Commit graph

125535 commits

Author SHA1 Message Date
Timothy Arceri
64a2500a69 st/glsl_to_nir: disable st_nir_lower_builtin() when packing supported
There is no need to lower builtins when uniform packing is
supported by the driver. Lowering is only required by other drivers
because we prepack builtin uniforms.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3140
CC: <stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5656>
2020-06-30 01:29:43 +00:00
Timothy Arceri
4cca5137ae glsl: define gl_LightSource members in ARB_vertex_program order
GLSL shares functionality with ARB_vertex_program but the GLSL
spec defines the gl_LightSource builtin with a member order that
is different from the packing expected in ARB_vertex_program.
This difference introduces a need for specialist lowering code
when handling builtin structs that is not required for normal
uniform structs due to member location mismatches.

Since gl_LightSource can't be redefined it shouldn't matter if
we add the members in the order listed in the spec, just so long
as we add them all. So here we rearrange the definition of the
glsl builtin to reflex our internal layout and that of
ARB_vertex_program. This required for the following patch.

CC: <stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5656>
2020-06-30 01:29:43 +00:00
Timothy Arceri
5ddab654d9 mesa: add _mesa_program_state_value_size() helper
This allows us to query the uniform size required to store the
state value.

CC: <stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5656>
2020-06-30 01:29:43 +00:00
Timothy Arceri
0e7b1a6b1a mesa: remove _mesa prefix from static function
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5656>
2020-06-30 01:29:42 +00:00
Mike Blumenkrantz
849227d70f zink: set lower_uadd_carry in nir options
fixes a bunch of mulextended piglit tests

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5685>
2020-06-29 16:03:51 -04:00
Michel Dänzer
d7d7687829 loader/dri3: Check for window destruction in dri3_wait_for_event_locked
If the underlying X11 window gets destroyed, the event we're waiting
for may never be delivered, in which case xcb_wait_for_special_event
would hang indefinitely.

Solution:

1. Use xcb_poll_for_special_event to check if an event has arrived yet.
2. If not, Wait up to ~1s for XCB's file descriptor to become readable;
   if it does, go back to step 1.
3. If the file descriptor didn't become readable, make a round-trip to
   the X server to check that the window still exists. Go back to step
   1 if it does, otherwise bail.

Also add an early bail-out when it's known that the window was
destroyed.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/116
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5368>
2020-06-29 17:05:52 +00:00
Michel Dänzer
7c226116c6 loader/dri3: Use dri3_wait_for_event_locked in loader_dri3_wait_for_msc
Before, if one thread ended up waiting in dri3_wait_for_event_locked
and another one in loader_dri3_wait_for_msc at the same time, one thread
could end up processing an event the other thread was waiting for, which
could result in the latter thread waiting longer than necessary
(possibly indefinitely).

Noticed by inspection.

v2:
* Drop xcb_flush call from loader_dri3_wait_for_msc in favour of the one
  in dri3_wait_for_event_locked (Kenneth Graunke)

Fixes: 7b0e8264dd "loader/dri3: Try to make sure we only process our
                     own NotifyMSC events"

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5368>
2020-06-29 17:05:52 +00:00
Michel Dänzer
ee77951714 loader/dri3: Add dri3_wait_for_event_locked full_sequence out parameter
Preparation for the next commit, no functional change intended.

Cc: mesa-stable
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5368>
2020-06-29 17:05:52 +00:00
Eric Anholt
08c39a8a29 v3d: Fix -Wmaybe-uninitialized compiler warning in the v33 code.
We weren't initializing the VCM bits in the !gs path, but v33 doesn't have
GS so we can just mark it unreachable.

Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2952>
2020-06-29 09:07:23 -07:00
Eric Anholt
f55a308c75 v3d: Enable PIPE_CAP_TGSI_TEXCOORD.
Dave wants to drop the !TEXCOORD path from NIR, and it's easy enough to
do.  Untested.

Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2952>
2020-06-29 09:07:21 -07:00
Eric Anholt
a60e8dfdc5 vc4: Enable PIPE_CAP_TGSI_TEXCOORD.
Dave wants to drop the !TEXCOORD path from NIR, and it's easy enough to
do.  Untested.

Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2952>
2020-06-29 09:07:19 -07:00
Eric Anholt
64cb81a3a4 gallium/util: Add a helper function for point sprite handling.
Many drivers will need to do the same thing here, so consolidate it.

Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2952>
2020-06-29 09:07:17 -07:00
Jonathan Marek
622c548967 turnip: enable depthBiasClamp
Passes at least dEQP-VK.dynamic_state.rs_state.depth_bias_clamp

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5678>
2020-06-29 13:08:51 +00:00
Jonathan Marek
0ed100ea49 turnip: enable largePoints
Passes dEQP-VK.rasterization.primitive_size.points.point_size_*

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5678>
2020-06-29 13:08:51 +00:00
Jonathan Marek
cb10edd544 freedreno/regs: add extra bits for UBWC array pitch
This is not completely tested, but matches the max array pitch allowed by
A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH.

Note this still doesn't allow all image sizes, but it allows 16384x16384
cpp=4 images to work.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5678>
2020-06-29 13:08:51 +00:00
Satyajit Sahu
c425ca5566 frontends/va: Handle dynamic resolution/SVC for VP9
VP9 allows frame to use another resolution frame as reference
frames so updating the resolution for decoder when there is a
resolution change.

Signed-off-by: Satyajit Sahu <satyajit.sahu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5646>
2020-06-29 12:52:40 +00:00
Iago Toral Quiroga
653dff949e v3d/compiler: fix spill offset
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Fixes: 97566efe5c ("v3d: Rematerialize MOVs of uniforms instead of spilling them.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5664>
2020-06-29 14:21:25 +02:00
Samuel Pitoiset
7a5e6fd25f radv: add support for MRTs compaction to avoid holes
SPI_SHADER_COL_FORMAT allocates export memory and CB_SHADER_MASK
map them to higher MRTs if necessary. The hardware allows to remap
MRTs to avoid holes somehow.

For example, if we have a scenario where MRT0 is unused and only
MRT1 and MRT2 are used, SPI_SHADER_COL_FORMAT is 0x77 and
CB_SHADER_MASK/CB_TARGET_MASK are 0x770 (this assumes
SPI_SHADER_UINT16_ABGR is set).

This allows us to remove one workaround that was added for fixing
GPU hangs with DXVK. I think this is because SPI_SHADER_COL_FORMAT
expects contiguous MRTs to be allocated.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5434>
2020-06-29 08:43:14 +00:00
Samuel Pitoiset
4e0dcbb880 radv: use SPI_SHADER_ZERO for non-written color attachments
When colorWriteMask is 0 we can assume that this color attachment
is unused.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5434>
2020-06-29 08:43:14 +00:00
Samuel Pitoiset
18b42eebd5 radv: rework 8/16-bit color attachment formats detection
To prepare for MRTs compaction.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5434>
2020-06-29 08:43:14 +00:00
Samuel Pitoiset
76ee45d3a8 radv: adjust CB_SHADER_MASK for dual-source blending in the shader info pass
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5434>
2020-06-29 08:43:14 +00:00
Samuel Pitoiset
26a48d8d35 radv: enable VK_AMD_shader_ballot on GFX6-7 with both compiler backends
It gives +1-2 FPS with Doom Eternal on Pitcairn.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5659>
2020-06-29 07:40:05 +00:00
Boris Brezillon
cff418cc4c nir: Add new rules to optimize NOOP pack/unpack pairs
nir_load_store_vectorize_test.ssbo_load_adjacent_32_32_64_64 expectations
need to be fixed accordingly.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5589>
2020-06-29 09:18:26 +02:00
Dave Airlie
237d728418 gallivm/nir: fix const loading on big endian systems
The code was expecting the lower 32-bits of the 64-bit to be
what it wanted, don't be implicit, pull the value from the union.

This should fix rendering on big endian systems since NIR was
introduced.

Fixes: 44a6b0107b ("gallivm: add nir->llvm translation (v2)")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5677>
2020-06-29 08:51:18 +10:00
Jonathan Marek
7d31bc9a34 freedreno/ir3: fix resinfo wrmask
resinfo always writes 3 components, which was not being taken into account

Fixes these tests:
dEQP-VK.renderpass.suballocation.attachment_sparse_filling.input_attachment_3
dEQP-VK.renderpass.suballocation.attachment_sparse_filling.input_attachment_7

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5674>
2020-06-28 16:32:08 +00:00
Erik Faye-Lund
b1c16e5251 docs: use ref-links for internal references
Ref-link have two benefits over generic links:

1. They produce the right result for non-HTML outputs
2. They get validated at build-time

So let's use them for internal references instead.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5671>
2020-06-28 09:06:57 +00:00
Erik Faye-Lund
5ee55b206a docs: fix internal references
It seems last time I tried to fix these, I missed a few spots. So let's
try to get things right this time.

