Commit graph

5342 commits

Author SHA1 Message Date
D Scott Phillips
49f9a0bb57 intel/tools/aubinator_error_decode: read HW Context before other batches
The hardware context buffer has state that was set before the
batch started. By decoding it first, references to things like
Dynamic State Base Address are decodable in the command batches.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4246>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4246>
2020-03-23 18:13:37 +00:00
Sagar Ghuge
60c789543e anv: Set patch count threshold in 3DSTATE_HS
Lets specifiy maximum number of patches that will be accumulated before
a thread is dispatched.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3563>
2020-03-23 17:57:57 +00:00
Sagar Ghuge
1a5ac646ce intel/compiler: Track patch count threshold
Return the number of patches to accumulate before an 8_PATCH mode thread
is launched.

v2: (Kenneth Graunke)
- Track patch count threshold instead of input control points.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3563>
2020-03-23 17:57:57 +00:00
Sagar Ghuge
b3dd54fe13 intel/genxml: Add patch count threshold field on gen12
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3563>
2020-03-23 17:57:57 +00:00
Jason Ekstrand
3252041a78 anv: Only add END_OF_PIPE_SYNC if we actually have AUX_INVAL
Fixes: 43dc842cb9 "anv: Wait for the GPU to be idle before..."
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: D Scott Phillips <d.scott.phillips@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4234>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4234>
2020-03-19 21:58:49 +00:00
Jason Ekstrand
9dbff6f6ce intel/iris: Always initialize CCS to 0
Previously, we were initializing the CCS to 0xFF for MCS+CCS due to a
misunderstanding of the following lines in the bspec:

    The following are the general SW requirements for MCS buffer clear
    functionality:
        ...
         - If Software wants to enable Color Compression without Fast
           clear, Software needs to initialize MCS with zeros.
         - Lossless compression and CCS initialized to all F (using HW
           Fast Clear or SW direct Clear) on the same surface is not
           supported.

The first line does not refer to the CCS as the comment author supposed
but refers to the MCS as the comment says.  It means that if you want to
use MCS compression without a fast-clear, you should initialize the MCS
to 0x00.  This is because the value 0x00 in the MCS means "all data is
in plane 0" which is a perfectly valid non-fast-clear initialization.
It's also the value the MCS should be in if you do a RECTLIST slow-clear
where the primitive fully covers each pixel such that the same value is
written to all samples.

The second line in the above quote seems to imply that CCS fast-clear is
incompatible with MCS fast-clear.  In particular, MCS+CCS fast-clear
uses a 0xff value in the MCS (like on Gen7-11) and leaves the CCS in
either the compressed or the pass-through state.  Therefore, we should
initialize the CCS to 0x00 even for MCS+CCS surfaces.

Reviewed-by: Sagar Ghuge<sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4074>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4074>
2020-03-19 20:54:19 +00:00
Lionel Landwerlin
507abc3959 isl: drop min row pitch alignment when set by the driver
When the caller of the isl_surf_init() specifies a row pitch, do not
consider the minimum CCS requirement if it's incompatible with the
caller's value.

isl_surf_get_ccs_surf() will check that the main surface alignment
matches CCS expectations.

v2: Simplify checks (Nanley)

v3: Add Comment about isl_surf_get_ccs_surf() (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Fixes: a3f6db2c4e ("isl: drop CCS row pitch requirement for linear surfaces")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
2020-03-19 19:17:10 +00:00
Lionel Landwerlin
def3470e9b isl: only apply main surface ccs pitch constraint with CCS
We could be creating a Y-tiled surface that isn't going to use CCS
(this could be the case when clearly indicated through modifiers).
Don't apply the main surface pitch alignment constraint in that case.

v2: Use logical NOT (Sagar)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a3f6db2c4e ("isl: drop CCS row pitch requirement for linear surfaces")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
2020-03-19 19:17:10 +00:00
Lionel Landwerlin
dab0aadea9 isl: properly filter supported display modifiers on Gen9+
Y tiling is supported for display on Gen9+ so don't filter it from the
possible flags.

