Commit graph

4906 commits

Author SHA1 Message Date
Iván Briano
5b48805b42 brw: fix local_invocation_index with quad derivaties on mesh/task shaders
For mesh/task shaders, the thread payload provides a local invocation
index, but it's always linear so it doesn't give the correct value when
quad derivatives are in use.
The lowering pass where all of this is done correctly for compute
shaders assumes load_local_invocation_index will be lowered in the
backend for mesh/task, calculates the values for the quads correctly but
then avoid replacing the original intrinsic and we remain with the wrong
results.

Add an intel specific intrinsic and always lower the generic one to that
(or whatever else was calculated) to avoid ambiguities and fix the value
for quad derivatives.

Fixes future CTS tests using mesh/task shaders under:
dEQP-VK.spirv_assembly.instruction.compute.compute_shader_derivatives.*

Fixes: d89bfb1ff7 ("intel/brw: Reorganize lowering of LocalID/Index to handle Mesh/Task")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39276>
2026-01-27 22:28:19 +00:00
Kenneth Graunke
41d7debcfe brw: Use nir_imul_imm in per-vertex/per-primitive offset calculation
Some checks are pending
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This avoids generating some useless math that would need to be cleaned
up later, without complicating things too much.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39250>
2026-01-27 16:08:36 +00:00
Kenneth Graunke
24c66d3871 brw: Vectorize URB intrinsics using nir_opt_load_store_vectorize
This helps cut down URB messages on tessellation and mesh shaders
significantly.  fossil-db results on Battlemage:

   Instrs: 505172392 -> 505207187 (+0.01%); split: -0.00%, +0.01%
   Send messages: 23678197 -> 23656126 (-0.09%); split: -0.09%, +0.00%
   Cycle count: 63150470088 -> 63147482640 (-0.00%); split: -0.01%, +0.00%
   Spill count: 576554 -> 576616 (+0.01%)
   Fill count: 545304 -> 545413 (+0.02%)
   Max live registers: 141099192 -> 141150675 (+0.04%); split: -0.00%, +0.04%
   Max dispatch width: 39856192 -> 39856208 (+0.00%)

   Totals from 4231 (0.27% of 1583648) affected shaders:
   Instrs: 1620161 -> 1654956 (+2.15%); split: -0.25%, +2.40%
   Send messages: 128652 -> 106581 (-17.16%); split: -17.18%, +0.03%
   Cycle count: 24650700 -> 21663252 (-12.12%); split: -12.82%, +0.70%
   Spill count: 378 -> 440 (+16.40%)
   Fill count: 1308 -> 1417 (+8.33%)
   Max live registers: 364676 -> 416159 (+14.12%); split: -0.24%, +14.36%
   Max dispatch width: 67952 -> 67968 (+0.02%)

There are several reasons we didn't go with nir_opt_vectorize_io:

1. nir_opt_vectorize_io appears to work on the slot location level.
   We want to be able to vectorize based on the URB offsets, especially
   for cases like point size, layer, and viewport which have different
   VARYING_SLOT_* values but live in the same vec4 in a URB entry.

2. We want vec8 stores, and nir_opt_vectorize_io only seems to vectorize
   within a single 32-bit vec4.  It does handle 8 components, but that's
   only for packing 16-bit values into a 32-bit vec4.

Improves performance of Sascha Willems' tessellation demo by around 4%
on Meteorlake.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39250>
2026-01-27 16:08:36 +00:00
Kenneth Graunke
aafe8967fd brw: Avoid using URB global offset with per-slot offsets on <= Icelake
Both the URB Global Offset and Per-Slot Offsets are specified to be
unsigned numbers.  The URB Global Offset is only 11 bits, and so is
limited to be between [0, 2047].  While the per-slot offsets are
given as U32 values, it would appear that adding the two offsets
does not handle 32-bit overflow/unsigned wrap correctly.

This pops up in Piglit's TCS variable-indexing tests, which ends up
performing loads from offset (x - 16) and a base of 18, and at an offset
(x) with a base of 2.  These should be equivalent, but when x <= 15, the
per-slot offset calculated in the shader is negative (0xfffffff[0-f])
and adding the base of 18 is not wrapping around correctly to [2, 17].

To work around this, avoid using the global offset when the per-slot
offset is present, and just add the two in the shader where unsigned
wrap works correctly.

