vk/glsl_scraper: Use a fake GLSL version that glslang will accept

This commit is contained in:
Jason Ekstrand 2015-05-21 11:40:24 -07:00
parent 0e441cde71
commit cb56372eeb

View file

@ -54,7 +54,7 @@ class Shader:
spirv_fname = self.ext + '.spv'
glsl_file = open(glsl_fname, 'w')
glsl_file.write('#version 330\n')
glsl_file.write('#version 420 core\n')
glsl_file.write(self.glsl_source())
glsl_file.close()