the previous method of using affected_states to trigger constant updates
was ineffectual in the scenario where a ubo pointsize was needed on
the first time a non-precompiled shader was used after being the not-last
vertex stage:
* have vs+gs -> gs precompiles with pointsize lowering -> gs constants get updated
* remove gs -> vs was precompiled without pointsize lowering -> vs constants broken
now just do a quick check as in st_atom_shader.c and set the flag manually to
ensure the update is done correctly every time
cc: mesa-stable
fixes#6207
fixes (radv):
KHR-GL46.texture_cube_map_array.image_op_fragment_sh
KHR-GL46.texture_cube_map_array.sampling
KHR-GL46.texture_cube_map_array.texture_size_fragment_sh
KHR-GL46.constant_expressions*
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15570>
(cherry picked from commit eaf3c72a83)
Conflicts:
src/gallium/drivers/zink/ci/zink-radv-fails.txt
src/mesa/state_tracker/st_program.c
This fixes performance regression for Specviewperf/Energy
on AMD GPU. Other GPUs passing varying by memory may choose
to re-enable it as need.
Fixes: 2604625043 ("nir/linker: support uniform when optimizing varying")
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15341>
(cherry picked from commit 2617e6c028)
Conflicts:
src/compiler/nir/nir.h
MSVC doesn't support typeof(). If we want to keep compiling radv on
windows we need to use the typed variants of those macros.
Fixes: dc8fdab71e ("lavapipe: Use VK_OUTARRAY for GetPhysicalDeviceQueueFamilyProperties[2]")
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15518>
(cherry picked from commit aa0c543533)
Conflicts:
src/gallium/frontends/lavapipe/lvp_device.c
Stable changes:
- Also convert GetPhysicalDeviceQueueFamilyProperties, which was
removed in the main branch, but still exists in 22.0
When using cubemaps and the u/v values are 0, then this point
can be arrived at with rho = nan, and if rho is NaN, then lod
calculations end up at the max lod, whereas the spec suggests
they should end up at the most negative lod.
This fixes
dEQP-VK.glsl.texture_functions.query.texturequerylod.samplercube_float_zero_uv_width_fragment
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15335>
(cherry picked from commit 3bbd404457)
This fixes bugs with lavapipe's hand-rolled pCount handling. The driver
is supposed to set *pCount to the number of queues actually written in
the case where it's initialized to a value that's too large. It's also
supposed to handle *pCount being too small.
Fixes: b38879f8c5 ("vallium: initial import of the vulkan frontend")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
(cherry picked from commit dc8fdab71e)
Otherwise this causes trouble with unitialized memory, eg with:
struct si_transfer {
struct threaded_transfer b;
struct si_resource *staging;
};
'staging' will not be initialized and this causes #6109.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6109
Cc: mesa-stable
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15298>
(cherry picked from commit 3c3a8f853d)
Instead of allocating cpu_storage in threaded_resource_init, defer the
allocation to first use (in tc_buffer_map).
This avoids needless memory allocation if tc_buffer_disable_cpu_storage is
called before tc_buffer_map.
map_buffer_alignment is stored and serves as a "can cpu_storage be used" flag.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15074>
(cherry picked from commit cd0ef9b3f4)
Use a dedicated DEQP_RUNNER_CARGO_ARGS variable instead of
EXTRA_CARGO_ARGS in build-deqp-runner.sh to pass custom arguments when
invoking 'cargo install'.
This is to avoid modifications of EXTRA_CARGO_ARGS which might have
negative side-effects in the scripts which rely on this variable and
import build-deqp-runner.sh instead of executing it in a subshell.
Fixes: 8729c6e981 ("ci: Support building and installing deqp-runner from source")
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Reviewed-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15208>
(cherry picked from commit e7ab2ba94e)
Conflicts:
.gitlab-ci/container/build-deqp-runner.sh
this needs to be re-set any time the cmdbuf changes
cc: mesa-stable
Tested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15397>
(cherry picked from commit efa724133f)
Conflicts:
src/gallium/drivers/zink/zink_context.c
Most of the time, this doesn't matter. On the versions with _sat, if
the destination type is incorrect, the clamping will not happen
correctly.
