Commit graph

126723 commits

Author SHA1 Message Date
Andrii Simiklit
302dce9929 gitlab-ci: remove fixed tests
These tests are fixed by MR2333

Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Andrii Simiklit
7661320815 glsl/linker: Fix xfb stride alignment for buffers containing 64bit types
Per OpenGL 4.6 spec:
"If no xfb_stride qualifier is specified for a
 binding point, the stride is derived by identifying the variable associated with the
 binding point having the largest offset, and then adding the offset and the size of
 the variable, in basic machine units. If any variable associated with the binding
 point contains double-precision floating-point components, the derived stride is
 aligned to the next multiple of eight basic machine units. If a binding point has no
 xfb_stride qualifier and no associated output variables, its stride is zero."

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Danylo Piliaiev
67e33db4a6 glsl/linker: Fix xfb with explicit locations and 64bit types
1) Per GL_ARB_enhanced_layouts if explicit location is set for varying,
each struct member, array element and matrix row will take
separate location. With GL_ARB_gpu_shader_fp64/GL_ARB_gpu_shader_int64
they may take two locations.

Examples:

| layout(location=0) dvec3[2] a; | layout(location=4) vec2[4] b; |
|                                |                               |
|   32b 32b 32b 32b              |   32b 32b 32b 32b             |
| 0  X   X   Y   Y               | 4  X   Y   0   0              |
| 1  Z   Z   0   0               | 5  X   Y   0   0              |
| 2  X   X   Y   Y               | 6  X   Y   0   0              |
| 3  Z   Z   0   0               | 7  X   Y   0   0              |

Previously it wasn't taken into account.

2) Captured double-precision variables should be aligned to
8 bytes per GL_ARB_gpu_shader_fp64:
 "If any variable captured in transform feedback has double-precision
 components, the practical requirements for defined behavior are:
     ...
 (c) each double-precision variable captured must be aligned to a
     multiple of eight bytes relative to the beginning of a vertex."

v2: fix `output_size` calculations
         ( Andrii Simiklit <andrii.simiklit@globallogic.com> )

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1667
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Danylo Piliaiev
c432cb672a glsl/linker: Fix attempts to split up 64bit varyings between slots
When packing varyings when there is only 32bit of space
left in slot 64bit type is attempted to be divided between
current and next slot. However there is neither code for
splitting the 64bit type nor for assembling it back.
Instead we add 32bit padding.

The above happens only in structs because their
members aren't sorted by packing order.

Example of the issue:

struct S {
 vec3 a;
 double d;
};
out flat S s;

Before, the packing went as:

slot 32b  32b  32b  32b
 0   a.x  a.y  a.z   d
 1    d    0    0    0

After:

slot 32b  32b  32b  32b
 0   a.x  a.y  a.z   0
 1    d    d    0    0

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Michel Dänzer
6652c5018c ci: Merge ARM testing docker images to a single arm_test one
The merged image contains kernels & rootfs for both arm64 & armhf
baremetal test jobs, and is smaller than either arm{64,hf}_test image
before.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9955>
2021-04-01 16:35:26 +00:00
Michel Dänzer
4b20bd7425 ci: Build ARM baremetal rootfs in native container
Doing so in an x86 container via qemu was slow, and started failing
recently after updating to a newer qemu version.

This also results in smaller arm*_test* docker images, since we need to
install fewer Debian packages in them.

As a bonus, this turns some piglit tests from fail to pass (Or maybe
they'll turn out to be flakes? They've passed at least 3 times in a
row).

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9955>
2021-04-01 16:35:26 +00:00
Jesse Natalie
afc99f9175 wgl, d3d12: Add a d3d12-specific test for swapchain leaks
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
1517fb25a4 d3d12: Clean up swapchains on framebuffer destruction
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
aa1643d141 d3d12: Add a constant for num_buffers
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
51df136c8b wgl: Add a context to framebuffer destruction
If the window is destroyed on a thread that has a currently-bound
context, use that context for destroying the framebuffer. This
ensures that the winsys can wait for in-flight work before
destroying any resources.

If the window did have a context bound beforehand but it was unbound,
we should've already done a glFinish. If the window is destroyed from
an unrelated thread... well, we're screwed, but that's the best we can do.

Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
f3db2963ce wgl: Add unit test infrastructure for OpenGL32.dll on Windows
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Jesse Natalie
cbd38b8809 d3d12: Use CreateDXGIFactory2 and use the debug flag when appropriate
This enables leak detection and other debug messages for DXGI objects

Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9959>
2021-04-01 16:19:41 +00:00
Mike Blumenkrantz
fb5615af40 zink: zink_push_constant -> zink_gfx_push_constant
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9979>
2021-04-01 11:28:44 -04:00
Samuel Pitoiset
4fc13a7321 radv: use a sampled image descriptor for reads for the MSAA color decompress
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9915>
2021-04-01 13:57:02 +00:00
Mike Blumenkrantz
ace0b16e8e zink: use VkSubresourceLayout::depthPitch as layer_stride when mapping 3D imgs
this is not only more correct according to vk spec, it avoids having a 0-sized
layer_stride, which totally breaks the transfer map

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9969>
2021-04-01 13:43:22 +00:00
Mike Blumenkrantz
83bee837e5 zink: be more explicit about blit layer/depth usage
same as for resource copying, ensure that it's very clear we're abiding
by vk spec for array vs 3d usage

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9969>
2021-04-01 13:43:22 +00:00
Jason Ekstrand
d5b56debde anv: Implement VK_EXT_conservative_rasterization
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4480
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9960>
2021-04-01 13:34:55 +00:00
Mike Blumenkrantz
bbb00f739c zink: enforce device lost status
many apps don't request device-lost notification, so just calling the reset
callback isn't enough; once the device has been lost, no more cmdbufs should
be submitted and the queue should not be waited on

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9963>
2021-04-01 13:25:51 +00:00
Mike Blumenkrantz
357b54c9bb zink: optimize batch states for timeline use
finishing a timeline wait guarantees that a given fence has completed,
meaning the accompanying batch static is implicitly available for use

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9963>
2021-04-01 13:25:51 +00:00
Mike Blumenkrantz
4dbeb92c7e zink: add timeline semaphore fastpath for checking/triggering batch completion
we can avoid locking to access batch states in these cases by just using a semaphore
to fast-forward the gpu to the batch we need completed

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9963>
2021-04-01 13:25:51 +00:00
Mike Blumenkrantz
9a13add12e zink: hook up timeline semaphore signalling during batch submission
just basic parts, no waiting on semaphores yet

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9963>
2021-04-01 13:25:51 +00:00
Mike Blumenkrantz
2d38fb7e61 zink: handle expired deferred fences more reasonably
now that there's some tracking for the last-finished batch id, this can
be used to detect when an application holds onto a sync object for way too long,
to the point that the sync object has expired so far into the past that we
no longer have any record of it existing

fixes things like unigine superposition

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9963>
2021-04-01 13:25:51 +00:00
Mike Blumenkrantz
a4e34f40a3 zink: track last completed batch id to optimize checking states
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9963>
2021-04-01 13:25:51 +00:00
Mike Blumenkrantz
122d01e73a zink: add batch tracking id for program struct
this reduces overhead of batch tracking

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9967>
2021-04-01 13:17:25 +00:00
Mike Blumenkrantz
1fdd906b21 zink: add set_context_param hook
for handling PIPE_CONTEXT_PARAM_PIN_THREADS_TO_L3_CACHE

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9970>
2021-04-01 13:08:19 +00:00
Mike Blumenkrantz
a084d012a9 zink: handle PIPE_MAP_DONTBLOCK for buffer read maps
this is mostly used by queries

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9962>
2021-04-01 12:57:51 +00:00
Rhys Perry
cc7a187411 nir/gather_info: implement partial masking of struct and compact I/O
fossil-db (Sienna):
Totals from 138 (0.10% of 138791) affected shaders:
CodeSize: 504060 -> 482136 (-4.35%)
Instrs: 97318 -> 94518 (-2.88%)
Cycles: 389272 -> 378072 (-2.88%)
VMEM: 14397 -> 14614 (+1.51%); split: +1.76%, -0.25%
SMEM: 9088 -> 9024 (-0.70%)
VClause: 2915 -> 2430 (-16.64%)
SClause: 1790 -> 1791 (+0.06%)
PreVGPRs: 5013 -> 4998 (-0.30%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8364>
2021-04-01 10:15:44 +00:00
Rhys Perry
8731a1beb7 lavapipe: fix initialization of pipe_stream_output with unwritten outputs
nir_assign_io_var_locations() does not use outputs_written when assigning
driver locations. Use driver_location to avoid incorrectly guessing what
locations it assigned.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8364>
2021-04-01 10:15:44 +00:00
Lionel Landwerlin
200e56f84d intel/fs: implement another copy propagation restriction
We are missing an additional restriction on CHV & upcoming Xe-Hp.

v2: Quote BSW PRMs (Curro)
    Check source is not a scalar (Curro)
    Fix comment (Marcin)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9929>
2021-04-01 07:48:06 +00:00
Tapani Pälli
b2af419391 iris: clamp PointWidth in 3DSTATE_SF like i965 does
Values match how MinimumPointWidth, MaximumPointWidth is setup. This
fixes assert hit in debug build when packing the struct with too large
value for genxml.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9942>
2021-04-01 10:18:23 +03:00
Vinson Lee
ddab996589 Remove leftover dead code.
Fix defect reported by Coverity Scan.

Logically dead code (DEADCODE)
dead_error_line: Execution cannot reach this statement: return;.

