Commit graph

932 commits

Author SHA1 Message Date
Samuel Pitoiset
2eba273314 radv: fix handling divisor == 0 with dynamic vertex input state
When the divisor is 0, the compiler should generate a different VS
prolog instead of re-using a previous prolog that uses nontrivial
divisors. This is because divisor == 0 and divisor > 1 should use
a different path to guarantee that the index is correctly computed.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16009>
(cherry picked from commit f525706e77)
2022-04-27 11:19:10 -07:00
Konstantin Seurer
bbdf22ce13 radv: Fix barriers with cp dma
We need to wait for cp dma if VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT or
VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT are set.

Closes: #5911
Fixes: 4b9bc4791b ("radv: only sync CP DMA for transfer operations or bottom pipe")

Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15933>
2022-04-13 22:16:43 +00:00
Rhys Perry
7f6262bb85 radv: allow holes in inline push constants
Use a dword mask instead of a range to track which push constants to
inline.

fossil-db (Sienna Cichlid):
Totals from 5724 (4.25% of 134621) affected shaders:
CodeSize: 20894044 -> 20815748 (-0.37%); split: -0.39%, +0.02%
Instrs: 4002568 -> 3988385 (-0.35%); split: -0.38%, +0.02%
Latency: 29285060 -> 29224414 (-0.21%); split: -0.22%, +0.01%
InvThroughput: 5529700 -> 5526893 (-0.05%); split: -0.05%, +0.00%
VClause: 78093 -> 78240 (+0.19%); split: -0.23%, +0.41%
SClause: 135495 -> 131027 (-3.30%); split: -3.30%, +0.00%
Copies: 330856 -> 324552 (-1.91%); split: -2.37%, +0.46%
PreSGPRs: 226031 -> 224778 (-0.55%); split: -0.61%, +0.05%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12145>
2022-04-12 11:44:30 +00:00
Dave Airlie
165b016bbe radv: use flush vgt streamout like PAL does.
This uses WRITE_DATA on the ME engine to reset the register, to match what
PAL does on GFX9+.

This fixes
KHR-GL45.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream
on zink/radv.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15812>
2022-04-08 18:59:15 +00:00
Samuel Pitoiset
7c14671535 radv: use the common vk_framebuffer
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15612>
2022-04-01 08:21:59 +02:00
Samuel Pitoiset
8396a0d1fd radv: remove now unused radv_cmd_buffer_{begin,end}_render_pass()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15612>
2022-04-01 08:21:59 +02:00
Samuel Pitoiset
9309c3d887 radv: rework the workaround that disables DCC for incompatible copies
Rely on the image view to avoid using an extra structure for the
render pass. This will allow to convert the meta operations to
dynamic rendering.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15612>
2022-04-01 08:21:52 +02:00
Samuel Pitoiset
738a6760e3 radv: suspend/resume queries during internal driver operations
Pipeline statistics and occlusion queries shouldn't be enabled for
internal driver operations like clears. Transform feedback queries
don't have to be suspended because the driver doesn't use streamout.

This fixes a bunch of Zink failures.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15660>
2022-03-31 11:47:22 +00:00
Samuel Pitoiset
2b18234e61 radv: drop EXT or KHR suffixes for stuff promoted in Vulkan 1.3
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15663>
2022-03-31 07:13:17 +00:00
Timur Kristóf
2132d4278d radv: Use correct buffer offset for conditional rendering.
Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15615>
2022-03-28 20:32:34 +00:00
Samuel Pitoiset
43e83949dc radv: implement VK_EXT_depth_clip_control
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15192>
2022-03-28 16:50:12 +00:00
Mike Blumenkrantz
e23f881311 radv: fix CmdSetColorWriteEnableEXT(attachmentCount==MAX_RTS)
cc: mesa-stable

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15508>
2022-03-28 12:59:28 +00:00
Georg Lehmann
37c0f68500 radv: Add more RT pipeline stubs.
Entry points have to be provided even if the features are not supported.

Helps Doom Eternal.