Fixes the following CTS tests:
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.all_packed_ss_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.all_packed_su_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.all_packed_us_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.all_packed_uu_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.all_ss_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.all_su_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.all_us_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.all_uu_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.limits_packed_ss_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.limits_packed_su_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.limits_packed_us_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.limits_packed_uu_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.limits_ss_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.limits_su_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.limits_us_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.limits_uu_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.small_packed_ss_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.small_packed_su_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.small_packed_us_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.small_packed_uu_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.small_ss_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.small_su_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.small_us_v4i8_out32
dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.small_uu_v4i8_out32
v2: Update anv-tgl-fails.txt.
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Fixes: 0f809dbf40 ("intel/compiler: Basic support for DP4A instruction")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15417>
(cherry picked from commit 19330eeb1d)
Conflicts:
src/intel/ci/anv-tgl-fails.txt
this fixes clipdistance exports
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15224>
(cherry picked from commit 3f7da0c584)
Conflicts:
src/gallium/drivers/zink/zink_compiler.c
Changes for stable:
- Add `have_psiz` as an argument to `find_var_with_locations_frac`
When not in passthrough mode, the NGG shader needs to calculate the
primitive export value from the input primitive's vertex indices.
So, GS vertex offset 2 is needed when NGG has triangles
and isn't in passthrough mode.
Fixes: 7ad69e2f7e "radv: stop loading invocation ID for NGG vertex shaders"
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15837>
(cherry picked from commit e02c71d6c5)
anv sets the default EDSC flag, do the same for iris too
Fixes: 5ae278da18 ("iris: use vtbl to avoid multiple symbols, fix state base address")
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15905>
(cherry picked from commit 581035b3a9)
This uses WRITE_DATA on the ME engine to reset the register, to match what
PAL does on GFX9+.
This fixes
KHR-GL45.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream
on zink/radv.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15812>
(cherry picked from commit 165b016bbe)
Here we remove the outer arrays on geom and tess shaders where
needed. Without this the pass can sometimes attempt to pack a
varying on only one side of the shader interface where it is not
actually needed. The result can be mismatching varying types.
Fixes: d6b9202873 ("glsl: disable varying packing when its not safe")
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15761>
(cherry picked from commit 7d216f296a)
DG2 can only do sample_d and sample_d_c on 1D and 2D surfaces. The
maximum number of gradient components and coordinate components should
be 2. In spite of this limitation, the Bspec lists a mysterious R
component before the min_lod, so the maximum coordinate components is 3.
Fixes the following Vulkan CTS failures on DG2:
dEQP-VK.glsl.texture_functions.texturegradclamp.isampler1d_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.isampler2d_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1d_float_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.usampler1d_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.usampler2d_fragment
The Fixes: tag below is a bit misleading. This commit fixes some test
cases similar to ones fixed by the Fixes: commit. I just want to make
sure this commit gets applied everywhere that commit was also applied.
Fixes: 635ed58e52 ("intel/compiler: Lower txd for 3D samplers on XeHP.")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15781>
(cherry picked from commit c08302670b)
- When resolving d32s8 to s8 we stored stencil with a wrong format.
- For unaligned multi-sample store we used wrong gmem offset for stencil.
If unaligined store is forced this change fixes a hang in:
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d32_sfloat_s8_uint_separate_layouts.compatibility_depth_zero_stencil_zero_testing_stencil
Fixes: b157a5d0d6
("tu: Implement non-aligned multisample GMEM STORE_OP_STORE")
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15532>
(cherry picked from commit 72716993b2)
These features require the global bo list and the existing code only checked
if the extensions which were promoted to 1.2 are enabled.
Found by inspection.
Cc: mesa-stable
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15701>
(cherry picked from commit 80a7ed273a)
this was previously only forced if the program pointer changed,
but programs can be freed and reused, and these are definite cases
where the last set cannot be reused, so jam it in
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15591>
(cherry picked from commit d415c28e64)
maybe just being overly paranoid, but make sure that the timeline id
gets compared while the lock is held in every scenario
cc: mesa-stable
Reviewed-by: Omar Akkila <omar.akkila@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15453>
(cherry picked from commit 5461a1cbaa)
We don't need to go to the kernel to synchronize the BO we want to
decode with INTEL_DEBUG=bat, mostly because we'll decode what was
written by the driver in the batch.
This also works around an issue in the simulation environment.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 9ac81f1890 ("iris: decoder fixes")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15517>
(cherry picked from commit a55cc061fd)