Fixes: bdf93f4e3b ("v3dv/cmd_buffer: return early for draw commands if there is nothing to draw")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9890>
2021-03-31 21:04:50 -07:00
Timothy Arceri
3d1022382c glsl: enforce restrictions on builtin functions moved to compat
Section 8.9.4 (Compatibility Profile Texture Functions) of the
GLSL 4.20 spec outlines a number of builtin texture functions that
have been moved to compatibility shaders.

This change enforces those restrictions. Note we don't worry about
enforcing restrictions on the EXT_gpu_shader4 extensions of these
functions because EXT_gpu_shader4 should only be enabled for compat
already.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9887>
2021-04-01 02:41:40 +00:00
Bas Nieuwenhuizen
6dc07a173e zink: Only set the needed number of scissors.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9968>
2021-03-31 20:48:38 -04:00
Bas Nieuwenhuizen
bde2291531 zink: Remove initialization of some arrays
We're only using the same number of elements we're writing to.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9968>
2021-03-31 20:48:34 -04:00
Mike Blumenkrantz
6df7d8d40d zink: ci updates
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9935>
2021-03-31 20:16:13 -04:00
Mike Blumenkrantz
d179c5d28e zink: implement threaded context
this includes:
* async buffer mapping/replacement
* async queue submission
* async (threaded) gallium flush handling

the main churn here is from handling async gallium flushes, which involves
creating multiple gallium fences (zink_tc_fence) for each zink fence (zink_fence).
a tc fence may begin waiting for completion at any time, even before the zink_fence
has had its cmdbuf(s) submitted, so handling this type of desync ends up needing
almost a complete rewrite of the existing queue architecture

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9935>
2021-03-31 20:16:05 -04:00
Charmaine Lee
a442e3ff55 gallivm: increase size of texture target enum bitfield
Need to bump up the size of texture target bitfield for MSVC.

Fixes: 0ce7c4a7c9 ("gallivm: Use the proper enum for the texture target bitfield.")

Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9928>
2021-03-31 18:18:13 +00:00
Eric Anholt
0be9a40225 ci/freedreno: Demote a630-asan to a manual test for now.
It's flaky in producing Missing results. I've got an uprev that should
avoid the issue (and possibly a followon actual fix), but it's blocked on
being able to rebuild the arm containers.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9932>
2021-03-31 17:15:27 +00:00
Samuel Pitoiset
5c8a7fa631 radv: only set WRITE_COMPRESS_ENABLE for storage image descriptors
This will allow us to reduce the number of situations where the
compiler workaround is needed on GFX10.3.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9924>
2021-03-31 17:33:16 +02:00
Danylo Piliaiev
00d6ccebf9 ir3/isa: account for randomly set by blob lowest bit of ibo atomics
As far as I could see - blob randomly sets the lowest bit of atomic.b.*
instructions.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9841>
2021-03-31 15:03:35 +00:00
Adam Jackson
f181e61375 ci: Bump the llvmpipe test timeout to 240 seconds
lp_test_blend occasionally exceeds this on s390x, but we don't really
want to lose what little (hah) big-endian coverage we have.

Related: mesa/mesa#3437
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9921>
2021-03-31 10:47:50 -04:00
Erik Faye-Lund
70066fb036 zink: do not request scoped memory barriers
While barriers in Vulkan are scoped, we do not handle
nir_intrinsic_scoped_barrier, so we do not support them from NIR.

The reason why this hasn't been a problem seems to be that VTN is the
only place that respects them, so we haven't seen them yet.

But if the GLSL compiler starts respecting the setting, things will
start blowing up. There's WIP patches for this in !3339 already.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9949>
2021-03-31 14:07:11 +00:00
Mike Blumenkrantz
71e39c79fd radv: don't reset vertex state params on pipeline bind if reg layout matches
this is unnecessary since the locations will match

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8788>
2021-03-31 13:54:24 +00:00
Mike Blumenkrantz
df1c45890d radv: don't emit baseinstance and drawid if neither is used
indirect draw dispatch contributed by Samuel Pitoiset <samuel.pitoiset@gmail.com>

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8788>
2021-03-31 13:54:24 +00:00
Mike Blumenkrantz
d67c1bc74d radv: reorder vertex shader params
put baseinstance last since it's the least updated

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8788>
2021-03-31 13:54:24 +00:00
Mike Blumenkrantz
da7ffc3b97 radv: make vertex param sgpr count more explicit
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8788>
2021-03-31 13:54:24 +00:00
Mike Blumenkrantz
4e0a3c2527 radv: break out vertex shader param emission into separate function
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8788>
2021-03-31 13:54:24 +00:00
Mike Blumenkrantz
0a8b091922 radv: track whether baseinstance is used on the pipeline struct
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8788>
2021-03-31 13:54:24 +00:00
Mike Blumenkrantz
b1b867033e radv: track whether drawid is used on the pipeline struct
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8788>
2021-03-31 13:54:24 +00:00
Mike Blumenkrantz
eed676c42a radv: set gfx pipeline vtx_emit_num to the number of sgprs
this should always match what we want to be doing

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8788>
2021-03-31 13:54:24 +00:00