Since the binding table pointer is only 16 bits, we can only have 64kb
of binding table state allocated at any given time. With a block size of
1kb, that amounts to just 64 command buffers, which is not enough.
Fixes non-determinism in bin/point-sprite rendering, and the stars on
the intro screen to neverball.
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
get_immediate will return a const reference, the requested immediate
isn't necessarily in the x slot. Make sure to use the swizzle.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
This commit adds support for the LunarG GLSL back-door as well as detecting
regular GLSL and SPIR-V. The SPIR-V path doesn't exist yet, so that will
cause an assert-fail.
Gallium equivalent of commit 06ff751f97f(darwin: Fix install name of
libOSMesa)
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Passing -module to glibtool causes the resulting library to be called
libSomething.so rather than libSomething.dylib on darwin.
Regardless if libOSMesa is a library or a module, it has been used as
the former for quite some time. Update the build to reflect that and
resolve the naming issue.
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
[Emil Velikov: Tweak the commit message.]
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Previously, we used intrinsic->const_index[1] to represent "the number of
array elements to load" for load/store intrinsics. However, this set to 1
by every pass that ever creates a load/store intrinsic. Also, while it
might make some sense for registers, it makes no sense whatsoever in SSA.
On top of that, the i965 backend was the only backend to ever support it;
freedreno and vc4 just assert that it's always 1. Let's just delete it.
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
It's a remnant of some old NV extension. Unused.
I also have a patch that removes predicates if anyone is interested.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This fixes a crash in nouveau which can't handle
set_constant_buffer(PIPE_SHADER_TESS_*).
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
From ARB_program_interface_query:
"Note that if an interface enumerates a single active resource list
entry for an array variable (e.g., "a[0]"), a <name> identifying
any array element other than the first (e.g., "a[1]") is not
considered to match."
It doesn't apply to arrays of interface blocks but just to array
variables.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This adds both ARB_texture_gather and the enhanced gather
for ARB_gpu_shader5.
This passes all the piglit tests, it relies on the GLSL
lowering pass to make textureGatherOffsets work.
v2: use inline to get gather component (Brian)
fix function name, add asserts (Brian)
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is a prep change for gather, and it makes more sense
to use an array in these cases.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just adds a new modifier interface for drivers to implement.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was an oversight when GLSL1.30 was enabled, I think my
misunderstanding.
This fixes a bunch of tex-miplevel-selection tests under softpipe,
and is required for textureGather support.
I'm not sure this won't make sampling slowering, but its softpipe,
correctness first and all that.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This moves some of the image filter args into a struct,
and passes that instead, this is prep work for adding texture
gather support which needs new arguments.
review: make filter args const.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add the file to the API_XML list, otherwise there will be no knowledge
by the build that it should be included in the tarball.
Thus the (scons) build will fail.
Fixes: b297fc27aa9(glapi: add GL_ARB_program_interface_query skeleton)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
The *_init functions work basically the same as the Vulkan entrypoints
except that they act on an already-created view and take an optional
command buffer option. If a command buffer is given, the surface state is
allocated out of the command buffer's state stream.
This reverts commit b6ab076d6b.
It turns out setting USE_MEMFD to 0 is really bad because it means we can't
resize the pool. Besides, valgrind SVN handles memfd so we really don't
need this fallback for valgrind anymore.
The binding table pointers packet only allows for a 16-bit binding table
address so all binding tables have to be in the first 64 KB of the surface
state BO. We solve this by adding a slave block pool that pulls off the
first 64 KB worth of blocks and reserves them for binding tables.