On Mali, we need not only clamp but also convert to float16 on Valhall+.
We could have a separate pass for this but it fits in nicely with the
rest of nir_lower_point_size() so we might as well put it there.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38379>
The size and stage parameters are left-overs from history. Originally,
the function acted on a list and so it needed an explicit stage and size
output. Now that it takes a NIR shader and a mode, we can just take the
stage from the shader and set num_(in|out)puts.
The one caller that actually used the explicit output parameter was
turnip. However, given that the helper sorts and re-numbers all the I/O
variables, it's not like changing num_(in|out)puts instead of writing it
to some other location is that big of a deal.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38297>
Some shaders, especially RTPSO shaders that have parts of the PSO
inlined, can become absolutely huge. Using a sparse bitset avoids
quadratic complexity in memory consumption for the liveness information.
This reduces peak memory usage in worst-case tests (hammering
compilation of many huge RTPSOs on 32 threads concurrently) by ~60%,
from 43GB to 18GB.
CPU time (seconds) differences for a workload with mostly small shaders:
Difference at 95.0% confidence
-5.27 +/- 1.08963
-0.88811% +/- 0.183626%
(Student's t, pooled s = 0.629735)
Peak resident set usage for the mostly-small workload:
Difference at 95.0% confidence
30809 +/- 13394.3
1.59276% +/- 0.69246%
(Student's t, pooled s = 7741.09)
CPU time for the heavy workload did not show any difference.
Co-authored-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37908>
The standard way to query options in mesa is `os_get_option()` which
abstracts platform-specific mechanisms to get config variables.
However in quite a few places `getenv()` is still used and this may
preclude controlling some options on some systems.
For instance it is not generally possible to use `MESA_DEBUG` on
Android.
So replace most `getenv()` occurrences with `os_get_option()` to
support configuration options more consistently across different
platforms.
Do the same with `secure_getenv()` replacing it with
`os_get_option_secure()`.
The bulk of the proposed changes are mechanically performed by the
following script:
-----------------------------------------------------------------------
#!/bin/sh
set -e
replace() {
# Don't replace in some files, for example where `os_get_option` is defined,
# or in external files
EXCLUDE_FILES_PATTERN='(src/util/os_misc.c|src/util/u_debug.h|src/gtest/include/gtest/internal/gtest-port.h)'
# Don't replace some "system" variables
EXCLUDE_VARS_PATTERN='("XDG|"DISPLAY|"HOME|"TMPDIR|"POSIXLY_CORRECT)'
git grep "[=!( ]$1(" -- src/ | cut -d ':' -f 1 | sort | uniq | \
grep -v -E "$EXCLUDE_FILES_PATTERN" | \
while read -r file;
do
# Don't replace usages of XDG_* variables or HOME
sed -E -e "/$EXCLUDE_VARS_PATTERN/!s/([=!\( ])$1\(/\1$2\(/g" -i "$file";
done
}
# Add const to os_get_option results, to avoid warning about discarded qualifier:
# warning: initialization discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
# but also errors in some cases:
# error: invalid conversion from ‘const char*’ to ‘char*’ [-fpermissive]
add_const_results() {
git grep -l -P '(?<!const )char.*os_get_option' | \
while read -r file;
do
sed -e '/^\s*const/! s/\(char.*os_get_option\)/const \1/g' -i "$file"
done
}
replace 'secure_getenv' 'os_get_option_secure'
replace 'getenv' 'os_get_option'
add_const_results
-----------------------------------------------------------------------
After this, the `#include "util/os_misc.h"` is also added in files where
`os_get_option()` was not used before.
And since the replacements from the script above generated some new
`-Wdiscarded-qualifiers` warnings, those have been addressed as well,
generally by declaring `os_get_option()` results as `const char *` and
adjusting some function declarations.
