Christoph Bumiller
669de7016c
nv50: fix tile size calculations
2011-03-02 20:59:53 +01:00
Christoph Bumiller
223d98bb8d
nv50: fix point sprite state validation
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Wasn't updated if the FP didn't change, and coordinate replacement
wasn't disabled anymore.
2011-03-02 20:59:53 +01:00
Christoph Bumiller
dbdbbce066
nv50: allow accidentally disabled IB index buffers again
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Must have sneaked in from debugging.
2011-03-02 20:59:53 +01:00
Christoph Bumiller
908013b737
nv50: apply relocations to shader code
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On nv50, branches are absolute, so we need to adjust them according
to the shader's position in the code buffer.
2011-03-02 20:59:53 +01:00
Christoph Bumiller
040ff18a21
nv50: fix wrong miptree tile flags taken over from nvc0
2011-03-02 20:59:53 +01:00
Ben Skeggs
450aa241bf
nouveau: remove nouveau_stateobj.h
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 17:43:13 +10:00
Ben Skeggs
28eb7214db
nvc0: fix a crash on context destruction
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 17:23:31 +10:00
Ben Skeggs
1ba8e95108
nouveau: ensure vbo_dirty is set when buffer write transfer complete
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This introduces a shared nouveau_context struct to track such things.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 17:23:31 +10:00
Ben Skeggs
96d57722fd
nouveau: fix leak of nouveau_mman structs
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 17:22:53 +10:00
Ben Skeggs
4826cd0f61
nvc0: port to common fence/mm/buffer code
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 17:22:49 +10:00
Ben Skeggs
40d7a87a8e
nv50: multiply polygon offset units by 2
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:43 +10:00
Ben Skeggs
be68782d9a
nv50: sync textures with render targets ourselves
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Port of the nvc0 commit doing the same.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:43 +10:00
Ben Skeggs
79079141fa
nv50: move onto common linear buffer manager
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:43 +10:00
Ben Skeggs
5c1c4f8593
nouveau: common linear buffer manager, ported from nv50/nvc0 drivers
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nv50_resource is being called nv04_resource now temporarily, to avoid
a naming conflict with nouveau_resource from libdrm.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:43 +10:00
Ben Skeggs
cd24fcedec
nouveau: create linear gart/vram mman in common screen init
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:43 +10:00
Ben Skeggs
3a38a4b0a8
nouveau: fix fence_ref() where fence and *ref are the same fence
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:43 +10:00
Ben Skeggs
d6bdf1f6ae
nouveau: fix compiler complaint
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:42 +10:00
Ben Skeggs
2f30a5bdaa
nv50: make mm available as common code
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:42 +10:00
Ben Skeggs
7a8ee058a8
nv50: move onto shared fence code
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:42 +10:00
Ben Skeggs
5a0915870c
nouveau: move nv50/nvc0 fencing to common location, and modify slightly
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Modified from original to remove chipset-specific code, and to be decoupled
from the mm present in said drivers.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:42 +10:00
Ben Skeggs
48e191f90c
nv50-nvc0: set cur_ctx during init if none currently bound
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Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01 14:44:42 +10:00
Christoph Bumiller
f80c03e187
nv50: replace most of it with nvc0 driver ported to nv50
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We'll have to do some unification now to reduce code duplication.
2011-02-28 12:41:09 +01:00
Marek Olšák
d1dbbf7bf4
r300g: disable hyper-z on rs6xx+
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It doesn't work.
2011-02-28 12:28:07 +01:00
Vinson Lee
93893139a4
mesa: Add texcompress_rgtc.c to SConscript.
2011-02-27 23:17:49 -08:00
Dave Airlie
e107a3aa08
rgtc: update docs
2011-02-28 13:43:32 +10:00
Dave Airlie
83ebc01c1d
mesa/st: add RGTC format support.
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this just adds a format check + format conversion.
2011-02-28 13:35:35 +10:00
Dave Airlie
903726d285
swrast: add RGTC support
2011-02-28 13:35:35 +10:00
Dave Airlie
8d47c91985
mesa: Add RGTC texture store/fetch support.
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This adds support for the RGTC unsigned and signed
texture storage and fetch methods.
the code is a port of the DXT5 alpha compression code.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 13:35:34 +10:00
Dave Airlie
e792e79f5a
mesa: make_float_temp_image non-static
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We need this to do signed stuff for RGTC.
