Commit graph

89 commits

Author SHA1 Message Date
Topi Pohjolainen
261dd6c8f8 intel/compiler: Add new variant for TXF_CMS_W
This allows, for example, fs_inst::components_read() without passing
devinfo as extra argument.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Sagar Ghuge
f78e33aa1a intel/compiler: Set correct return format for brw_SAMPLE
on GFX8 onwards, we have only single bit to determine correct return
format.

v2:
- Define macro and use it instead of hardcoded value. (Lionel)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11766>
2021-11-22 21:27:30 -08:00
Jason Ekstrand
e6a9501aa2 intel/fs: Add the URB fence message
When they re-arranged all the dataport stuff and added the LSC, doing
URB fencing through the dataport no longer makes sense.  Instead, there
is now a fence message on the URB shared function.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tested-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13092>
2021-09-29 20:52:54 +00:00
Sagar Ghuge
527468f56f intel/compiler: Add 64-bit A64 float logical opcode support
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12566>
2021-09-09 23:34:33 +00:00
Jason Ekstrand
7b21def9c2 intel/fs: Add support for atomic_fadd
Rework:
- Enable float32 atomic add with LSC (Sagar)
- disassemble new opcode (Caio)

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12566>
2021-09-09 23:34:33 +00:00
Ian Romanick
0f809dbf40 intel/compiler: Basic support for DP4A instruction
v2: Very significant rebase on changes to previous commits.
Specifically, brw_fs_nir.cpp changes were pretty much rewritten from
scratch after changing the NIR opcode names and types.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12142>
2021-08-24 19:58:57 +00:00
Sagar Ghuge
705285b9f4 intel/compiler: Add support for ternary add instruction on XeHP
v2:
- Re-arragne opcode in correct order (Matt Turner)
- Move ADD3 case closer to LRP (Jason)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11596>
2021-07-16 15:59:56 +00:00
Sagar Ghuge
cf612e4dc1 intel/compiler: Define new LSC data port encodings
Xe-HPG comes with a massively reworked dataport.  The new thing, called
Load/Store Cache or LSC, has a significantly improved interface.
Instead of bespoke messages for every case, there's basically one or two
messages with different bits to control things like address size, how
much data is read/written, etc.  It's way nicer but also means we get to
rewrite all our dataport encoding/decoding code.  This patch kicks off
the party with all of the new enums.

v2 (Jason Ekstrand, Mark Janes):
 - Rename to LSC

v3 (Jason Ekstrand):
 - Add numbers to all enums

Co-authored-by: Mark Janes <mark.a.janes@intel.com>
Co-authored-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11600>
2021-06-30 16:17:18 +00:00
Jason Ekstrand
89fd196f6b intel/vec4: Add support for masking pushed data
This is the vec4 equivalent of d0d039a4d3, required for proper UBO
pushing in vertex stages for Vulkan on HSW.  Sadly, the implementation
requires us to do everything in ALIGN1 mode and the vec4 instruction
scheduler doesn't understand HW_GRF <-> UNIFORM interference so it's
easier to do the whole thing in the generator.  We add an instruction
to the top of the program which just means "emit the blob" and all the
magic happens in codegen.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10571>
2021-05-19 14:38:13 +00:00
Jason Ekstrand
2db8867943 intel/vec4: Don't spill fp64 registers more than once
The way we handle spilling for fp64 in vec4 is to emit a series of MOVs
which swizzles the data around and then a pair of 32-bit spills.  This
works great except that the next time we go to pick a spill reg, the
compiler isn't smart enough to figure out that the register has already
been spilled.  Normally we do this by looking at the sources of spill
instructions (or destinations of fills) but, because it's separated from
the actual value by a MOV, we can't see it.  This commit adds a new
opcode VEC4_OPCODE_MOV_FOR_SCRATCH which is identical to MOV in
semantics except that it lets RA know not to spill again.

