Commit graph

455 commits

Author SHA1 Message Date
Väinö Mäkelä
4c986c58b3 intel/blorp: Fix a hang caused by invalid dispatch enables on gfx7
Because commit b9403b1c47 moved dispatch enable handling away from the
compiler, the drivers must ensure correct dispatch enable values. This
is handled by the intel_set_ps_dispatch_state function.

v2: Fix gfx6 build and use brw_fs_get_dispatch_enables for gfx6 in
crocus
v3: Rebase, use intel_set_ps_dispatch_state, drop gfx6 handling

Fixes: b9403b1c47 ("intel: factor out dispatch PS enabling logic")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20267>
2022-12-23 10:17:04 +00:00
Jordan Justen
78a75e0d25 intel/common/intel_genX_state.h: Add intel_set_ps_dispatch_state()
This replaces brw_fs_get_dispatch_enables(), which was added in
b9403b1c47 ("intel: factor out dispatch PS enabling logic"), but this
function will not work well for future changes to 3DSTATE_PS.

So, instead, this moves the related code into a "genX" file which can
directly update 3DSTATE_PS for the given platform.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20329>
2022-12-15 00:54:59 -08:00
Nanley Chery
e4e4ba2304 intel: Allow CCS_E on R11G11B10_FLOAT for TGL+
We now support blorp_copy with this format.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19937>
2022-12-14 03:05:24 +00:00
Jason Ekstrand
2680e32f71 intel/blorp: Emit a dummy 3DSTATE_VF_SGVS_2
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20295>
2022-12-13 19:22:02 +00:00
Lionel Landwerlin
94bb4a13fa intel/fs: make Wa_1806565034 conditional to non robust access
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20280>
2022-12-13 18:05:19 +00:00
Kenneth Graunke
88918baf5c intel/compiler: Delete key->msaa_16
None of the drivers have used this since we dropped i965, and BLORP
no longer uses it as of the previous commit.  We can also drop the
former compressed_multisample_tex_mask (now padding) field so that
things remain 64-bit aligned.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20223>
2022-12-09 10:18:25 +00:00
Kenneth Graunke
5d2a290cc7 intel/blorp: Set key->msaa_16 unconditionally on Gfx9+
This will result in us using the TXF_CMS_W message rather than the
TXF_CMS message on Skylake through Tigerlake for 2/4/8x MSAA blits,
which is technically slightly worse.  However, it shouldn't be that
much worse: the TXF_CMS message was removed altogether on Alchemist.

iris and anv set key->msaa_16 unconditionally, to avoid paying the
cost of shader recompiles for a miniscule gain.  crocus and hasvk
don't need to set it as they don't support 16x MSAA.  BLORP already
recompiles based on the sample count, so it could easily keep doing
this for the minor benefit.  But avoiding it will let us drop the
entire msaa_16 key field out of the compiler, which is nice.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20223>
2022-12-09 10:18:25 +00:00
Kenneth Graunke
584e18863e intel: Drop compressed_multisample_layout_mask from the compiler keys
The compiler looks at this key field to determine whether to perform
an MCS fetch for a txf_ms or samples_identical texture message, if a
nir_tex_src_ms_mcs_intel source wasn't provided.  If it isn't set,
it instead uses constant 0 (nothing is compressed).

All of the drivers (iris, crocus, anv, hasvk) unconditionally set this
to ~0 because we don't want to pay for costly shader recompiles (which
can cause nasty stuttering).  Most textures are compressed anyway, and
the hardware ignores the l2dms MCS parameter if MCS is disabled.

The only user was BLORP, which sets the key field based on whether the
texture's aux usage has MCS.  But if it has MCS, it also does the MCS
fetch itself and supplies it directly.  Otherwise, it relies on the
compiler to fill in the 0 value.  But it could easily just provide the
0 value itself in that case and not rely on the compiler at all.

