v3: (Lionel)
- Handle VkPipelineRenderingCreateInfoKHR not being present
- Rename dynamic_pass and set it for regular render passes too
v4: C99 is good (Lionel)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13980>
There's two of them because they can be created from three points in the
code that provide different details and this is the least ugly way I
could think of for now.
v2: Avoid allocations (Lionel)
v3: Move definition closer to its usage (Lionel)
v4: (Lionel)
- Simplify anv_dynamic_pass_init_full
- Zero out pass/subpass to avoid stall pointers
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13980>
On platforms where we don't support 64 bit instructions we shouldn't
pass such instructions for the code generator to lower into supported
instructions, because this makes their execution pipeline
unpredictable to the scoreboard lowering pass on XeHP+ platforms.
We really should be reducing all these 64 bit instructions before code
generation, so here we add an assert to help us catch and fix these
cases more easily.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[ Francisco Jerez: Also allow has_integer_dword_mul. ]
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14273>
This fixes a bug in the CLUSTER_BROADCAST code generation that causes
the original IR region to be ignored, this will be a problem when we
start lowering 64-bit CLUSTER_BROADCAST instructions at the IR level,
since it will lead to instructions with non-trivial regioning.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14273>
One of the two SHUFFLE implementations wasn't taking into account the
destination stride at all, and the other (more commonly used) one was
taking it into account incorrectly since brw_reg::hstride represents
the stride logarithmically, so we need to use a left-shift operator
instead of product. Found by inspection.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14273>
This fixes a bug in the handcrafted SIMD lowering done by the SHUFFLE
code generation, which wasn't taking into account the source and
destination region strides while deciding whether it needs to split an
instruction.
v2: Use new element_sz() helper instead of left shift. (Lionel)
Fixes: 90c9f29518 ("i965/fs: Add support for nir_intrinsic_shuffle")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14273>
This adds some generic infrastructure that allows splitting any
instruction into a number of instructions of a smaller legal execution
type. This is meant to replace several instances of handcrafted 64bit
type lowering done manually in the code generator, which is rather
error-prone, prevents scheduling of the lowered instructions, and
makes them invisible to the SWSB pass on Gfx12+ platforms, which will
become especially problematic on Gfx12.5+ since the EUs introduce
multiple asynchronous execution pipelines which the SWSB pass needs to
be able to synchronize to one another, so it's critical for the real
execution type of the instruction to be visible to the SWSB pass.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14273>
Right now the execution type lowering functionality of this pass
assumes that an integer type of the original bit size is always
acceptable, however we'll want more complex behavior than that in
order to leverage this pass to automate the lowering of unsupported
64-bit operations into multiple 32-bit operations.
In order to do that calculate the closest legal execution type from a
new helper function, and take advantage of that function from the
has_invalid_exec_type() helper, along the lines of other
lower_regioning() helpers structured as a pair of has_invalid_foo() +
required_foo() functions.
This shouldn't have any functional changes.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14273>
Previously the software scoreboard structure would drop previous
dependencies for a given register and replace them with the most
recent one for the same register when a new instruction (or set of
instructions) is processed. This worked correctly on the Gfx12LP
platforms this code was originally designed for, because a repeated
dependency on the same register would either require the second
instruction to synchronize against the first (so the first dependency
could be disregarded from that point on) *or* require the dependency
to be RaR and in-order, which allows the synchronization to be
optimized out (the first dependency could still be disregarded as
well, since the pipeline is in-order). However the latter assumption
will break on upcoming Gfx12HP platforms, because they have multiple
asynchronous FPU pipelines, so whenever we hit a RaR dependency we
need to propagate forward both dependencies, since the order in which
both reads will complete is not guaranteed by the hardware in cases
where they occur from different asynchronous pipelines.
Note that this dependency propagation change requires us to change the
definition of dependency::done as well, since that constant is defined
to discard any previous dependency information when used as argument
for shadow().
This has been reported to fix the following conformance failures on DG2:
KHR-GL46.shaders.uniform_block.random.all_per_block_buffers.19
dEQP-GLES3.functional.shaders.derivate.fwidth.*
Reported-by: Tapani Pälli <tapani.palli@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5670
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14273>
We tightened the requirements for multisampling on Gfx7 but didn't
format that at the Vulkan level.