Fixes: 82c69426a5 "i965/vec4: support basic spilling of 64-bit registers"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10571>
2021-05-19 14:38:13 +00:00
Dave Airlie
52e426fd8b intel/compiler: add support for compiling fixed function gs
This is ported from i965, but the interface is cleaned up

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9721>
2021-05-04 03:39:45 +00:00
Anuj Phogat
61e8636557 intel: Rename gen_device prefix to intel_device
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965"
grep -E "gen_device" -rIl $SEARCH_PATH | xargs sed -ie "s/gen_device/intel_device/g"

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10241>
2021-04-20 20:06:33 +00:00
Anuj Phogat
cd39d3b1ad intel: Rename gen_device prefix in filenames
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965"
find $SEARCH_PATH -type f -name "gen_device" -exec sh -c 'f="{}"; mv -- "$f" "${f/gen_device/intel_device}"' \;
grep -E "gen_device_info*\.[cph]" -rIl $SEARCH_PATH | xargs sed -ie "s/gen_device_info\(.*\.[cph]\)/intel_device_info\1/g"

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10241>
2021-04-20 20:06:33 +00:00
Francisco Jerez
12479abded intel/fs: Implement representation of SWSB cross-pipeline synchronization annotations.
The execution units of XeHP platforms have multiple asynchronous ALU
pipelines instead of (as far as software is concerned) the single
in-order pipeline that handled most ALU instructions except for
extended math in the original Xe.  It's now the compiler's
responsibility to identify cross-pipeline dependencies and insert
synchronization annotations whenever necessary, which are encoded as
some additional bits of the SWSB instruction field.

This commit represents the cross-pipeline synchronization annotations
as part of the existing tgl_swsb structure used for codegen.  The
existing tgl_swsb_*() helpers used by hand-crafted assembly are
extended to default to TGL_PIPE_ALL big-hammer synchronization in
order to ensure backwards compatibility with the existing assembly.
The following commits will extend the software scoreboard lowering
pass in order to keep track of cross-pipeline dependencies across IR
instructions, and insert more specific pipeline annotations in the
SWSB field.

The disassembler is also extended here to print out any existing
pipeline sync annotations.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10000>
2021-04-16 08:27:34 +00:00
Anuj Phogat
e7e55af4d6 intel: Rename GENx keyword to GFXx
Commands used to do the changes:
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965"
grep -E "GEN[[:digit:]]+" -rIl $SEARCH_PATH | xargs sed -ie "s/GEN\([[:digit:]]\+\)/GFX\1/g"

Exclude the changes to modifiers:
grep -E "I915_.*GFX" -rIl $SEARCH_PATH | xargs sed -ie "s/\(I915_.*\)GFX/\1GEN/g"

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9936>
2021-04-02 18:33:07 +00:00
Anuj Phogat
1d296484b4 intel: Rename Genx keyword to Gfxx
Commands used to do the changes:
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965"
grep -E "Gen[[:digit:]]+" -rIl $SEARCH_PATH | xargs sed -ie "s/Gen\([[:digit:]]\+\)/Gfx\1/g"

Exclude changes in src/intel/perf/oa-*.xml:
find src/intel/perf -type f \( -name "*.xml" \) | xargs sed -ie "s/Gfx/Gen/g"

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9936>
2021-04-02 18:33:07 +00:00
Anuj Phogat
b75f095bc7 intel: Rename genx keyword to gfxx in source files
Commands used to do the changes:
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965"
grep -E "gen[[:digit:]]+" -rIl $SEARCH_PATH | xargs sed -ie "s/gen\([[:digit:]]\+\)/gfx\1/g"

Exclude pack.h and xml changes in this patch:
grep -E "gfx[[:digit:]]+_pack\.h" -rIl $SEARCH_PATH | xargs sed -ie "s/gfx\([[:digit:]]\+_pack\.h\)/gen\1/g"
grep -E "gfx[[:digit:]]+\.xml" -rIl $SEARCH_PATH | xargs sed -ie "s/gfx\([[:digit:]]\+\.xml\)/gen\1/g"

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9936>
2021-04-02 18:33:07 +00:00
Anuj Phogat
c1f3a778de intel: Rename GENx prefix in macros to GFXx in source files
Commands used to do the changes:
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965"
grep -E "GEN" -rIl src/intel/genxml | grep -E ".*py" |  xargs sed -ie "s/GEN\([%{]\)/GFX\1/g"
grep -E "[^_]GEN[[:digit:]]+" -rIl $SEARCH_PATH | grep -E ".*(\.c|\.h|\.y|\.l)" | xargs sed -ie "s/\([^_]\)GEN\([[:digit:]]\+\)/\1GFX\2/g"

Leave out renaming GFX12_CCS_E macros. They fall under renaming pattern like "_GEN[[:digit:]]+":
grep -E "GFX12_CCS_E" -rIl $SEARCH_PATH | xargs sed -ie "s/GFX12_CCS_E/GEN12_CCS_E/g"