With that fixed, we can just drop the key fields entirely.  We leave
them as padding for now to avoid repacking structures; we won't need
to after the next commits anyway.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20223>
2022-12-09 10:18:25 +00:00
Lionel Landwerlin
b9403b1c47 intel: factor out dispatch PS enabling logic
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20169>
2022-12-06 00:37:47 +02:00
Lionel Landwerlin
20e8e1eb06 blorp: support negative offsets in addresses
Similar to anv_address

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 9c1c1888d9 ("intel/fs: put scratch surface in the surface state heap")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19946>
2022-11-23 14:37:19 +00:00
Kenneth Graunke
a778f3edd3 blorp: Fix typo in blorp_xy_block_copy_blt
suppotred -> supported (Thanks to Tapani for catching this.)

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15183>
2022-09-28 08:41:35 +00:00
Kenneth Graunke
759d51c367 blorp: Implement blitter clears via XY_FAST_COLOR_BLT
Vulkan transfer queues need this functionality.  A lot of the code is
pretty similar to what we have for XY_BLOCK_COPY_BLT.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15183>
2022-09-28 08:41:35 +00:00
Kenneth Graunke
5f4ad65daf blorp: Make blitter_supports_aux accessible from multiple files.
We'll want it in blorp_clear.c shortly.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15183>
2022-09-28 08:41:35 +00:00
Lionel Landwerlin
eac5e938c0 blorp: defined operations for debug purposes
We add a mapping for blorp_op -> intel_snapshot

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17467>
2022-09-21 12:38:34 +00:00
Jason Ekstrand
9d438799c8 intel/blorp: Set uses_sample_shading for MSAA blit shaders
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14020>
2022-07-13 20:28:42 +00:00
Chuansheng Liu
39f8c61f32 iris,anv: correct the max thread number for DG2+
Correct the max thread number for DG2+ platforms according
to below bspec.

Ref: Bspec: 47202

Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chuansheng Liu <chuansheng.liu@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17506>
2022-07-13 08:11:19 +00:00
Kenneth Graunke
a141a351de intel/compiler: Stop including src/mesa/main/config.h
src/mesa/main includes are for Mesa's OpenGL implementation, and the
compiler is used in Vulkan drivers and other tools.  We really only
needed one #define, which is that we offer 32 samplers.  It probably
makes more sense to have our own defined limit for that rather than
importing a project-wide value which theoretically could be adjusted,
so swap MAX_SAMPLERS for a new BRW_MAX_SAMPLERS and call it a day.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17309>
2022-06-30 23:46:35 +00:00
Marcin Ślusarz
f4386b81e6 intel: fix typos found by codespell
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17191>
2022-06-27 10:20:55 +00:00
Sviatoslav Peleshko
318473eaf1 intel/blorp/gen6: Set BLEND_STATEChange only if emitting the blend state
This change is pretty straightforward: if set this field when we don't emit
the blend state, then the garbage at offset=0 will be set as a blend state,
and this will cause artifacts until the proper blend state will be given.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6544
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6232

Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17132>
2022-06-24 10:06:34 +00:00
Jason Ekstrand
352e32e5ba nir/builder: Add a nir_trim_vector helper
This pattern pops up a bunch and the semantics of nir_channels() aren't
very convenient much of the time.  Let's add a nir_trim_vector() which
matches nir_pad_vector().

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16309>
2022-05-11 14:47:33 +00:00
Lionel Landwerlin
56ef501e3a blorp: disable depth bounds
Otherwise the driver setting interacts with it.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 939ddccb7a ("anv: Add support for depth bounds testing.")
Fixes: 1df871f8ff ("iris: Add support for depth bounds testing.")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15763>
2022-04-06 19:00:50 +00:00
Jason Ekstrand
a83c91a261 blorp: Add a binding_table_offset_to_pointer helper
On Gen11+, we have a feature that requires us to shift binding table
offsets by 3.  This adds a helper which gives the driver a hook to do
this if it so chooses.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>
2022-03-09 09:18:59 +00:00
Kenneth Graunke
97f18d2929 blorp: Add blorp_measure hooks to the blitter codepaths
I had missed these when hooking up the original support.