v2: Drop Yf from display supported tilings on Gen12+ (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
2020-03-19 19:17:10 +00:00
Lionel Landwerlin
157a3cf3ec isl: implement linear tiling row pitch requirement for display
We're missing a requirement for alignment of row pitch for the display
HW. In linear tiling, the row pitch must be a 64bytes aligned.

v2: Use correct formula to align to 64bytes (Chad)

v3: Matching {} (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
2020-03-19 19:17:10 +00:00
Jason Ekstrand
46187bb54f anv: Swizzle fast-clear values
Starting with Gen12, we can fast-clear a lot more surface formats and we
are suddenly in the position of having to fast-clear surfaces with
formats with an implicit swizzle such as VK_FORMAT_R4G4B4A4_UNORM_PACK16
which is represented as ISL_FORMAT_A4B4G4R4 with a BGRA swizzle.  In
order for blorp to do the fast-clear color conversion for us, it needs
a properly swizzled color.

This fixes the following Vulkan CTS groups on TGL:

 - dEQP-VK.pipeline.blend.format.b4g4r4a4_unorm_pack16.*
 - dEQP-VK.api.image_clearing.core.clear_color_image.*.b4g4r4a4*

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4218>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4218>
2020-03-18 21:05:07 +00:00
Jason Ekstrand
3fb8f19481 intel/blorp: Add support for swizzling fast-clear colors
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4218>
2020-03-18 21:05:07 +00:00
Chad Versace
6ee971c882 anv: Use isl_drm_modifier_get_default_aux_state()
Use it in anv_layout_to_aux_state().

Refactor only. No change in behavior.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3881>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3881>
2020-03-18 11:39:33 -07:00
Jason Ekstrand
0905d5a14a intel/isl: Don't align linear images to 64K on Gen12+
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4048>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4048>
2020-03-18 17:33:28 +00:00
Lionel Landwerlin
25a54554b3 intel/decoder: don't consider header fields past dword0
v2: use ULL

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4134>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4134>
2020-03-18 09:19:53 +00:00
Jason Ekstrand
d60375cbc2 anv: Do an end-of-pipe sync before updating AUX table entries
We've found in GL that an actual end-of-pipe sync is required before
invalidating the aux tables and that a simple CS stall is insufficient.
If we're about to modify the actual AUX table entries from the GPU, we
should definitely make sure it's stopped dead before we do so.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4206>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4206>
2020-03-17 16:38:50 +00:00
Caio Marcelo de Oliveira Filho
3dd0d12aa5 intel/blorp: Plumb the stage through blorp upload_shader
Vulkan uses that for its own upload function -- even though for BLORP
it doesn't really currently care.  Neither Iris and i965 makes use of
it at the moment.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4170>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4170>
2020-03-17 08:24:46 -07:00
Jason Ekstrand
4061ac859d anv: Push UBO ranges relative to the start of the binding
There was a disconnect between anv_nir_compute_push_layout and the code
which sets up the push_ubo_sizes array.  The NIR code we emit checks
relative to the start of the bound UBO range so that, if we end up with
a vector which straddles the start of the push range, we can perform the
bounds check without risking overflow issues.  The code which sets up
the push_ubo_sizes, on the other hand, assumed it was relative to the
start of the push range.  Somehow, this didn't get get caught by any of
the available tests.