Finally some replacements caused new errors like:
-----------------------------------------------------------------------
../src/gallium/auxiliary/gallivm/lp_bld_misc.cpp:127:31: error: no matching function for call to 'strtok'
127 | for (n = 0, option = strtok(env_llc_options, " "); option; n++, option = strtok(NULL, " ")) {
| ^~~~~~
/android-ndk-r27c/toolchains/llvm/prebuilt/linux-x86_64/bin/../sysroot/usr/include/string.h:124:17: note: candidate function not viable: 1st argument ('const char *') would lose const qualifier
124 | char* _Nullable strtok(char* _Nullable __s, const char* _Nonnull __delimiter);
| ^ ~~~~~~~~~~~~~~~~~~~
-----------------------------------------------------------------------
Those have been addressed too, copying the const string returned by
`os_get_option()` so that it could be modified.
In particular, the error above has been fixed by copying the `const
char *env_llc_options` variable in
`src/gallium/auxiliary/gallivm/lp_bld_misc.cpp` to a `char *` which can
be tokenized using `strtok()`.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38128>
Introduces an opt pass that attempts to optimize
load_barycentric_at_{sample,offset} with simpler load_barycentric_*
equivalents where possible, and optionally lowers
load_barycentric_at_sample to load_barycentric_at_offset with a position
derived from the sample ID instead.
Signed-off-by: Simon Perretta <simon.perretta@imgtec.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37658>
When you're trying to figure out what shader some NIR pass broke, use
nir_shader_bisect_select() to decide between NIR pass behaviors, and then
nir_shader_bisect.py will help you automatically bisect down to which
source_blake3 is at fault. Once it's identified, it prints you a C call
you can use for selecting that shader specifically, which you can use for
continuing on in your debugging.
On a test I was looking at, this took 10 steps to bisect 134 shaders down
to the source_blake3 of the NIR shader in question.
This idea is heavily lifted from Job Noorman's ir3_shader_bisect.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37468>
This broke after divergence became metadata because the divergence
analysis pass does not support all instructions.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35069>
This was incorrect (it also lowered int64 reductions/scans), and the only
user can just use the general callback to precisely only lower what it wants.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37164>
On a fossil from the blender 4.5.0 vulkan backend, this improves compile
times in nak by about 17%. Compile time of other shaders improves by a
more modest 1.2%.
No stat changes on shader-db.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36184>
This is gl specific and a following fix will add more gl specific
params so here we move it to the st to avoid filling nir.h with
more junk.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37037>
This is gl specific and a following fix will add more gl specific
params so here we move it to the st to avoid filling nir.h with
more junk.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37037>
Wether need_nuw is used is currently decided in two different ways:
- globally through the allow_offset_wrap option;
- per intrinsic but hard-coded in opt_offsets.
Make this more flexible by creating a callback that is called per
intrinsic. This will allow backends to decide, on a per-intrinsic basis,
whether need_nuw is needed.
Note that the main use case for ir3 is to add support for opt_offsets
for global memory accesses. Other intrinsics don't need need_nuw but
global memory accesses do.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37114>
Right now it tries to place reg_write instructions as far up the
predecessor chain as possible. This is useful for a bunch of the passes
that call it since it ensures they don't get placed in dead blocks or in
single successors and things like that. But it screws up NAK's control
flow lowering so we need the option to turn it off and make the pass
place the reg_write instructions in the most obvious place possible.
Fixes: b013d54e4f ("nak/lower_cf: Flag phis as convergent when possible")
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36914>
This adds a generic lowering pass for coop mat flexible dimensions.
This should be suitable for all drivers that implement coop mat2 flexible dimensions
or even just lowering sw exposed sizes to hw sizes.
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36544>
We can just place the set structures inside nir_block.
This reduces the number of ralloc calls by 6.7% when compiling Heaven
shaders with radeonsi+ACO using a release build (i.e. not including
nir_validate set allocations, which are also removed).
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36728>
This is only 1% of all ralloc calls of Unigine Heaven with the gallium noop
driver, but it's an easy one to get rid of.
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36728>
For intrinsics supporting offset_shift, dealing with their offset is a
bit tricky as we cannot simply add a byte offset to it anymore (which is
what most passes want to do). This commit adds some helpers to add byte
offsets (and adjusting offset_shift accordingly) so that individual
passes don't have to worry about this.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35092>
It's not only for GL, change to a generic name.
Use command:
find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>