mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-09 08:58:02 +02:00
panfrost: add per-gpu GLES2 extension lists
This allows us to avoid accidental feature regressions, by verifying that the reality matches the expectations in CI. This is inspired by a similar change in r300. Acked-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37363>
This commit is contained in:
parent
b1a28b1165
commit
1a9dc3de1f
15 changed files with 910 additions and 0 deletions
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@ -9,6 +9,7 @@ deqp_args = [
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]
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version_check = "GL ES 3.1.*git"
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renderer_check = "Mali-G52"
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extensions_check = "/install/panfrost-g52-gles2-extensions.txt"
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[[deqp]]
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deqp = "/deqp-gles/modules/gles3/deqp-gles3"
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@ -9,6 +9,7 @@ deqp_args = [
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]
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version_check = "GL ES 3.1.*git"
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renderer_check = "Mali-G57"
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extensions_check = "/install/panfrost-g57-gles2-extensions.txt"
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[[deqp]]
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deqp = "/deqp-gles/modules/gles3/deqp-gles3"
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@ -9,6 +9,7 @@ deqp_args = [
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]
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version_check = "GL ES 3.1.*git"
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renderer_check = "Mali-G610"
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extensions_check = "/install/panfrost-g610-gles2-extensions.txt"
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[[deqp]]
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deqp = "/deqp-gles/modules/gles3/deqp-gles3"
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@ -9,6 +9,7 @@ deqp_args = [
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]
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version_check = "GL ES 3.1.*git"
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renderer_check = "Mali-G72"
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extensions_check = "/install/panfrost-g72-gles2-extensions.txt"
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[[deqp]]
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deqp = "/deqp-gles/modules/gles3/deqp-gles3"
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@ -9,3 +9,4 @@ deqp_args = [
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]
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version_check = "GL ES 2.0.*git"
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renderer_check = "Mali-T720"
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extensions_check = "/install/panfrost-t720-gles2-extensions.txt"
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@ -9,6 +9,7 @@ deqp_args = [
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]
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version_check = "GL ES 3.1.*git"
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renderer_check = "Mali-T760"
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extensions_check = "/install/panfrost-t760-gles2-extensions.txt"
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[[deqp]]
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deqp = "/deqp-gles/modules/gles3/deqp-gles3"
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@ -9,6 +9,7 @@ deqp_args = [
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]
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version_check = "GL ES 3.1.*git"
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renderer_check = "Mali-T860"
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extensions_check = "/install/panfrost-t860-gles2-extensions.txt"
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[[deqp]]
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deqp = "/deqp-gles/modules/gles3/deqp-gles3"
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@ -14,6 +14,7 @@
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- src/panfrost/ci/$GPU_VERSION-fails.txt
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- src/panfrost/ci/$GPU_VERSION-flakes.txt
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- src/panfrost/ci/$GPU_VERSION-skips.txt
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- src/panfrost/ci/$GPU_VERSION-gles2-extensions.txt
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- src/panfrost/ci/$DRIVER_NAME-skips.txt
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- src/panfrost/ci/$PIGLIT_TRACES_FILE
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- src/panfrost/genxml/*
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139
src/panfrost/ci/panfrost-g52-gles2-extensions.txt
Normal file
139
src/panfrost/ci/panfrost-g52-gles2-extensions.txt
Normal file
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@ -0,0 +1,139 @@
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GL_ANGLE_pack_reverse_row_order
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GL_ANGLE_texture_compression_dxt3
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GL_ANGLE_texture_compression_dxt5
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GL_APPLE_sync
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GL_APPLE_texture_max_level
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GL_EXT_base_instance
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GL_EXT_blend_func_extended
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GL_EXT_blend_minmax
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GL_EXT_buffer_storage
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GL_EXT_clear_texture
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GL_EXT_clip_control
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GL_EXT_color_buffer_float
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GL_EXT_color_buffer_half_float
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GL_EXT_compressed_ETC1_RGB8_sub_texture
