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mesa: glsl: limit function matching through casting
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1 changed files with 14 additions and 1 deletions
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@ -1980,6 +1980,12 @@ _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name,
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fun = _slang_locate_struct_constructor(A, name);
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}
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/*
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* At this point, some heuristics are used to try to find a function
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* that matches the calling signature by means of casting or "unrolling"
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* of constructors.
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*/
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if (!fun && _slang_is_vec_mat_type(name)) {
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/* Next, if this call looks like a vec() or mat() constructor call,
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* try "unwinding" the args to satisfy a constructor.
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@ -1995,7 +2001,7 @@ _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name,
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}
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}
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if (!fun) {
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if (!fun && _slang_is_vec_mat_type(name)) {
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/* Next, try casting args to the types of the formal parameters */
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int numArgs = oper->num_children;
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fun = _slang_find_function_by_argc(A->space.funcs, name, numArgs);
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@ -2008,6 +2014,13 @@ _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name,
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assert(fun);
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}
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if (!fun) {
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slang_info_log_error(A->log,
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"Function '%s' not found (check argument types)",
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name);
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return NULL;
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}
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n = _slang_gen_function_call(A, fun, oper, dest);
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if (n && !n->Store && !dest
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