Fixes: e03f965280 "anv: Bounds-check pushed UBOs when ..."
Closes: #2623
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4195>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4195>
2020-03-16 15:14:14 +00:00
Jason Ekstrand
ae15b4fd73 anv: Fix the comparison in an assert
Fixes: e03f965280 "anv: Bounds-check pushed UBOs when ..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4195>
2020-03-16 15:14:14 +00:00
Tapani Pälli
d836f3fadf isl: allow compression for storage images on gen12+
This is done to be able to use ISL_AUX_USAGE_CCS_E with images.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4080>
2020-03-16 10:34:21 +00:00
Tapani Pälli
e8f0483ec4 intel/compiler: detect if atomic load store operations are used
Patch adds a new arg and modifies existing calls from i965, anv
pass NULL but iris stores this information for later use.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4080>
2020-03-16 10:34:21 +00:00
Matt Turner
b93a195225 isl: Avoid EXPECT_DEATH in unit tests
EXPECT_DEATH works by forking the process and letting the forked process
fail with an assertion. This process is evidently incredibly expensive,
taking ~30 seconds to run the whole isl_aux_info_test on a 2.8GHz
Skylake. Annoyingly all of the (expected) assertion failures also leaves
lots of messages in dmesg and potentially generates lots of coredumps.

Instead, avoid the expense of fork/exec by redefining assert() and
unreachable() in the code we're testing to return a unit-test-only
value. With this patch, the test takes ~1ms.

Also, while modifying the EXPECT_EQ() calls, reverse the arguments so
that the expected value comes first, as is intended. Otherwise gtest
failure messages don't make much sense.

Fixes: https://gitlab.freedesktop.org/mesa/mesa/issues/2567
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4174>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4174>
2020-03-13 17:48:03 -07:00
Jason Ekstrand
4432dd6ea4 anv: Dump push ranges via VK_KHR_pipeline_executable_properties
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4173>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4173>
2020-03-13 16:31:44 +00:00
Caio Marcelo de Oliveira Filho
f8051f77ea anv: Remove duplicate code in anv_cmd_buffer_bind_descriptor_set
Also use a single condition statement instead of two.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
0a5053b687 anv: Reduce compute pipeline batch_data size
The batch associated with the compute pipeline only needs room for a
MEDIA_VFE_STATE. So this patch moves the batch_data to each pipeline
struct and cap the one in compute pipeline.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
925df46b7e anv: Split graphics and compute bits from anv_pipeline
Add two new structs that use the anv_pipeline as base.  Changed all
functions that work on a specific pipeline to use the corresponding
struct.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
af33f0d767 anv: Use a separate field in the pipeline for compute shader
This is a preparation for splitting the compute and graphics pipelines
into separate structs.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
bff45b6a7f anv: Decouple flush_descriptor_sets() from pipeline struct
Explicitly pass the active stages and the array (and size) of shaders
to be processed.  This will make easy to store only the shaders needed
for each pipeline.

The active stages can be identified by a non-NULL shader in the
shaders array, so stop using it and keep track of the flushed stages
as iteration happens.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
6df0ac2653 anv: Decouple flush_descriptor_sets() helpers from pipeline struct
Pass the `anv_shader_bin *` instead of expecting the helpers to peek
into the pipeline struct.  Also reach for the device from the
cmd_buffer instead of the pipeline.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
d1c13f01aa anv: Remove redundant check in flush_descriptor_sets() helpers
These helpers are only called for stages that are active, so the code
for a non-active stage is never executed.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
eec04c0aae anv: Pass the right pipe_state to flush_descriptor_sets()
The caller has this information, so pass directly instead of making
each helper function call figure that one out.  Also, since we can
reach the pipeline from pipe_state, drop that parameter from the
function.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
88df3bf79a anv: Keep the shader stage in anv_shader_bin
This will be used to decouple the logic flush_descriptor_sets() from
the position in the shader array, allowing us to store just the
shaders needed for each pipeline.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
9bf044d254 anv: Use a dynamic array for storing executables in pipeline
Avoids waste for pipelines that don't use all the shaders, and is
flexible enough to cover cases where there are multiple variants per
shader (e.g. SIMD8/16/32 for fragment shader).

