Commit graph

51750 commits

Author SHA1 Message Date
Kenneth Graunke
b3b63c795f iris: Rename is_render_target to is_dest in a few blit functions
When targeting the blitter or compute engines, the destination is not
really a render target.  But it's still useful to know whether we're
talking about the source or destination.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14094>
2021-12-06 17:23:56 -08:00
Emma Anholt
65e343dda3 r300: Fix mis-optimization turning -1 - x into 1 - x.
Cc: mesa-stable

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14092>
2021-12-07 01:08:01 +00:00
Emma Anholt
0e0a49039b r300: Turn a comment about presub into an assert.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14092>
2021-12-07 01:08:01 +00:00
Emma Anholt
ce0e228ff4 r300: Add deqp expectations for RV515.
This may not be a complete set, as I haven't been able to run dEQP-GLES2
to completion (GPU hangs at some point, no particular test seems to be
guilty).  But this will help me assess NIR-to-TGSI for the driver.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14092>
2021-12-07 01:08:01 +00:00
Dylan Baker
2636e8681a fixup! gallium/swr: Remove driver source
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11264>
2021-12-06 23:37:50 +00:00
Jan Zielinski
e2de00876a gallium/swr: Remove common code and build options
This commit removes all OpenSWR references from common Mesa code
and build system.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11264>
2021-12-06 23:37:50 +00:00
Jan Zielinski
855793c6c6 gallium/swr: Remove driver source
The OpenSWR will be maintained on a classic/LTS branch.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11264>
2021-12-06 23:37:50 +00:00
Pierre Moreau
d22d328859 nv50/nir: Switch to the common NIR options
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Signed-off-by: Pierre Moreau <dev@pmoreau.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14069>
2021-12-06 23:25:28 +00:00
Dylan Baker
3ae3569d82 meson: restore dri.pc file
Which was accidentally deleted.

Fixes: ea8fa10edd
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5717
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14090>
2021-12-06 22:42:34 +00:00
Dave Airlie
711176bc0c iris/ci: comment out iris-cml-traces-performance due to hw unavailable
This job seems to be timing out, daniels said hw was having some
availability issues, so turn off for now.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14088>
2021-12-06 21:19:51 +00:00
Michel Zou
fadb4b92c5 llvmpipe: Fix Wpointer-to-int-cast
Fixes: 2771fd4a (gallium, windows: Use HANDLE instead of FD for external objects)
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14021>
2021-12-06 19:00:29 +00:00
Emma Anholt
9b2600da87 mesa/st: Remove GL_ARB_depth_clamp emulation support.
This was useful for emulating GL 3.2 in virgl on a GLES3 host renderer,
before GL_EXT_depth_clamp introduced the ability for hardware drivers to
expose the feature on GLES.  Now that we have that, the desktop-GL-capable
HW that virgl cares about can expose desktop GL even on its GLES renderer
on the host without this emulation.  I don't think anyone particularly
cares about hitting higher GL versions on actually-core-GLES hosts with
virgl.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13729>
2021-12-06 18:17:25 +00:00
Alyssa Rosenzweig
ae4d46d457 panfrost: Only build GPU indirect kernels for v7
These kernels aren't tested (and are probably broken) elsewhere. Don't
waste cycles trying to compile for other architectures. This reduces the
amount of code that needs to be ported to a new architecture.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14064>
2021-12-06 13:54:25 +00:00
Corentin Noël
7fa60cd7ce virgl: Disable cache for VIRGL_BIND_SAMPLER_VIEW
this currently makes the dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_12
test fail when used simultaneously with other tests that lead to hitting the cache.

For instance the combination of:
dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32i_result
dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32i_return_value
dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_12

results in a failure of the readonly_12 test.

Deflag dEQP-GLES31.functional.image_load_store.buffer.image_size.{read,write}only_12 as flakes.

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14045>
2021-12-06 13:02:30 +00:00
Ilia Mirkin
eb28ac0f88 nv50: don't claim support for format-less stores
This is not supported, nor is there any need to support it -- ES 3.1
doesn't need it, and we're in no danger of supporting
ARB_shader_image_load_store (among other things, it requires frag
images).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14050>
2021-12-04 01:34:17 +00:00
Ilia Mirkin
03acfa4aac nv50,nvc0: add new caps to list
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14050>
2021-12-04 01:34:17 +00:00
Dylan Baker
ea8fa10edd mesa: move common/dri into gallium
There are no other consumers, so we can just move this into gallium and
out of mesa.

Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10153>
2021-12-03 23:53:06 +00:00
Dylan Baker
01b44d66b1 mesa: Merge libmesa_gallium and libmesa_common
Since we don't have libmesa_classic anymore, we don't nee to split
these, and can save a target/ar invocation by not having two targets.
Plus it's just conceptually simpler

Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10153>
2021-12-03 23:53:06 +00:00
Adam Jackson
76791db088 mesa/x11: Remove the swrast-classic-based fake libGL
If you want this you will almost certainly be happier with the gallium
version, giving you llvmpipe instead of swrast-classic.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10153>
2021-12-03 23:53:06 +00:00
Jesse Natalie
1abd6375c9 d3d12: Handle depth readback on drivers that require full-resource copies for depth
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14051>
2021-12-03 23:08:37 +00:00
Ilia Mirkin
a7180bd4a6 freedreno/a5xx: enable OES_gpu_shader5
This extension is controlled by the ESSL feature level. Bump it up since
all parts of OES_gpu_shader5 should be supported.

This also avoids lowering all of the "advanced" functions (which should
probably not be lowered in the first place since they're part of ES
3.1...)

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14035>
2021-12-03 20:04:17 +00:00
Juan A. Suarez Romero
11287475c8 v3d: enable ARB_texture_view
v2 (Iago):
 - Add comments to failing tests

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Alejandro Piñeiro
7f1525f086 v3d: enable ARB_texture_buffer_object and ARB_texture_buffer_range
Through their specific PIPE_CAP.

v2 (Iago)
 - Add comment in test failure

Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Juan A. Suarez Romero
38c953e287 gallium: add new PIPE_CAP_IMAGE_STORE_FORMATTED
This capability is enabled for drivers supporting formatless image
writing in shader.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Juan A. Suarez Romero
54cba7d297 v3d: clamp clear color
On clearing a color buffer, clamp the passed color values to the allowed
ones.

Hardware do clamping for TLB values, but not for clear values.

v2 (Iago)
 - Add comment about hardware-based clamping on clear values.

v3 (Iago):
 - Use format utils to simplify clamping
 - Move clamp color function as utility

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Juan A. Suarez Romero
fa1cd83fef gallium/util: add helper to clamp colors to valid range
v3 (Iago):
 - Fix comment.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Alejandro Piñeiro
982c630cd5 v3d: restrict formats supported for PIPE_BIND_SHADER_IMAGE
So far we were relying on the supported formats filtering when
creating images from the user API.

But for some other (internal) uses, some of the formats that pass the
filter need to be restricted when binding them as shader images, as they
are not supported for this case.

v3 (Iago):
 - Change commit message.

Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Alejandro Piñeiro
bb8285c258 v3d: add support for no buffer object bound
From the GL_OES_texture_buffer spec:

      "If no buffer object is bound to the buffer texture, the results
       of the texel access are undefined."

this can be interpreted as allowing any result to come back, but not
terminate the program.

The current solution is not entirely complete, as it could still try to
get a wrong address for the shader state address.

This can be checked with piglit test
arb_texture_buffer_object-render-no-bo; the test is skip because it
requires OpenGL 3.1, but if overriding the version then it will crash.

Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Alejandro Piñeiro
60a1968fa1 v3d: support for texture buffer objects
This commit handles the support for texture buffer objects. In general
it is mostly about using the buffer info from the pipe_image_view
instead of the texture info.

v2:
 - Rework some assertions (Iago)
 - Remove needless comment (Alejandro)
 - Fix comment typos (Iago)

v3:
 - Fix typos (Iago)

Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13409>
2021-12-03 15:32:36 +00:00
Juan A. Suarez Romero
f77ccdfb4a nir: add NIR_DEBUG envvar
Move all the NIR related debug environmental variables in a single
NIR_DEBUG one.

Use NIR_DEBUG=help to print all the available options.

v2:
 - Use a macro to simplify (Marcin, Jason)
 - Remove wrong changes (Marcin)

v3 (Marcin):
 - Remove rendundant NIR mentioning in option descriptions.
 - Unwrap option descriptions.
 - Ensure the constant is unsigned.
 - Use extern array to remove switch.

v4:
 - Add missing kernel shader (Jason).
 - Add unlikely() (Marcin).

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13840>
2021-12-03 11:15:29 +00:00
Iago Toral Quiroga
d7b79f3531 v3d,v3dv: don't disable EZ for passthrough Z writes
The early-Z test uses Z values produced from FEP, so when
we write Z from a shader we need to disable EZ. However, there
are some instances where want to write the FEP-Z from the shader,
in which case we would not need to disable EZ.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14037>
2021-12-03 10:39:08 +00:00
Jordan Justen
5c4c8bdc4c iris/batch: Add support for engines contexts
As described in "intel: Add intel_gem_create_context_engines", this
should make it easier to support an I915_ENGINE_CLASS_FOO engine in
the future. For example, maybe something like:

