The fallback path we averages unorm textures, but if we don't have ubwc on
either then we can just cast them to uint which then just takes sample 0.
The proper UBWC format I think ends up averaging, though.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13867>
If the source and destination were within the same full register, like
hr90.x and hr90.y (which both map to r45.x), then we'd perform the
swap/copy with the wrong register. This broke
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.35 once BDA is enabled.
Fixes: 0ffcb19b9d ("ir3: Rewrite register allocation")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13818>
This is required by
dEQP-VK.ssbo.phys.layout.random.all_shared_buffer.47, where we need to
spill a lot of pointers due to NIR CSE being a little too aggressive and
creating a large register pressure across basic blocks, too large to fit
within the boundaries of ldp/stp offsets.
Note that this will be a lot more difficult with support for "real
functions" because the base register will become unknown at compile
time. However this hack gets things working for the time being.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13818>
This would've caught the previous issue earlier. We checked that the
physreg made sense when inserting via ra_file_insert() but not
ra_push_interval() which is used for live-range splitting.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13818>
This might be safe to relax to all Windows compilers, but I didn't
test Clang or MinGW, so scoping to MSVC for now. For MSVC, this is
safe to mismatch, because the vftables are emitted into all objects
with "pick largest," and the definition with RTTI is larger than the
one without. This is different than the Itanium ABI, which only emits
one copy of the typeinfo in the object which defines the key method.
Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13064>
From the Vulkan spec:
"This parameter is ignored if templateType is not
VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET."
This fixes an assertion about the base object type when running Yuzu
with Vulkan validation layers enabled.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13846>
v3dv, radv, and turnip are using several C&P format helpers (most of
them wrappers over util_format_description based helpers). methods.
This commit moves the common helpers to the already existing common
vk_format.h. For the case of v3dv we were able to remove the vk_format
header. For turnip and radv, a local vk_format.h header remains, with
methods that are only used for those drivers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13858>
Thread sanitizer complains if it detects that the pthread_barrier
is destroyed when a thread might still blocked on the barrier.
Fix this by destroying the barrier only if pthread_barrier_wait
returns PTHREAD_BARRIER_SERIAL_THREAD which is the value for success.
In practice this shouldn't fix anything serious given that this code
is only called when the disk cache is destroyed.
Original patch from Timothy Arceri.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4342
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13861>
GLES doesn't support it, and blob VK doesn't support it. We could
theoretically lower it, but don't bother since it's not required. Fixes
various piglit image load/store tests.
Suggested-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13852>
Fix a bug in BIND_PIPELINE XML reported by Dougall, which cleans up
a bit of both decoder and driver.
Instead of...
* 17 bytes BIND_PIPELINE (17)
* An unused 8 byte record (25)
* A set of N 8 byte records (25 + 8 * N)
* Oops, 1 byte too many! One just disappeared (24 + 8 * N)
It seems to instead be
* 24 bytes BIND_PIPELINE (24)
* A set of N 8 byte records (24 + 8 * N)
without the sentinel record. These means the 8 byte records themselves
are shuffled, with the high byte of the pointers split from the low
word, but that's less gross than an off-by-one.
It's still not clear what the last 8 bytes of the BIND_VERTEX_PIPELINE
structure mean, or the last 4 byte of the BIND_FRAGMENT_PIPELINE
structure which seems to be a bit shorter.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13784>
Now that we're not hardcoded any magic BO IDs, there is no minimum
number of allocations needed. Remove the unneeded -- and obnoxious --
workaround of allocating unused BOs on startup.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13784>
Dougall Johnson observed these structures make more sense with indices[]
first in the entries and indices[] absent from the header. Then the
sentinel entry disappears, nr_entries makes more sense, and a few magic
numbers pop out. Many thanks to Dougall's astute eyes.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13784>
Would've saved me some debugging with the computerator. I keep
forgetting about this nuance. Enforce it in the assembler.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13802>
this forces a full slab reclaim any time the device is known to have a
too-small BAR in order to keep memory usage at a minimum when it might otherwise
balloon out and crash us
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13850>
sometimes a driver might want to always reclaim all bo objects in the course
of allocating a new bo. this is useful when it's known that a given memory
heap is very small and will likely need to keep its usage minimized
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13850>
Some apps may try to use a viewport adjusted by 0.5 pixels (among other
things) to emulate d3d9 pixel center, and in this case we would end up
with incorrect "fake scissor" box (shifted by 1 pixel), hence pixels
being incorrectly scissored away when permit_linear_rasterizer is set
(this happens even if the linear rasterizer is not used in the end).
So adjust the offset so that the half-way points get rounded down instead
of up.
(This is all a bit iffy I think since we don't use fractional
boxes (with 8 subpixel bits) anywhere yet, but at least without msaa
it should work out.)
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13794>
Stencil texturing with HTILE doesn't work with mipmapping on Navi10-14,
it's a hw bug. RadeonSI and PAL have a workaround too.
This fixes 35 piglit failures with Zink on Navi10.
Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13814>
And use my fork while we upstream some improvements to Crosvm that make
it more appropriate for using in CI.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12828>
Currently we run deqp-runner inside a single VM, which makes very poor
use of the available CPUs because Virgl has a bottleneck in the VMM that
serializes everything.
With this change, we can run several Crosvm instances in a runner and
make full use of the CPUs. Getting the same coverage with 3 runners
instead of 6.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12828>
nopt will disable some shader optimizations that slow down test runs for
no gain.
no_quad_lod will disable some speed hacks that can cause inaccurate
results.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12828>