliary/ -- update build. 2008-02-15 20:11:40 +09:00
José Fonseca
92fcbf6e7b Code reorganization: s/aux/auxiliary/.
"aux" is a reserved name on Windows (X_X)
2008-02-15 20:07:18 +09:00
Keith Whitwell
c04a7f8929 gallium: reorganize fragment shader execution, unbreak sse
This is probably going to get further reworked in the near future.

Right now there's a new interface wrapped around each shader execution
mode - exec, sse2, llvm.  The llvm code was disabled already and has
just been moved as-is to a new file, whereas the sse2 and exec code is
actually enabled.

The way the interfaces has turned out suggests to me that the correct
approach is to actually have each shader include a pointer to a quad stage
which will do a better job of encapsulating the execution environment than
what I have here -- that's a second step however.
2008-02-15 09:31:22 +00:00