Fixes: 31eeb72e45 ("blorp: Add support for blorp_copy via XY_BLOCK_COPY_BLT")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15157>
2022-02-24 21:42:16 +00:00
Kenneth Graunke
9c5dc4985b blorp: Assert that blorp_copy() on the blitter can handle it
Safeguards against callers that don't guarantee the necessary things.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14912>
2022-02-07 09:50:01 -08:00
Kenneth Graunke
31eeb72e45 blorp: Add support for blorp_copy via XY_BLOCK_COPY_BLT
This introduces a new blorp_copy() path using the new XY_BLOCK_COPY_BLT
blitter command introduced on Tigerlake.  Unlike the blitter commands of
old, this one is actually fast and worth using.  Although it doesn't use
shaders like the rest of BLORP, we still can use some surface-munging
code from there, and BLORP also provides a nice place to put this which
is shared among the drivers.

To use the new path, set BLORP_BATCH_USE_BLITTER (much like Jordan's
recent BLORP_BATCH_USE_COMPUTE bit) and target the batch at the copy
engine.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14687>
2022-01-24 23:27:25 +00:00
Kenneth Graunke
abd71630fc blorp: Add a blorp_address::local_hint flag
This will be used as a performance hint for XY_BLOCK_COPY_BLT to
indicate whether the source/destination surfaces are (likely) in
device-local memory or system memory.  We don't need to be precise
here - it's okay to set the fields to LOCAL even if a buffer has
been evicted out to system memory.

We should set this from Vulkan too, but I haven't yet.  There isn't
a convenient anv_bo field like there is in iris...

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14687>
2022-01-24 23:27:25 +00:00
Jordan Justen
f0692365a2 anv,blorp,crocus,i965,iris: Use devinfo->max_threads_per_psd for gfx8+
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13866>
2022-01-19 00:29:35 +00:00
Lionel Landwerlin
bb541d1159 intel/blorp: add measure_end entry point
Will be useful to figure out when blorp operations end.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Acked-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13996>
2022-01-14 20:17:44 +00:00
Lionel Landwerlin
e8ea6a899f blorp: add description & helpers to printout ops
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Acked-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13996>
2022-01-14 20:17:44 +00:00
Nanley Chery
30615794e4 blorp: Drop multisampled code in blorp_can_hiz_clear_depth
Anv allows non-8x4-aligned depth buffer clears, but it has multisampled
HiZ disabled for BDW. iris allows multisampled HiZ on BDW, but disallows
non-8x4-aligned depth buffer clears.

Drop the unused optimization for non-8x4-aligned clears of multisampled
surfaces on BDW and use this opportunity to use some PRM text in the
code comment.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14091>
2022-01-11 20:06:02 +00:00
Francisco Jerez
a748b264e8 intel/blorp/gfx12+: Drop unnecessary state cache invalidation from binding table setup.
The state cache invalidation shouldn't be necessary on recent
platforms.  On ICL it *seems* to be required to get the hardware to
pick up an updated indirect clear color, so this change is only
applied to TGL platforms and later for the moment.

On some DG2 configs this seems to improve SynMark2/OglDrvRes by 16.0%
±0.1%, n=8.

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13569>
2022-01-10 18:27:41 -08:00
Francisco Jerez
ffa2ca8a77 intel/xehp: Update 3DSTATE_PS maximum number of threads per PSD.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13569>
2022-01-10 18:27:41 -08:00
Francisco Jerez
8e21cad39b intel/xehp: Implement XeHP workaround Wa_14014148106.
Actually, no, there's no need to do anything, just update some
comments for the record.  An earlier revision of this change that
implemented the workaround text to the letter required no less than 8
new PIPE_CONTROLs throughout the tree.  However Felix Degrood noticed
that the cost of some of the PIPE_CONTROLs was showing up in workloads
like Shadow of the Tomb Raider.  The Windows driver wasn't emitting
many of those pipe controls, contrary to the W/A instructions, so we
engaged in a back and forth with the hardware team, who concluded that
the original suggested workaround was unnecessarily strict, and the
Windows driver's behavior acceptable.  It turns out that Wa_1408224581
we had already implemented for TGL is roughly equivalent to the
Windows behavior, so no need to do anything new after all.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14278>
2022-01-11 00:17:32 +00:00
Nanley Chery
18231fc548 intel/blorp: Modify get_fast_clear_rect for XeHP
The alignment and scale down values have changed on this platform.