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GL_EXT_conservative_depth
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GL_EXT_copy_image
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GL_EXT_debug_label
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GL_EXT_depth_clamp
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GL_EXT_discard_framebuffer
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GL_EXT_disjoint_timer_query
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GL_EXT_draw_buffers
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GL_EXT_draw_buffers_indexed
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GL_EXT_draw_elements_base_vertex
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GL_EXT_draw_instanced
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GL_EXT_EGL_image_storage
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GL_EXT_EGL_image_storage_compression
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GL_EXT_float_blend
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GL_EXT_frag_depth
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GL_EXT_gpu_shader5
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GL_EXT_instanced_arrays
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GL_EXT_map_buffer_range
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GL_EXT_multi_draw_arrays
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GL_EXT_multi_draw_indirect
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GL_EXT_multisampled_render_to_texture
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GL_EXT_multisampled_render_to_texture2
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GL_EXT_occlusion_query_boolean
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GL_EXT_polygon_offset_clamp
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GL_EXT_primitive_bounding_box
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GL_EXT_read_format_bgra
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GL_EXT_render_snorm
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GL_EXT_robustness
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GL_EXT_separate_shader_objects
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GL_EXT_shader_framebuffer_fetch
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GL_EXT_shader_framebuffer_fetch_non_coherent
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GL_EXT_shader_implicit_conversions
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GL_EXT_shader_integer_mix
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GL_EXT_shader_io_blocks
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GL_EXT_shadow_samplers
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GL_EXT_sRGB
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GL_EXT_sRGB_write_control
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GL_EXT_texture_border_clamp
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GL_EXT_texture_buffer
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GL_EXT_texture_compression_bptc
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GL_EXT_texture_compression_dxt1
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GL_EXT_texture_compression_rgtc
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GL_EXT_texture_compression_s3tc
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GL_EXT_texture_compression_s3tc_srgb
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GL_EXT_texture_filter_anisotropic
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GL_EXT_texture_format_BGRA8888
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GL_EXT_texture_mirror_clamp_to_edge
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GL_EXT_texture_norm16
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GL_EXT_texture_rg
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GL_EXT_texture_sRGB_decode
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GL_EXT_texture_sRGB_R8
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GL_EXT_texture_sRGB_RG8
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GL_EXT_texture_storage
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GL_EXT_texture_storage_compression
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GL_EXT_texture_type_2_10_10_10_REV
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GL_EXT_texture_view
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GL_EXT_unpack_subimage
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GL_INTEL_blackhole_render
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GL_KHR_blend_equation_advanced
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GL_KHR_blend_equation_advanced_coherent
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GL_KHR_context_flush_control
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GL_KHR_debug
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GL_KHR_no_error
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GL_KHR_parallel_shader_compile
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GL_KHR_robust_buffer_access_behavior
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GL_KHR_robustness
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GL_KHR_texture_compression_astc_hdr
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GL_KHR_texture_compression_astc_ldr
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GL_KHR_texture_compression_astc_sliced_3d
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GL_MESA_bgra
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GL_MESA_framebuffer_flip_y
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GL_MESA_sampler_objects
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GL_MESA_shader_integer_functions
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GL_NV_conditional_render
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GL_NV_draw_buffers
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GL_NV_fbo_color_attachments
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GL_NV_generate_mipmap_sRGB
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GL_NV_image_formats
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GL_NV_pack_subimage
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GL_NV_pixel_buffer_object
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GL_NV_read_buffer
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GL_NV_read_depth
