mesa: make_float_temp_image non-static

We need this to do signed stuff for RGTC.
This commit is contained in:
Dave Airlie 2011-02-25 09:12:40 +10:00
parent e3709c26a6
commit e792e79f5a
2 changed files with 32 additions and 23 deletions

View file

@ -310,15 +310,15 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
* \param srcPacking source image pixel packing
* \return resulting image with format = textureBaseFormat and type = GLfloat.
*/
static GLfloat *
make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLenum logicalBaseFormat,
GLenum textureBaseFormat,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
GLenum srcFormat, GLenum srcType,
const GLvoid *srcAddr,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps)
GLfloat *
_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLenum logicalBaseFormat,
GLenum textureBaseFormat,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
GLenum srcFormat, GLenum srcType,
const GLvoid *srcAddr,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps)
{
GLfloat *tempImage;
const GLint components = _mesa_components_in_format(logicalBaseFormat);
@ -2065,7 +2065,7 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -2317,7 +2317,7 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -2394,7 +2394,7 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -2452,7 +2452,7 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -2519,7 +2519,7 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -2901,7 +2901,7 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS)
/* XXX look at adding optimized paths */
{
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -2946,7 +2946,7 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS)
/* XXX look at adding optimized paths */
{
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -2991,7 +2991,7 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
{
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -3104,7 +3104,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -3413,7 +3413,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -3483,7 +3483,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -3549,7 +3549,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -3614,7 +3614,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,
@ -3679,7 +3679,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
}
else {
/* general path */
const GLfloat *tempImage = make_temp_float_image(ctx, dims,
const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
baseInternalFormat,
baseFormat,
srcWidth, srcHeight, srcDepth,

View file

@ -81,6 +81,15 @@ _mesa_make_temp_chan_image(struct gl_context *ctx, GLuint dims,
const GLvoid *srcAddr,
const struct gl_pixelstore_attrib *srcPacking);
GLfloat *
_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLenum logicalBaseFormat,
GLenum textureBaseFormat,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
GLenum srcFormat, GLenum srcType,
const GLvoid *srcAddr,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps);
extern void
_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,