Tigerlake and later don't seem to have this issue.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39250>
2026-01-27 16:08:36 +00:00
Kenneth Graunke
07ac0e3463 brw: Skip vec8 store_urb_vec4_intel noop writemasks as well
We were checking for 0xf which is fine for vec4, but vec8 gets 0xff.
Either way, nothing is writemasked, so we can skip sending the mask.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39250>
2026-01-27 16:08:36 +00:00
Kenneth Graunke
dbb24ff56b brw: Assert that urb_vec4_intel stores only have 4/8 components
vec1-3, 5-7, and 9+ are not supported.  Only vec4 and vec8.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39250>
2026-01-27 16:08:36 +00:00
Kenneth Graunke
c2f03ba12f nir: Add memory modes to URB load intrinsics
This makes it easier for NIR passes to distinguish between inputs and
outputs without having to reason about which URB handle source was
passed to the intrinsic.  It probably also makes it a bit easier for
humans to read the NIR too.

v2: Don't add memory mode to store intrinsics.  It's always output.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39250>
2026-01-27 16:08:36 +00:00
Alyssa Rosenzweig
3361ca86cf brw: hoist fsat lower OOTL
Some checks are pending
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Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39539>
2026-01-26 23:24:49 +00:00
Alyssa Rosenzweig
f16ec90caa brw: move fsign lower OOTL
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39539>
2026-01-26 23:24:49 +00:00
Alyssa Rosenzweig
9c9680d16f brw: use BITSET_LINEAR_ZALLOC
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39494>
2026-01-26 20:15:43 +00:00
Alyssa Rosenzweig
5409d872f7 brw: remove a redundant DCE
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39513>
2026-01-25 17:17:06 -08:00
Alyssa Rosenzweig
5fe71dc717 brw: combine more peephole select
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39513>
2026-01-25 17:17:06 -08:00
Alyssa Rosenzweig
b34806e357 brw: optimize bfi only late
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39513>
2026-01-25 17:17:06 -08:00
Alyssa Rosenzweig
c45c5440cd brw: run nir_opt_idiv_const only once
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39513>
2026-01-25 16:17:30 -08:00
Alyssa Rosenzweig
a8b78e5a8c brw: only optimize ray queries if there are any
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39513>
2026-01-25 16:17:30 -08:00
Alyssa Rosenzweig
7078496efe brw: only optimize ray queries once
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39513>
2026-01-25 16:17:30 -08:00
Alyssa Rosenzweig
99d22bc35e brw: run opt_deref only once
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39513>
2026-01-25 16:17:30 -08:00
Alyssa Rosenzweig
73fa431bff brw: unloop post-mem vectorize opts
Some checks are pending
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There's enough looping happening elsewhere for it to not really matter.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39514>
2026-01-25 23:41:41 +00:00
Alyssa Rosenzweig
11dba60e6e brw: hoist lower_pack OOTL
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39514>
2026-01-25 23:41:41 +00:00
Alyssa Rosenzweig
3cfc431fb2 brw: remove redundant nir_opt_combine_stores
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39514>
2026-01-25 23:41:40 +00:00
Alyssa Rosenzweig
ced1adcad7 brw: move nir_opt_memcpy OOTL
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39514>
2026-01-25 23:41:40 +00:00
Caio Oliveira
74f1d4f47b intel/compiler: Use SPDX annotations
Minor adjustments to formatting of the copyright line, but keep
dates and holders.  "Authors" entries that could be
obtained via Git logs were also removed.

The license in brw_disasm.c and elk_disasm.c don't match directly
any SPDX pattern I could find, so kept as is.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39503>
2026-01-24 20:37:31 +00:00
Caio Oliveira
dc352f3d7c brw: Don't increment block loads addresses unless needed
Some checks are pending
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Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39447>
2026-01-24 04:38:23 +00:00
Sushma Venkatesh Reddy
0ce4e8ba6f brw: Use lookup tables for Gfx12+ 3src type encoding/decoding
Some checks are pending
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The previous Gfx12+ implementation using bit masking is failing for FP8
types, so replacing with explicit lookup tables.
For float types, the encoding now aligns with brw_data_type_float, ensuring
correct behavior for DPAS and other 3-source instructions.

Fixes: d1d4e3d530 ("brw: Add EU assembler support for float8")

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39448>
2026-01-24 01:37:12 +00:00
Caio Oliveira
9c602503f6 brw: Remove block_list in favor of blocks array
Code kept track of blocks both in a linked list and
in an array.  Change the client code of the list to
just use the array so we just maintain one.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39246>
2026-01-24 01:15:52 +00:00
Caio Oliveira
e44ccaa5cf brw: Remove foreach_block_safe / reverse_safe
The code currently don't remove blocks, when a block is about to become
empty, the code will replace the last instruction with a NOP.

