Commit graph

5014 commits

Author SHA1 Message Date
Francisco Jerez
65bbe58b25 anv/xehp: Implement TBIMR tile pass setup and pipeline bandwidth estimation.
This sets up the basic parameters needed for tiled rendering based on
a back-of-the-envelope estimate of the amount of memory used by the
pixel pipeline during the tile pass.  The actual cache footprint of a
tile can vary wildly based on runtime factors which aren't easily
predictable based on static analysis, so this is only intended to
provide a rough approximation within the right order of magnitude.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:50:42 -07:00
Francisco Jerez
694d64188b intel/xehp+: Define driconf option for selectively disabling TBIMR.
This may help debugging performance problems in the possible case that
TBIMR negatively impacts the performance of some application.  It could
also allow applying application-specific band-aid fixes in the XML file
until a more general workaround is implemented.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:48:29 -07:00
Francisco Jerez
da28582eec intel/xehp+: Add dynamic state flags controlling whether TBIMR is enabled during 3D primitives.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:48:29 -07:00
Francisco Jerez
6b9583734b intel/l3: Set up L3FullWayAllocationEnable config if ALL partition has over 126 ways.
L3 configurations with an ALL partition of 128 ways per bank or more
cannot be represented with the normal L3ALLOC partitioning mechanism
since the "All L3 client pool" field would overflow, instead the
L3FullWayAllocationEnable bit has to be set, which causes the whole L3
to be used in a unified cache configuration.

That's precisely the configuration we're currently using on recent
platforms, but previously we were relying on the L3 config tables
being empty and the selected L3 configuration being a NULL pointer to
detect this condition.  This is about change, the L3 configuration
structure will be defined for gfx12.5+ platforms since they provide
useful information about the cache hierarchy to the drivers.  Instead
of checking whether the pointer is NULL in order to apply a unified L3
cache configuration, use it when there is a single ALL partition
larger than can be represented via L3ALLOC.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
2023-10-27 14:48:28 -07:00
Caio Oliveira
9d73bfc9cd anv: Fix leak when compiling internal kernels
Cc: mesa-stable
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25928>
2023-10-27 18:01:24 +00:00
Lionel Landwerlin
24631d308c anv: ensure we reapply always pipeline dynamic state in runtime state
Doing something like this is allowed :

vkCreateGraphicsPipeline(.., scissorState, &pipeline);

vkCmdBindPipeline(pipeline);
vkCmdSetScissor(...)
vkCmdBindPipeline(pipeline)

If we don't reapply the pipeline dynamic state, the command buffer
runtime state will keep the dynamic state set in between the 2 binds.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25915>
2023-10-26 18:02:53 +00:00
Lionel Landwerlin
ce5472137f anv/meson: add missing dependency on the interface header
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: db335d9b73 ("anv: factor out host/gpu internal shaders interfaces")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25905>
2023-10-26 12:26:05 +00:00
Tapani Pälli
c945e0777d anv: add required PC for Wa_14014966230
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25671>
2023-10-26 11:51:47 +00:00
Tapani Pälli
2254eaa3ae anv: add current_pipeline for batch_emit_pipe_control
This way we can implemented workarounds depending on the pipeline.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25671>
2023-10-26 11:51:47 +00:00
Yonggang Luo
43715516fc treewide: Merge num_mesh_vertices_per_primitive and u_vertices_per_prim into mesa_vertices_per_prim
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25880>
2023-10-26 09:35:04 +00:00
Lionel Landwerlin
a97065adab anv: fix uninitialized use of compute initialization batch
We sometimes fail initialization.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 09d12e6727 ("anv: Add support for I915_ENGINE_CLASS_COMPUTE in init_device_state()")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25891>
2023-10-25 19:27:23 +00:00
Lionel Landwerlin
3de5da7a5d anv: fixup 32bit build of internal shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 11b4c23d19 ("anv: add ring buffer mode to generated draw optimization")
Fixes: db335d9b73 ("anv: factor out host/gpu internal shaders interfaces")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10037
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25870>
2023-10-25 11:47:40 +00:00
Chia-I Wu
b653669fc5 anv: add gen9 astc workaround
gen9 does not handle denorms in void extent blocks correctly.  We need
to flush them to zero.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25800>
2023-10-25 00:06:04 +00:00
Chia-I Wu
c42b1a5a74 anv: prep for gen9 astc workaround
We will reuse astc emu for gen9 astc workaround.  This commit contains
minor cleanups and has no functional change.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25800>
2023-10-25 00:06:04 +00:00
Rohan Garg
3bf1b7deba anv: selectively enable FCV optimization for DG2
Enabling FCV on MTL breaks a number of games and benchmarks. Let's
disable it for now till we can root cause the issue.

