Commit graph

20470 commits

Author SHA1 Message Date
Alan Hourihane
3ef419f4a5 egl: fix makecurrent with null drawable/context 2009-01-14 11:58:06 +00:00
José Fonseca
d96c89e579 gallium: Disable memory debugging for Windows OGL.
Unfortunately both Mesa and Gallium use the same defines for memory
allocation (MALLOC, FREE, etc), and worse, some times memory is allocated
with one set and freed with the other set, causing the homegrown memory
debugger to trip on itself.

In the future mesa and gallium should use different names, but for now,
memory debugging on Windows will have to be carried with different tools..
2009-01-14 11:40:32 +00:00
José Fonseca
eb1f01a9d9 progs: List tri-clear. 2009-01-14 11:40:31 +00:00
José Fonseca
83155aa11f scons: Use .a suffix for MinGW.
This allows to build MinGW and MSVC within the same dir.
2009-01-14 11:40:31 +00:00
Jakob Bornecrantz
529f86fb11 intel: Add a none working GEM backend for intel 2009-01-14 12:28:31 +01:00
Jonathan Adamczewski
f6d09531ff cell: Specify constant as float for CEILF().
Without the f, the constant is treated as a double, resulting in
slower arithmetic and libgcc conversion calls each time CEILF()
is used.
2009-01-14 12:49:28 +11:00
Alan Hourihane
67c7f94a21 glsl: fix a comment typo 2009-01-13 23:59:18 +00:00
Alan Hourihane
8373347c05 glsl: support sampler arrays. 2009-01-13 23:54:46 +00:00
Ben Skeggs
f883c14560 nv50: fix progs/tests/manytex
Previously all squares were textured with the same texture.. not quite what
the demo was supposed to look like!
2009-01-13 13:57:22 +10:00
Ben Skeggs
adee4b9021 nv50: get glxgears showing all 3 gears instead of 1!!
This fixes a lot of other things where not all the geometry got drawn
also.
2009-01-13 13:57:22 +10:00
Ben Skeggs
8337c78d91 nv50: change some magic reg, makes more things work
No real idea what this does.. but a lot of things that misrendered and
made the GPU throw a DATA_ERROR now work..  I'm wondering what side-effects
we'll see from this :)
2009-01-13 13:57:22 +10:00
Ben Skeggs
e8b0088692 nv50: add DXTn formats 2009-01-13 13:57:22 +10:00
Ben Skeggs
68bb26b62d nv50: shadow mapping 2009-01-13 13:57:22 +10:00
Ben Skeggs
f7c2010525 nv50: aniso 2009-01-13 13:57:22 +10:00
Ben Skeggs
918fc55e5f nv50: occlusion queries
Not quite working, but the general idea is right I think.
2009-01-13 13:57:22 +10:00
Ben Skeggs
d2442016af nv50: implement KIL enough for progs/fp/kil to work 2009-01-13 13:57:22 +10:00
Jonathan Adamczewski
068107b5ad cell: Add missing suffix to SHUFFLE macro 2009-01-13 14:02:18 +11:00
Jonathan Adamczewski
402e6752b5 cell: allocate batch buffers w/ 16-byte alignment
Replace cell_batch{align,alloc)*() with cell_batch_alloc16(), allocating
multiples of 16 bytes that are 16 byte aligned.

Opcodes are stored in preferred slot of SPU machine word.

Various structures are explicitly padded to 16 byte multiples.