Fixes: 429ff05491 ("docs/relnotes: update internal references")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5671>
2020-06-28 09:06:57 +00:00
Erik Faye-Lund
1d250bf291 docs: restore accidentally dropped labels
These were accidentally dropped when cleaning up the TOC, making links to
them dead. Because we used plain links, sphinx didn't inform us that
these became dead. Let's restore them.

Fixes: 14f2a81b6f ("docs: drop open-coded toc for articles")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5671>
2020-06-28 09:06:57 +00:00
Erik Faye-Lund
05e61a9157 docs: remove non-existent reference
The section referenced here was removed a while ago, but it was always
empty anyway. Let's just remove it instead of trying to fix it up.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5671>
2020-06-28 09:06:57 +00:00
Bas Nieuwenhuizen
3b74e6fa28 meson: Do not require shader cache for radv.
We fixed the compile error a while ago.

Fixes: cc10b34e9e "util/disk_cache: Fix disk_cache_get_function_timestamp with disabled cache."
Reviewed-by: Drew Davenport <ddavenport@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5649>
2020-06-28 01:10:45 +00:00
Vinson Lee
c0c03f4772 rbug: Fix rbug_delete_vs_state lock acquisition.
Fix warning reported by Coverity Scan.

Double unlock (LOCK)
double_unlock: mtx_unlock unlocks rb_pipe->call_mutex while it is
unlocked.

Fixes: 07838ff990 ("rbug: Use the call mutex")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3023
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5196>
2020-06-27 00:21:27 +00:00
Alejandro Piñeiro
583d7d3d8d v3d: moving v3d simulator to src/broadcom
So it could be used by both the OpenGL and the Vulkan driver.

In addition to the move, some small changes were needed to be made on
the API. For example, the simulator was receiving v3d_screen on
initialization, and that code setted v3d_screen->sim_file. Now it
returns the new sim_file created.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5666>
2020-06-27 00:06:58 +00:00
Kristian H. Kristensen
4fccbd0ea6 turnip: Put VK_KHR_external_fence_fd stubs back
tu_ImportFenceFdKHR is used by tu_AcquireImageANDROID, which may or
may not work, but let's at least keep things compiling until somebody
has time to tie up the loose ends on the Android side.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5670>
2020-06-26 16:29:15 -07:00
Kenneth Graunke
39f06e2848 iris: Implement pipe->texture_subdata directly
Chris Wilson noted that u_default_texture_subdata's transfer path
sometimes results in wasteful double copies.  This patch is based
on an earlier path he wrote, but updated now that we have staging
blits for busy or compressed textures.

Consider the case of idle, non-CCS-compressed, tiled images:

The transfer-based CPU path has to return a "linear" mapping, so upon
map, it mallocs a temporary buffer.  u_default_texture_subdata then
copies the client memory to this malloc'd buffer, and transfer unmap
performs a tiled_memcpy to copy it back into the texture.  By writing
a direct texture_subdata() implementation, we're able to directly do
a tiled_memcpy from the client memory into the destination texture,
resulting in only one copy.

For linear buffers, there is no advantage to doing things directly, so
we simply fall back to u_default_texture_subdata()'s transfer path to
avoid replicating those cases.

We still may want to use GPU staging buffers for busy destinations
(to avoid stalls) or CCS-compressed images (to compress the data),
at which point we also fall back to the existing path.  We thought
to try and use a tiled temporary, but this didn't appear to help.