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GL_NV_read_depth_stencil
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GL_NV_read_stencil
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GL_NV_shader_noperspective_interpolation
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GL_OES_compressed_ETC1_RGB8_texture
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GL_OES_copy_image
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GL_OES_depth_texture
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GL_OES_depth_texture_cube_map
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GL_OES_depth24
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GL_OES_draw_buffers_indexed
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GL_OES_draw_elements_base_vertex
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GL_OES_EGL_image
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GL_OES_EGL_image_external
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GL_OES_EGL_image_external_essl3
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GL_OES_EGL_sync
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GL_OES_element_index_uint
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GL_OES_fbo_render_mipmap
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GL_OES_get_program_binary
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GL_OES_gpu_shader5
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GL_OES_mapbuffer
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GL_OES_packed_depth_stencil
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GL_OES_primitive_bounding_box
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GL_OES_required_internalformat
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GL_OES_rgb8_rgba8
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GL_OES_sample_shading
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GL_OES_sample_variables
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GL_OES_shader_image_atomic
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GL_OES_shader_io_blocks
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GL_OES_shader_multisample_interpolation
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GL_OES_standard_derivatives
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GL_OES_stencil8
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GL_OES_surfaceless_context
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GL_OES_texture_3D
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GL_OES_texture_border_clamp
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GL_OES_texture_buffer
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GL_OES_texture_float
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GL_OES_texture_float_linear
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GL_OES_texture_half_float
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GL_OES_texture_half_float_linear
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GL_OES_texture_npot
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GL_OES_texture_stencil8
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GL_OES_texture_storage_multisample_2d_array
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GL_OES_texture_view
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GL_OES_vertex_array_object
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GL_OES_vertex_half_float
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139
src/panfrost/ci/panfrost-g57-gles2-extensions.txt
Normal file
139
src/panfrost/ci/panfrost-g57-gles2-extensions.txt
Normal file
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@ -0,0 +1,139 @@
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GL_ANGLE_pack_reverse_row_order
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GL_ANGLE_texture_compression_dxt3
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GL_ANGLE_texture_compression_dxt5
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GL_APPLE_sync
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GL_APPLE_texture_max_level
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GL_EXT_blend_func_extended
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GL_EXT_blend_minmax
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GL_EXT_buffer_storage
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GL_EXT_clear_texture
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GL_EXT_clip_control
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GL_EXT_color_buffer_float
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GL_EXT_color_buffer_half_float
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GL_EXT_compressed_ETC1_RGB8_sub_texture
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GL_EXT_conservative_depth
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GL_EXT_copy_image
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GL_EXT_debug_label
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GL_EXT_depth_clamp
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GL_EXT_discard_framebuffer
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GL_EXT_disjoint_timer_query
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GL_EXT_draw_buffers
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GL_EXT_draw_buffers_indexed
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GL_EXT_draw_elements_base_vertex
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GL_EXT_draw_instanced
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GL_EXT_EGL_image_storage
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GL_EXT_EGL_image_storage_compression
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GL_EXT_float_blend
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GL_EXT_frag_depth
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GL_EXT_gpu_shader5
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GL_EXT_instanced_arrays
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GL_EXT_map_buffer_range
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GL_EXT_multi_draw_arrays
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GL_EXT_multi_draw_indirect
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GL_EXT_multisampled_render_to_texture
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GL_EXT_multisampled_render_to_texture2
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GL_EXT_occlusion_query_boolean
