Corbin Simpson
fc8a156cfc
r300g: Use a hash table to look up vertex info.
...
Need to move rs_block to this, too.
Also, I'm getting massive amounts of flicker for some reason; I bet we've gotta
re-re-examine PSC and friends. :C
2009-10-16 08:43:02 -07:00
Corbin Simpson
3924d86115
util: Change function names to begin with u_.
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Avoids link-time clashes with Mesa's internal hash table.
2009-10-16 08:43:02 -07:00
Brian Paul
946bc9aa42
docs: document GLSL float parsing bug fix
2009-10-16 07:38:39 -06:00
Brian Paul
89b31c9619
mesa: use C locale for _mesa_strtod()
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_mesa_strtod() is used for shader/program parsing where the decimal
point character is always '.' Use strtod_l() with a "C" locale to
ensure correct string->double conversion when the actual locale uses
another character such as ',' for the decimal point.
Fixes bug 24531.
2009-10-16 07:36:50 -06:00
José Fonseca
166957abeb
progs/tests: Use rand() instead of random().
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Forgot these on previous commit.
2009-10-16 11:42:13 +01:00
José Fonseca
699260b195
progs/tests: Use rand() instead of random().
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More portable. Same implementation on Linux.
2009-10-16 11:39:29 +01:00
Vinson Lee
60b6c74583
prog/tests: Fix MSVC build.
2009-10-16 11:36:09 +01:00
Corbin Simpson
e4f21be13a
r300g: Set logical ID for each emitted texture/sampler.
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multitexarray works on my r300, but texrect doesn't.
2009-10-15 16:58:26 -07:00
Patrice Mandin
a5a05fd782
nouveau: nv30: Hack to enforce same number of bits as front buffer, for render targets
2009-10-15 22:41:09 +02:00
Patrice Mandin
13580aa3d1
nouveau: nv30: refuse binding a colour buffer with a zeta buffer with different bits, till the backend can tell Mesa not to do that.
2009-10-15 21:58:44 +02:00
Zack Rusin
108273c5ed
st/xorg: refix source over
2009-10-15 15:23:04 -04:00
Brian Paul
5b7d9053a0
progs/egl: put declarations before code
2009-10-15 13:00:03 -06:00
Chia-I Wu
6c21c8862b
egl: Rework the synchronization primitives.
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This adds error checking to the synchronization primitives. And
eglWaitGL is now implemented by eglWaitClient.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:54:00 -06:00
Chia-I Wu
57da499d7b
egl: Rework eglSwapInterval.
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This adds error checking to eglSwapInterval and clamps the swap
interval.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:54:00 -06:00
Chia-I Wu
bbfd0e2615
egl: Rework error checking in eglSwapBuffers.
...
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:58 -06:00
Chia-I Wu
aaa1253b09
egl: Update comments about eglapi.c.
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Mention that opaque handles are looked up and checked.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:57 -06:00
Chia-I Wu
6190663120
egl: Rework error checking in eglGetCurrentSurface.
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Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:57 -06:00
Chia-I Wu
8bb2485ed0
egl: Include GL header in eglconfigutil.h.
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This is just a cosmetic change.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:56 -06:00
Chia-I Wu
29d115092e
egl: Fix GLX_USE_TLS build.
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Remove an extraneous semicolon.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:56 -06:00
Chia-I Wu
2fc1614e7a
egl: Fix eglCheckConfigHandle.
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A stupid bug by me made the check void.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-15 12:53:55 -06:00
Owen Taylor
3f30b0709b
Use the right pitch when rendering to a texture
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We need to get the pitch from the texture level we are rendering to,
rather than just using the base texel width.
2009-10-15 11:33:08 -04:00
Robert Noland
16c6a3b71e
r600: FRAG_ATTRIB_WPOS and FRAG_ATTRIB_FOGC appear to be supported.
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Report unsupported attributes while I'm here.
Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-15 11:29:52 -04:00
Robert Noland
a176b1c5d8
r600: cleanup in r600_cs_process_relocs().
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Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-15 11:29:45 -04:00
Robert Noland
e5d6450c2c
radeon: return EINVAL for 0 length buffers.
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Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-15 11:29:35 -04:00
Andre Maasikas
22a0029a68
r600: fix tfp1 bo size
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Setting the wrong bo size resulting in an incomplete
read cache flush when reading the texture. This fixes the
compiz text corruption.