Fixes: f1095260a4 ("radv: Experimentally enable RT extensions.")
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15573>
2022-03-28 10:25:42 +00:00
Rhys Perry
c4cf92cad7 radv,aco,ac/llvm: fix indirect dispatches on the compute queue on GFX7-10
Since neither PKT3_LOAD_SH_REG_INDEX nor PKT3_COPY_DATA work with compute
queues on GFX7-10, we have to load the dispatch size from memory in the
shader.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15064>
2022-03-14 19:54:36 +00:00
Samuel Pitoiset
b003a101ee radv: stop zeroing radv_sample_locations_state in barriers
This is useless because all fields should be correctly filled if the
pNext struct is found.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15164>
2022-03-14 12:45:29 +00:00
Samuel Pitoiset
612a12a42c radv: move waiting for events to CmdWaitEvents2KHR()
CmdPipelineBarrier doesn't have events.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15164>
2022-03-14 12:45:29 +00:00
Samuel Pitoiset
c6d776f092 radv: remove unnecessary check in FreeCommandBuffers()
cmd_buffer->pool should never be NULL. Even if AllocateCommandBuffers()
fails, the successfully created cmdbuffers would have it set correctly.

From the Vulkan spec:

    "VUID-vkFreeCommandBuffers-pCommandBuffers-parent
     Each element of pCommandBuffers that is a valid handle must have
     been created, allocated, or retrieved from commandPool."

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15164>
2022-03-14 12:45:29 +00:00
Samuel Pitoiset
01ec899083 radv: remove unnecessary NULL check in TrimCommandPool()
This function seems rarely used or maybe never but I noticed this.

From the Vulkan spec:

    "VUID-vkTrimCommandPool-commandPool-parameter
     commandPool must be a valid VkCommandPool handle".

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15164>
2022-03-14 12:45:29 +00:00
Samuel Pitoiset
269b1232ee radv: remove useless check in radv_cmd_buffer_upload_data()
ptr shouldn't be NULL.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15164>
2022-03-14 12:45:29 +00:00
Samuel Pitoiset
d7514c5f04 radv: stop waiting for DMA to be idle for all transfer operations
Only copy operations actually use CP DMA.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15194>
2022-03-14 09:36:28 +00:00
Samuel Pitoiset
5f3d3be24a radv: fix indirect dispatches on the compute queue on GFX10.3+
For weird reasons, the COPY_DATA packet doesn't seem to copy anything
while on the compute queue. Instead, use PKT3_LOAD_SH_REG_INDEX which
seems to work as expected.

Note that LOAD_SH_REG_INDEX on the compute queue is only supported by
the CP on GFX10.3, so we need to implement a different solution (load
from the indirect BO in the shader) for older generations.

This should fix the Control RT GPU hang.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15053>
2022-03-14 08:54:23 +00:00
Samuel Pitoiset
7ad1eb4e8c radv: rework the CS regalloc hang workaround
Move it to the pipeline creation to reduce computations in the hot path.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15162>
2022-03-14 08:05:32 +01:00
Samuel Pitoiset
d532da6e96 radv: fix the CS regalloc hang workaround on GFX6 and few GFX7 chips
RadeonSI uses a different terminology and info->blocks is actually the
number of threads, not the number of blocks (ie. info->grid).

Found by inspection.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15162>
2022-03-14 08:05:28 +01:00
Dave Airlie
1ec4e568de radv: abstract queue family away from queue family index.
If we introduce another queue type (video decode) we can have a
disconnect between the RADV_QUEUE_ enum and the API queue_family_index.

currently the driver has
GENERAL, COMPUTE, TRANSFER which would end up at QFI 0, 1, <nothing>
since we don't create transfer.

Now if I add VDEC we get
GENERAL, COMPUTE, TRANSFER, VDEC at QFI 0, 1, <nothing>, 2
or if you do nocompute
GENERAL, COMPUTE, TRANSFER, VDEC at QFI 0, <nothing>, <nothing>, 1

This means we have to add a remapping table between the API qfi
and the internal qf.