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GL_EXT_polygon_offset_clamp
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GL_EXT_primitive_bounding_box
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GL_EXT_read_format_bgra
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GL_EXT_render_snorm
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GL_EXT_robustness
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GL_EXT_separate_shader_objects
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GL_EXT_shader_framebuffer_fetch
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GL_EXT_shader_framebuffer_fetch_non_coherent
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GL_EXT_shader_implicit_conversions
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GL_EXT_shader_integer_mix
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GL_EXT_shader_io_blocks
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GL_EXT_shadow_samplers
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GL_EXT_sRGB
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GL_EXT_sRGB_write_control
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GL_EXT_texture_border_clamp
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GL_EXT_texture_buffer
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GL_EXT_texture_compression_astc_decode_mode
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GL_EXT_texture_compression_bptc
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GL_EXT_texture_compression_dxt1
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GL_EXT_texture_compression_rgtc
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GL_EXT_texture_compression_s3tc
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GL_EXT_texture_compression_s3tc_srgb
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GL_EXT_texture_filter_anisotropic
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GL_EXT_texture_format_BGRA8888
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GL_EXT_texture_mirror_clamp_to_edge
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GL_EXT_texture_norm16
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GL_EXT_texture_rg
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GL_EXT_texture_sRGB_decode
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GL_EXT_texture_sRGB_R8
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GL_EXT_texture_sRGB_RG8
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GL_EXT_texture_storage
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GL_EXT_texture_storage_compression
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GL_EXT_texture_type_2_10_10_10_REV
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GL_EXT_texture_view
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GL_EXT_unpack_subimage
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GL_INTEL_blackhole_render
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GL_KHR_blend_equation_advanced
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GL_KHR_blend_equation_advanced_coherent
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GL_KHR_context_flush_control
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GL_KHR_debug
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GL_KHR_no_error
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GL_KHR_parallel_shader_compile
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GL_KHR_robust_buffer_access_behavior
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GL_KHR_robustness
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GL_KHR_texture_compression_astc_hdr
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GL_KHR_texture_compression_astc_ldr
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GL_KHR_texture_compression_astc_sliced_3d
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GL_MESA_bgra
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GL_MESA_framebuffer_flip_y
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GL_MESA_sampler_objects
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GL_MESA_shader_integer_functions
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GL_NV_conditional_render
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GL_NV_draw_buffers
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GL_NV_fbo_color_attachments
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GL_NV_generate_mipmap_sRGB
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GL_NV_image_formats
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GL_NV_pack_subimage
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GL_NV_pixel_buffer_object
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GL_NV_read_buffer
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GL_NV_read_depth
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GL_NV_read_depth_stencil
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GL_NV_read_stencil
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GL_NV_shader_noperspective_interpolation
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GL_OES_compressed_ETC1_RGB8_texture
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GL_OES_copy_image
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GL_OES_depth_texture
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GL_OES_depth_texture_cube_map
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GL_OES_depth24
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GL_OES_draw_buffers_indexed
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GL_OES_draw_elements_base_vertex
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GL_OES_EGL_image
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GL_OES_EGL_image_external
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GL_OES_EGL_image_external_essl3
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GL_OES_EGL_sync
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GL_OES_element_index_uint
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GL_OES_fbo_render_mipmap
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GL_OES_get_program_binary
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GL_OES_gpu_shader5
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GL_OES_mapbuffer
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GL_OES_packed_depth_stencil
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GL_OES_primitive_bounding_box