[agd5f: take hw pitch alignment into account]
2009-10-15 11:24:49 -04:00
Andre Maasikas
a3fec14101
r600: implement ProgramStringNotify
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need this to properly test with piglit/glean vert/fragprog tests
copied mostly from r300, many thanks to osiris, nha, airlied, others...
2009-10-15 11:22:18 -04:00
Andre Maasikas
606becc7f3
r600: LIT dst.y gets value from src.x
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seems I overlooked this when removing hardcoded swizzles for this
one previously
2009-10-15 11:21:15 -04:00
Andre Maasikas
74c31e5d05
r600: DPH adds w comp of second operand, so set first one to 1 instead
2009-10-15 11:20:04 -04:00
Andre Maasikas
95851d8cb2
r600: fixup KIL instruction a bit
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- KILLGT takes 2 arguments
- arb KIL has no dst register
- add TODO about clause ending but currently piglit fp-kil passes and
does not hang the card
2009-10-15 11:18:53 -04:00
Andre Maasikas
bf68e54a4d
r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color mask
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makes blend functions work better
Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-10-15 11:17:09 -04:00
Andre Maasikas
5101215a64
r600: user correct alpha blend factor
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Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-10-15 11:16:53 -04:00
Andre Maasikas
f7285bdffc
r600: clear position enable bit when when wpos is not used by FP
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Makes doom3 alot nicer..
2009-10-15 11:16:41 -04:00
Brian Paul
6f8b4d9e36
mesa: regenerated lex.yy.c w/ _mesa_strtod()
2009-10-15 08:59:13 -06:00
Neil Roberts
269f16cd96
mesa: Use _mesa_strtod in the lexer for assembly shaders
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See bug 24531.
2009-10-15 08:57:07 -06:00
Brian Paul
31f7e8efb2
progs/Makefile: remove extra quoting
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This reverts part of commit 115edf24a9 and
fixes the error: "/bin/sh: line 0: test: too many arguments".
2009-10-14 09:37:53 -06:00
Jakob Bornecrantz
72fd1cf292
trace: Handle transfer returning null
2009-10-14 11:44:09 +02:00
Zack Rusin
074e069910
st/xorg: fix most of the composition modes
2009-10-15 00:06:43 -04:00
Corbin Simpson
a82fc97c64
r300g: Move ZTOP to its own state atom.
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It may seem pointless, but this avoids a fair amount of predicted CSO pain.
2009-10-14 20:06:38 -07:00
Brian Paul
91bd87c06e
progs/demos: try different depth formats in fbo_firecube.c
2009-10-14 19:13:32 -06:00
Brian Paul
85fb3e4027
docs: document more MESA_GLSL env var options
2009-10-14 19:09:08 -06:00
Brian Paul
24e2f61469
mesa: assorted top-level Makefile clean-ups
2009-10-14 19:09:08 -06:00
Brian Paul
2fd5cb7133
mesa: added VERBOSE_SWAPBUFFERS
2009-10-14 19:08:39 -06:00
Brian Paul
f9784072fe
vbo: clean-ups, reformatting
2009-10-14 19:08:38 -06:00
Brian Paul
ade1cc9924
mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.
2009-10-14 19:08:38 -06:00
Brian Paul
d9099f8602
mesa: rename VERBOSE_IMMEDIATE->VERBOSE_MATERIAL to reflect what it does
2009-10-14 19:08:38 -06:00
Brian Paul
73fc0ca4c3
mesa: remove unused ctx->Driver.PrioritizeTextures() hook
2009-10-14 19:08:38 -06:00
Brian Paul
0187e042b6
mesa: remove unused ctx->Driver.TextureMatrix() hook
2009-10-14 19:08:38 -06:00
Tom Fogal
115edf24a9
Fix build when PROGRAM_DIRS is empty.
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SUBDIRS just takes PROGRAM_DIRS value. If PROGRAM_DIRS gets set
to the empty string (as can happen when building only OSMesa), a
'for' loop will lack anything to iterate over, causing a parse
error.
This fixes the issue by making sure SUBDIRS is the null string
when PROGRAM_DIRS is, and wrapping the for loops in if's, causing
them only to execute if there are directories to iterate over.
2009-10-13 16:22:09 -06:00
Tom Fogal
9282edfaa0
ac: Fix AIX shared library builds.
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AIX uses ".a" for both static and shared library extensions.
2009-10-13 16:22:06 -06:00
Jakob Bornecrantz
ef067b5f01
st/xorg: Fix dpms include problems
2009-10-13 19:16:21 +02:00