To support drivers that won't use a CCS surface on this platform, this
patch computes the CCS fast clear rectangle using the main surface.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
2021-12-11 04:14:20 +00:00
Nanley Chery
c35b8a2889 intel/blorp: Modify the SKL+ CCS resolve rectangle
According to Bspec 2424, "Render Target Resolve":

   The Resolve Rectangle size is same as Clear Rectangle size from SKL+.

Use get_fast_clear_rect in blorp_ccs_resolve for SKL+.

Note that the Bspec differs from Vol7 of the Sky Lake PRM, which only
specifies aligning by the scaledown factors.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13555>
2021-12-11 04:14:20 +00:00
Jason Ekstrand
e49f65dfe0 intel/blorp: Stop depending on prog_data binding tables
Instead, set BLORP_TEXTURE_BT_INDEX on the texture instructions
directly.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14056>
2021-12-10 21:20:47 +00:00
Dave Airlie
d051854cca treewide: drop mtypes/macros includes from main
These aren't required in lots of places, so remove them.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14127>
2021-12-08 22:14:45 +00:00
Dave Airlie
55b396e743 mesa/crocus/iris/blorp: drop minify macro in favour of u_minify
This macro is duplicated, clean it up.

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14103>
2021-12-07 19:04:01 +00:00
Dave Airlie
9bb375b0be intel/compiler: drop glsl options from brw_compiler
Only the nir options are used now, since i965 was dropped,
the glsl options come from the state tracker

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14102>
2021-12-07 08:52:36 +00:00
Kenneth Graunke
574c5d1540 blorp: Disallow multisampling for BLORP compute blits and copies.
We don't support typed image writes for multisampling, so we can't
handle multisampled destinations.  We also usually handle MSAA by
running the fragment shader per-sample, which we aren't accounting
for in our compute shaders, so we can't handle MSAA sources either.

We could do both of these things if we really wanted to, but we don't.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13524>
2021-11-30 12:30:50 +00:00
Kenneth Graunke
f0744ebef2 blorp: Assert that BLORP_BATCH_PREDICATE_ENABLE isn't set for compute
We don't support this, so make sure it isn't happening.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13524>
2021-11-30 12:30:50 +00:00
Kenneth Graunke
5dc36e5e93 blorp: Don't try to use the 3D stencil write hardware for compute
When we're doing a stencil blit via a fragment shader, we can avoid
W-tiling shenanigans by using the stencil write hardware on Skylake
and later.

Of course, the compute engine doesn't have stencil fragment writes,
so it can't do that.  Just fall back to the detiling shenanigans.

Caught by Piglit's arb_copy_image-formats when forcing iris to use
BLOCS for resource_copy_region on Icelake.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13524>
2021-11-30 12:30:50 +00:00
Kenneth Graunke
d832209a78 blorp: Fix compute-blits for rectangles not aligned to the workgroup
When dispatching compute shaders to do a blit, our destination rectangle
may not line up perfectly with the workgroup size.  For example, we may
round the left x0 coordinate down to a multiple of the workgroup width,
and the right x1 coordinate up to the next multiple of the workgroup
width.  Similarly for y0/y1 and workgroup height.  This means that we
may dispatch additional invocations which should not actually do any
blitting.  We need to set key->uses_kill to bounds check and drop those.

Caught by Piglit's arb_copy_image-simple when forcing iris to perform
resource_copy_region via BLOCS and running with INTEL_DEBUG=norbc on
Icelake.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13524>
2021-11-30 12:30:50 +00:00
Jordan Justen
7eb13fc2f2 anv,blorp,iris: Set MOCS for COMPUTE_WALKER post-sync operation
We don't current enable post sync operations, but it is probably
better to set them to "internal" MOCS than to remove the non-zero
checking for this genxml field.