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GL_OES_required_internalformat
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GL_OES_rgb8_rgba8
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GL_OES_sample_shading
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GL_OES_sample_variables
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GL_OES_shader_image_atomic
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GL_OES_shader_io_blocks
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GL_OES_shader_multisample_interpolation
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GL_OES_standard_derivatives
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GL_OES_stencil8
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GL_OES_surfaceless_context
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GL_OES_texture_3D
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GL_OES_texture_border_clamp
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GL_OES_texture_buffer
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GL_OES_texture_float
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GL_OES_texture_float_linear
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GL_OES_texture_half_float
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GL_OES_texture_half_float_linear
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GL_OES_texture_npot
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GL_OES_texture_stencil8
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GL_OES_texture_storage_multisample_2d_array
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GL_OES_texture_view
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GL_OES_vertex_array_object
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GL_OES_vertex_half_float
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139
src/panfrost/ci/panfrost-g610-gles2-extensions.txt
Normal file
139
src/panfrost/ci/panfrost-g610-gles2-extensions.txt
Normal file
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GL_ANGLE_pack_reverse_row_order
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GL_ANGLE_texture_compression_dxt3
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GL_ANGLE_texture_compression_dxt5
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GL_APPLE_sync
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GL_APPLE_texture_max_level
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GL_EXT_blend_func_extended
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GL_EXT_blend_minmax
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GL_EXT_buffer_storage
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GL_EXT_clear_texture
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GL_EXT_clip_control
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GL_EXT_color_buffer_float
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GL_EXT_color_buffer_half_float
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GL_EXT_compressed_ETC1_RGB8_sub_texture
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GL_EXT_conservative_depth
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GL_EXT_copy_image
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GL_EXT_debug_label
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GL_EXT_depth_clamp
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GL_EXT_discard_framebuffer
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GL_EXT_disjoint_timer_query
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GL_EXT_draw_buffers
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GL_EXT_draw_buffers_indexed
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GL_EXT_draw_elements_base_vertex
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GL_EXT_draw_instanced
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GL_EXT_EGL_image_storage
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GL_EXT_EGL_image_storage_compression
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GL_EXT_float_blend
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GL_EXT_frag_depth
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GL_EXT_gpu_shader5
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GL_EXT_instanced_arrays
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GL_EXT_map_buffer_range
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GL_EXT_multi_draw_arrays
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GL_EXT_multi_draw_indirect
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GL_EXT_multisampled_render_to_texture
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GL_EXT_multisampled_render_to_texture2
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GL_EXT_occlusion_query_boolean
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GL_EXT_polygon_offset_clamp
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GL_EXT_primitive_bounding_box
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GL_EXT_read_format_bgra
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GL_EXT_render_snorm
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GL_EXT_robustness
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GL_EXT_separate_shader_objects
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GL_EXT_shader_framebuffer_fetch
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GL_EXT_shader_framebuffer_fetch_non_coherent
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GL_EXT_shader_implicit_conversions
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GL_EXT_shader_integer_mix
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GL_EXT_shader_io_blocks
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GL_EXT_shadow_samplers
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GL_EXT_sRGB
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GL_EXT_sRGB_write_control
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||||
GL_EXT_texture_border_clamp
|
||||
GL_EXT_texture_buffer
|
||||
GL_EXT_texture_compression_astc_decode_mode
|
||||
GL_EXT_texture_compression_bptc
|
||||
GL_EXT_texture_compression_dxt1
|
||||
GL_EXT_texture_compression_rgtc
|
||||
GL_EXT_texture_compression_s3tc
|
||||
GL_EXT_texture_compression_s3tc_srgb
|
||||
GL_EXT_texture_filter_anisotropic
|
||||
GL_EXT_texture_format_BGRA8888
|
||||
GL_EXT_texture_mirror_clamp_to_edge
|
||||
GL_EXT_texture_norm16
|
||||
GL_EXT_texture_rg