Added STATIC_ASSERT().
2009-01-12 16:25:28 -07:00
Michel Dänzer
45604ffac7 gallivm: Make sure the bitcode buffer is followed by a 0 byte.
May fail to parse otherwise.
2009-01-12 15:05:05 +01:00
Michel Dänzer
f43e621e22 gallivm: Print error message from ParseBitcodeFile() in case it fails. 2009-01-12 12:39:31 +01:00
Michel Dänzer
359bbe7432 gallivm: Explicitly specify the LLVM components we need. 2009-01-12 12:37:13 +01:00
Michel Dänzer
f586c31fa6 gallivm: Adapt to header file move in LLVM 2.4. 2009-01-12 12:34:27 +01:00
Ben Skeggs
7a90ace9c8 nv50: make rtt work again 2009-01-12 16:59:35 +10:00
Ben Skeggs
ac6516101b nv50: fix handling of depth textures 2009-01-12 16:59:35 +10:00
Ben Skeggs
39bcc39717 nv50: another typo.. 2009-01-12 16:59:35 +10:00
Ben Skeggs
ecb2eb4c99 nouveau: fix warning 2009-01-12 16:59:34 +10:00
Ben Skeggs
73f1857aee nv50: fix assertion failure 2009-01-12 16:59:34 +10:00
Ben Skeggs
f935f35287 nv50: remove previous hack to manage tiled surfaces 2009-01-12 16:59:34 +10:00
Ben Skeggs
515c3d9bc1 nv50: fix a typo and a thinko 2009-01-12 16:59:34 +10:00
Ben Skeggs
ed8f0b753b nv50: enable npot textures 2009-01-12 16:59:34 +10:00
Ben Skeggs
b01d0077af nv50: disable shader debug 2009-01-12 16:59:34 +10:00
Ben Skeggs
08b6534bc8 nv50: any cpu access to a texture is done on its backing images
Still a little dodgy:
	- RTT will hit an assertion (hopefully!) and fail
	- 3D textures with depth >= 32 will cause bad things to happen
2009-01-12 16:59:33 +10:00
Ben Skeggs
103020f264 nv50: create buffers for each image that makes up a texture 2009-01-12 16:59:33 +10:00
Ben Skeggs
df266471b1 nouveau: return buffer map to something sane.
Sorry, but no, we're not doing this..  Correctness always takes precedence
over speed.  Implement this higher up where you know it's safe to do so,
and doesn't break other things in the process.
2009-01-12 16:59:33 +10:00
Ben Skeggs
7b6fb34e9d nouveau: use usage, not uninitialised flags value... 2009-01-12 16:59:33 +10:00
Brian Paul
516dd9b361 cell: optimize unpack_colors() function, saving 12 cycles 2009-01-11 15:28:38 -07:00
Brian Paul
6324c77e01 cell: move color unpacking code into separate function 2009-01-11 15:18:28 -07:00
Brian Paul
b27eb7cb4f cell: re-order the z/stencil fetch/extract/convert instructions for better perf
The new instruction order is 10 cycles faster.
2009-01-11 15:11:00 -07:00
Brian Paul
c4a782041b cell: datatype clean-ups in SPE rtasm 2009-01-11 14:22:00 -07:00
Brian Paul
c73b8c4131 cell: simplify the 'optional register' code 2009-01-11 14:06:39 -07:00
Brian Paul
91fac69537 cell: asst datatype clean-ups 2009-01-11 13:52:58 -07:00
Brian Paul
097da27f55 cell: move depth/stencil code into separate function 2009-01-11 13:40:28 -07:00
Brian Paul
33ba88a0df cell: clean-up, re-indent, comments 2009-01-11 13:23:44 -07:00
Brian Paul
83a525af95 cell: use tgsi_dump_instruction() instead of spe_comment() 2009-01-10 14:58:45 -07:00
Brian Paul
2acf07983f gallium: use tgsi_dump_instruction() instead of ppc_comment() 2009-01-10 14:58:45 -07:00
Brian Paul
d4394bb768 gallium: remove unused struct type 2009-01-10 14:58:45 -07:00
Brian Paul
0c71313970 gallium: fix register clobber bug in TGSI->PPC codegen
When negating a src vector that's stored in a altivec register, need to put
negated value into a new register so we don't upset the original value.
This solves the dark colors in the mandelbrot GLSL demo.
Also, use new predicate functions to check if a TGSI temp is stored in
an altivec register.
2009-01-10 14:58:44 -07:00
Brian Paul
1922ea965a gallium: emit comments in TGSI->PPC codegen 2009-01-10 14:58:44 -07:00
Brian Paul
2ebd969f0f gallium: code to dump/debug PPC code (disabled) 2009-01-10 14:58:44 -07:00
Brian Paul
7acaeb8775 gallium: added comment/annotation support to PPC rtasm 2009-01-10 14:58:44 -07:00