This patches tries to do that, in theory right now it just adds
overhead, but I'd like to exercise these paths.

v2: add radv_queue_ring abstraction, and pass physical device in,
as it makes adding uvd later easier.
v3: rename, and drop one direction as unneeded now, drop queue_family_index
from cmd_buffers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13687>
2022-03-11 04:38:55 +00:00
Timur Kristóf
d2d6eca081 radv: Refactor mesh shader draws and add num_workgroups.
Several of the new draw packets need this argument
including all of the taskmesh commands, so it's
best to always declare it.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15034>
2022-02-25 06:31:33 +00:00
Timur Kristóf
1912503224 radv: Don't disturb dynamic primitive topology with mesh shading.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14653>
2022-02-16 13:42:39 +00:00
Timur Kristóf
da719792ad radv: Disable IB2 on compute queues.
The "IB2" indirect buffer command is not supported on compute queues
according to PAL, and it indeed causes GPU hangs when task shaders are
used together with vkCmdExecuteCommands.

Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15006>
2022-02-16 13:09:20 +00:00
Samuel Pitoiset
a862e15ee7 radv: rename RADV_FORCE_VRS_NONE to RADV_FORCE_VRS_1x1 and accept 1x1
It's the default value.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
2022-02-16 08:11:27 +01:00
Samuel Pitoiset
b4f526cc19 radv: only re-emit the per-vertex VRS rates if necessary
This reduces the overhead slightly when the VRS rates don't change.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
2022-02-16 08:11:23 +01:00
Samuel Pitoiset
99d7c13051 radv: rework RADV_FORCE_VRS to make it more dynamic
The VRS rates are now emitted from the command buffer via an user SGPR
which will allow to change the rates dynamically in later changes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14713>
2022-02-16 08:11:21 +01:00
Jason Ekstrand
bda4c4f6b6 vulkan: Take a vk_command_pool in vk_command_buffer_init()
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:25 +00:00
Jason Ekstrand
29a164b088 radv: Use vk_command_pool
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:24 +00:00
Louis-Francis Ratté-Boulianne
5e263cc324 vulkan/runtime: Add a level field to vk_command_buffer
Looks like 3 implementations already have that field in their private
command_buffer struct, and having it at the vk_command_buffer opens the
door for generic (but suboptimal) secondary command buffer support.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:24 +00:00
Samuel Pitoiset
6fba52cfd2 radv: allow RADV_FORCE_VRS with pipeline VRS declared as dynamic
This is for vkd3d which needs to always declare the VRS dynamic state
because it's fully dynamic in DX12. Ignoring the VRS dynamic state
when it's a no-op seems the best way to handle this, although it's
definitely not perfect.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14910>
2022-02-09 08:17:17 +00:00
Samuel Pitoiset
9ea4029f9f Revert "radv: re-apply "Do not access set layout during vkCmdBindDescriptorSets.""
The most famous RADV revert over the past months. This was an issue
in RADV and not an use-after-free (descriptor set layouts can be
destroyed almost at any time).

This reverts commit b775aaff1e.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14621>
2022-02-07 08:24:36 +01:00
Samuel Pitoiset
66f7289d56 radv: add reference counting for descriptor set layouts
The spec states that descriptor set layouts can be destroyed almost
at any time:

   "VkDescriptorSetLayout objects may be accessed by commands that
    operate on descriptor sets allocated using that layout, and those
    descriptor sets must not be updated with vkUpdateDescriptorSets
    after the descriptor set layout has been destroyed. Otherwise,
    descriptor set layouts can be destroyed any time they are not in
    use by an API command."

Based on ANV.

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5893
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14621>
2022-02-07 08:24:36 +01:00
Samuel Pitoiset
52c850445e radv: stop setting streamout state when a new pipeline is bound
It's required to have a valid graphics bound pipeline with XFB when
vkCmdBeginTransformFeedbackKHR() is called. This removes extra work
when binding a pipeline.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14610>
2022-02-03 07:57:07 +00:00
Samuel Pitoiset
a0e8b774fc radv: stop checking if pipelines are NULL during draws/dispatches
This can't happen.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14617>
2022-01-24 11:15:00 +00:00
Samuel Pitoiset
447cddd455 radv: fix copying VRS rates if the ds attachment uses mips
While the VRS image can't have mips (and no layers because still not
supported by RADV), applications might still want to bind a
depth/stencil attachment where the base level isn't 0.

