Currently the fixed function vertex shader is built as io_lowered
shaders; however the gl_nir_add_point_size() function currently expects
the original shader to be not io_lowered, and this function is called to
lower the fixed function vertex shader.
Add support for adding point size store_output intrinsics for io_lowered
shaders.
This fixes fixed function rendering on Zink with a Vulkan driver w/o
VK_KHR_maintence5.
Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40373>
0886be09 ("glsl: Allow precision mismatch on dead data with GLSL ES 1.00")
allowed precision mismatches on uniforms, however if you lower precision on
16-bit consts, then this error triggers instead.
So here we relax the type matching and just make sure we match int vs
float.
Fixes: 0886be09 ("glsl: Allow precision mismatch on dead data with GLSL ES 1.00")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5337
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40107>
Outside of isnan/isinf this shouldn't be needed, but at this point
they were already lowered.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39641>
Not sure if this is actually required, but it matches previous behavior in NIR,
and some piglit tests expect this.
Notably GL-CTS does not need this, so maybe piglit is just broken.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39641>
Move the blend equation helper functions (blend_multiply, blend_screen,
blend_overlay, etc.) from gl_nir_lower_blend_equation_advanced.c to a
new shared header file nir_blend_equation_advanced_helper.h.
These helpers implement the mathematical blend operations defined by
KHR_blend_equation_advanced and will be reused by the new NIR lowering
pass for VK_EXT_blend_operation_advanced.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38929>
VK_EXT_blend_operation_advanced and GL_NV_blend_equation_advanced
defines additional blend operations beyond what OpenGL KHR_blend_equation_advanced
provides. Add these modes to pipe_advanced_blend_mode.
Also add a default case to gl_nir_lower_blend_equation_advanced.c
to handle unsupported modes gracefully.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38929>
Rename gl_advanced_blend_mode to pipe_advanced_blend_mode and move it
to src/util/blend.h so it can be shared between OpenGL and Vulkan
drivers.
This prepares for implementing VK_EXT_blend_operation_advanced by
providing a common enum for advanced blend modes across APIs.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38929>
Unifies nir per instruction float control.
In the future this can be split into contract/reassoc/transform
like SPIR-V.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (except SPIR-V)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39103>
Mix of Coccinelle patch, manual fix ups, sed, etc. Probably best to review the diff
as-if hand written:
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38955>
nir_lower_clip_cull_distance_array_vars was sneakily updating
shader_info::clip/cull_distance_array_size.
This moves the gathering into a new function
nir_gather_clip_cull_distance_sizes_from_vars.
v2: remove assertions that prevented nir_lower_clip_cull_distance_array_vars
from being used with non-compact arrays
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38465>
This commit also checks for and issues errors for the following:
INVALID_OPERATION is generated if the application attempts enable pixel
local storage while the value of SAMPLE_BUFFERS is one.
INVALID_OPERATION is generated if the application attempts to enable pixel
local storage while the current draw framebuffer is a user-defined frame-
buffer object and has an image attached to any color attachment other than
color attachment zero.
INVALID_OPERATION is generated if the application attempts to enable pixel
local storage while the current draw framebuffer is a user-defined frame-
buffer and the draw buffer for any color output other than color
output zero is not NONE.
INVALID_FRAMEBUFFER_OPERATION is generated if the application attempts to
enable pixel local storage while the current draw framebuffer is
incomplete.
INVALID_OPERATION is generated if pixel local storage is disabled and the
application attempts to issue a rendering command while a program object
that accesses pixel local storage is bound.
INVALID_OPERATION is generated if pixel local storage is enabled and the
application attempts to bind a new draw framebuffer, delete the currently
bound draw framebuffer, change color buffer selection via DrawBuffers, or
modify any attachment of the currently bound draw framebuffer including
their underlying storage.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37110>
This calls nir_separate_merged_clip_cull_io in zink, which is better
than having to handle separate clip & cull arrays in all passes.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38452>
Based on existing softfloat64 support and Berkeley SoftFloat. This is
targeted at drivers that can't preserve denorms, so operations where
denorm support is irrelevant like conversions to/from integers aren't
handled.
Because the existing mechanism used by Gallium for softfloat64 doesn't
support includes, we unfortunately can't extract common code into a
header. This can be done later if we switch Gallium to using glslang and
spirv-to-nir.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37608>
We have to invert the condition to select the non-NaN source, instead of
just swapping a and b. The equivalent float32 function was failing
dEQP-VK.spirv_assembly.instruction.graphics.float_controls.fp32.input_args.denorm_nmax_nan_preserve_frag
without this fix.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37608>
This is done by grep ALIGN( to align(
docs,*.xml,blake3 is excluded
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38365>
Most of the time, we can infer the type to append in
util_dynarray_append using __typeof__, which is standardized in C23 and
support in Jesse's MSMSVCV. This patch drops the type argument most of
the time, making util_dynarray a little more ergonomic to use.
This is done in four steps.
First, rename util_dynarray_append -> util_dynarray_append_typed
bash -c "find . -type f -exec sed -i -e 's/util_dynarray_append(/util_dynarray_append_typed(/g' \{} \;"
Then, add a new append that infers the type. This is much more ergonomic
for what you want most of the time.
Next, use type-inferred append as much as possible, via Coccinelle
patch (plus manual fixup):
@@
expression dynarray, element;
type type;
@@
-util_dynarray_append_typed(dynarray, type, element);
+util_dynarray_append(dynarray, element);
Finally, hand fixup cases that Coccinelle missed or incorrectly
translated, of which there were several because we can't used the
untyped append with a literal (since the sizeof won't do what you want).
All four steps are squashed to produce a single patch changing every
util_dynarray_append call site in tree to either drop a type parameter
(if possible) or insert a _typed suffix (if we can't infer). As such,
the final patch is best reviewed by hand even though it was
tool-assisted.
No Long Linguine Meals were involved in the making of this patch.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38038>
Here we switch to using a sorted arrays for the binary search which
significantly speeds up the lookups. For a shader with ~8000
uniforms its up to 10x faster and the godot-tps-gles3-high.trace
in issue #13894 returns to its original runtime length before we
switched to using range remap in e052254066
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
This will allow us to use the linked list for validation of inserts
during linking then switch to using an array for fast binary searches.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
If the ptr value is NULL and we match an existing entry during an
insert call we now just return the existing value. This allows us
to drop an extra lookup, this will become important as the
following patches change `util_range_remap()` lookups to use a
sorted array that is not created until after we have added all
entries to our linked list.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37754>
When comparing an vec3 and a vec4 array, scalar type is the same for
both (float). Instead use the array element type to compare (that is,
vec3 vs vec4).
Fixes
spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert
piglit test.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37783>