|
||||
GL_EXT_texture_sRGB_decode
|
||||
GL_EXT_texture_sRGB_R8
|
||||
GL_EXT_texture_sRGB_RG8
|
||||
GL_EXT_texture_storage
|
||||
GL_EXT_texture_storage_compression
|
||||
GL_EXT_texture_type_2_10_10_10_REV
|
||||
GL_EXT_texture_view
|
||||
GL_EXT_unpack_subimage
|
||||
GL_INTEL_blackhole_render
|
||||
GL_KHR_blend_equation_advanced
|
||||
GL_KHR_blend_equation_advanced_coherent
|
||||
GL_KHR_context_flush_control
|
||||
GL_KHR_debug
|
||||
GL_KHR_no_error
|
||||
GL_KHR_parallel_shader_compile
|
||||
GL_KHR_robust_buffer_access_behavior
|
||||
GL_KHR_robustness
|
||||
GL_KHR_texture_compression_astc_hdr
|
||||
GL_KHR_texture_compression_astc_ldr
|
||||
GL_KHR_texture_compression_astc_sliced_3d
|
||||
GL_MESA_bgra
|
||||
GL_MESA_framebuffer_flip_y
|
||||
GL_MESA_sampler_objects
|
||||
GL_MESA_shader_integer_functions
|
||||
GL_NV_conditional_render
|
||||
GL_NV_draw_buffers
|
||||
GL_NV_fbo_color_attachments
|
||||
GL_NV_generate_mipmap_sRGB
|
||||
GL_NV_image_formats
|
||||
GL_NV_pack_subimage
|
||||
GL_NV_pixel_buffer_object
|
||||
GL_NV_read_buffer
|
||||
GL_NV_read_depth
|
||||
GL_NV_read_depth_stencil
|
||||
GL_NV_read_stencil
|
||||
GL_NV_shader_noperspective_interpolation
|
||||
GL_OES_compressed_ETC1_RGB8_texture
|
||||
GL_OES_copy_image
|
||||
GL_OES_depth_texture
|
||||
GL_OES_depth_texture_cube_map
|
||||
GL_OES_depth24
|
||||
GL_OES_draw_buffers_indexed
|
||||
GL_OES_draw_elements_base_vertex
|
||||
GL_OES_EGL_image
|
||||
GL_OES_EGL_image_external
|
||||
GL_OES_EGL_image_external_essl3
|
||||
GL_OES_EGL_sync
|
||||
GL_OES_element_index_uint
|
||||
GL_OES_fbo_render_mipmap
|
||||
GL_OES_get_program_binary
|
||||
GL_OES_gpu_shader5
|
||||
GL_OES_mapbuffer
|
||||
GL_OES_packed_depth_stencil
|
||||
GL_OES_primitive_bounding_box
|
||||
GL_OES_required_internalformat
|
||||
GL_OES_rgb8_rgba8
|
||||
GL_OES_sample_shading
|
||||
GL_OES_sample_variables
|
||||
GL_OES_shader_image_atomic
|
||||
GL_OES_shader_io_blocks
|
||||
GL_OES_shader_multisample_interpolation
|
||||
GL_OES_standard_derivatives
|
||||
GL_OES_stencil8
|
||||
GL_OES_surfaceless_context
|
||||
GL_OES_texture_3D
|
||||
GL_OES_texture_border_clamp
|
||||
GL_OES_texture_buffer
|
||||
GL_OES_texture_float
|
||||
GL_OES_texture_float_linear
|
||||
GL_OES_texture_half_float
|
||||
GL_OES_texture_half_float_linear
|
||||
GL_OES_texture_npot
|
||||
GL_OES_texture_stencil8
|
||||
GL_OES_texture_storage_multisample_2d_array
|
||||
GL_OES_texture_view
|
||||
GL_OES_vertex_array_object
|
||||
GL_OES_vertex_half_float
|
||||
139
src/panfrost/ci/panfrost-g72-gles2-extensions.txt
Normal file
139
src/panfrost/ci/panfrost-g72-gles2-extensions.txt
Normal file
|
|
@ -0,0 +1,139 @@
|
|||
GL_ANGLE_pack_reverse_row_order
|
||||
GL_ANGLE_texture_compression_dxt3
|
||||
GL_ANGLE_texture_compression_dxt5
|
||||
GL_APPLE_sync
|
||||
GL_APPLE_texture_max_level
|
||||
GL_EXT_base_instance
|
||||
GL_EXT_blend_func_extended
|
||||
GL_EXT_blend_minmax
|
||||
GL_EXT_buffer_storage
|
||||
GL_EXT_clear_texture
|
||||
GL_EXT_clip_control
|
||||
GL_EXT_color_buffer_float
|
||||
GL_EXT_color_buffer_half_float
|
||||
GL_EXT_compressed_ETC1_RGB8_sub_texture
|
||||
GL_EXT_conservative_depth
|
||||
GL_EXT_copy_image
|
||||
GL_EXT_debug_label
|
||||
GL_EXT_depth_clamp
|
||||
GL_EXT_discard_framebuffer
|
||||
GL_EXT_disjoint_timer_query
|
||||
GL_EXT_draw_buffers
|
||||
GL_EXT_draw_buffers_indexed
|
||||
GL_EXT_draw_elements_base_vertex
|
||||
GL_EXT_draw_instanced
|
||||
GL_EXT_EGL_image_storage
|
||||
GL_EXT_EGL_image_storage_compression
|
||||
GL_EXT_float_blend
|
||||
GL_EXT_frag_depth
|
||||
GL_EXT_gpu_shader5
|
||||
GL_EXT_instanced_arrays
|
||||
GL_EXT_map_buffer_range
|
||||
GL_EXT_multi_draw_arrays
|
||||
GL_EXT_multi_draw_indirect
|
||||
GL_EXT_multisampled_render_to_texture
|
||||
GL_EXT_multisampled_render_to_texture2
|
||||
GL_EXT_occlusion_query_boolean
|
||||
GL_EXT_polygon_offset_clamp
|
||||
GL_EXT_primitive_bounding_box
|
||||
GL_EXT_read_format_bgra
|
||||
GL_EXT_render_snorm
|
||||
GL_EXT_robustness
|
||||
GL_EXT_separate_shader_objects
|
||||
GL_EXT_shader_framebuffer_fetch
|
||||
GL_EXT_shader_framebuffer_fetch_non_coherent
|
||||
GL_EXT_shader_implicit_conversions
|
||||
GL_EXT_shader_integer_mix
|
||||
GL_EXT_shader_io_blocks
|
||||
GL_EXT_shadow_samplers
|
||||
GL_EXT_sRGB
|
||||
GL_EXT_sRGB_write_control
|
||||
GL_EXT_texture_border_clamp
|
||||
GL_EXT_texture_buffer
|
||||
GL_EXT_texture_compression_bptc
|
||||
GL_EXT_texture_compression_dxt1
|
||||
GL_EXT_texture_compression_rgtc
|
||||
GL_EXT_texture_compression_s3tc
|
||||
GL_EXT_texture_compression_s3tc_srgb
|
||||
GL_EXT_texture_filter_anisotropic
|
||||
GL_EXT_texture_format_BGRA8888
|
||||
GL_EXT_texture_mirror_clamp_to_edge
|
||||
GL_EXT_texture_norm16
|
||||
GL_EXT_texture_rg
|
||||
GL_EXT_texture_sRGB_decode
|
||||
GL_EXT_texture_sRGB_R8
|
||||
GL_EXT_texture_sRGB_RG8
|
||||
GL_EXT_texture_storage
|
||||
GL_EXT_texture_storage_compression
|
||||
GL_EXT_texture_type_2_10_10_10_REV
|
||||
GL_EXT_texture_view
|
||||
GL_EXT_unpack_subimage
|
||||
GL_INTEL_blackhole_render
|
||||
GL_KHR_blend_equation_advanced
|
||||
GL_KHR_blend_equation_advanced_coherent
|
||||
GL_KHR_context_flush_control
|
||||
GL_KHR_debug
|
||||
GL_KHR_no_error
|
||||
GL_KHR_parallel_shader_compile
|
||||
GL_KHR_robust_buffer_access_behavior
|
||||
GL_KHR_robustness
|
||||
GL_KHR_texture_compression_astc_hdr
|
||||
GL_KHR_texture_compression_astc_ldr
|
||||
GL_KHR_texture_compression_astc_sliced_3d
|
||||
GL_MESA_bgra
|
||||
GL_MESA_framebuffer_flip_y
|
||||
GL_MESA_sampler_objects
|
||||
GL_MESA_shader_integer_functions
|
||||
GL_NV_conditional_render
|
||||
GL_NV_draw_buffers
|
||||
GL_NV_fbo_color_attachments
|
||||
GL_NV_generate_mipmap_sRGB
|
||||
GL_NV_image_formats
|
||||
GL_NV_pack_subimage
|
||||
GL_NV_pixel_buffer_object
|
||||
GL_NV_read_buffer
|
||||
GL_NV_read_depth
|
||||
GL_NV_read_depth_stencil
|
||||
GL_NV_read_stencil
|
||||
GL_NV_shader_noperspective_interpolation
|
||||
GL_OES_compressed_ETC1_RGB8_texture
|
||||
GL_OES_copy_image
|
||||
GL_OES_depth_texture
|
||||
GL_OES_depth_texture_cube_map
|
||||
GL_OES_depth24
|
||||
GL_OES_draw_buffers_indexed
|
||||
GL_OES_draw_elements_base_vertex
|
||||
GL_OES_EGL_image
|
||||
GL_OES_EGL_image_external
|
||||
GL_OES_EGL_image_external_essl3
|
||||
GL_OES_EGL_sync
|
||||
GL_OES_element_index_uint
|
||||
GL_OES_fbo_render_mipmap
|
||||
GL_OES_get_program_binary
|
||||
GL_OES_gpu_shader5
|