This will break more conformance tests on Gfx7, but we weren't
conformant anyway.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 531b1b7511 ("intel/isl: Strengthen MCS SINT format restriction")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14679>
This introduces a new blorp_copy() path using the new XY_BLOCK_COPY_BLT
blitter command introduced on Tigerlake. Unlike the blitter commands of
old, this one is actually fast and worth using. Although it doesn't use
shaders like the rest of BLORP, we still can use some surface-munging
code from there, and BLORP also provides a nice place to put this which
is shared among the drivers.
To use the new path, set BLORP_BATCH_USE_BLITTER (much like Jordan's
recent BLORP_BATCH_USE_COMPUTE bit) and target the batch at the copy
engine.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14687>
This will be used as a performance hint for XY_BLOCK_COPY_BLT to
indicate whether the source/destination surfaces are (likely) in
device-local memory or system memory. We don't need to be precise
here - it's okay to set the fields to LOCAL even if a buffer has
been evicted out to system memory.
We should set this from Vulkan too, but I haven't yet. There isn't
a convenient anv_bo field like there is in iris...
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14687>
This should only be set on XeHP. It implies that CCS works via based on
the virtual addresses involved and a flat memory carve-out, rather than
treating CCS like a surface, or using auxiliary maps.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14687>
This change introduces the anv_descriptor_size_for_mutable_type and
anv_descriptor_data_for_mutable_type helpers to compute the size and
data flags respectively for mutable descriptor types.
In order to make handling these types easier we now store a precomputed
descriptor stride for all types and use in the in appropriate places.
We also need to adjust the compiler to take into account this descriptor
stride. To that extent, we now pack the stride into the upper 16 bits
alongside the index and the dynamic offset index and use it later to
compute the correct offset.
Closes: #4250
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14633>
Simplify the buffer chaining process with a single loop and
a helper function from Lionel Landwerlin's input.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Jianxun Zhang <jianxun.zhang@linux.intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14578>
Add L1 cache control bit field to RENDER_SURFACE_STATE and
STATE_BASE_ADDRESS instruction.
v1: (Jason)
- Add prefix to bit field
- Don't miss out STATE_BASE_ADDRESS instruction
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14676>
This enables MCS support on XeHP, now that MCS can be created with a
tiling supported by that platform.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14464>
This reverts commit 2f0fbe06e6.
We don't handle the reconfiguration of existing HiZ surfaces, nor do we
do so for CCS surfaces. This code path is unused, so we remove it.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14464>
The gfx7 MCS restriction for SINT formats actually applies to
multisampling in general. Place the stronger restriction in the format
support check and assert this in isl_surf_get_mcs_surf.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14464>
The pitch check for 16x multisampled surfaces should already be covered
by the pitch_in_range check in isl_calc_row_pitch.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14464>
It's not obvious why the (gl_FrontFacing ? -1.0 : 1.0) case was handled
different for Gfx12+ than for previous generations, and it's not
correct. It tries to negate the result as an integer, and it does this
before the mask operation that clears the other bits in the value.
When we eventually support dual-SIMD8 dispatch, the other front-facing
bit is in g1.6 at bit 15, so similar code should be possible there.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: c92fb60007 ("intel/fs/gen12: Implement gl_FrontFacing on gen12+.")
Closes: #5876
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14625>
AUX and clear state is stored in the VkDevice private binding
Signed-off-by: Renato Pereyra <renatopereyra@google.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14416>
With the proper version checking in the common vulkan instance code
(commit 88b9b68) it is now possible to bring the reported interface
version up to v5.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14563>
This cuts the compile time down for this file on my ryzen from
real 1m4.077s
to
real 0m30.827s
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14630>
This creates an internal shader_prim enum, I've fixed up most
users to use it instead of GL types.
don't store the enum in shader_info as it changes size, and confuses
other things.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14605>
To avoid dragging gl.h into places it has no business being,
defined tessellation primitive mode to an enum.
This has a lot of fallout all over the place.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14605>
When doing copies of descriptors from one set to another, that contain
either a UNIFORM_BUFFER or STORAGE_BUFFER, both the buffer view &
surface state are allocated from the source descriptor. Therefore we
need to copy their content otherwise we could run into lifecycle
issues when the source descriptor is destroyed.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14585>