Brian Paul
4f6b1ad952
added MESA_GLX_FORCE_ALPHA env var
2004-07-23 15:49:12 +00:00
Brian Paul
a13331d59b
added support for MESA_GLX_FORCE_ALPHA env var
2004-07-23 15:47:04 +00:00
Brian Paul
b8f29f29eb
ALIGN16 macro repairs
2004-07-23 15:45:56 +00:00
Daniel Borca
a48edcf69c
fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)
2004-07-23 08:59:09 +00:00
Daniel Borca
1635040a9e
partial GL_BLEND for Voodoo1
2004-07-21 08:46:55 +00:00
Daniel Borca
15a0b086b4
minor doc update
2004-07-21 08:45:35 +00:00
Daniel Borca
1b868b1e54
fixed a bug in clear routine
2004-07-21 08:44:26 +00:00
Brian Paul
782a32b847
fix compare w/ zero warnings (bug 988766)
2004-07-20 21:16:07 +00:00
Brian Paul
5fe90292f8
error message fixups and some debug code
2004-07-20 21:15:13 +00:00
Brian Paul
bd997cd11f
fix compare w/ zero warnings (bug #988766 )
2004-07-20 21:12:56 +00:00
Brian Paul
5f3b3a3827
new image (see mesa bug #993926 )
2004-07-20 21:00:34 +00:00
Brian Paul
9408fe0c09
remove -lXm (motif) from GLW_LIB_DEPS since it's not needed by default
2004-07-20 20:43:24 +00:00
Daniel Borca
6beec97521
GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?
2004-07-20 10:33:21 +00:00
Daniel Borca
e7e86eaf3e
trying vertex_program...
2004-07-19 14:08:46 +00:00
Daniel Borca
1c2a498119
several new bugs
2004-07-19 08:06:00 +00:00
Daniel Borca
25f0e8227f
minor corrections
2004-07-16 07:54:46 +00:00
Daniel Borca
1ff6188c09
GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)
2004-07-16 07:53:53 +00:00
Daniel Borca
0f7eb92249
SGIS_generate_mipmap
2004-07-16 07:53:02 +00:00
Jon Smirl
dc8a7603a3
Miniglx clients now authorize with server DRM
2004-07-16 04:27:00 +00:00
Dave Airlie
84e6b16d8f
add debugging for compresssed textures
2004-07-15 10:51:17 +00:00
Dave Airlie
c058917343
fix up heights for i830/i915 texture compression
2004-07-15 10:47:13 +00:00
Dave Airlie
78e19b5f98
move config options to same place as other drivers (again for S3TC patch later)
2004-07-15 08:50:27 +00:00
Dave Airlie
620c998b16
use a switch statement makes integrating the s3tc patch easier
2004-07-15 08:41:26 +00:00
Dave Airlie
11a03a18ad
enable FXT1 texture compression for ixxx chipsets
...
commented out Keiths extensions strings
2004-07-15 08:08:44 +00:00
Dave Airlie
43942fd5e3
move over changes to intel driver from i830 driver for modes
2004-07-15 06:29:16 +00:00
Daniel Borca
ba3d088e27
fixed vertex RGBA
2004-07-13 06:45:56 +00:00
Jon Smirl
9a9614e4e9
Make solo radeon/r128 drivers track fix for DRI bug 849
2004-07-10 21:17:52 +00:00
Jon Smirl
bdf3e2ba1f
Remove DRM_PAGE_SIZE from fb and i810 drivers since it was being used.
2004-07-10 19:14:18 +00:00
Jon Smirl
65293d8f73
Fix unichrome solo build to not need X11 headers. Minor change to
...
use mesa_alloc/free.
2004-07-10 17:09:57 +00:00
Felix Kuehling
486e5c26dc
Make GET_PROGRAM_NAME work with uCLibc using the __progname hack.
...
Improved that hack to remove leading directory names.
2004-07-10 11:25:02 +00:00
Jon Smirl
368f3c551b
Fix mesa-solo config to define _GNU_SOURCE so that program_invocation_short_name
...
will be correctly defined.
2004-07-09 18:46:51 +00:00
Daniel Borca
d53d429ed2
use tnl_emit_func, it's safer
2004-07-06 12:37:09 +00:00
Roland Scheidegger
d2dbb25372
correct X86_DISPATCH_FUNCTION_SIZE if THREADS is defined
2004-07-06 00:32:03 +00:00
Jon Smirl
1e7ce9f6f1
Convert miniglx to use xf86drm from dri/drm/libdrm instead of src/mesa/drivers/dri/dri_client
2004-07-05 23:51:48 +00:00
Jon Smirl
5500094413
Convert miniglx to use Ian's fancy new driver config code.
...
This removes the miniglx driver function InitContextModes().
All of the server directories were edited to remove the implementations.
2004-07-05 23:42:02 +00:00
Ian Romanick
10b3bf6013
Fix typos in comments.
2004-07-05 22:42:14 +00:00
Ian Romanick
6c5402bccd
Another "if it ain't broke, don't fix it" moment. Revert some more
...
code in _glapi_set_dispatch to its 1.74 form. This fixes a "problem"
with buggy apps that make GL calls with no bound GL context (i.e.,
Enemy Territory during shut-down).
2004-07-05 22:40:54 +00:00
Brian Paul
8a08853536
fixed AIX color interpolation bug
2004-07-05 14:54:16 +00:00
Brian Paul
cbc96b705d
patch for AIX (bug 983144)
2004-07-05 14:50:12 +00:00
Brian Paul
cacf473732
added cast to fix AIX color interpolation problem (bug 983144)
2004-07-05 14:48:15 +00:00
Daniel Borca
3e94fd3444
added GL_ARB_point_sprite.
...
color masking correctly implemented for 15bpp.
small fixes for textures and tri engine.
2004-07-05 06:47:17 +00:00
Daniel Borca
fd003824ad
fixed non-threaded codepath
2004-07-05 06:15:37 +00:00
Eric Anholt
3e77737955
Bugzilla #755 : Fix polygon offset by setting DEPTH_SCALE to depth_scale instead
...
of 1.0.
2004-07-04 20:49:04 +00:00
Jon Smirl
aaebfc88c0
Patch removes _SOLO definition needed for mesa-solo. mesa-solo
...
uses the NEW_INTERFACE now so _SOLO isn't necessary anymore.
Tested with the hardware that I own.
2004-07-04 20:33:48 +00:00
Brian Paul
2371033bba
document some assumptions made about compressed texture tile size
2004-07-02 16:39:59 +00:00
Brian Paul
1675058a34
a few comments
2004-07-02 16:36:29 +00:00
Brian Paul
bbea6ec0b6
disable some debug printfs
2004-07-02 14:35:50 +00:00
Brian Paul
d07859e718
redo the event loop to make event response better
2004-07-02 14:35:05 +00:00
Brian Paul
3bdc8535fc
init some vars to silence warnings
2004-07-02 14:22:42 +00:00
Daniel Borca
009542a0f7
added GL_EXT_fog_coord.
...
added GL_EXT_blend_equation_separate.
minor cleanup.
2004-07-02 10:34:48 +00:00