||||
GL_OES_mapbuffer
|
||||
GL_OES_packed_depth_stencil
|
||||
GL_OES_primitive_bounding_box
|
||||
GL_OES_required_internalformat
|
||||
GL_OES_rgb8_rgba8
|
||||
GL_OES_sample_shading
|
||||
GL_OES_sample_variables
|
||||
GL_OES_shader_image_atomic
|
||||
GL_OES_shader_io_blocks
|
||||
GL_OES_shader_multisample_interpolation
|
||||
GL_OES_standard_derivatives
|
||||
GL_OES_stencil8
|
||||
GL_OES_surfaceless_context
|
||||
GL_OES_texture_3D
|
||||
GL_OES_texture_border_clamp
|
||||
GL_OES_texture_buffer
|
||||
GL_OES_texture_float
|
||||
GL_OES_texture_float_linear
|
||||
GL_OES_texture_half_float
|
||||
GL_OES_texture_half_float_linear
|
||||
GL_OES_texture_npot
|
||||
GL_OES_texture_stencil8
|
||||
GL_OES_texture_storage_multisample_2d_array
|
||||
GL_OES_texture_view
|
||||
GL_OES_vertex_array_object
|
||||
GL_OES_vertex_half_float
|
||||
90
src/panfrost/ci/panfrost-t720-gles2-extensions.txt
Normal file
90
src/panfrost/ci/panfrost-t720-gles2-extensions.txt
Normal file
|
|
@ -0,0 +1,90 @@
|
|||
GL_ANGLE_pack_reverse_row_order
|
||||
GL_ANGLE_texture_compression_dxt3
|
||||
GL_ANGLE_texture_compression_dxt5
|
||||
GL_APPLE_sync
|
||||
GL_APPLE_texture_max_level
|
||||
GL_EXT_blend_func_extended
|
||||
GL_EXT_blend_minmax
|
||||
GL_EXT_clip_control
|
||||
GL_EXT_color_buffer_half_float
|
||||
GL_EXT_compressed_ETC1_RGB8_sub_texture
|
||||
GL_EXT_debug_label
|
||||
GL_EXT_depth_clamp
|
||||
GL_EXT_discard_framebuffer
|
||||
GL_EXT_disjoint_timer_query
|
||||
GL_EXT_draw_buffers
|
||||
GL_EXT_draw_elements_base_vertex
|
||||
GL_EXT_draw_instanced
|
||||
GL_EXT_frag_depth
|
||||
GL_EXT_instanced_arrays
|
||||
GL_EXT_map_buffer_range
|
||||
GL_EXT_multi_draw_arrays
|
||||
GL_EXT_multisampled_render_to_texture
|
||||
GL_EXT_multisampled_render_to_texture2
|
||||
GL_EXT_occlusion_query_boolean
|
||||
GL_EXT_polygon_offset_clamp
|
||||
GL_EXT_read_format_bgra
|
||||
GL_EXT_separate_shader_objects
|
||||
GL_EXT_shader_framebuffer_fetch
|
||||
GL_EXT_shader_framebuffer_fetch_non_coherent
|
||||
GL_EXT_shadow_samplers
|
||||
GL_EXT_sRGB
|
||||
GL_EXT_texture_border_clamp
|
||||
GL_EXT_texture_compression_dxt1
|
||||
GL_EXT_texture_compression_s3tc
|
||||
GL_EXT_texture_compression_s3tc_srgb
|
||||
GL_EXT_texture_format_BGRA8888
|
||||
GL_EXT_texture_mirror_clamp_to_edge
|
||||
GL_EXT_texture_rg
|
||||
GL_EXT_texture_storage
|
||||
GL_EXT_texture_type_2_10_10_10_REV
|
||||
GL_EXT_unpack_subimage
|
||||
GL_INTEL_blackhole_render
|
||||
GL_KHR_blend_equation_advanced
|
||||
GL_KHR_blend_equation_advanced_coherent
|
||||
GL_KHR_context_flush_control
|
||||
GL_KHR_debug
|
||||
GL_KHR_no_error
|
||||
GL_KHR_parallel_shader_compile
|
||||
GL_KHR_texture_compression_astc_hdr
|
||||
GL_KHR_texture_compression_astc_ldr
|
||||
GL_KHR_texture_compression_astc_sliced_3d
|
||||
GL_MESA_bgra
|
||||
GL_MESA_sampler_objects
|
||||
GL_NV_conditional_render
|
||||
GL_NV_draw_buffers
|
||||
GL_NV_fbo_color_attachments
|
||||
GL_NV_generate_mipmap_sRGB
|
||||
GL_NV_pack_subimage
|
||||
GL_NV_pixel_buffer_object
|
||||
GL_NV_read_buffer
|
||||
GL_NV_read_depth
|
||||
GL_NV_read_depth_stencil
|
||||
GL_NV_read_stencil
|
||||
GL_OES_compressed_ETC1_RGB8_texture
|
||||
GL_OES_depth_texture
|
||||
GL_OES_depth_texture_cube_map
|
||||
GL_OES_depth24
|
||||
GL_OES_draw_elements_base_vertex
|
||||
GL_OES_EGL_image
|
||||
GL_OES_EGL_image_external
|
||||
GL_OES_EGL_sync
|
||||
GL_OES_element_index_uint
|
||||
GL_OES_fbo_render_mipmap
|
||||
GL_OES_get_program_binary
|
||||
GL_OES_mapbuffer
|
||||
GL_OES_packed_depth_stencil
|
||||
GL_OES_required_internalformat
|
||||
GL_OES_rgb8_rgba8
|
||||
GL_OES_standard_derivatives
|
||||
GL_OES_stencil8
|
||||
GL_OES_surfaceless_context
|
||||
GL_OES_texture_3D
|
||||
GL_OES_texture_border_clamp
|
||||
GL_OES_texture_float
|
||||
GL_OES_texture_float_linear
|
||||
GL_OES_texture_half_float
|
||||
GL_OES_texture_half_float_linear
|
||||
GL_OES_texture_npot
|
||||
GL_OES_vertex_array_object
|
||||
GL_OES_vertex_half_float
|
||||
128
src/panfrost/ci/panfrost-t760-gles2-extensions.txt
Normal file
128
src/panfrost/ci/panfrost-t760-gles2-extensions.txt
Normal file
|
|
@ -0,0 +1,128 @@
|
|||
GL_ANGLE_pack_reverse_row_order
|
||||
GL_ANGLE_texture_compression_dxt3
|
||||
GL_ANGLE_texture_compression_dxt5
|
||||
GL_APPLE_sync
|
||||
GL_APPLE_texture_max_level
|
||||
GL_EXT_blend_func_extended
|
||||
GL_EXT_blend_minmax
|
||||
GL_EXT_buffer_storage
|
||||
GL_EXT_clear_texture
|
||||
GL_EXT_clip_control
|
||||
GL_EXT_color_buffer_float
|
||||
GL_EXT_color_buffer_half_float
|
||||
GL_EXT_compressed_ETC1_RGB8_sub_texture
|
||||
GL_EXT_conservative_depth
|
||||
GL_EXT_copy_image
|
||||
GL_EXT_debug_label
|
||||
GL_EXT_depth_clamp
|
||||
GL_EXT_discard_framebuffer
|
||||
GL_EXT_disjoint_timer_query
|
||||
GL_EXT_draw_buffers
|
||||
GL_EXT_draw_buffers_indexed
|
||||
GL_EXT_draw_elements_base_vertex
|
||||
GL_EXT_draw_instanced
|
||||
GL_EXT_EGL_image_storage
|
||||
GL_EXT_EGL_image_storage_compression
|
||||
GL_EXT_float_blend
|
||||
GL_EXT_frag_depth
|
||||
GL_EXT_instanced_arrays
|
||||
GL_EXT_map_buffer_range
|
||||
GL_EXT_multi_draw_arrays
|
||||
GL_EXT_multi_draw_indirect
|
||||
GL_EXT_multisampled_render_to_texture
|
||||
GL_EXT_multisampled_render_to_texture2
|
||||
GL_EXT_occlusion_query_boolean
|
||||
GL_EXT_polygon_offset_clamp
|
||||
GL_EXT_primitive_bounding_box
|
||||
GL_EXT_read_format_bgra
|
||||
GL_EXT_separate_shader_objects
|
||||
GL_EXT_shader_framebuffer_fetch
|
||||
GL_EXT_shader_framebuffer_fetch_non_coherent
|
||||
GL_EXT_shader_implicit_conversions
|
||||
GL_EXT_shader_integer_mix
|
||||
GL_EXT_shader_io_blocks
|
||||
GL_EXT_shadow_samplers
|
||||
GL_EXT_sRGB
|
||||
GL_EXT_sRGB_write_control
|
||||
GL_EXT_texture_border_clamp
|
||||
GL_EXT_texture_buffer
|
||||
GL_EXT_texture_compression_bptc
|
||||
GL_EXT_texture_compression_dxt1
|
||||
GL_EXT_texture_compression_rgtc
|
||||
GL_EXT_texture_compression_s3tc
|
||||
GL_EXT_texture_compression_s3tc_srgb
|
||||
GL_EXT_texture_format_BGRA8888
|
||||
GL_EXT_texture_mirror_clamp_to_edge
|
||||
GL_EXT_texture_norm16
|
||||
GL_EXT_texture_rg
|
||||
GL_EXT_texture_sRGB_decode
|
||||
GL_EXT_texture_sRGB_R8
|
||||
GL_EXT_texture_sRGB_RG8
|
||||
GL_EXT_texture_storage
|
||||
GL_EXT_texture_storage_compression
|
||||
GL_EXT_texture_type_2_10_10_10_REV
|
||||
GL_EXT_texture_view
|
||||
GL_EXT_unpack_subimage
|
||||
GL_INTEL_blackhole_render
|
||||
GL_KHR_blend_equation_advanced
|
||||