98c3bbd5b5

Reworks:
 * Tweak engine counting logic (s-b Ken)
 * Tweak init of engine_classes in iris_init_engines_context (s-b Ken)
 * Add STATIC_ASSERT on engine_classes (Jordan)
 * Paulo: Call iris_hw_context_set_unrecoverable() for engines context
 * Rename to has_engines_context (s-b Paulo)
 * Jordan: Handle creating a new engines context when the context needs
   to be replaced.
 * Ken: Tweak context destroy code paths.
 * Call iris_lost_context_state on every batch. (s-b Ken)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:35:32 -08:00
Jordan Justen
9f0070e9e8 iris: Make iris_kernel_context_get_priority() public
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:34:46 -08:00
Jordan Justen
f0bec1dd1e iris: Destroy all batches with a new iris_destroy_batches() function
Suggested-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:34:42 -08:00
Jordan Justen
5b4914aaf7 iris: Move away from "hw" for some context terminology
Kernel contexts can take two forms now. In the older case a kernel
context will have a single hardware context. With an "engines" based
context, the context can now have 1 or more hardware contexts.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:31:03 -08:00
Jordan Justen
3643450dc0 iris/batch: Add exec_flags field
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:57 -08:00
Paulo Zanoni
dd89c6ca65 iris: extract iris_hw_context_set_unrecoverable()
We're going to add a second caller.

Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:57 -08:00
Jordan Justen
e88dcb38a1 iris/batch: Move kernel context init to iris_init_non_engine_contexts
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:49 -08:00
Jordan Justen
5b87f5c88a iris: Add iris_init_batches
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12692>
2021-12-02 16:30:44 -08:00
Daniel Stone
47ed98f540 zink/ci: Add GL4.6 tessellation flake
Seen in https://gitlab.freedesktop.org/mesa/mesa/-/jobs/16318152#L636
which is extremely unrelated.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14010>
2021-12-02 19:00:44 +00:00
Guilherme Gallo
cdf8a14bff ci: Uprev piglit
Bring up the piglit replay jwt-file argument feature.

Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Reviewed-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14004>
2021-12-02 18:01:29 +00:00
Ilia Mirkin
58aad3f403 freedreno/a3xx: add some legacy formats
These can be used in "legacy" buffer textures.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13989>
2021-12-02 02:29:50 +00:00
Emma Anholt
59ba7a2ad8 freedreno/a6xx: Set the tess BO ptrs in the program stateobj.
Saves some draw-time work for tess.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13851>
2021-12-02 01:47:38 +00:00
Emma Anholt
5495359085 freedreno/a6xx: Skip emitting tess BO pointers past the shader's constlen.
Some shaders don't want these pointers, and going past the constlen would
potentially overwrite consts from other draws.  This is a port of a fix
from turnip.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13851>
2021-12-02 01:47:38 +00:00
Emma Anholt
d7226e9a9e freedreno/a6xx: Allocate a fixed-size tess factor BO.
Saves per-batch allocations, avoids reallocation for various vertex
counts, and avoids needing the indirect tess addrs constobj so that we
could emit the relocs to the tess BO after we'd emitted all the draws.

Also apparently it fixes one of our CTS fails.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13851>
2021-12-02 01:47:38 +00:00
Jesse Natalie
c3e014670f d3d12: Support compat level 330
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14001>
2021-12-01 23:48:57 +00:00
Nanley Chery
c394f2f0ea iris: Drop redundant iris_resource_disable_aux call
Drop the call to iris_resource_disable_aux in
iris_resource_configure_aux. With the previous patches, we no longer
create CCS surfaces and pick the AUX_NONE usage. As a result, if the aux
usage is NONE, all iris_resource fields already indicate that aux is
disabled.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12398>
2021-12-01 20:36:38 +00:00
Nanley Chery
137a054c94 iris: Enable CCS_E on 32-bpc float formats on TGL+
Allow CCS_E on these formats on TGL+ for a couple reasons:

1) TGL doesn't have the option to fall back to CCS_D/fast-clears like
   prior platforms do.

2) The CCS compression scheme on TGL improves to encode more than 3
   levels of compression. This should help floating point formats.

In my measurements, enabling this on TGL results in a minor performance
improvement on Paraview (+0.06%) rather than a major regression like on
prior platforms. The improvement was measured by taking the average of 3
runs of: waveletvolume.py -d 256 -f 600.

Also, the Intel performance CI reports a 3.81% ±0.12% FPS improvement in
Bioshock Infinite.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12398>
2021-12-01 20:36:38 +00:00
Jesse Natalie
70dd119abd CI/d3d12: Add a quick_shader run
Refactor the YML for some DRY, and rename the existing pass from
"-windows" to "-quick_gl" to disambiguate it.

Reviewed-by: Enrico Galli <enrico.galli@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13902>
2021-12-01 18:26:15 +00:00
Jesse Natalie
7afb4aba3f CI/windows: Move reference files to relevant ci subdirectories
Reviewed-by: Enrico Galli <enrico.galli@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13902>
2021-12-01 18:26:15 +00:00