These two structs are allowed to be in pNext and they should match
the primary command buffer info.
Found while implementing a new extension.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37278>
When sparse binding functions submit batches, they may modify the
exec_obj_index field of anv_bo structs. This field is used to ensure a
unique list of buffers is sent to the kernel (i915). Add a lock in these
functions to prevent multiple threads from modifying this field during
the batch submission process. To avoid creating a deadlock, also rework
the locking done in anv_queue_submit().
When playing the Monster Hunter Wilds Benchmark on a mesa build which
enables slab allocation of batch buffers (6f7a32ec92), this avoids a
sporadic assert failure:
nsterHunterWilds.exe:
../../src/intel/vulkan/i915/anv_batch_chain.c:489:
setup_execbuf_for_cmd_buffers:
Assertion `execbuf->bos[idx] == first_batch_bo_real' failed.
This issue was seemingly first introduced in 04bfe828db
("anv/sparse: allow sparse resouces to use TR-TT as its backend")
Backport-to: 25.2
Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12582
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37307>
The Vulkan spec requires that access to the queue parameter be
externally synchronized for vkQueueSubmit(). So, each submit call to a
specific queue will have a unique ID.
Backport-to: 25.2
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37307>
Indicates various properties about calls: Whether a program is an
indirect callee, whether a program or block contains function calls, and
whether registers used by a caller need to be preserved.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34531>
Since b3133e250e ("gallium: add pipe_context::resource_release to
eliminate buffer refcounting") we need to take a reference for every bound
buffer object.
As we create image views on buffers, and kinda take partly reference
already just do it properly for now so we don't end up with
use-after-frees in drivers.
Fixes: dee9600a ("zink: eliminate buffer refcounting to improve performance")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37350>
The value read was incorrect.
This change was tested on palm, barts and cayman, it fixes all the variants
of the advanced-sso-simple test:
khr-gl4[56]/es_31_compatibility/shader_image_load_store/advanced-sso-simple: fail pass
khr-gles31/core/shader_image_load_store/advanced-sso-simple: fail pass
Cc: mesa-stable
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37225>
This allows us to avoid accidental feature regressions, by verifying
that the reality matches the expectations in CI.
This is inspired by a similar change in r300.
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37363>
From !37273 in commit db3501ec4f, the transition Fail to Crash on two tests
produced a duplication in the fails file. The pre-merge didn't catch it, but
in the nightlies and in the ci-uprev attempts to uprev Piglit the jobs report
the duplication error.
Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37364>
It allows us to use AFBC even if separateDepthStencilLayouts=true.
Unfortunately, AFBC(S8) is only supported on v9+, so we keep using
interleaved Z24S8 on earlier gens.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37158>
panvk_image_can_use_afbc() doesn't know about depth/stencil format
lowering, and does the AFBC format check on the wrong format if planar
depth/stencil is enabled. Inline what we need from this helper in
panvk_image_can_use_mod(). Ultimately we should make it so that
panvk_image_can_use_afbc() uses panvk_image_can_use_mod() and not the
other way around.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37158>
We're going to support Z24S8 planar images, but only on v9+. Let's
pass an image to panvk_plane_index() so we can extract the stencil
plane index from the number of planes instead of basing it only on the
format.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37158>
We are about to use it at initialization time, so let's make sure it's
initialized as early as possible. We defer the initialization to a helper
because we will extend it to support planar Z24S8.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37158>
Only works on Valhall for now.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37158>
Mali GPUs support Z24_UNORM stored on three bytes instead of four. Add
a new format for this case.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37158>
Use AFBC when we can.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37158>
We can't have separate depth/stencil layouts with Z24S8, so make sure
we always use a linear layout in that case.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37158>
Non-UNORM/non-RGBA8 formats forces blend shaders to be used when the
graphics pipeline is involved. We also have a few formats that can't
be used with AFBC, so let's consolidate the formats we pick when using
a graphics pipeline independently of the image modifier.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37158>