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9936>
2021-04-02 18:33:07 +00:00
Jason Ekstrand
91192696e6 intel/fs: Add support for 16-bit A64 float and integer atomics
The messages for those 16-bit operations still use 32-bit sources and
destinations, so expand them accordingly when building the payload.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8750>
2021-03-18 00:13:40 +00:00
Jason Ekstrand
369eab9420 intel/fs: Emit code for Gen12-HP indirect compute data
Reworks:
 * Jordan: Apply to gen > 12
 * Jordan: Adjust comment about loading constants

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8342>
2021-01-13 13:10:28 -08:00
Jason Ekstrand
f9d549b2bf intel/fs: Use BRW_OPCODE_HALT for discards
We're about to start using it to implement nir_jump_halt which has
nothing inherently to do with fragment shaders or discards.  May as well
name it for the HW instruction it generates.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5071>
2020-12-01 16:19:08 -06:00
Jason Ekstrand
e76e359007 intel/fs: Rename PLACEHOLDER_HALT to HALT_TARGET
It's a bit more explicit and will play more nicely with what we're about
to do.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5071>
2020-12-01 16:18:50 -06:00
Jason Ekstrand
75209d5bd1 intel/fs: Add and implement intel-specific ray-tracing intrinsics
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:10 +00:00
Jason Ekstrand
7280b0911d intel/compiler: Add support for bindless shaders
The Intel bindless thread dispatch model is very simple.  When a compute
shader is to be used for bindless dispatch, it can request a set of
stack IDs.  These are allocated per-dual-subslice by the hardware and
recycled automatically when the stack ID is returned.  Passed to the
bindless dispatch are a global argument address, a stack ID, and an
address of the BINDLESS_SHADER_RECORD to invoke.  When the bindless
shader is dispatched, it is passed its stack ID as well as the global
and local argument pointers.  The local argument pointer is the address
of the BINDLESS_SHADER_RECORD plus some offset which is specified as
part of the BINDLESS_SHADER_RECORD.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7356>
2020-11-25 05:37:09 +00:00
Caio Marcelo de Oliveira Filho
d372abe397 intel/fs: Add surface OWORD BLOCK opcodes
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7448>
2020-11-04 20:24:48 +00:00
Caio Marcelo de Oliveira Filho
d3d2b73fa3 intel/fs: Add A64 OWORD BLOCK opcodes
Based on a patch for OWORD BLOCK READ from Jason Ekstrand.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7448>
2020-11-04 20:24:48 +00:00
Jason Ekstrand
06ebf23283 intel/fs: Add a SCRATCH_HEADER opcode
This opcode is responsible for setting up the buffer base address and
per-thread scratch space fields of a scratch message header.  For the
most part, it's a copy of g0 but some messages need us to zero out g0.2
and the bottom bits of g0.5.

This may actually fix a bug when nir_load/store_scratch is used.  The
docs say that the DWORD scattered messages respect the per-thread
scratch size specified in gN.3[3:0] in the message header but we've been
leaving it zero.  This may mean that we've been ignoring any scratch
reads/writes from a load/store_scratch intrinsic above the 1KB mark.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Ian Romanick
1d71b1a311 intel/vec4: Remove everything related to VS_OPCODE_SET_SIMD4X2_HEADER_GEN9
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6826>
2020-09-28 11:43:10 -07:00
Danylo Piliaiev
77486db867 intel/fs: Disable sample mask predication for scratch stores
Scratch stores are being lowered to the instructions with side-effects,
however they should be enabled in fs helper invocations, since they
are produced from operations which don't imply side-effects.

To fix this - we move the decision of whether the sample mask predication
is enable to the point where logical brw instructions are created.

GLSL example of the issue:

 int tmp[1024];
 ...
 do {
   // changes to tmp
 } while (some_condition(tmp))

If `tmp` is lowered to scrach memory, `some_condition` would be
undefined if scratch write is predicated on sample mask, making
possible for the while loop to become infinite and hang the GPU.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3256
Fixes: 53bfcdeecf
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6056>
2020-09-25 09:48:06 +00:00
Jason Ekstrand
91becd84ae intel/fs: Add support for a new load_reloc_const intrinsic
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
2020-09-02 19:48:44 +00:00
Jason Ekstrand
4985e380dd intel/eu: Use non-coherent mode (BTI=253) for stateless A64 messages
We don't care about full IA coherency since we always have the
opportunity in GL or Vulkan to flush the data cache.  Using IA-coherent
mode is likely just making A64 access slower than it needs to be.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4819>
2020-04-30 14:45:50 +00:00
Caio Marcelo de Oliveira Filho
f858fa26b4 intel/fs,vec4: Pull stall logic for memory fences up into the IR
Instead of emitting the stall MOV "inside" the
SHADER_OPCODE_MEMORY_FENCE generation, use the scheduling fences when
creating the IR.