Found by inspection.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14518>
2022-01-24 08:06:38 +00:00
Samuel Pitoiset
86909babc9 radv: fix copying VRS rates to HTILE if the depth/stencil is cleared
If the application binds a fragment shading rate attachment to a
subpass and also clears the depth stencil attachment, the VRS rates
would have been reinitialized to 1x1 with fast clears. It makes more
sense to clear and then copy instead of the opposite.

Found by inspection.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14518>
2022-01-24 08:06:38 +00:00
Samuel Pitoiset
49c1b40290 radv: only clear VRS_HTILE_ENCODING on GFX10.3+
On older chips like GFX9, bit 19 is RB_ALIGNED.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5859
Fixes: 9c746157ae ("radv: reset VRS if the current subpass doesn't have a VRS attachment")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14530>
2022-01-13 12:57:39 +00:00
Samuel Pitoiset
9cd8908c03 radv: fix computing the fb size in presence of dynamic VRS attachment
This fixes
dEQP-VK.fragment_shading_rate.dynamic_rendering.attachment_rate.*.

Fixes: e914a6710f ("radv: Expose the VK_KHR_dynamic_rendering extension.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14421>
2022-01-12 11:16:31 +00:00
Samuel Pitoiset
9c746157ae radv: reset VRS if the current subpass doesn't have a VRS attachment
With a scenario like:
BeginRP(DS + VRS att)
Draw()
EndRP()
BeginRP(same DS)
Draw()
EndRP()

The second draw shouldn't use VRS but it did because the VRS bit
is always set during DS surface initialization if a surface can use VRS.
So, it would have been using the previous copied VRS rates.

Found by inspection.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14443>
2022-01-12 10:22:29 +00:00
Samuel Pitoiset
ec4dcd53db radv: stop checking if dynamic states changed
This is costly for the CPU and might hurt "good" applications that
already avoid that like DXVK/vkd3d-proton.

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5009
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12441>
2022-01-12 09:48:29 +00:00
Timur Kristóf
d34d0f38e1 radv: Support VRS for mesh shaders.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14193>
2022-01-04 17:46:02 +00:00
Samuel Pitoiset
d659c2ef9c radv: save the vertex prolog to the trace BO for debugging
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13376>
2022-01-04 07:50:07 +00:00
Timur Kristóf
f2dd1fbc63 radv: Implement NV_mesh_shader draw calls.
The NV indirect command buffer format is not supported by
the hardware, so we have to emit several copy packets to
make it work.

Otherwise it works by emulating the number of launched
MS workgroups by setting the number of "input vertices".

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13580>
2021-12-31 13:05:09 +00:00
Timur Kristóf
7ae425c5d4 radv: Add support for mesh shading pipelines in the command buffer.
- Prefetch mesh shaders
- Flush mesh shader descriptors
- Assert that input assembly, etc. are ignored.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13580>
2021-12-31 13:05:09 +00:00
Samuel Pitoiset
34151f9be9 radv: fix clears with value of "1" and different DCC signedness
For example, if the driver clears a view of SINT with 127 and the image
format is UNORM, the hw fills "1" instead of the clear value
(127.0f / 255.0f). This CB feature is GFX9+ only.

This should fix test_typed_srv_cast_clear from vkd3d-proton once it
correctly sets the MUTABLE flag (which is still buggy as of c0a3fa8a).

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5676
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14228>
2021-12-28 16:35:51 +00:00
Samuel Pitoiset
b775aaff1e radv: re-apply "Do not access set layout during vkCmdBindDescriptorSets."
Uplay needs this to avoid a crash because it does an use-after-free
of a descriptor set layout. This was initially introduced by Bas to
workaround a similar issue with Baldur's Gate 3, it seems needed again.

Cc: 21.3 mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5789
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14318>
2021-12-28 15:56:55 +01:00