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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
Fix a bug in BIND_PIPELINE XML reported by Dougall, which cleans up a bit of both decoder and driver. Instead of... * 17 bytes BIND_PIPELINE (17) * An unused 8 byte record (25) * A set of N 8 byte records (25 + 8 * N) * Oops, 1 byte too many! One just disappeared (24 + 8 * N) It seems to instead be * 24 bytes BIND_PIPELINE (24) * A set of N 8 byte records (24 + 8 * N) without the sentinel record. These means the 8 byte records themselves are shuffled, with the high byte of the pointers split from the low word, but that's less gross than an off-by-one. It's still not clear what the last 8 bytes of the BIND_VERTEX_PIPELINE structure mean, or the last 4 byte of the BIND_FRAGMENT_PIPELINE structure which seems to be a bit shorter. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13784> |
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| README.rst | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.