If we want to have actual block removals again, there are other
strategies than removing them as we iterate (e.g. allow empty blocks
and then collect them in a pass or right after iteration).

So remove those macros.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39246>
2026-01-24 01:15:52 +00:00
Caio Oliveira
bf822495fe brw: Remove tabs from brw_cfg.cpp
Use spaces like rest of the code.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39246>
2026-01-24 01:15:51 +00:00
Caio Oliveira
9994db58b3 brw: Remove global variables from brw_asm parser
Some checks are pending
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Use the same features as other Flex/Bison parsers in the codebase.

Acked-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39363>
2026-01-23 23:13:31 +00:00
Caio Oliveira
1db92ee9fc brw: Move the brw_codegen inside brw_asm_parser
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39363>
2026-01-23 23:13:31 +00:00
Caio Oliveira
ad6a342d42 brw: Move brw_last_inst macro to assembler
Change the few other cases to an inline function that
does the same job.  This macro will change in ways that
are not compatible with the non-assembler usages.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39363>
2026-01-23 23:13:31 +00:00
Caio Oliveira
a5fac4e084 brw: Create a struct to hold parser state
Hold most of the parser data.  Remaining will be moved
in follow-up patches.  The struct itself is still a
global for now.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39363>
2026-01-23 23:13:31 +00:00
Calder Young
895ff7fe92 Revert "anv,brw: Allow multiple ray queries without spilling to a shadow stack"
Some checks are pending
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This optimization doesn't work when the ray query index isn't uniform across
the subgroup, which is something the spec allows. While there are some smart
ways to fix this and still avoid unnecessary spilling, its not worth investing
the time until we find a realtime raytracing workload that actually needs to
use multiple live ray queries for something.

Fixes: 1f1de7eb ("anv,brw: Allow multiple ray queries without spilling to a shadow stack")
Acked-by: Sagar Ghuge <sagar.ghuge@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39445>
2026-01-23 21:33:55 +00:00
Sagar Ghuge
6aa3b70382 anv: Mark RootNodeOffset at 256B always
This commit change the BVH layout a little so that we can load the BVH
offset as constant rather than reading from memory.

We have to force the instance leaves pointer at the end which gets used
in copy.comp shader.

Totals:
Instrs: 54798 -> 54728 (-0.13%)
Send messages: 3854 -> 3847 (-0.18%)
Cycle count: 1915106 -> 1913954 (-0.06%); split: -0.07%, +0.01%
Non SSA regs after NIR: 18594 -> 18575 (-0.10%)

Totals from 7 (7.37% of 95) affected shaders:
Instrs: 5532 -> 5462 (-1.27%)
Send messages: 367 -> 360 (-1.91%)
Cycle count: 132592 -> 131440 (-0.87%); split: -1.01%, +0.14%
Non SSA regs after NIR: 1989 -> 1970 (-0.96%)

PERCENTAGE DELTAS Shaders   Instrs  Send messages Cycle count Non SSA regs after NIR
q2rtx-rt-pipeline 95        -0.13%      -0.18%       -0.06%           -0.10%
--------------------------------------------------------------------------------------
All affected      7         -1.27%      -1.91%       -0.87%           -0.96%
--------------------------------------------------------------------------------------
Total             95        -0.13%      -0.18%       -0.06%           -0.10%

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39106>
2026-01-22 23:20:04 +00:00
Caio Oliveira
c8375c0f71 brw/scoreboard: Support local implicit out-of-order dependencies
In software scoreboard (Gfx12+) use information from previous
instructions to trim out-of-order dependencies.  For example, in

    send g1, g2     ($1)
    mov  g3, g1     ($1.dst)    // Depends on g1 (destination of $1)
    mov  g4, g2     ($1.src)    // Depends on g2 (source of $1)
    mov  g5, g1     ($1.dst)    // Depends on g1 (destination of $1)

only the first `mov` needs to be annotated, because the execution will
stall until that dependency is fulfilled, which in this case means the
`send` is done and `g1` was already written.

Note that while `$x.dst` implies `$x.src`, the reverse is not true, so
if the first `mov` did not exist, both second and third `mov` in the
example would have to keep their annotations.

