Most applications have a sequence like BeginQuery/Draw/EndQuery which
can be optimized by delaying DB_COUNT_CONTROL at draw time instead of
enabling/disabling for every draw.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22630>
This is really noticeable for games that resolve a bunch of occlusion
queries (in this case 4096) because it seems that emitting 4096
WAIT_REG_MEM packets can stall more than expected. Fixes this by
waiting for queries in the resolve query shader.
This improves performance of an unreleased game by +~10% (71->78 FPS).
RADV should now be really close to Windows performance for that title.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22630>
Previously, continue preambles and postambles were added directly to
the CS array which means all BOs were correctly added to the BO list,
and this has been broken recently. IB BOs need to be added to the list.
When a BO isn't added to the list as part of a submission, it might
randomly VM faults.
This fixes VM faults and random GPU hangs on NAVI21 in Mesa CI.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8849
Fixes: 41a9bced31 ("radv: Fill continue preambles and postambles properly.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22625>
(cherry picked from commit 84d8ea6e2b)
VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT is equal to
VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT but we want COLOR_ATTACHMENT_BIT.
Found by inspection.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22540>
(cherry picked from commit 72a522fb36)
For some reasons this seems broken only on GFX6. Note that PAL doesn't
allowed block-compressed with 1D on all GPUs.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22540>
(cherry picked from commit 8a2fab66de)
mantissa needs to be at the lower part for shift left.
This fixes large integer value conversion.
Cc: mesa-stable
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22570>
(cherry picked from commit 6a39d35df0)
It should be handled like DEPTH_STENCIL_READ_ONLY_OPTIMAL.
This fixes an issue with VRS attachment because HTILE was considered
disabled for READ_ONLY_OPTIMAL but there is no reasons to disable it
as long as the image is only used as a depth/stencil attachment.
Otherwise, when HTILE is disabled, VRS rates are ignored.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8675
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22468>
(cherry picked from commit f11a4a09b0)
With the on_demand shaders feature, meta pipelines are only created
when they are used, otherwise they are NULL. Though, inside secondary
cmdbuffers, the graphics pipeline might be also NULL. In this specific
case, radv_is_{dcc,fmask}_decompress_pipeline() would return
TRUE because these pipelines are NULL too...
This fixes flakes with tests that use secondary cmdbuffers with
TC-compat images.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22440>
(cherry picked from commit 0b4e7491f3)
To simplify both llvm and aco backend and remove unnecessary
workaround code where prim count is known to be not zero.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22381>
I moved to many things to radv_pipeline_graphics.c without checking.
Fixes: 7783b7f697 ("radv: split radv_pipeline.c into radv_pipeline_{compute,graphics}.c")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22441>
Primitive export used the gs_accepted variable after culling,
so we overwrote this variable after vertex compaction to make
sure not to hang the GPU.
This had an unintended side effect when storing the primitive ID
to LDS on GS threads: the LDS store was done even on threads whose
triangle was culled; potentially causing issues.
As a fix, create a separate boolean variable that remembers
which invocations need to export a primitive; and don't store
the primitive ID to LDS when gs_accepted is false.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8805
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22424>
aco_compiler_options::key is a leftover from when aco used
the radv_pipeline_key struct, but aco_compiler_options::key was
never actually used as a cache key.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21935>
This information was wrong in some places, let's fix it now.
GFX6:
The GPU has 64KB LDS, but only 32KB is usable by a workgroup.
NGG:
There was some misinformation about NGG only being able to
address 32 KB LDS, it turns out this is actually not true
and it can address the full 64K.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21935>
Stages imported from graphics pipeline libraries are defined as
additional entries in the order they were imported. This is similar
to raytracing libraries.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22288>
When using a secondary CS without IB2, we have to memcpy the
contents into the primary CS. Use these flags to improve perf
by preventing memcpy from VRAM.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
The new submit code path should now be able to handle gang submit
even when chaining is not enabled.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
In a gang submit, the maximum number of IBs is per IP type,
and is different for each queue. Let's respect that.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
Remove a useless extra function call, and rename fallback to
internal because it is the only code path left.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
This commit consolidates the queue submit code paths into one.
Now we always allocate BOs for every CS, but when IBs aren't
allowed, we simply submit every BO to the kernel.
A microbenchmark done by Bas indicated that submitting more IBs to
the kernel only adds a negligible overhead. Additionally, this
allows us to stop copying the command buffer contents in system
memory and get rid of a lot of legacy code.
In order to be able to submit every BO, we make sure to add the
last BO to the old_ib_buffers array on cs_finalize. This also
necessitates some changes in cs_execute_secondary and other
functions.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
This will still make it so that RADV_DEBUG=hang will only submit
one command buffer at a time, but otherwise let's pass all CS
objects into one submission and let the winsys split them if
necessary.
The winsys can do a better job at splitting them because
radv_queue has no knowledge of IBs and ignores chaining in the
splitting logic.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
In a gang submit, the follower (typically ACE) and leader
(typically GFX) can have synchronization between each other.
We must ensure that these end up in the same submission,
otherwise we can deadlock the GPU.
We rely on radv_queue here to order follower before the leader
in the submitted CS array.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
When submitting a CS whose IP type doesn't support chaining,
let's submit all the IBs that this CS allocated.
This is going to be better than the sysmem code path because it
doesn't require the winsys to memcpy the contents of the command
buffers.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
Some new features, such as perf counters and gang submit use
postambles. Implement these properly.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
When splitting a larger submission into several smaller ones,
the flushing at the beginning of the initial preambles is not
really necessary, so it'll be better to use the continue
preambles for this purpose.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
For feature parity with initial preambles.
Previously, continue preambles were for GFX6 only, but this is
about to change in the next commits.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
Currently, radv_queue already splits submissions but we want to
change this and be able to split them in the winsys code as well.
Necessary because we want to split based on number of actual
IBs not number of command buffers, but radv_queue is not
aware of IBs.
Note that this commit does not actually take this new split into
use yet, that will be done in a following commit when it is ready,
this is why we set the max IB count higher than radv_queue here.
This commit is the first step in making "fallback" the default and
only submission code path.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
They have the same meaning, but use_ib makes more sense because it
also takes the gfx_level into account.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>
These are useful when debugging the submission code.
- Ensure correct IB alignment
- Ensure we don't submit empty IBs
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22354>