For IvyBridge, every (data cache) fence is accompained by a render
cache fence, that now is explicit in the IR, two
SHADER_OPCODE_MEMORY_FENCEs are emitted (with different SFIDs).

Because Begin and End interlock intrinsics are effectively memory
barriers, move its handling alongside the other memory barrier
intrinsics.  The SHADER_OPCODE_INTERLOCK is still used to distinguish
if we are going to use a SENDC (for Begin) or regular SEND (for End).

This change is a preparation to allow emitting both SENDs in Gen11+
before we can stall on them.

Shader-db results for IVB (i965):

    total instructions in shared programs: 11971190 -> 11971200 (<.01%)
    instructions in affected programs: 11482 -> 11492 (0.09%)
    helped: 0
    HURT: 8
    HURT stats (abs)   min: 1 max: 3 x̄: 1.25 x̃: 1
    HURT stats (rel)   min: 0.03% max: 0.50% x̄: 0.14% x̃: 0.10%
    95% mean confidence interval for instructions value: 0.66 1.84
    95% mean confidence interval for instructions %-change: 0.01% 0.27%
    Instructions are HURT.

  Unlike the previous code, that used the `mov g1 g2` trick to force
  both `g1` and `g2` to stall, the scheduling fence will generate `mov
  null g1` and `mov null g2`.  During review it was decided it was not
  worth keeping the special codepath for the small effect will have.

Shader-db results for HSW (i965), BDW and SKL don't have a change
on instruction count, but do report changes in cycles count, showing
SKL results below

    total cycles in shared programs: 341738444 -> 341710570 (<.01%)
    cycles in affected programs: 7240002 -> 7212128 (-0.38%)
    helped: 46
    HURT: 5
    helped stats (abs) min: 14 max: 1940 x̄: 676.22 x̃: 154
    helped stats (rel) min: <.01% max: 2.62% x̄: 1.28% x̃: 0.95%
    HURT stats (abs)   min: 2 max: 1768 x̄: 646.40 x̃: 362
    HURT stats (rel)   min: <.01% max: 0.83% x̄: 0.28% x̃: 0.08%
    95% mean confidence interval for cycles value: -777.71 -315.38
    95% mean confidence interval for cycles %-change: -1.42% -0.83%
    Cycles are helped.

  This seems to be the effect of allocating two registers separatedly
  instead of a single one with size 2, which causes different register
  allocation, affecting the cycle estimates.

while ICL also has not change on instruction count but report changes
negative changes in cycles

    total cycles in shared programs: 352665369 -> 352707484 (0.01%)
    cycles in affected programs: 9608288 -> 9650403 (0.44%)
    helped: 4
    HURT: 104
    helped stats (abs) min: 24 max: 128 x̄: 88.50 x̃: 101
    helped stats (rel) min: <.01% max: 0.85% x̄: 0.46% x̃: 0.49%
    HURT stats (abs)   min: 2 max: 2016 x̄: 408.36 x̃: 48
    HURT stats (rel)   min: <.01% max: 3.31% x̄: 0.88% x̃: 0.45%
    95% mean confidence interval for cycles value: 256.67 523.24
    95% mean confidence interval for cycles %-change: 0.63% 1.03%
    Cycles are HURT.

  AFAICT this is the result of the case above.

Shader-db results for TGL have similar cycles result as ICL, but also
affect instructions

    total instructions in shared programs: 17690586 -> 17690597 (<.01%)
    instructions in affected programs: 64617 -> 64628 (0.02%)
    helped: 55
    HURT: 32
    helped stats (abs) min: 1 max: 16 x̄: 4.13 x̃: 3
    helped stats (rel) min: 0.05% max: 2.78% x̄: 0.86% x̃: 0.74%
    HURT stats (abs)   min: 1 max: 65 x̄: 7.44 x̃: 2
    HURT stats (rel)   min: 0.05% max: 4.58% x̄: 1.13% x̃: 0.69%
    95% mean confidence interval for instructions value: -2.03 2.28
    95% mean confidence interval for instructions %-change: -0.41% 0.15%
    Inconclusive result (value mean confidence interval includes 0).