Even though we could pre-calculate the exact size of the array, this
is not a critical path so it is worth preventing the bug that will
likely happen when new variants are added but not accounted for.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
9b0682df82 anv: Use pipeline type to decide whether or not lower multiview
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
613c9b78e3 anv: Add a new enum to identify the pipeline type
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
2020-03-12 13:18:54 -07:00
Caio Marcelo de Oliveira Filho
7d54b84d49 intel/fs: Combine adjacent memory barriers
This will avoid generating multiple identical fences in a row.

For Gen11+ we have multiple types of fences (affecting different
variable modes), but is still better to combine them in a single
scoped barrier so that the translation to backend IR have the option
of dispatching both fences in parallel.

This will clean up redundant barriers from various
dEQP-VK.memory_model.* tests.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3224>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3224>
2020-03-12 19:21:36 +00:00
Jason Ekstrand
6310c666a4 intel/isl: Set DepthStencilResource based on aux usage
In ISL, usage flags only carry intent and not semantic meaning.  We
don't have a bulletproof way in ISL to specify that an image is of
depth/stencil type.  The usage flags are great but blorp, for instance,
loves to disrespect them.  One proposed solution to this problem is to
add explicit depth/stencil formats which are distinct from the
corresponding color formats.

Fortunately, however, empirical evidence suggests that this bit only
affects the sampler's interpretation of the CCS data.  Therefore, we can
set the bit based off of the aux_usage which is now very specific and
does carry semantic meaning.  In particular, aux_usage now makes a
distinction between color CCS and depth/stencil CCS which appears to be
exactly what the DepthStencilResource bit is for.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
2020-03-12 17:51:28 +00:00
Jason Ekstrand
f047e504a5 intel: Require ISL_AUX_USAGE_STC_CCS for stencil CCS
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
2020-03-12 17:51:28 +00:00
Jason Ekstrand
69a0150e4e intel/blorp: Allow STC_CCS in blit sources
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
2020-03-12 17:51:28 +00:00
Jason Ekstrand
6fa92cd015 intel/isl: Add a separate ISL_AUX_USAGE_STC_CCS
Stencil CCS is slightly different from color CCS.  Using a color CCS
resolve with stencil CCS doesn't do the right thing and you can't sample
from a stencil CCS image without the DepthStencilResource bit set or you
will get the wrong data.  Stencil CCS also has it's own rules such as it
doesn't support fast-clear and has no partial resolve.  This seems to
indicate that it should probably be its own isl_aux_usage.  Now that
adding new isl_aux_usage values is pretty cheap, let's split stencil CCS
out on its own.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
2020-03-12 17:51:28 +00:00
Jason Ekstrand
05a8e981ad intel/isl: Require ISL_AUX_USAGE_HIZ_CCS_WT for HZ+CCS WT mode
We also delete the badly named isl_surf_supports_hiz_ccs_wt.  The name
is misleading because it doesn't return whether or not the surface
supports HiZ+CCS in write-through mode (any single-sampled HiZ+CCS
capable surface does) but rather a heuristic decision about whether or
not we want to enable write-through mode based on the usage flags in the
isl_surf.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
2020-03-12 17:51:28 +00:00
Jason Ekstrand
ff1f0a720d iris: Use ISL_AUX_USAGE_HIZ_CCS_WT to indicate write-through HiZ
Previously, we always set the aux_usage to ISL_AUX_USAGE_HIZ_CCS and let
ISL choose write-through based on isl_surf_supports_hiz_ccs_wt.  This
commit makes us choose explicitly at surface creation time whether to
use HIZ_CCS or HIZ_CCS_WT based on the same set of conditions.  This is
more explicit and should be more robust as it lets us choose WT mode in
one place rather than trusting isl_surf_supports_hiz_ccs_wt to return
the same thing every time.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
2020-03-12 17:51:28 +00:00
Jason Ekstrand
e13ed0e9e5 intel/blorp: Allow HIZ_CCS_WT in copy sources
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
2020-03-12 17:51:28 +00:00
Jason Ekstrand
98dc7f56b7 intel/isl: Add a separate ISL_AUX_USAGE_HIZ_CCS_WT
This is distinct from ISL_AUX_USAGE_HIZ_CCS in that the HiZ surface
operates in write-through mode which means that the HiZ surface is only
used for depth-testing acceleration and the CCS-compressed main surface
is always valid so we can texture from it.