2011-02-28 13:34:25 +10:00
Dave Airlie
e3709c26a6
rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.
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So far I haven't implemented the u_format code for these.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 13:34:25 +10:00
Dave Airlie
0495425dc3
r300g: force swizzles for RGTC
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still can't get signed to work
2011-02-28 13:21:44 +10:00
Christian König
96bbc627f3
r600g: implement instanced drawing support
2011-02-28 02:19:39 +01:00
Christian König
bce4f9ac39
st/mesa & v_bug_mgr: two small instanced drawing fixes
2011-02-28 02:19:39 +01:00
Dave Airlie
0a17444133
Revert "r600g: Don't negate result of ABS instruction"
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This reverts commit b6d4021393 .
This actually breaks gears here on my rv670.
2011-02-28 11:10:35 +10:00
Fabian Bieler
0ab7dcddb3
r600g: Process TRUNC with tgis_op2
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TRUNC is neither a scalar instruction nor exclusive to the Trans unit.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 09:22:16 +10:00
Fabian Bieler
b6d4021393
r600g: Don't negate result of ABS instruction
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Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-28 09:21:41 +10:00
Daniel Vetter
d42c9433b0
i915g: implement cache flushing
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With an extremely dumb strategy. But it's the same i915c employs.
Also improve the hw_atom code slightly by statically specifying the
required batch space. For extremely variably stuff (shaders, constants)
it would probably be better to add a new parameter to the hw_atom->validate
function.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 22:10:46 +01:00
Daniel Vetter
f90fa55347
i915g: buffer validation for blitter
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 22:03:51 +01:00
Daniel Vetter
342016010a
i915g: buffer validation for render state
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Also contains the first few bits for hw state atoms.
v2: Implement suggestion by Jakob Bornecrantz.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 21:57:31 +01:00
Daniel Vetter
3c59b3eb4b
i915g/winsys: buffer validation support
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v2: Add the batch bo to the libdrm validation lost, for otherwise
libdrm won't take previously used buffers into account.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 18:49:56 +01:00
Daniel Vetter
e20c3255e2
i915g: add raw batchbuffer dumping in drm winsys
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These files can be decoded with intel_dump_decode from the intel-gpu-tools
available at:
http://cgit.freedesktop.org/xorg/app/intel-gpu-tools/
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 16:32:38 +01:00
Daniel Vetter
f58c11af72
i915g: cleanup static state calculation, part 2
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Now also for the DRAW_RECT command
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 15:58:13 +01:00
Daniel Vetter
beaf039f97
i915g: cleanup static state calculation, part 1
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Move it to i915_state_static.c This way i915_emit_state.c only emits
state and doesn't (re)calculate it.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-27 15:58:03 +01:00
Kenneth Graunke
a385ac6207
glsl/builtins: Fix return type for textureSize sampler2DArray variants.
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A copy and paste error.
2011-02-27 00:44:47 -08:00
Eric Anholt
5f889c5bf5
glx: Adjust the MESA_multithread_makecurrent spec to match implementation.
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This came out of discussion at the office today, and we agreed that
solving this for indirect wasn't really interesting, though the
server-side change would be of a similar level of difficulty.
2011-02-26 12:43:15 -08:00
Eric Anholt
dea5e57861
intel: Use the current context rather than last bound context for a drawable.
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If another thread bound a context to the drawable then unbound it, the
driContextPriv would end up NULL.
With the previous two fixes, this fixes glx-multithread-makecurrent-2,
despite the issue not being about the multithreaded makecurrent.
2011-02-26 12:43:15 -08:00
Eric Anholt
74cde6505c
dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.
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The driver only has one reasonable place to look for its context to
flush anything, which is the current context. Don't bother it with
having to check.
2011-02-26 12:43:15 -08:00
Eric Anholt
4d01bea808
glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable.
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The GLX Spec says you only implicitly glFlush if the drawable being
swapped is the current context's drawable.
2011-02-26 12:43:15 -08:00
Eric Anholt
49d7e48b33
mesa: Add new MESA_multithread_makecurrent extension.
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This extension allows a client to bind one context in multiple threads
simultaneously. It is then up to the client to manage synchronization of
access to the GL, just as normal multithreaded GL from multiple contexts
requires synchronization management to shared objects.
2011-02-26 12:43:15 -08:00
Daniel Vetter
132dc0b6d2
i915g: make dynamic state emission actually lazy
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Premature semicolon.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-02-26 21:20:03 +01:00