  Now that more is done in the IR, more dependencies are visible and
  more SWSB annotations are emitted.  Mixed with different register
  allocation decisions like above, some shaders will see more `sync
  nops` while others able to avoid them.

  Most of the new `sync nops` are also redundant and could be dropped,
  which will be fixed in a separate change.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3278>
2020-04-29 07:17:27 +00:00
Caio Marcelo de Oliveira Filho
0e96b0d6dd intel/fs: Allow FS_OPCODE_SCHEDULING_FENCE stall on registers
It will generate the MOVs (or SYNC_NOP in Gen12+) needed for stall.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3278>
2020-04-29 07:17:27 +00:00
Dylan Baker
8e3696137f remove final imports.h and imports.c bits
This moves the fi_types to a new mesa_private.h and removes the
imports.c file. The vast majority of this patch is just removing
pound includes of imports.h and fixing up the recursive includes.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3024>
2020-04-21 11:09:04 -07:00
Caio Marcelo de Oliveira Filho
79788b8f7f intel/gen12: Take into account opcode when decoding SWSB
The interpretation of the fields is different depending whether the
instruction is a SEND/MATH or not.

This fixes the disassembly output for non-SEND/MATH instructions that
have both in-order and out-of-order dependencies.  Their dependencies
were wrongly represented as `@A $B` when the correct would be `@A
$B.dst`.

Fixes: 6154cdf924 ("intel/eu/gen12: Add auxiliary type to represent SWSB information during codegen.")
Fixes: 83612c0127 ("intel/disasm/gen12: Disassemble software scoreboard information.")
Acked-by: Francisco Jerez <currojerez@riseup.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3660>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3660>
2020-02-18 09:17:51 -08:00
Francisco Jerez
008f95a043 intel/fs: Add virtual instruction to load mask of live channels into flag register.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: 20.0 <mesa-stable@lists.freedesktop.org>
2020-02-14 14:31:48 -08:00
Ian Romanick
58907568ec intel/fs: Add SHADER_OPCODE_[IU]SUB_SAT pseudo-ops
v2: Add a big comment explaining the [IU]SUB_SAT lowering.  Suggested by
Caio.

v3: Use get_fpu_lowered_simd_width in get_lowered_simd_width.  Suggested
by Ken on IRC.

v4: Fix a typo in a comment.  Noticed by Caio.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
2020-01-23 00:18:57 +00:00
Caio Marcelo de Oliveira Filho
18e72ee210 intel/fs: Add FS_OPCODE_SCHEDULING_FENCE
Like a SHADER_OPCODE_MEMORY_FENCE but doesn't doesn't generate any
assembly code.

Will be used when the compiler shouldn't reorder certain instructions
but there's no need to generate code for the HW to do it -- as the
ordering will be guaranteed by other means.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3226>
2020-01-21 23:41:35 +00:00
Jason Ekstrand
a0999bc049 intel/fs: Add DWord scattered read/write opcodes
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-11-11 17:17:02 +00:00
Francisco Jerez
6154cdf924 intel/eu/gen12: Add auxiliary type to represent SWSB information during codegen.
v2: Introduce extra tgl_swsb_sbid() constructor (Caio).

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-10-11 12:24:16 -07:00
Francisco Jerez
c22db5e188 intel/fs/gen12: Add codegen support for the SYNC instruction.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-11 12:24:16 -07:00
Francisco Jerez
0e57dbc55c intel/ir/gen12: Add SYNC hardware instruction.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-11 12:24:16 -07:00
Francisco Jerez
6e1daba3b4 intel/eu/gen12: Codegen three-source instruction source and destination regions.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-11 12:24:16 -07:00
Francisco Jerez
1b570456ca intel/ir: Drop hard-coded correspondence between IR and HW opcodes.
Having the IR opcodes locked to their hardware representation is risky
because it causes opcodes as different as BRC and IFF to compare equal
at the IR level (luckily the back-end only ever uses one opcode from
each group, right now), and it prevents us from supporting
instructions that change their hardware representation across
generations, which will become a problem on Gen12+ platforms.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-11 12:24:16 -07:00
Francisco Jerez
25dd67099d intel/eu: Rework opcode description tables to allow efficient look-up by either HW or IR opcode.
This rewrites the current opcode description tables as a more compact
flat data structure.  The purpose is to allow efficient constant-time
look-up by either HW or IR opcode, which will allow us to drop the
hard-coded correspondence between HW and IR opcodes -- See the next
commits for the rationale.