This patch add resolution of implicit out-of-order dependencies that are
visible inside a block.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3526>
2026-01-21 22:29:28 +00:00
Caio Oliveira
ba317e14a0 brw: Provide ~ and &= operators for tgl_sbid_mode
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3526>
2026-01-21 22:29:28 +00:00
Caio Oliveira
2ebacbc78d brw/scoreboard: Add tests showing implicit unordered dependencies in SWSB
Mark tests as disabled for now.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3526>
2026-01-21 22:29:28 +00:00
Caio Oliveira
423916152e brw/scoreboard: Use std::vector when applicable
There's agreement now these are helpful and widely supported.  We can
always fallback to a custom vector class later if necessary.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3526>
2026-01-21 22:29:27 +00:00
Lionel Landwerlin
79aff6e274 brw: use fp64 to compute coarse_z
For some reason we cannot get the precision needed from the HW at fp32.

LNL internal fossildb changes :

Totals from 7226 (0.76% of 947978) affected shaders:
Instrs: 5512598 -> 5586086 (+1.33%); split: -0.00%, +1.33%
Cycle count: 153836056 -> 155079472 (+0.81%); split: -0.77%, +1.58%
Spill count: 2025 -> 2021 (-0.20%); split: -0.35%, +0.15%
Fill count: 3139 -> 3112 (-0.86%); split: -1.12%, +0.25%
Max live registers: 1034601 -> 1034632 (+0.00%); split: -0.00%, +0.00%
Max dispatch width: 207296 -> 207264 (-0.02%); split: +0.02%, -0.03%
Non SSA regs after NIR: 1147942 -> 1109326 (-3.36%)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12726
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
2026-01-21 16:00:52 +00:00
Lionel Landwerlin
a19e949824 brw: move coarse_z computation to NIR
So that we can print it easily with debug printfs

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
2026-01-21 16:00:52 +00:00
Lionel Landwerlin
89a53f048a brw: make coarse pixel bit available to NIR lowering
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
2026-01-21 16:00:51 +00:00
Lionel Landwerlin
e3fd1b0ac0 brw: populate wm_prog_data earlier
So that we can put the coarse_pixel_dispatch value available to NIR
lowering.

LNL internal fossildb changes:

Totals from 40 (0.01% of 490838) affected shaders:
Instrs: 33321 -> 33311 (-0.03%); split: -0.04%, +0.01%
Cycle count: 780136 -> 779936 (-0.03%); split: -0.03%, +0.00%
Max live registers: 5292 -> 5298 (+0.11%)
Non SSA regs after NIR: 26638 -> 26464 (-0.65%)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
2026-01-21 16:00:51 +00:00
Lionel Landwerlin
6a7ff83874 brw: set nir_shader_compiler_options::has_pixel_coord
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
2026-01-21 16:00:50 +00:00
Lionel Landwerlin
3d2a696763 brw: treat inline parameters like UNIFORM
Makes a bunch of copy propagation and other passes work much better.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39382>
2026-01-20 21:25:53 +00:00
Lionel Landwerlin
1d1866a84b brw: apply same workaround to spawn than trace opcode
Working around BRW's limitations

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39382>
2026-01-20 21:25:52 +00:00
Lionel Landwerlin
0e9453291c brw: improve push constant loading using base offsets
Xe2+ only

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39382>
2026-01-20 21:25:52 +00:00
Lionel Landwerlin
c1ef494b08 brw: add missing base offset decoding
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39382>
2026-01-20 21:25:52 +00:00
Georg Lehmann
050507ab81 brw: make sure nir_opt_algebraic_late was called after late brw_nir_optimize
Not only is it questionable for code quality to not call nir_opt_algebraic_late
after nir_opt_algebraic, it also breaks correctness for late lowerings.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39180>
2026-01-19 16:11:28 +00:00
Alyssa Rosenzweig
a11aa3fc4e brw: combine peephole select calls
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39361>
2026-01-16 21:24:15 +00:00
Calder Young
d69daf28d0 anv,brw: Add helper to get stack ids per dss for ray queries
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38778>
2026-01-16 09:21:50 +00:00
Calder Young
1f1de7ebd6 anv,brw: Allow multiple ray queries without spilling to a shadow stack
Allows a shader to have multiple ray queries without spilling them to a shadow
stack. Instead, the driver provides the shader with an array of multiple
RTDispatchGlobals structs to give each query its own dedicated stack.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38778>
2026-01-16 09:21:50 +00:00