Improves performance in x11perf -shmput500 by 1.96x on my Icelake.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2500
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3818>
2020-06-26 21:20:41 +00:00
Eric Anholt
34630fe081 turnip: Properly return VK_DEVICE_LOST on queuesubmit failures.
The device lost support closely matches the anv code for the same.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
2020-06-26 19:34:17 +00:00
Eric Anholt
487576e3cf turnip: Fix error handling of DRM_MSM_GEM_INFO ioctls.
drmCommandWriteRead gives us a -errno, and we only checked for -1 (-EPERM,
incidentally).  All the callers wanted 0 for errors, which they were
getting by the fact that req.value was 0-initialized in our stack
allocation (though this only works as long as the kernel doesn't return an
error after setting req.value to something), and -EPERM not really being
an answer we would expect from an ioctl at this stage in the driver.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
2020-06-26 19:34:17 +00:00
Eric Anholt
e67c2e1c96 turnip: Do better TU_DEBUG=startup logging of drmGetDevices2() failure.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
2020-06-26 19:34:17 +00:00
Bas Nieuwenhuizen
aba8c579a9 turnip: semaphore support.
There is only one queue for now, so for non-shared semaphores, the
implementation is basically a no-op. For shared semaphores, this
always uses syncobjs. This depends on syncobj support in the msm
kernel driver.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
2020-06-26 19:34:17 +00:00
Eric Anholt
6283da34a9 ci/baremetal: Bump the kernel to a recent drm-msm-fixes for msm semaphores.
We need this to test the new VK feature we're about to land.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
2020-06-26 19:34:17 +00:00
Daniel Schürmann
5c0f82b0d7 aco: fix partial copies on GFX6/7
While we don't allow partial subdword copies,
we still need to be able to split 64bit registers

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5663>
2020-06-26 19:21:57 +00:00
Lepton Wu
66482303f6 mapi: x86: Fix dynamic entries in x86 tsd stubs.
We need to update dynamic entries related code after updating
asm stubs.

Fixes: 45206d7673 ("mapi: Adapted libglvnd x86 tsd changes")
Signed-off-by: Lepton Wu <lepton@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5598>
2020-06-26 18:28:01 +00:00
Eric Anholt
63805ccd3f ci/bare-metal: Fail early when we get stuck powering on a cheza.
I think I've seen about 3 of this error total so far, but waiting 60
minutes for the scripts to give up wastes marge time.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5651>
2020-06-26 16:54:07 +00:00
Rob Clark
189a0fecf5 freedreno/ir3: move nir finalization to after cache miss
In cases where every variant is a shader-cache-hit, we never need the
post-finalize round of nir opt/lowering passes.  So defer this until
the first shader-cache-miss to avoid doing pointless work.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:55:21 -07:00
Rob Clark
f97acb4bb4 freedreno/ir3: disk-cache support
Adds a shader disk-cache for ir3 shader variants.  Note that builds with
`-Dshader-cache=false` have no-op stubs with `disk_cache_create()` that
returns NULL.

Binning pass variants are serialized together with their draw-pass
counterparts, due to shared const-state.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:55:19 -07:00
Rob Clark
6aadb00e60 freedreno/ir3: build binning variant at same time as draw variant
For shader-cache, we are going to want to serialize them together.
Which is awkward if the two related variants are not compiled together.

This also decouples allocation and compile, which will simplify adding
shader-cache (which still needs to allocate, but can skip compile).

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:53:02 -07:00
Rob Clark
83b97bf161 freedreno/a6xx+ir3: stop generating pointless binning shaders
Currently we always do sysmem if there is tess.  And for GS, the binning
pass VS ends up identical to the draw pass VS, so no point in compiling
it twice.  (For GS what we should do someday is generate a binning pass
GS, and possibly if we can do cross-stage linking opts, an optimized
binning pass VS, but the required outputs would somehow have to end up
in the shader variant key.)

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:53:00 -07:00
Rob Clark
fdbe1ffaf7 freedreno/ir3: shuffle some variant fields
Just to group together the parts that will get serialized when we have
shader disk-cache.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:43:23 -07:00
Rob Clark
c0f22c3d94 freedreno/ir3: add ir3_compiler_destroy()
Use ir3_compiler_destroy() rather than open-coding ralloc_free().  This
will give us a place to add more compiler related cleanup code in the
following patches.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:43:23 -07:00
Rob Clark
f1ab57359c freedreno/ir3: move finalize_nir to pscreen hook
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:43:22 -07:00
Rob Clark
d3ae559378 freedreno/ir3: add ir3_finalize_nir()
The next step is to hook this into pscreen->finalize_nir() so it can
come before the state tracker's shader-caching.

Unfortunately we still need to do lower_io after mesa/st, so that is
split out into a post-finalize pass.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:43:22 -07:00