brw_eu.c is now built as C++ source so we can take advantage of
pointers to member in order to make the look-up function work
regardless of the opcode_desc member used as look-up key.

v2: Optimize devinfo struct comparison (Caio)

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-11 12:24:16 -07:00
Samuel Iglesias Gonsálvez
8a6507b6fe i965/fs/generator: add new opcode to set float controls modes in control register
Before this commit, we had only FPRoundingMode decoration (the per
instruction one) that is applied during the SPIR-V handling. In
vtn_alu we find out the rounding mode, and generate the code
accordingly that later will be used to look for the respective
nir_op_f2f16_{rtz,rtne}.

Per-instruction gets prioritized because we make them explicit
conversions (with RTZ or RTNE nir opcodes) and they will override the
default execution mode defined with float controls. However, we need
to come back to the mode defined by float controls after the execution
of the FP Rounding instruction.

Therefore, the new SHADER_OPCODE_FLOAT_CONTROL_MODE opcode will be
used to set the default rounding mode and denorms treatment in the
whole shader while the pre-existent SHADER_OPCODE_RND_MODE, will be
used as prioritized rounding mode in a per-instruction basis.

v2:
- Fix bug in defining BRW_CR0_FP_MODE_MASK.

v3:
- Update comment (Caio).

v4:
- Split the patch into the helper and the new opcode (this
  one) (Caio).

v5:
- Add an explanation on the actual purpose and priority of the newly
  introduced opcode in the commit log (Caio).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:19 +03:00
Caio Marcelo de Oliveira Filho
b390ff3517 intel/fs: Add support for SLM fence in Gen11
Gen11 SLM is not on L3 anymore, so now the hardware has two separate
fences.  Add a way to control which fence types to use.

At this time, we don't have enough information in NIR to control the
visibility of the memory being fenced, so for now be conservative and
assume that fences will need a stall.  With more information later
we'll be able to reduce those.

Fixes Vulkan CTS tests in ICL:

    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_nonlocal.workgroup.guard_local.buffer.comp
    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_local.buffer.guard_nonlocal.workgroup.comp
    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_local.image.guard_nonlocal.workgroup.comp
    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.workgroup.payload_local.buffer.guard_nonlocal.workgroup.comp
    dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.workgroup.payload_local.image.guard_nonlocal.workgroup.comp

The whole set of supported tests in dEQP-VK.memory_model.* group
should be passing in ICL now.

v2: Pass BTI around instead of having an enum.  (Jason)
    Emit two SHADER_OPCODE_MEMORY_FENCE instead of one that gets
    transformed into two.  (Jason)
    List tests fixed.  (Lionel)

v3: For clarity, split the decision of which fences to emit from the
    emission code.  (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-11 08:29:32 -07:00
Sagar Ghuge
83fdec0f0d intel/compiler: Enable the emission of ROR/ROL instructions
v2: 1) Drop changes for vec4 backend as on Gen11+ we don't support
       align16 mode (Matt Turner)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-01 10:14:22 -07:00
Jason Ekstrand
f4ef34f207 intel/fs: Add an UNDEF instruction to avoid excess live ranges
With 8 and 16-bit types and anything where we have to use non-trivial
strides registersto deal with restrictions, we end up with things that
look like partial writes even though we don't care about any values in
the register except those written by that instruction.  This is
particularly important when dealing with loops because liveness sees
is_partial_write and the fact that an old version from a previous loop
iteration may be valid at that point and extends all purely partially
written values to the entire loop.

This commit adds a new UNDEF instruction which does nothing (the
generator doesn't emit anything) but which does a fake write to the
register.  This informs liveness that we don't care about any values
before that point so it won't consider those registers to be falsely
live.  We can safely emit UNDEF instructions for all SSA values that
come in from NIR and nearly all temporaries generated by various stages
of the compiler.  In particular, we need to insert UNDEF instructions
when we handle region restrictions because the newly allocated registers
are almost guaranteed to be partially written.

No shader-db changes.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110432
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-06-04 14:27:30 -05:00
Jason Ekstrand
83af92e593 intel/fs: Add support for bindless image load/store/atomic
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-04-19 19:56:42 +00:00