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Make this file build on non-SSE builds (e.g., Cell)
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1 changed files with 1 additions and 1 deletions
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@ -243,7 +243,7 @@ struct draw_vertex_shader *
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draw_create_vs_sse( struct draw_context *draw,
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const struct pipe_shader_state *templ )
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{
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return NULL;
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return (void *) 0;
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}
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