Separating full HiZ from write-through mode at the isl_aux_usage level
has a couple of advantages:

 1. It's more explicit.  Instead of write-through mode depending on the
    heuristic decision in isl_surf_supports_hiz_ccs_wt, it's now
    something that's explicitly requested by the driver.  This should be
    more robust than hoping isl_surf_supports_hiz_ccs_wt always returns
    the same thing every time.  If someone (say BLORP) ever drops a
    usage flag on the isl_surf, there's a chance it could return a
    different value without us noticing leading to corruptions.

 2. Because ISL_AUX_USAGE_HIZ_CCS_WT is it's own isl_aux_usage flag, we
    can say inside the driver that HIZ_CCS does not support sampling but
    HIZ_CCS_WT does.  We can also pass HIZ_CCS_WT to isl_surf_fill_state
    and it can do some validation for us beyond what we would be able to
    do if we conflate HIZ_CCS_WT and CCS_E.

 3. In the future, we can add new heuristics to the driver which do
    things such as start all depth surfaces (regardless of usage flags)
    off in HIZ_CCS and then do a full resolve and drop to HIZ_CCS_WT the
    first time it gets used by the sampler.  This would potentially let
    us enable the faster HIZ_CCS mode even in cases where it technically
    comes in through the API as a texture.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
2020-03-12 17:51:28 +00:00
Jason Ekstrand
feaedc1fbe intel/isl: Clean up some aux surface logic
The first check is redundant because the first thing we do in the "emit
the aux surface" section is assert that we actually have an aux_surf.
The second check involves an exclusion list of things which don't have
aux surfaces on Gen12 but an inclusion list is much simpler because it's
just "does it have MCS?".

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4056>
2020-03-12 17:51:28 +00:00
Ian Romanick
ba88e95187 intel/fs: Fix NULL destinations on 3-source instructions again after late DCE
We considered moving this down near the call to
insert_gen4_send_dependency_workarounds.  By that point it's too late
for a couple reasons.  One, we're potentially increasing resiter
pressure that may lead to anoter spill.  Two, fixup_3src_null_dest tries
to allocate a VGRF, but the post-register allocation shader uses
physical registers.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2621
Fixes: ba2fa1ceaf ("intel/fs: Do cmod prop again after scheduling")
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4155>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4155>
2020-03-12 08:22:43 -07:00
Yevhenii Kolesnikov
32b7ba66b0 intel/compiler: fix cmod propagation optimisations
Knowing following:
 - CMP writes to flag register the result of
   applying cmod to the `src0 - src1`.
   After that it stores the same value to dst.
   Other instructions first store their result to
   dst, and then store cmod(dst) to the flag
   register.
 - inst is either CMP or MOV
 - inst->dst is null
 - inst->src[0] overlaps with scan_inst->dst
 - inst->src[1] is zero
 - scan_inst wrote to a flag register

There can be three possible paths:

 - scan_inst is CMP:

   Considering that src0 is either 0x0 (false),
   or 0xffffffff (true), and src1 is 0x0:

   - If inst's cmod is NZ, we can always remove
     scan_inst: NZ is invariant for false and true. This
     holds even if src0 is NaN: .nz is the only cmod,
     that returns true for NaN.

   - .g is invariant if src0 has a UD type

   - .l is invariant if src0 has a D type

 - scan_inst and inst have the same cmod:

   If scan_inst is anything than CMP, it already
   wrote the appropriate value to the flag register.

 - else:

   We can change cmod of scan_inst to that of inst,
   and remove inst. It is valid as long as we make
   sure that no instruction uses the flag register
   between scan_inst and inst.

