Commit graph

22853 commits

Author SHA1 Message Date
José Fonseca
d7f8b95e09 python/retrace: Add several missing functions. 2008-08-19 21:35:06 +01:00
José Fonseca
d27ffb8c6d trace: Fix pipe_clip_state dump. 2008-08-19 21:35:06 +01:00
José Fonseca
9adfc57a4c python: Handle null state. 2008-08-19 21:35:06 +01:00
José Fonseca
5f1ef11ad2 python/retrace: Trim null chars.
They are often left in memory mapped files, and are not part of the XML
accept chars anyway.
2008-08-19 21:35:06 +01:00
José Fonseca
200d6dcc83 trace: Support C++. 2008-08-19 21:35:06 +01:00
Brian Paul
ff01a12b23 mesa: glsl: more writemask error checking 2008-08-19 12:04:35 -06:00
Brian Paul
bec1519a32 mesa: glsl: added some post incr/decr error checks 2008-08-19 11:31:10 -06:00
Brian Paul
c4cf2513e6 mesa: glsl: limit function matching through casting 2008-08-19 11:23:25 -06:00
Brian Paul
3e1706f720 mesa: glsl: add usage tracking for uniform vars
Unused uniforms are no longer included in the active uniforms list.
2008-08-19 10:27:06 -06:00
Corbin Simpson
a667d67cd6 r5xx: Final fog option fix.
Is there some kind of git hook we could use to keep me from committing
after like 10PM or so?
2008-08-19 09:24:27 -07:00
Brian Paul
df9bd01ea0 mesa: glsl: put var emit/ref code into separate functions 2008-08-19 10:05:11 -06:00
Michal Krol
146a0fba00 gallium: Add note about vs_2_0 EXPP mapping. 2008-08-19 15:32:09 +02:00
Michal Krol
47e14cc093 Add NV_vertex_program specific tests. 2008-08-19 14:44:41 +02:00
Michal Krol
2858ec66c2 Add support for NVIDIA programs. 2008-08-19 14:43:19 +02:00
Corbin Simpson
7855ea2af2 r5xx: Don't squish GL context when using FogOption 2008-08-19 03:40:27 -07:00
Michal Krol
4405e428e4 tgsi: Implement LOG opcode for SSE2 codegen. 2008-08-19 12:08:14 +02:00
Michal Krol
0d9d2045e8 tgsi: Implement EXP opcode for SSE2. 2008-08-19 11:47:30 +02:00
José Fonseca
7f2d349b2d mesa: Call pipe->destroy on context destruction for all platforms. 2008-08-19 02:24:13 +01:00
Corbin Simpson
12e84a8b84 r5xx: Enable fog options.
This uses fog HW instead of fragment programs.
If it breaks you, let me know!
2008-08-18 16:38:21 -07:00
José Fonseca
f9e14e0dac xlib: Revert destroying pipe_screen (temporary). 2008-08-19 00:18:55 +01:00
Michal Krol
de3083be71 tgsi: Fix ARL opcode in SSE2 codegen. 2008-08-19 00:44:18 +02:00
Michal Krol
5d0a079fd0 st: Do not translate program constants to immediates when
indirect addressing used.
2008-08-19 00:44:16 +02:00
Michal Krol
3eeaa943e2 st: Translate address register declaration. 2008-08-19 00:44:15 +02:00
Michal Krol
81dbc31f8b st: Fix immediate construction. 2008-08-19 00:44:13 +02:00
Michal Krol
2b512c0135 tgsi: Workaround debug output buffer size limitations. 2008-08-19 00:44:11 +02:00
Michal Krol
5b16730df8 Port vp to Windows. 2008-08-19 00:44:09 +02:00
Michal Krol
93305bd680 tgsi: Use NUM_CHANNELS. 2008-08-19 00:44:08 +02:00
Brian Paul
c71161f1b1 gallium: use PIPE_TEXTURE_USAGE_RENDER_TARGET for stencil renderbuffers 2008-08-18 16:30:10 -06:00
Brian Paul
a88de345cd egl: don't put the example/demo driver in the lib/ dir 2008-08-18 16:12:39 -06:00
Brian Paul
e3f3e22cf7 gallium: fix vertex program output translation/mapping bug
In some cases, the vertex program output's semantic info didn't match up
with the fragment program's input semantic info.  This info is now explicitly
passed into the st_translate_fragment_program() function.
2008-08-18 16:10:01 -06:00
José Fonseca
90a1c6e403 trace: Explain how to integrate with a state tracker or winsys. 2008-08-18 20:47:41 +01:00
José Fonseca
747762f379 trace: Preliminary stream implementation for GDI. 2008-08-18 20:47:41 +01:00
José Fonseca
d042f415fc trace: Use long longs to ensure covering 64bits integers. 2008-08-18 20:47:41 +01:00
José Fonseca
6a31bb6ad8 trace: Get the trace file from the GALLIUM_TRACE option itself. 2008-08-18 20:47:40 +01:00
Brian Paul
145a45e9d6 gallium: fix do_flip bug on glCopyTexImage / surface_copy() path 2008-08-18 13:18:01 -06:00
Michal Krol
235981d871 gallium: Remove TGSI_CC_UN. 2008-08-18 17:49:01 +02:00
Henri Verbeet
e438827dec fix byte vs. pixel offset bug for 3D textures (see bug 17170) 2008-08-18 09:30:52 -06:00
Michal Krol
e9ec60097c tgsi: Update condition code vector when storing dest register. 2008-08-18 17:20:14 +02:00
Michal Krol
56c30bf17b tgsi: Saturate modifier obeys ExecMask.
Implement NVIDIA [-1;+1] saturate mode.
2008-08-18 17:20:12 +02:00
Michal Krol
6aacca106b tgsi: Respect condition codes when storing destination register. 2008-08-18 17:20:10 +02:00
Michal Krol
880b751e8e tgsi: Cosmetic changes. 2008-08-18 17:20:08 +02:00
Michal Krol
e2da7edd64 tgsi: Add condition code (CC) register. 2008-08-18 17:20:06 +02:00
Brian Paul
087ee474ed mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 17173
Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-18 08:56:17 -06:00
Brian Paul
6a00625fbb mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 17173
Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-18 08:55:13 -06:00
Michal Krol
6fdc057887 scons: Fix build. 2008-08-18 14:40:02 +02:00
Corbin Simpson
c5d25c8509 r5xx: Add DDX and DDY instructions.
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2008-08-17 22:36:17 -07:00
Younes Manton
7f100d04dd g3dvl: Use rotating buffers to avoid waiting for map(). 2008-08-18 00:04:29 -04:00
Stephane Marchesin
f90e50dff9 nv30: add some opcodes. 2008-08-18 03:00:25 +02:00
Alan Hourihane
5c9d0c7052 pick first mode 2008-08-17 21:59:00 +01:00
Alan Hourihane
9bbc55116f if we can't find a mode, return first. At least we should
see the top left portion if we've got larger screens on
other CRTC's
2008-08-17 21:55:37 +01:00