Closes: #9987
Fixes: 26c2c9 ('anv: enable FCV for Gen12.5')
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25863>
2023-10-24 19:27:14 +00:00
Rohan Garg
25a232238f anv: turn off non zero fast clears for CCS_E
This helps fix a performance regression on games such as F1 22 and RDR2.
Turning on non zero fast clears causes additional partial resolves for
these games that degrades performance. Let's turn off non zero fast
clears till we can eliminate the partial resolves.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25863>
2023-10-24 19:27:14 +00:00
Rohan Garg
f85d8d908c anv: cleanup includes
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25766>
2023-10-24 10:33:57 +00:00
José Roberto de Souza
bd546f9e54 anv: Switch Xe KMD vm bind to sync
It was never actually async as it was doing a DRM_IOCTL_SYNCOBJ_WAIT
right after DRM_IOCTL_XE_VM_BIND but it was required to allow the
partial binds required by sparse.
But it is now fixed and we can switch back to sync vm bind.

In future we will switch back to async vm bind to improve performance
but this time it will be properly implemented.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25300>
2023-10-23 23:24:26 +00:00
José Roberto de Souza
531605accf intel: Sync xe_drm.h
Sync xe_drm.h with commit xxxxx ("drm/xe/uapi: Fix naming of XE_QUERY_CONFIG_MAX_EXEC_QUEUE_PRIORITY").

One not so straght forward change is that sync VM binds now don't
require a syncobj anymore, the uAPI will return as soon the VM bind
operations are done.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25300>
2023-10-23 23:24:26 +00:00
Nanley Chery
9e402e93d2 anv: Delete implicit CCS code
Stop allocating CCS at the end of some BOs. Anv no longer uses that
memory range.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
2023-10-23 21:37:24 +00:00
Nanley Chery
4cdd3178fb anv: Meet CCS alignment reqs with dedicated allocs
At image bind time, we require BOs to meet aux-map alignment
requirements in order to enable CCS on images. This is a heuristic
controlled by anv_bo_allows_aux_map().

To improve the chances of getting a properly aligned BO, we make use of
the dedicated allocation extension. Firstly, we report to applications a
preference for dedicated memory if an image would like to use the aux
map. Secondly, we align the VMA for dedicated allocations to meet
aux-map requirements.

To make enabling modifiers much easier on integrated gfx12, report
dedicated allocations as a requirement for modifiers which specify CCS.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
2023-10-23 21:37:24 +00:00
Nanley Chery
2cbec81041 anv: Loosen anv_bo_allows_aux_map
Instead of requiring that a BO has the has_implicit_ccs flag set, simply
require that the BO is aligned according to aux-map requirements.

Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
2023-10-23 21:37:24 +00:00
Nanley Chery
ee6e2bc4a3 anv: Place images into the aux-map when safe to do so
At image bind time, if an image's addresses can be placed into the
aux-map without causing conflicts with a pre-existing mapping, do so.
The code aux management code in the binding function operates on a
per-plane basis. So, use the per-plane CCS memory range from the image
rather than the CCS memory region for the entire BO.

Another way to avoid aux-map conflicts is to rely solely on having a
dedicated allocation for an image. Unfortunately, not all workloads
change their behavior when drivers report a preference for dedicated
allocations. In particular, 3DMark Wild Life Extreme does not make more
dedicated allocations and such a solution was measured to perform ~16%
worse than this solution. With this solution, I did not measure a loss
of CCS on that benchmark.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6304
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (v1)
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
2023-10-23 21:37:24 +00:00
Nanley Chery
207db22117 anv: Refactor CCS disabling at image bind time
Split out the discrete and integrated implicit CCS cases. We'll do more
work in the integrated case in a future commit.

Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
2023-10-23 21:37:24 +00:00
Nanley Chery
d31c62f384 anv: Wrap aux surface image binding queries
Add and use anv_image_get_aux_memory_range.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
2023-10-23 21:37:24 +00:00
Nanley Chery
cd12eec496 anv: Allocate space for aux-map CCS in image bindings
This makes images a bit larger by reserving space to store the
compression control surface when the device uses an aux-map.

This space is not used currently because anv still maps main surface
addresses to space at the end of the anv_bo.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
2023-10-23 21:37:24 +00:00
Nanley Chery
5e07255148 anv: Move scope of CCS binding determination
Move the determination of the image binding for CCS to a larger scope,
so that it can be reused for other aux usages in
add_aux_surface_if_supported().

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
2023-10-23 21:37:24 +00:00
Nanley Chery
b1a14fe923 intel: Return a bool from intel_aux_map_add_mapping
Make intel_aux_map_add_mapping return false if a mapping is attempted
that would conflict with an existing one. If this function doesn't
return false, it will either fail to return or return true.

The Vulkan driver will make use of this feature to opportunistically
enable CCS if a BO's VMA range has not been already mapped.

Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25003>
2023-10-23 21:37:24 +00:00
Lionel Landwerlin
454870dd5f anv: merge gfx9/11 indirect draw generation shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
11b4c23d19 anv: add ring buffer mode to generated draw optimization
When the number of draw calls is very large, instead of allocating
large amounts of batch buffer space for the draws, use a ring buffer
and process the draw calls by batches.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8645
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
718e77eee5 anv: index indirect data buffer with absolute offset
This will help for a follow up change where we will respawn the shader
multiple times in a loop and the base offset will be edited by the
shader itself.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
db335d9b73 anv: factor out host/gpu internal shaders interfaces
This will prevent host/gpu structure definitions to go out of sync.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
c700d47c56 anv: move generation batch fields to a sub-struct
Just tyding things a bit since we're about to add more.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
2e0ff4c551 anv: avoid MI commands to copy draw indirect count
We can just make the address of the count available to the generation
shader.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
1af1085d76 anv: identify internal shader in NIR
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
d5aec0ca4b anv: extract out draw call generation
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
8ab3c03a32 anv: fix generated draws gl_DrawID with more than 8192 indirect draws
This applies only to Gfx9.

We're writting out of bounds to a wrong location.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 1d9cf8f381 ("anv: add gfx9 generated draw support")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
8aadd4745c anv: move generation shader return instruction to last draw lane
If we dispatch exactly a multiple of 8192 items, there is additional
lane left to generate the jump instruction.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c950fe97a0 ("anv: implement generated (indexed) indirect draws")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361>
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
5d76b03a3e anv: uninitialize queues before utrace
We need to shut down the runtime queue threads before tearing down
anything else.

Gets rid of helgrind errors like this :

==212772== Possible data race during write of size 4 at 0xADCBFB0 by thread #1
==212772== Locks held: 1, at address 0x6B8F260
==212772==    at 0x8AC3EFF: simple_mtx_destroy (simple_mtx.h:97)
==212772==    by 0x8ACB24D: intel_ds_device_fini (intel_driver_ds.cc:603)
==212772==    by 0x6CBD4D4: anv_device_utrace_finish (anv_utrace.c:471)
==212772==    by 0x6C71577: anv_DestroyDevice (anv_device.c:3679)
==212772==    by 0x6B2F1E2: loader_layer_destroy_device (loader.c:4358)
==212772==    by 0x6B3F10B: vkDestroyDevice (trampoline.c:983)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: cc5843a573 ("anv: implement u_trace support")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10010
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25805>
2023-10-19 09:45:36 +00:00
Lionel Landwerlin
9bea6e02b8 anv: don't uninitialize bvh_bo_pool is not initialized
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 3e8d2617e1 ("anv: use buffer pools for BVH build buffers")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10009
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25802>
2023-10-19 08:40:22 +00:00
Lionel Landwerlin
53a4738eb1 anv: track render targets & render area changes separately
The following instructions :
   - 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
   - 3DSTATE_VIEWPORT_STATE_POINTERS_CC
   - 3DSTATE_SCISSOR_STATE_POINTERS

do not care about the content/format/count of the render targets, only
the size of the render area and count of viewport/scissor.

By tracking render targets & render area we can reduce the emission of
those instructions.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25778>
2023-10-18 13:43:51 +03:00
Lionel Landwerlin
c0b6ce0aac anv: reuse local variable for gfx state
No functional change.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25778>
2023-10-18 13:43:48 +03:00
Felix DeGrood
b561bcd78c anv: set ComputeMode.PixelAsyncComputeThreadLimit = 4
Heuristic-based optimization throttling CCS work (async compute).
Without throttling, background compute work consumes all threads,
deminishing performance gains by running dispatch in parallel with
3D work.

Optimization is heuristics based, meaning a workload might slow
down when using async compute.

Best value: PixelAsyncComputeThreadLimit = 4. On DG2, this
equates to a max CCS thread occupancy of 37.5%.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25508>
2023-10-17 18:09:29 +00:00
Rohan Garg
b94b784492 anv: fix debug string for PC flush
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Fixes: fc5cb54 ('anv: Add debug messages for DEBUG_PIPE_CONTROL')
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25690>
2023-10-17 14:31:16 +00:00
Hyunjun Ko
960441d5a3 anv: don't flush_llc on gen9
Fixes: 3d993e63bb ("anv: Enable barrier handling on video engines ")
Closes: mesa/mesa#9988

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25762>
2023-10-17 12:28:06 +02:00
Iván Briano
abf5eb5753 anv: advertise VK_KHR_global_priority_queue
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25758>
2023-10-16 23:39:58 +00:00
Lionel Landwerlin
f900b763b1 anv: workaround Gfx11 with optimized state emission
No real explanation so far.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 50f6903bd9 ("anv: add new low level emission & dirty state tracking")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9781
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25750>
2023-10-16 19:48:28 +00:00
Chia-I Wu
29e2e9290b anv: add support for vk_require_astc driconf
When vk_require_astc is true and there is no native ASTC LDR support,
enable ASTC LDR emulation.

vk_require_astc defaults to true on Android 14+.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
2023-10-14 02:36:40 +00:00
Chia-I Wu
b30d5a4794 anv: advertise emulated formats
Advertise required features for emulated formats.

v2: no sparse residency support

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
2023-10-14 02:36:40 +00:00
Chia-I Wu
8352b61ffa anv: fix up blit src for emulated formats
When the blit src has an emulated format, redirect to the hidden plane.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25467>
2023-10-14 02:36:40 +00:00