Nine new cmod_propagation unit tests:
 - cmp_cmpnz
 - cmp_cmpg
 - plnnz_cmpnz
 - plnnz_cmpz (*)
 - plnnz_sel_cmpz
 - cmp_cmpg_D
 - cmp_cmpg_UD (*)
 - cmp_cmpl_D (*)
 - cmp_cmpl_UD

(*) this would fail without changes to brw_fs_cmod_propagation.

This fixes optimisation that used to be illegal (see issue #2154)

= Before =
 0: linterp.z.f0.0(8) vgrf0:F, g2:F, attr0<0>:F
 1: cmp.nz.f0.0(8) null:F, vgrf0:F, 0f
= After =
 0: linterp.z.f0.0(8) vgrf0:F, g2:F, attr0<0>:F

Now it is optimised as such (note change of cmod in line 0):

= Before =
 0: linterp.z.f0.0(8) vgrf0:F, g2:F, attr0<0>:F
 1: cmp.nz.f0.0(8) null:F, vgrf0:F, 0f
= After =
 0: linterp.nz.f0.0(8) vgrf0:F, g2:F, attr0<0>:F

No shaderdb changes

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2154

Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3348>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3348>
2020-03-11 21:21:25 +00:00
Danylo Piliaiev
10eee6d8c6 intel/tools: Fix compilation with UBSan
Compilation failed with several similar errors:

../src/intel/tools/aub_read.c:322:4: error: case label does not reduce to an integer constant
  322 |    case MAKE_HEADER(TYPE_AUB, OPCODE_AUB, SUBOPCODE_HEADER):

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4132>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4132>
2020-03-10 15:20:26 +00:00
Mathias Fröhlich
630154e77b i965: Move down genX_upload_sbe in profiles.
Avoid looping over all VARYING_SLOT_MAX urb_setup array
entries from genX_upload_sbe. Prepare an array indirection
to the active entries of urb_setup already in the compile
step. On upload only walk the active arrays.

v2: Use uint8_t to store the attribute numbers.
v3: Change loop to build up the array indirection.
v4: Rebase.
v5: Style fix.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/308>
2020-03-10 14:28:36 +00:00
Francisco Jerez
45d4665dc7 intel/fs: Fix workaround for VxH indirect addressing bug under control flow.
The current workaround for this hardware bug involved marking the ADD
instruction used to initialize the address register as NoMask on
Gen12, which was based on the assumption that the problem was caused
by a hardware bug affecting the application of the execution mask to
the address register write.

However that doesn't seem to be the case: The address register write
was working correctly, the real problem leading to hangs on TGL is
that the indirect addressing logic is unable to deal with garbage
values in the address register (e.g. misaligned offsets), even for
channels which are currently inactive due to non-uniform control flow.
The current workaround isn't able to avoid that situation in general,
since the result of the NoMask ADD instruction for a dead channel is
calculated based on the corresponding (dead) component of the
indirect_byte_offset source, which would still be undefined in the
likely case that the source was initialized under control flow itself.

This would lead to hangs whenever MOV_INDIRECT was used under
non-uniform control flow in some scenarios like a tessellation shader
from GFXBench5/gl_4 (AKA Car Chase) on TGL.  In addition I've managed
to reproduce the same issue on earlier platforms by initializing the
whole address register with garbage before the ADD instruction, so
this seems to be a long-standing issue we have avoided mostly by luck.

This patch fixes the problem and applies the workaround to all
platforms, since even when the hardware is able to deal with garbage
address values without hanging there might be a significant
performance cost from reading random GRF registers due to the useless
extra EU cycles spent fetching registers for dead channels and due to
the potential for unintended serialization with respect to other
random instructions that could be executed in parallel, which may have
had a cost of the order of hundreds of cycles in the worst case
scenario.

Fixes: f93dfb509c "intel/fs: Write the address register with NoMask for MOV_INDIRECT"
Tested-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2020-03-10 00:42:50 +00:00