GL_KHR_blend_equation_advanced_coherent
|
||||
GL_KHR_context_flush_control
|
||||
GL_KHR_debug
|
||||
GL_KHR_no_error
|
||||
GL_KHR_parallel_shader_compile
|
||||
GL_KHR_texture_compression_astc_hdr
|
||||
GL_KHR_texture_compression_astc_ldr
|
||||
GL_KHR_texture_compression_astc_sliced_3d
|
||||
GL_MESA_bgra
|
||||
GL_MESA_framebuffer_flip_y
|
||||
GL_MESA_sampler_objects
|
||||
GL_MESA_shader_integer_functions
|
||||
GL_NV_conditional_render
|
||||
GL_NV_draw_buffers
|
||||
GL_NV_fbo_color_attachments
|
||||
GL_NV_generate_mipmap_sRGB
|
||||
GL_NV_image_formats
|
||||
GL_NV_pack_subimage
|
||||
GL_NV_pixel_buffer_object
|
||||
GL_NV_read_buffer
|
||||
GL_NV_read_depth
|
||||
GL_NV_read_depth_stencil
|
||||
GL_NV_read_stencil
|
||||
GL_NV_shader_noperspective_interpolation
|
||||
GL_OES_compressed_ETC1_RGB8_texture
|
||||
GL_OES_copy_image
|
||||
GL_OES_depth_texture
|
||||
GL_OES_depth_texture_cube_map
|
||||
GL_OES_depth24
|
||||
GL_OES_draw_buffers_indexed
|
||||
GL_OES_draw_elements_base_vertex
|
||||
GL_OES_EGL_image
|
||||
GL_OES_EGL_image_external
|
||||
GL_OES_EGL_image_external_essl3
|
||||
GL_OES_EGL_sync
|
||||
GL_OES_element_index_uint
|
||||
GL_OES_fbo_render_mipmap
|
||||
GL_OES_get_program_binary
|
||||
GL_OES_mapbuffer
|
||||
GL_OES_packed_depth_stencil
|
||||
GL_OES_primitive_bounding_box
|
||||
GL_OES_required_internalformat
|
||||
GL_OES_rgb8_rgba8
|
||||
GL_OES_shader_image_atomic
|
||||
GL_OES_shader_io_blocks
|
||||
GL_OES_standard_derivatives
|
||||
GL_OES_stencil8
|
||||
GL_OES_surfaceless_context
|
||||
GL_OES_texture_3D
|
||||
GL_OES_texture_border_clamp
|
||||
GL_OES_texture_buffer
|
||||
GL_OES_texture_float
|
||||
GL_OES_texture_float_linear
|
||||
GL_OES_texture_half_float
|
||||
GL_OES_texture_half_float_linear
|
||||
GL_OES_texture_npot
|
||||
GL_OES_texture_stencil8
|
||||
GL_OES_texture_storage_multisample_2d_array
|
||||
GL_OES_texture_view
|
||||
GL_OES_vertex_array_object
|
||||
GL_OES_vertex_half_float
|
||||
128
src/panfrost/ci/panfrost-t860-gles2-extensions.txt
Normal file
128
src/panfrost/ci/panfrost-t860-gles2-extensions.txt
Normal file
|
|
@ -0,0 +1,128 @@
|
|||
GL_ANGLE_pack_reverse_row_order
|
||||
GL_ANGLE_texture_compression_dxt3
|
||||
GL_ANGLE_texture_compression_dxt5
|
||||
GL_APPLE_sync
|
||||
GL_APPLE_texture_max_level
|
||||
GL_EXT_blend_func_extended
|
||||
GL_EXT_blend_minmax
|
||||
GL_EXT_buffer_storage
|
||||
GL_EXT_clear_texture
|
||||
GL_EXT_clip_control
|
||||
GL_EXT_color_buffer_float
|
||||
GL_EXT_color_buffer_half_float
|
||||
GL_EXT_compressed_ETC1_RGB8_sub_texture
|
||||
GL_EXT_conservative_depth
|
||||
GL_EXT_copy_image
|
||||
GL_EXT_debug_label
|
||||
GL_EXT_depth_clamp
|
||||
GL_EXT_discard_framebuffer
|
||||
GL_EXT_disjoint_timer_query
|
||||
GL_EXT_draw_buffers
|
||||
GL_EXT_draw_buffers_indexed
|
||||
GL_EXT_draw_elements_base_vertex
|
||||
GL_EXT_draw_instanced
|
||||
GL_EXT_EGL_image_storage
|
||||
GL_EXT_EGL_image_storage_compression
|
||||
GL_EXT_float_blend
|
||||
GL_EXT_frag_depth
|
||||
GL_EXT_instanced_arrays
|
||||
GL_EXT_map_buffer_range
|
||||
GL_EXT_multi_draw_arrays
|
||||
GL_EXT_multi_draw_indirect
|
||||
GL_EXT_multisampled_render_to_texture
|
||||
GL_EXT_multisampled_render_to_texture2
|
||||
GL_EXT_occlusion_query_boolean
|
||||
GL_EXT_polygon_offset_clamp
|
||||
GL_EXT_primitive_bounding_box
|
||||
GL_EXT_read_format_bgra
|
||||
GL_EXT_separate_shader_objects
|
||||
GL_EXT_shader_framebuffer_fetch
|
||||
GL_EXT_shader_framebuffer_fetch_non_coherent
|
||||
GL_EXT_shader_implicit_conversions
|
||||
GL_EXT_shader_integer_mix
|
||||
GL_EXT_shader_io_blocks
|
||||
GL_EXT_shadow_samplers
|
||||
GL_EXT_sRGB
|
||||
GL_EXT_sRGB_write_control
|
||||
GL_EXT_texture_border_clamp
|
||||
GL_EXT_texture_buffer
|
||||
GL_EXT_texture_compression_bptc
|
||||
GL_EXT_texture_compression_dxt1
|
||||
GL_EXT_texture_compression_rgtc
|
||||
GL_EXT_texture_compression_s3tc
|
||||
GL_EXT_texture_compression_s3tc_srgb
|
||||
GL_EXT_texture_format_BGRA8888
|
||||
GL_EXT_texture_mirror_clamp_to_edge
|
||||
GL_EXT_texture_norm16
|
||||
GL_EXT_texture_rg
|
||||
GL_EXT_texture_sRGB_decode
|
||||
GL_EXT_texture_sRGB_R8
|
||||
GL_EXT_texture_sRGB_RG8
|
||||
GL_EXT_texture_storage
|
||||
GL_EXT_texture_storage_compression
|
||||
GL_EXT_texture_type_2_10_10_10_REV
|
||||
GL_EXT_texture_view
|
||||
GL_EXT_unpack_subimage
|
||||
GL_INTEL_blackhole_render
|
||||
GL_KHR_blend_equation_advanced
|
||||
GL_KHR_blend_equation_advanced_coherent
|
||||
GL_KHR_context_flush_control
|
||||
GL_KHR_debug
|
||||
GL_KHR_no_error
|
||||
GL_KHR_parallel_shader_compile
|
||||
GL_KHR_texture_compression_astc_hdr
|
||||
GL_KHR_texture_compression_astc_ldr
|
||||
GL_KHR_texture_compression_astc_sliced_3d
|
||||
GL_MESA_bgra
|
||||
GL_MESA_framebuffer_flip_y
|
||||
GL_MESA_sampler_objects
|
||||
GL_MESA_shader_integer_functions
|
||||
GL_NV_conditional_render
|
||||
GL_NV_draw_buffers
|
||||
GL_NV_fbo_color_attachments
|
||||
GL_NV_generate_mipmap_sRGB
|
||||
GL_NV_image_formats
|
||||
GL_NV_pack_subimage
|
||||
GL_NV_pixel_buffer_object
|
||||
GL_NV_read_buffer
|
||||
GL_NV_read_depth
|
||||
GL_NV_read_depth_stencil
|
||||
GL_NV_read_stencil
|
||||
GL_NV_shader_noperspective_interpolation
|
||||
GL_OES_compressed_ETC1_RGB8_texture
|
||||
GL_OES_copy_image
|
||||
GL_OES_depth_texture
|
||||
GL_OES_depth_texture_cube_map
|
||||
GL_OES_depth24
|
||||
GL_OES_draw_buffers_indexed
|
||||
GL_OES_draw_elements_base_vertex
|
||||
GL_OES_EGL_image
|
||||
GL_OES_EGL_image_external
|
||||
GL_OES_EGL_image_external_essl3
|
||||
GL_OES_EGL_sync
|
||||
GL_OES_element_index_uint
|
||||
GL_OES_fbo_render_mipmap
|
||||
GL_OES_get_program_binary
|
||||
GL_OES_mapbuffer
|
||||
GL_OES_packed_depth_stencil
|
||||
GL_OES_primitive_bounding_box
|
||||
GL_OES_required_internalformat
|
||||
GL_OES_rgb8_rgba8
|
||||
GL_OES_shader_image_atomic
|
||||
GL_OES_shader_io_blocks
|
||||
GL_OES_standard_derivatives
|
||||
GL_OES_stencil8
|
||||
GL_OES_surfaceless_context
|
||||
GL_OES_texture_3D
|
||||
GL_OES_texture_border_clamp
|
||||
GL_OES_texture_buffer
|
||||
GL_OES_texture_float
|
||||
GL_OES_texture_float_linear
|
||||
GL_OES_texture_half_float
|
||||
GL_OES_texture_half_float_linear
|
||||
GL_OES_texture_npot
|
||||
GL_OES_texture_stencil8
|
||||
GL_OES_texture_storage_multisample_2d_array
|
||||
GL_OES_texture_view
|
||||
GL_OES_vertex_array_object
|
||||
GL_OES_vertex_half_float
|
||||
Loading…
Add table
Reference in a new issue