Reworks:
 * Fix COMPUTE_WALKER in cmd_buffer_trace_rays (s-b Jason)

Fixes: 7b78b2fcac ("intel/genxml: Assert that all MOCS fields are non-zero on Gfx7+")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13624>
2021-11-08 23:29:51 +00:00
Caio Oliveira
8fc6a11f0e intel/blorp: Add option to emit packets that disable Mesh
If a driver doesn't support Mesh, don't emit anything.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13660>
2021-11-04 14:41:06 -07:00
Kenneth Graunke
fc5168b01d blorp: Use a non-zero MOCS for disabled constant buffers
We'd like to add safeguards against accidental use of MOCS 0 (uncached),
which can have large performance implications.  One case where we use
MOCS of 0 is disabled constant buffers, where MOCS shouldn't matter, as
there's no actual buffer to be cached.

That said, it should be harmless to set MOCS for these null constant
buffers; we can just assume a generic MOCS for internal buffers.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13480>
2021-10-28 19:45:55 +00:00
Kenneth Graunke
28a503c1a1 blorp: Fill in MOCS for null depth/stencil/HiZ buffers.
isl now uses info->mocs regardless of whether there's any actual
depth/stencil/HiZ buffers involved, so pass it a legitimate one,
rather than zero.  We just assume a generic internal MOCS when we
have entirely NULL surfaces.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13480>
2021-10-28 19:45:55 +00:00
Kenneth Graunke
edce4649b8 blorp: Fill in MOCS even for SURFTYPE_NULL surfaces.
We'd like to add safeguards against accidental use of MOCS 0 (uncached),
which can have large performance implications.  One case where we use
MOCS of 0 is SURFTYPE_NULL surfaces, where MOCS really shouldn't matter,
as there's no actual surface to be cached.

That said, it should be harmless to set MOCS for these null surfaces;
we can just assume a generic MOCS for internal buffers.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13480>
2021-10-28 19:45:55 +00:00
Tapani Pälli
811bf72f9f intel/blorp: fix a compile warning about uninitialized use
warning: ‘bind_offset’ may be used uninitialized in this function

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13190>
2021-10-05 11:59:27 +00:00
Jordan Justen
06691131e9 intel/blorp: Support some image/buffer blit operations using compute
Reworks:
 * Use BLORP_BATCH_USE_COMPUTE flag rather than compute param to
   blorp_copy (s-b Jason)
 * Squash "intel/blorp: Set shader_pipeline for compute"
 * Squash "intel/blorp: Add blorp_copy_supports_compute function"
 * Squash "intel: Support compute for image/buffer copy if INTEL_DEBUG=blocs
           is set"
 * Squash "intel/blorp: Support compute for some blit operations"
 * Use nir_image_store (s-b Jason)
 * Use nir_push_if (s-b Jason)
 * Require gfx12 for ccs in blorp_copy_supports_compute (s-b Jason)
 * Add nir_pop_if (s-b Ken)
 * Fix aux_usage check on gfx12 blorp_copy_supports_compute (s-b Ken)
 * Use blorp_set_cs_dims (s-b Jason)
 * Use dim=2d with array=true for nir_image_store (s-b Jason, Francisco)
 * Restructure gen checks in blorp_copy_supports_compute (s-b Ken)
 * Use nir_load_global_invocation_id (s-b Jason)
 * Fix inefficient calculation of store_pos (s-b Jason)
 * Use bounds_if being NULL/non-NULL for nir_pop_if (s-b Jason)
 * discard => bounds (s-b Ken)
 * Re-add ISL_AUX_USAGE_CCS_E in *_supports_compute (s-b Sagar)
 * Skip duplicated in_bounds calculation (s-b Jason)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11564>
2021-09-30 17:41:33 +00:00